import "../arrays/range"; import "../arrays/sum"; import "../math/trigonometry"; import "layout"; d3.layout.pie = function() { var value = Number, sort = d3_layout_pieSortByValue, startAngle = 0, endAngle = τ, padAngle = 0; function pie(data) { var n = data.length, values = data.map(function(d, i) { return +value.call(pie, d, i); }), a = +(typeof startAngle === "function" ? startAngle.apply(this, arguments) : startAngle), da = (typeof endAngle === "function" ? endAngle.apply(this, arguments) : endAngle) - a, p = Math.min(Math.abs(da) / n, +(typeof padAngle === "function" ? padAngle.apply(this, arguments) : padAngle)), pa = p * (da < 0 ? -1 : 1), sum = d3.sum(values), k = sum ? (da - n * pa) / sum : 0, index = d3.range(n), arcs = [], v; // Optionally sort the data. if (sort != null) index.sort(sort === d3_layout_pieSortByValue ? function(i, j) { return values[j] - values[i]; } : function(i, j) { return sort(data[i], data[j]); }); // Compute the arcs! They are stored in the original data's order. index.forEach(function(i) { arcs[i] = { data: data[i], value: v = values[i], startAngle: a, endAngle: a += v * k + pa, padAngle: p }; }); return arcs; } pie.value = function(_) { if (!arguments.length) return value; value = _; return pie; }; pie.sort = function(_) { if (!arguments.length) return sort; sort = _; return pie; }; pie.startAngle = function(_) { if (!arguments.length) return startAngle; startAngle = _; return pie; }; pie.endAngle = function(_) { if (!arguments.length) return endAngle; endAngle = _; return pie; }; pie.padAngle = function(_) { if (!arguments.length) return padAngle; padAngle = _; return pie; }; return pie; }; var d3_layout_pieSortByValue = {};