import {RGBAImage} from '../util/image'; import type {Map} from '../ui/map'; export type SpriteJSON = {[id: string]: StyleImageMetadata & { width: number; height: number; x: number; y: number; };} /** * The sprite data */ export type SpriteOnDemandStyleImage = { width: number; height: number; x: number; y: number; context: CanvasRenderingContext2D; }; /** * The style's image metadata */ export type StyleImageData = { data: RGBAImage; version?: number; hasRenderCallback?: boolean; userImage?: StyleImageInterface; spriteData?: SpriteOnDemandStyleImage; }; /** * Enumeration of possible values for StyleImageMetadata.textFitWidth and textFitHeight. */ export const enum TextFit { /** * The image will be resized on the specified axis to tightly fit the content rectangle to target text. * This is the same as not being defined. */ stretchOrShrink = 'stretchOrShrink', /** * The image will be resized on the specified axis to fit the content rectangle to the target text, but will not * fall below the aspect ratio of the original content rectangle if the other axis is set to proportional. */ stretchOnly = 'stretchOnly', /** * The image will be resized on the specified axis to fit the content rectangle to the target text and * will resize the other axis to maintain the aspect ratio of the content rectangle. */ proportional = 'proportional' } /** * The style's image metadata */ export type StyleImageMetadata = { /** * The ratio of pixels in the image to physical pixels on the screen */ pixelRatio: number; /** * Whether the image should be interpreted as an SDF image */ sdf: boolean; /** * If `icon-text-fit` is used in a layer with this image, this option defines the part(s) of the image that can be stretched horizontally. */ stretchX?: Array<[number, number]>; /** * If `icon-text-fit` is used in a layer with this image, this option defines the part(s) of the image that can be stretched vertically. */ stretchY?: Array<[number, number]>; /** * If `icon-text-fit` is used in a layer with this image, this option defines the part of the image that can be covered by the content in `text-field`. */ content?: [number, number, number, number]; /** * If `icon-text-fit` is used in a layer with this image, this option defines constraints on the horizontal scaling of the image. */ textFitWidth?: TextFit; /** * If `icon-text-fit` is used in a layer with this image, this option defines constraints on the vertical scaling of the image. */ textFitHeight?: TextFit; }; /** * the style's image, including data and metedata */ export type StyleImage = StyleImageData & StyleImageMetadata; /** * Interface for dynamically generated style images. This is a specification for * implementers to model: it is not an exported method or class. * * Images implementing this interface can be redrawn for every frame. They can be used to animate * icons and patterns or make them respond to user input. Style images can implement a * {@link StyleImageInterface#render} method. The method is called every frame and * can be used to update the image. * * @see [Add an animated icon to the map.](https://maplibre.org/maplibre-gl-js/docs/examples/add-image-animated/) * * @example * ```ts * let flashingSquare = { * width: 64, * height: 64, * data: new Uint8Array(64 * 64 * 4), * * onAdd: function(map) { * this.map = map; * }, * * render: function() { * // keep repainting while the icon is on the map * this.map.triggerRepaint(); * * // alternate between black and white based on the time * let value = Math.round(Date.now() / 1000) % 2 === 0 ? 255 : 0; * * // check if image needs to be changed * if (value !== this.previousValue) { * this.previousValue = value; * * let bytesPerPixel = 4; * for (let x = 0; x < this.width; x++) { * for (let y = 0; y < this.height; y++) { * let offset = (y * this.width + x) * bytesPerPixel; * this.data[offset + 0] = value; * this.data[offset + 1] = value; * this.data[offset + 2] = value; * this.data[offset + 3] = 255; * } * } * * // return true to indicate that the image changed * return true; * } * } * } * * map.addImage('flashing_square', flashingSquare); * ``` */ export interface StyleImageInterface { width: number; height: number; data: Uint8Array | Uint8ClampedArray; /** * This method is called once before every frame where the icon will be used. * The method can optionally update the image's `data` member with a new image. * * If the method updates the image it must return `true` to commit the change. * If the method returns `false` or nothing the image is assumed to not have changed. * * If updates are infrequent it maybe easier to use {@link Map#updateImage} to update * the image instead of implementing this method. * * @returns `true` if this method updated the image. `false` if the image was not changed. */ render?: () => boolean; /** * Optional method called when the layer has been added to the Map with {@link Map#addImage}. * * @param map - The Map this custom layer was just added to. */ onAdd?: (map: Map, id: string) => void; /** * Optional method called when the icon is removed from the map with {@link Map#removeImage}. * This gives the image a chance to clean up resources and event listeners. */ onRemove?: () => void; } export function renderStyleImage(image: StyleImage) { const {userImage} = image; if (userImage && userImage.render) { const updated = userImage.render(); if (updated) { image.data.replace(new Uint8Array(userImage.data.buffer)); return true; } } return false; }