import {geoProjection as projection} from "d3-geo"; import {abs, epsilon, halfPi, pi, sign, sqrt} from "./math.js"; export function vanDerGrinten4Raw(lambda, phi) { if (!phi) return [lambda, 0]; var phi0 = abs(phi); if (!lambda || phi0 === halfPi) return [0, phi]; var B = phi0 / halfPi, B2 = B * B, C = (8 * B - B2 * (B2 + 2) - 5) / (2 * B2 * (B - 1)), C2 = C * C, BC = B * C, B_C2 = B2 + C2 + 2 * BC, B_3C = B + 3 * C, lambda0 = lambda / halfPi, lambda1 = lambda0 + 1 / lambda0, D = sign(abs(lambda) - halfPi) * sqrt(lambda1 * lambda1 - 4), D2 = D * D, F = B_C2 * (B2 + C2 * D2 - 1) + (1 - B2) * (B2 * (B_3C * B_3C + 4 * C2) + 12 * BC * C2 + 4 * C2 * C2), x1 = (D * (B_C2 + C2 - 1) + 2 * sqrt(F)) / (4 * B_C2 + D2); return [ sign(lambda) * halfPi * x1, sign(phi) * halfPi * sqrt(1 + D * abs(x1) - x1 * x1) ]; } vanDerGrinten4Raw.invert = function(x, y) { var delta; if (!x || !y) return [x, y]; y /= pi; var x1 = sign(x) * x / halfPi, D = (x1 * x1 - 1 + 4 * y * y) / abs(x1), D2 = D * D, B = 2 * y, i = 50; do { var B2 = B * B, C = (8 * B - B2 * (B2 + 2) - 5) / (2 * B2 * (B - 1)), C_ = (3 * B - B2 * B - 10) / (2 * B2 * B), C2 = C * C, BC = B * C, B_C = B + C, B_C2 = B_C * B_C, B_3C = B + 3 * C, F = B_C2 * (B2 + C2 * D2 - 1) + (1 - B2) * (B2 * (B_3C * B_3C + 4 * C2) + C2 * (12 * BC + 4 * C2)), F_ = -2 * B_C * (4 * BC * C2 + (1 - 4 * B2 + 3 * B2 * B2) * (1 + C_) + C2 * (-6 + 14 * B2 - D2 + (-8 + 8 * B2 - 2 * D2) * C_) + BC * (-8 + 12 * B2 + (-10 + 10 * B2 - D2) * C_)), sqrtF = sqrt(F), f = D * (B_C2 + C2 - 1) + 2 * sqrtF - x1 * (4 * B_C2 + D2), f_ = D * (2 * C * C_ + 2 * B_C * (1 + C_)) + F_ / sqrtF - 8 * B_C * (D * (-1 + C2 + B_C2) + 2 * sqrtF) * (1 + C_) / (D2 + 4 * B_C2); B -= delta = f / f_; } while (delta > epsilon && --i > 0); return [ sign(x) * (sqrt(D * D + 4) + D) * pi / 4, halfPi * B ]; }; export default function() { return projection(vanDerGrinten4Raw) .scale(127.16); }