module.exports = fromXRotation /** * Creates a matrix from the given angle around the X axis * This is equivalent to (but much faster than): * * mat4.identity(dest) * mat4.rotateX(dest, dest, rad) * * @param {mat4} out mat4 receiving operation result * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ function fromXRotation(out, rad) { var s = Math.sin(rad), c = Math.cos(rad) // Perform axis-specific matrix multiplication out[0] = 1 out[1] = 0 out[2] = 0 out[3] = 0 out[4] = 0 out[5] = c out[6] = s out[7] = 0 out[8] = 0 out[9] = -s out[10] = c out[11] = 0 out[12] = 0 out[13] = 0 out[14] = 0 out[15] = 1 return out }