import { createBlock } from 'vue'; import type { VNode, VNodeArrayChildren, VNodeChild, VNodeNormalizedChildren } from 'vue'; export declare enum PatchFlags { TEXT = 1, CLASS = 2, STYLE = 4, PROPS = 8, FULL_PROPS = 16, HYDRATE_EVENTS = 32, STABLE_FRAGMENT = 64, KEYED_FRAGMENT = 128, UNKEYED_FRAGMENT = 256, NEED_PATCH = 512, DYNAMIC_SLOTS = 1024, HOISTED = -1, BAIL = -2 } export declare type VNodeChildAtom = Exclude>; export declare type RawSlots = Exclude | null | string>; export declare function isFragment(node: VNode): boolean; export declare function isFragment(node: unknown): node is VNode; export declare function isText(node: VNode): boolean; export declare function isText(node: unknown): node is VNode; export declare function isComment(node: VNode): boolean; export declare function isComment(node: unknown): node is VNode; export declare function isTemplate(node: VNode): boolean; export declare function isTemplate(node: unknown): node is VNode; /** * determine if the element is a valid element type rather than fragments and comment e.g.