// Version 1.6.2 three-spritetext - https://github.com/vasturiano/three-spritetext (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('three')) : typeof define === 'function' && define.amd ? define(['three'], factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.SpriteText = factory(global.THREE)); }(this, (function (three$1) { 'use strict'; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); } function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); } function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); } function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } function _iterableToArray(iter) { if (typeof Symbol !== "undefined" && iter[Symbol.iterator] != null || iter["@@iterator"] != null) return Array.from(iter); } function _iterableToArrayLimit(arr, i) { var _i = arr && (typeof Symbol !== "undefined" && arr[Symbol.iterator] || arr["@@iterator"]); if (_i == null) return; var _arr = []; var _n = true; var _d = false; var _s, _e; try { for (_i = _i.call(arr); !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var three = typeof window !== 'undefined' && window.THREE ? window.THREE // Prefer consumption from global THREE, if exists : { LinearFilter: three$1.LinearFilter, Sprite: three$1.Sprite, SpriteMaterial: three$1.SpriteMaterial, Texture: three$1.Texture }; var _default = /*#__PURE__*/function (_three$Sprite) { _inherits(_default, _three$Sprite); var _super = _createSuper(_default); function _default() { var _this; var text = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : ''; var textHeight = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 10; var color = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 'rgba(255, 255, 255, 1)'; _classCallCheck(this, _default); _this = _super.call(this, new three.SpriteMaterial({ map: new three.Texture() })); _this._text = "".concat(text); _this._textHeight = textHeight; _this._color = color; _this._backgroundColor = false; // no background color _this._padding = 0; _this._borderWidth = 0; _this._borderRadius = 0; _this._borderColor = 'white'; _this._strokeWidth = 0; _this._strokeColor = 'white'; _this._fontFace = 'Arial'; _this._fontSize = 90; // defines text resolution _this._fontWeight = 'normal'; _this._canvas = document.createElement('canvas'); _this._texture = _this.material.map; _this._texture.minFilter = three.LinearFilter; _this._genCanvas(); return _this; } _createClass(_default, [{ key: "text", get: function get() { return this._text; }, set: function set(text) { this._text = text; this._genCanvas(); } }, { key: "textHeight", get: function get() { return this._textHeight; }, set: function set(textHeight) { this._textHeight = textHeight; this._genCanvas(); } }, { key: "color", get: function get() { return this._color; }, set: function set(color) { this._color = color; this._genCanvas(); } }, { key: "backgroundColor", get: function get() { return this._backgroundColor; }, set: function set(color) { this._backgroundColor = color; this._genCanvas(); } }, { key: "padding", get: function get() { return this._padding; }, set: function set(padding) { this._padding = padding; this._genCanvas(); } }, { key: "borderWidth", get: function get() { return this._borderWidth; }, set: function set(borderWidth) { this._borderWidth = borderWidth; this._genCanvas(); } }, { key: "borderRadius", get: function get() { return this._borderRadius; }, set: function set(borderRadius) { this._borderRadius = borderRadius; this._genCanvas(); } }, { key: "borderColor", get: function get() { return this._borderColor; }, set: function set(borderColor) { this._borderColor = borderColor; this._genCanvas(); } }, { key: "fontFace", get: function get() { return this._fontFace; }, set: function set(fontFace) { this._fontFace = fontFace; this._genCanvas(); } }, { key: "fontSize", get: function get() { return this._fontSize; }, set: function set(fontSize) { this._fontSize = fontSize; this._genCanvas(); } }, { key: "fontWeight", get: function get() { return this._fontWeight; }, set: function set(fontWeight) { this._fontWeight = fontWeight; this._genCanvas(); } }, { key: "strokeWidth", get: function get() { return this._strokeWidth; }, set: function set(strokeWidth) { this._strokeWidth = strokeWidth; this._genCanvas(); } }, { key: "strokeColor", get: function get() { return this._strokeColor; }, set: function set(strokeColor) { this._strokeColor = strokeColor; this._genCanvas(); } }, { key: "_genCanvas", value: function _genCanvas() { var _this2 = this; var canvas = this._canvas; var ctx = canvas.getContext('2d'); var border = Array.isArray(this.borderWidth) ? this.borderWidth : [this.borderWidth, this.borderWidth]; // x,y border var relBorder = border.map(function (b) { return b * _this2.fontSize * 0.1; }); // border in canvas units var borderRadius = Array.isArray(this.borderRadius) ? this.borderRadius : [this.borderRadius, this.borderRadius, this.borderRadius, this.borderRadius]; // tl tr br bl corners var relBorderRadius = borderRadius.map(function (b) { return b * _this2.fontSize * 0.1; }); // border radius in canvas units var padding = Array.isArray(this.padding) ? this.padding : [this.padding, this.padding]; // x,y padding var relPadding = padding.map(function (p) { return p * _this2.fontSize * 0.1; }); // padding in canvas units var lines = this.text.split('\n'); var font = "".concat(this.fontWeight, " ").concat(this.fontSize, "px ").concat(this.fontFace); ctx.font = font; // measure canvas with appropriate font var innerWidth = Math.max.apply(Math, _toConsumableArray(lines.map(function (line) { return ctx.measureText(line).width; }))); var innerHeight = this.fontSize * lines.length; canvas.width = innerWidth + relBorder[0] * 2 + relPadding[0] * 2; canvas.height = innerHeight + relBorder[1] * 2 + relPadding[1] * 2; // paint border if (this.borderWidth) { ctx.strokeStyle = this.borderColor; if (relBorder[0]) { // left + right borders var hb = relBorder[0] / 2; ctx.lineWidth = relBorder[0]; ctx.beginPath(); ctx.moveTo(hb, relBorderRadius[0]); ctx.lineTo(hb, canvas.height - relBorderRadius[3]); ctx.moveTo(canvas.width - hb, relBorderRadius[1]); ctx.lineTo(canvas.width - hb, canvas.height - relBorderRadius[2]); ctx.stroke(); } if (relBorder[1]) { // top + bottom borders var _hb = relBorder[1] / 2; ctx.lineWidth = relBorder[1]; ctx.beginPath(); ctx.moveTo(Math.max(relBorder[0], relBorderRadius[0]), _hb); ctx.lineTo(canvas.width - Math.max(relBorder[0], relBorderRadius[1]), _hb); ctx.moveTo(Math.max(relBorder[0], relBorderRadius[3]), canvas.height - _hb); ctx.lineTo(canvas.width - Math.max(relBorder[0], relBorderRadius[2]), canvas.height - _hb); ctx.stroke(); } if (this.borderRadius) { // strike rounded corners var cornerWidth = Math.max.apply(Math, _toConsumableArray(relBorder)); var _hb2 = cornerWidth / 2; ctx.lineWidth = cornerWidth; ctx.beginPath(); [!!relBorderRadius[0] && [relBorderRadius[0], _hb2, _hb2, relBorderRadius[0]], !!relBorderRadius[1] && [canvas.width - relBorderRadius[1], canvas.width - _hb2, _hb2, relBorderRadius[1]], !!relBorderRadius[2] && [canvas.width - relBorderRadius[2], canvas.width - _hb2, canvas.height - _hb2, canvas.height - relBorderRadius[2]], !!relBorderRadius[3] && [relBorderRadius[3], _hb2, canvas.height - _hb2, canvas.height - relBorderRadius[3]]].filter(function (d) { return d; }).forEach(function (_ref) { var _ref2 = _slicedToArray(_ref, 4), x0 = _ref2[0], x1 = _ref2[1], y0 = _ref2[2], y1 = _ref2[3]; ctx.moveTo(x0, y0); ctx.quadraticCurveTo(x1, y0, x1, y1); }); ctx.stroke(); } } // paint background if (this.backgroundColor) { ctx.fillStyle = this.backgroundColor; if (!this.borderRadius) { ctx.fillRect(relBorder[0], relBorder[1], canvas.width - relBorder[0] * 2, canvas.height - relBorder[1] * 2); } else { // fill with rounded corners ctx.beginPath(); ctx.moveTo(relBorder[0], relBorderRadius[0]); [[relBorder[0], relBorderRadius[0], canvas.width - relBorderRadius[1], relBorder[1], relBorder[1], relBorder[1]], // t [canvas.width - relBorder[0], canvas.width - relBorder[0], canvas.width - relBorder[0], relBorder[1], relBorderRadius[1], canvas.height - relBorderRadius[2]], // r [canvas.width - relBorder[0], canvas.width - relBorderRadius[2], relBorderRadius[3], canvas.height - relBorder[1], canvas.height - relBorder[1], canvas.height - relBorder[1]], // b [relBorder[0], relBorder[0], relBorder[0], canvas.height - relBorder[1], canvas.height - relBorderRadius[3], relBorderRadius[0]] // t ].forEach(function (_ref3) { var _ref4 = _slicedToArray(_ref3, 6), x0 = _ref4[0], x1 = _ref4[1], x2 = _ref4[2], y0 = _ref4[3], y1 = _ref4[4], y2 = _ref4[5]; ctx.quadraticCurveTo(x0, y0, x1, y1); ctx.lineTo(x2, y2); }); ctx.closePath(); ctx.fill(); } } ctx.translate.apply(ctx, _toConsumableArray(relBorder)); ctx.translate.apply(ctx, _toConsumableArray(relPadding)); // paint text ctx.font = font; // Set font again after canvas is resized, as context properties are reset ctx.fillStyle = this.color; ctx.textBaseline = 'bottom'; var drawTextStroke = this.strokeWidth > 0; if (drawTextStroke) { ctx.lineWidth = this.strokeWidth * this.fontSize / 10; ctx.strokeStyle = this.strokeColor; } lines.forEach(function (line, index) { var lineX = (innerWidth - ctx.measureText(line).width) / 2; var lineY = (index + 1) * _this2.fontSize; drawTextStroke && ctx.strokeText(line, lineX, lineY); ctx.fillText(line, lineX, lineY); }); // Inject canvas into sprite this._texture.image = canvas; this._texture.needsUpdate = true; var yScale = this.textHeight * lines.length + border[1] * 2 + padding[1] * 2; this.scale.set(yScale * canvas.width / canvas.height, yScale, 0); } }, { key: "clone", value: function clone() { return new this.constructor(this.text, this.textHeight, this.color).copy(this); } }, { key: "copy", value: function copy(source) { three.Sprite.prototype.copy.call(this, source); this.color = source.color; this.backgroundColor = source.backgroundColor; this.padding = source.padding; this.borderWidth = source.borderWidth; this.borderColor = source.borderColor; this.fontFace = source.fontFace; this.fontSize = source.fontSize; this.fontWeight = source.fontWeight; this.strokeWidth = source.strokeWidth; this.strokeColor = source.strokeColor; return this; } }]); return _default; }(three.Sprite); return _default; }))); //# sourceMappingURL=three-spritetext.js.map