import { ErrorInfo, PreactContext, Ref as PreactRef } from '../..'; type Inputs = ReadonlyArray; export type Dispatch = (value: A) => void; export type StateUpdater = S | ((prevState: S) => S); /** * Returns a stateful value, and a function to update it. * @param initialState The initial value (or a function that returns the initial value) */ export function useState( initialState: S | (() => S) ): [S, Dispatch>]; export function useState(): [ S | undefined, Dispatch> ]; export type Reducer = (prevState: S, action: A) => S; /** * An alternative to `useState`. * * `useReducer` is usually preferable to `useState` when you have complex state logic that involves * multiple sub-values. It also lets you optimize performance for components that trigger deep * updates because you can pass `dispatch` down instead of callbacks. * @param reducer Given the current state and an action, returns the new state * @param initialState The initial value to store as state */ export function useReducer( reducer: Reducer, initialState: S ): [S, Dispatch]; /** * An alternative to `useState`. * * `useReducer` is usually preferable to `useState` when you have complex state logic that involves * multiple sub-values. It also lets you optimize performance for components that trigger deep * updates because you can pass `dispatch` down instead of callbacks. * @param reducer Given the current state and an action, returns the new state * @param initialArg The initial argument to pass to the `init` function * @param init A function that, given the `initialArg`, returns the initial value to store as state */ export function useReducer( reducer: Reducer, initialArg: I, init: (arg: I) => S ): [S, Dispatch]; /** @deprecated Use the `Ref` type instead. */ type PropRef = MutableRef; interface Ref { readonly current: T | null; } interface MutableRef { current: T; } /** * `useRef` returns a mutable ref object whose `.current` property is initialized to the passed argument * (`initialValue`). The returned object will persist for the full lifetime of the component. * * Note that `useRef()` is useful for more than the `ref` attribute. It’s handy for keeping any mutable * value around similar to how you’d use instance fields in classes. * * @param initialValue the initial value to store in the ref object */ export function useRef(initialValue: T): MutableRef; export function useRef(initialValue: T | null): Ref; export function useRef(): MutableRef; type EffectCallback = () => void | (() => void); /** * Accepts a function that contains imperative, possibly effectful code. * The effects run after browser paint, without blocking it. * * @param effect Imperative function that can return a cleanup function * @param inputs If present, effect will only activate if the values in the list change (using ===). */ export function useEffect(effect: EffectCallback, inputs?: Inputs): void; type CreateHandle = () => object; /** * @param ref The ref that will be mutated * @param create The function that will be executed to get the value that will be attached to * ref.current * @param inputs If present, effect will only activate if the values in the list change (using ===). */ export function useImperativeHandle( ref: PreactRef, create: () => R, inputs?: Inputs ): void; /** * Accepts a function that contains imperative, possibly effectful code. * Use this to read layout from the DOM and synchronously re-render. * Updates scheduled inside `useLayoutEffect` will be flushed synchronously, after all DOM mutations but before the browser has a chance to paint. * Prefer the standard `useEffect` hook when possible to avoid blocking visual updates. * * @param effect Imperative function that can return a cleanup function * @param inputs If present, effect will only activate if the values in the list change (using ===). */ export function useLayoutEffect(effect: EffectCallback, inputs?: Inputs): void; /** * Returns a memoized version of the callback that only changes if one of the `inputs` * has changed (using ===). */ export function useCallback(callback: T, inputs: Inputs): T; /** * Pass a factory function and an array of inputs. * useMemo will only recompute the memoized value when one of the inputs has changed. * This optimization helps to avoid expensive calculations on every render. * If no array is provided, a new value will be computed whenever a new function instance is passed as the first argument. */ // for `inputs`, allow undefined, but don't make it optional as that is very likely a mistake export function useMemo(factory: () => T, inputs: Inputs | undefined): T; /** * Returns the current context value, as given by the nearest context provider for the given context. * When the provider updates, this Hook will trigger a rerender with the latest context value. * * @param context The context you want to use */ export function useContext(context: PreactContext): T; /** * Customize the displayed value in the devtools panel. * * @param value Custom hook name or object that is passed to formatter * @param formatter Formatter to modify value before sending it to the devtools */ export function useDebugValue(value: T, formatter?: (value: T) => any): void; export function useErrorBoundary( callback?: (error: any, errorInfo: ErrorInfo) => Promise | void ): [any, () => void]; export function useId(): string;