// (c) Copyright 2016, Sean Connelly (@voidqk), http://syntheti.cc // MIT License // Project Home: https://github.com/voidqk/polybooljs // // provides the raw computation functions that takes epsilon into account // // zero is defined to be between (-epsilon, epsilon) exclusive // function Epsilon(eps){ if (typeof eps !== 'number') eps = 0.0000000001; // sane default? sure why not var my = { epsilon: function(v){ if (typeof v === 'number') eps = v; return eps; }, pointAboveOrOnLine: function(pt, left, right){ var Ax = left[0]; var Ay = left[1]; var Bx = right[0]; var By = right[1]; var Cx = pt[0]; var Cy = pt[1]; return (Bx - Ax) * (Cy - Ay) - (By - Ay) * (Cx - Ax) >= -eps; }, pointBetween: function(p, left, right){ // p must be collinear with left->right // returns false if p == left, p == right, or left == right var d_py_ly = p[1] - left[1]; var d_rx_lx = right[0] - left[0]; var d_px_lx = p[0] - left[0]; var d_ry_ly = right[1] - left[1]; var dot = d_px_lx * d_rx_lx + d_py_ly * d_ry_ly; // if `dot` is 0, then `p` == `left` or `left` == `right` (reject) // if `dot` is less than 0, then `p` is to the left of `left` (reject) if (dot < eps) return false; var sqlen = d_rx_lx * d_rx_lx + d_ry_ly * d_ry_ly; // if `dot` > `sqlen`, then `p` is to the right of `right` (reject) // therefore, if `dot - sqlen` is greater than 0, then `p` is to the right of `right` (reject) if (dot - sqlen > -eps) return false; return true; }, pointsSameX: function(p1, p2){ return Math.abs(p1[0] - p2[0]) < eps; }, pointsSameY: function(p1, p2){ return Math.abs(p1[1] - p2[1]) < eps; }, pointsSame: function(p1, p2){ return my.pointsSameX(p1, p2) && my.pointsSameY(p1, p2); }, pointsCompare: function(p1, p2){ // returns -1 if p1 is smaller, 1 if p2 is smaller, 0 if equal if (my.pointsSameX(p1, p2)) return my.pointsSameY(p1, p2) ? 0 : (p1[1] < p2[1] ? -1 : 1); return p1[0] < p2[0] ? -1 : 1; }, pointsCollinear: function(pt1, pt2, pt3){ // does pt1->pt2->pt3 make a straight line? // essentially this is just checking to see if the slope(pt1->pt2) === slope(pt2->pt3) // if slopes are equal, then they must be collinear, because they share pt2 var dx1 = pt1[0] - pt2[0]; var dy1 = pt1[1] - pt2[1]; var dx2 = pt2[0] - pt3[0]; var dy2 = pt2[1] - pt3[1]; return Math.abs(dx1 * dy2 - dx2 * dy1) < eps; }, linesIntersect: function(a0, a1, b0, b1){ // returns false if the lines are coincident (e.g., parallel or on top of each other) // // returns an object if the lines intersect: // { // pt: [x, y], where the intersection point is at // alongA: where intersection point is along A, // alongB: where intersection point is along B // } // // alongA and alongB will each be one of: -2, -1, 0, 1, 2 // // with the following meaning: // // -2 intersection point is before segment's first point // -1 intersection point is directly on segment's first point // 0 intersection point is between segment's first and second points (exclusive) // 1 intersection point is directly on segment's second point // 2 intersection point is after segment's second point var adx = a1[0] - a0[0]; var ady = a1[1] - a0[1]; var bdx = b1[0] - b0[0]; var bdy = b1[1] - b0[1]; var axb = adx * bdy - ady * bdx; if (Math.abs(axb) < eps) return false; // lines are coincident var dx = a0[0] - b0[0]; var dy = a0[1] - b0[1]; var A = (bdx * dy - bdy * dx) / axb; var B = (adx * dy - ady * dx) / axb; var ret = { alongA: 0, alongB: 0, pt: [ a0[0] + A * adx, a0[1] + A * ady ] }; // categorize where intersection point is along A and B if (A <= -eps) ret.alongA = -2; else if (A < eps) ret.alongA = -1; else if (A - 1 <= -eps) ret.alongA = 0; else if (A - 1 < eps) ret.alongA = 1; else ret.alongA = 2; if (B <= -eps) ret.alongB = -2; else if (B < eps) ret.alongB = -1; else if (B - 1 <= -eps) ret.alongB = 0; else if (B - 1 < eps) ret.alongB = 1; else ret.alongB = 2; return ret; }, pointInsideRegion: function(pt, region){ var x = pt[0]; var y = pt[1]; var last_x = region[region.length - 1][0]; var last_y = region[region.length - 1][1]; var inside = false; for (var i = 0; i < region.length; i++){ var curr_x = region[i][0]; var curr_y = region[i][1]; // if y is between curr_y and last_y, and // x is to the right of the boundary created by the line if ((curr_y - y > eps) != (last_y - y > eps) && (last_x - curr_x) * (y - curr_y) / (last_y - curr_y) + curr_x - x > eps) inside = !inside last_x = curr_x; last_y = curr_y; } return inside; } }; return my; } module.exports = Epsilon;