import Point from '@mapbox/point-geometry'; /** * Returns the part of a multiline that intersects with the provided rectangular box. * * @param lines - the lines to check * @param x1 - the left edge of the box * @param y1 - the top edge of the box * @param x2 - the right edge of the box * @param y2 - the bottom edge of the box * @returns lines */ export function clipLine(lines: Array>, x1: number, y1: number, x2: number, y2: number): Array> { const clippedLines = []; for (let l = 0; l < lines.length; l++) { const line = lines[l]; let clippedLine; for (let i = 0; i < line.length - 1; i++) { let p0 = line[i]; let p1 = line[i + 1]; if (p0.x < x1 && p1.x < x1) { continue; } else if (p0.x < x1) { p0 = new Point(x1, p0.y + (p1.y - p0.y) * ((x1 - p0.x) / (p1.x - p0.x)))._round(); } else if (p1.x < x1) { p1 = new Point(x1, p0.y + (p1.y - p0.y) * ((x1 - p0.x) / (p1.x - p0.x)))._round(); } if (p0.y < y1 && p1.y < y1) { continue; } else if (p0.y < y1) { p0 = new Point(p0.x + (p1.x - p0.x) * ((y1 - p0.y) / (p1.y - p0.y)), y1)._round(); } else if (p1.y < y1) { p1 = new Point(p0.x + (p1.x - p0.x) * ((y1 - p0.y) / (p1.y - p0.y)), y1)._round(); } if (p0.x >= x2 && p1.x >= x2) { continue; } else if (p0.x >= x2) { p0 = new Point(x2, p0.y + (p1.y - p0.y) * ((x2 - p0.x) / (p1.x - p0.x)))._round(); } else if (p1.x >= x2) { p1 = new Point(x2, p0.y + (p1.y - p0.y) * ((x2 - p0.x) / (p1.x - p0.x)))._round(); } if (p0.y >= y2 && p1.y >= y2) { continue; } else if (p0.y >= y2) { p0 = new Point(p0.x + (p1.x - p0.x) * ((y2 - p0.y) / (p1.y - p0.y)), y2)._round(); } else if (p1.y >= y2) { p1 = new Point(p0.x + (p1.x - p0.x) * ((y2 - p0.y) / (p1.y - p0.y)), y2)._round(); } if (!clippedLine || !p0.equals(clippedLine[clippedLine.length - 1])) { clippedLine = [p0]; clippedLines.push(clippedLine); } clippedLine.push(p1); } } return clippedLines; }