import pointEqual from "../pointEqual.js"; import {epsilon} from "../math.js"; function Intersection(point, points, other, entry) { this.x = point; this.z = points; this.o = other; // another intersection this.e = entry; // is an entry? this.v = false; // visited this.n = this.p = null; // next & previous } // A generalized polygon clipping algorithm: given a polygon that has been cut // into its visible line segments, and rejoins the segments by interpolating // along the clip edge. export default function(segments, compareIntersection, startInside, interpolate, stream) { var subject = [], clip = [], i, n; segments.forEach(function(segment) { if ((n = segment.length - 1) <= 0) return; var n, p0 = segment[0], p1 = segment[n], x; if (pointEqual(p0, p1)) { if (!p0[2] && !p1[2]) { stream.lineStart(); for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]); stream.lineEnd(); return; } // handle degenerate cases by moving the point p1[0] += 2 * epsilon; } subject.push(x = new Intersection(p0, segment, null, true)); clip.push(x.o = new Intersection(p0, null, x, false)); subject.push(x = new Intersection(p1, segment, null, false)); clip.push(x.o = new Intersection(p1, null, x, true)); }); if (!subject.length) return; clip.sort(compareIntersection); link(subject); link(clip); for (i = 0, n = clip.length; i < n; ++i) { clip[i].e = startInside = !startInside; } var start = subject[0], points, point; while (1) { // Find first unvisited intersection. var current = start, isSubject = true; while (current.v) if ((current = current.n) === start) return; points = current.z; stream.lineStart(); do { current.v = current.o.v = true; if (current.e) { if (isSubject) { for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]); } else { interpolate(current.x, current.n.x, 1, stream); } current = current.n; } else { if (isSubject) { points = current.p.z; for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]); } else { interpolate(current.x, current.p.x, -1, stream); } current = current.p; } current = current.o; points = current.z; isSubject = !isSubject; } while (!current.v); stream.lineEnd(); } } function link(array) { if (!(n = array.length)) return; var n, i = 0, a = array[0], b; while (++i < n) { a.n = b = array[i]; b.p = a; a = b; } a.n = b = array[0]; b.p = a; }