import { Component, createElement, options, Fragment } from 'preact'; import { MODE_HYDRATE } from '../../src/constants'; import { assign } from './util'; const oldCatchError = options._catchError; options._catchError = function (error, newVNode, oldVNode, errorInfo) { if (error.then) { /** @type {import('./internal').Component} */ let component; let vnode = newVNode; for (; (vnode = vnode._parent); ) { if ((component = vnode._component) && component._childDidSuspend) { if (newVNode._dom == null) { newVNode._dom = oldVNode._dom; newVNode._children = oldVNode._children; } // Don't call oldCatchError if we found a Suspense return component._childDidSuspend(error, newVNode); } } } oldCatchError(error, newVNode, oldVNode, errorInfo); }; const oldUnmount = options.unmount; options.unmount = function (vnode) { /** @type {import('./internal').Component} */ const component = vnode._component; if (component && component._onResolve) { component._onResolve(); } // if the component is still hydrating // most likely it is because the component is suspended // we set the vnode.type as `null` so that it is not a typeof function // so the unmount will remove the vnode._dom if (component && vnode._flags & MODE_HYDRATE) { vnode.type = null; } if (oldUnmount) oldUnmount(vnode); }; function detachedClone(vnode, detachedParent, parentDom) { if (vnode) { if (vnode._component && vnode._component.__hooks) { vnode._component.__hooks._list.forEach(effect => { if (typeof effect._cleanup == 'function') effect._cleanup(); }); vnode._component.__hooks = null; } vnode = assign({}, vnode); if (vnode._component != null) { if (vnode._component._parentDom === parentDom) { vnode._component._parentDom = detachedParent; } vnode._component = null; } vnode._children = vnode._children && vnode._children.map(child => detachedClone(child, detachedParent, parentDom) ); } return vnode; } function removeOriginal(vnode, detachedParent, originalParent) { if (vnode && originalParent) { vnode._original = null; vnode._children = vnode._children && vnode._children.map(child => removeOriginal(child, detachedParent, originalParent) ); if (vnode._component) { if (vnode._component._parentDom === detachedParent) { if (vnode._dom) { originalParent.appendChild(vnode._dom); } vnode._component._force = true; vnode._component._parentDom = originalParent; } } } return vnode; } // having custom inheritance instead of a class here saves a lot of bytes export function Suspense() { // we do not call super here to golf some bytes... this._pendingSuspensionCount = 0; this._suspenders = null; this._detachOnNextRender = null; } // Things we do here to save some bytes but are not proper JS inheritance: // - call `new Component()` as the prototype // - do not set `Suspense.prototype.constructor` to `Suspense` Suspense.prototype = new Component(); /** * @this {import('./internal').SuspenseComponent} * @param {Promise} promise The thrown promise * @param {import('./internal').VNode} suspendingVNode The suspending component */ Suspense.prototype._childDidSuspend = function (promise, suspendingVNode) { const suspendingComponent = suspendingVNode._component; /** @type {import('./internal').SuspenseComponent} */ const c = this; if (c._suspenders == null) { c._suspenders = []; } c._suspenders.push(suspendingComponent); const resolve = suspended(c._vnode); let resolved = false; const onResolved = () => { if (resolved) return; resolved = true; suspendingComponent._onResolve = null; if (resolve) { resolve(onSuspensionComplete); } else { onSuspensionComplete(); } }; suspendingComponent._onResolve = onResolved; const onSuspensionComplete = () => { if (!--c._pendingSuspensionCount) { // If the suspension was during hydration we don't need to restore the // suspended children into the _children array if (c.state._suspended) { const suspendedVNode = c.state._suspended; c._vnode._children[0] = removeOriginal( suspendedVNode, suspendedVNode._component._parentDom, suspendedVNode._component._originalParentDom ); } c.setState({ _suspended: (c._detachOnNextRender = null) }); let suspended; while ((suspended = c._suspenders.pop())) { suspended.forceUpdate(); } } }; /** * We do not set `suspended: true` during hydration because we want the actual markup * to remain on screen and hydrate it when the suspense actually gets resolved. * While in non-hydration cases the usual fallback -> component flow would occour. */ if ( !c._pendingSuspensionCount++ && !(suspendingVNode._flags & MODE_HYDRATE) ) { c.setState({ _suspended: (c._detachOnNextRender = c._vnode._children[0]) }); } promise.then(onResolved, onResolved); }; Suspense.prototype.componentWillUnmount = function () { this._suspenders = []; }; /** * @this {import('./internal').SuspenseComponent} * @param {import('./internal').SuspenseComponent["props"]} props * @param {import('./internal').SuspenseState} state */ Suspense.prototype.render = function (props, state) { if (this._detachOnNextRender) { // When the Suspense's _vnode was created by a call to createVNode // (i.e. due to a setState further up in the tree) // it's _children prop is null, in this case we "forget" about the parked vnodes to detach if (this._vnode._children) { const detachedParent = document.createElement('div'); const detachedComponent = this._vnode._children[0]._component; this._vnode._children[0] = detachedClone( this._detachOnNextRender, detachedParent, (detachedComponent._originalParentDom = detachedComponent._parentDom) ); } this._detachOnNextRender = null; } // Wrap fallback tree in a VNode that prevents itself from being marked as aborting mid-hydration: /** @type {import('./internal').VNode} */ const fallback = state._suspended && createElement(Fragment, null, props.fallback); if (fallback) fallback._flags &= ~MODE_HYDRATE; return [ createElement(Fragment, null, state._suspended ? null : props.children), fallback ]; }; /** * Checks and calls the parent component's _suspended method, passing in the * suspended vnode. This is a way for a parent (e.g. SuspenseList) to get notified * that one of its children/descendants suspended. * * The parent MAY return a callback. The callback will get called when the * suspension resolves, notifying the parent of the fact. * Moreover, the callback gets function `unsuspend` as a parameter. The resolved * child descendant will not actually get unsuspended until `unsuspend` gets called. * This is a way for the parent to delay unsuspending. * * If the parent does not return a callback then the resolved vnode * gets unsuspended immediately when it resolves. * * @param {import('./internal').VNode} vnode * @returns {((unsuspend: () => void) => void)?} */ export function suspended(vnode) { /** @type {import('./internal').Component} */ let component = vnode._parent._component; return component && component._suspended && component._suspended(vnode); } export function lazy(loader) { let prom; let component; let error; function Lazy(props) { if (!prom) { prom = loader(); prom.then( exports => { component = exports.default || exports; }, e => { error = e; } ); } if (error) { throw error; } if (!component) { throw prom; } return createElement(component, props); } Lazy.displayName = 'Lazy'; Lazy._forwarded = true; return Lazy; }