import "layout"; import "hierarchy"; d3.layout.pack = function() { var hierarchy = d3.layout.hierarchy().sort(d3_layout_packSort), padding = 0, size = [1, 1], radius; function pack(d, i) { var nodes = hierarchy.call(this, d, i), root = nodes[0], w = size[0], h = size[1], r = radius == null ? Math.sqrt : typeof radius === "function" ? radius : function() { return radius; }; // Recursively compute the layout. root.x = root.y = 0; d3_layout_hierarchyVisitAfter(root, function(d) { d.r = +r(d.value); }); d3_layout_hierarchyVisitAfter(root, d3_layout_packSiblings); // When padding, recompute the layout using scaled padding. if (padding) { var dr = padding * (radius ? 1 : Math.max(2 * root.r / w, 2 * root.r / h)) / 2; d3_layout_hierarchyVisitAfter(root, function(d) { d.r += dr; }); d3_layout_hierarchyVisitAfter(root, d3_layout_packSiblings); d3_layout_hierarchyVisitAfter(root, function(d) { d.r -= dr; }); } // Translate and scale the layout to fit the requested size. d3_layout_packTransform(root, w / 2, h / 2, radius ? 1 : 1 / Math.max(2 * root.r / w, 2 * root.r / h)); return nodes; } pack.size = function(_) { if (!arguments.length) return size; size = _; return pack; }; pack.radius = function(_) { if (!arguments.length) return radius; radius = _ == null || typeof _ === "function" ? _ : +_; return pack; }; pack.padding = function(_) { if (!arguments.length) return padding; padding = +_; return pack; }; return d3_layout_hierarchyRebind(pack, hierarchy); }; function d3_layout_packSort(a, b) { return a.value - b.value; } function d3_layout_packInsert(a, b) { var c = a._pack_next; a._pack_next = b; b._pack_prev = a; b._pack_next = c; c._pack_prev = b; } function d3_layout_packSplice(a, b) { a._pack_next = b; b._pack_prev = a; } function d3_layout_packIntersects(a, b) { var dx = b.x - a.x, dy = b.y - a.y, dr = a.r + b.r; return 0.999 * dr * dr > dx * dx + dy * dy; // relative error within epsilon } function d3_layout_packSiblings(node) { if (!(nodes = node.children) || !(n = nodes.length)) return; var nodes, xMin = Infinity, xMax = -Infinity, yMin = Infinity, yMax = -Infinity, a, b, c, i, j, k, n; function bound(node) { xMin = Math.min(node.x - node.r, xMin); xMax = Math.max(node.x + node.r, xMax); yMin = Math.min(node.y - node.r, yMin); yMax = Math.max(node.y + node.r, yMax); } // Create node links. nodes.forEach(d3_layout_packLink); // Create first node. a = nodes[0]; a.x = -a.r; a.y = 0; bound(a); // Create second node. if (n > 1) { b = nodes[1]; b.x = b.r; b.y = 0; bound(b); // Create third node and build chain. if (n > 2) { c = nodes[2]; d3_layout_packPlace(a, b, c); bound(c); d3_layout_packInsert(a, c); a._pack_prev = c; d3_layout_packInsert(c, b); b = a._pack_next; // Now iterate through the rest. for (i = 3; i < n; i++) { d3_layout_packPlace(a, b, c = nodes[i]); // Search for the closest intersection. var isect = 0, s1 = 1, s2 = 1; for (j = b._pack_next; j !== b; j = j._pack_next, s1++) { if (d3_layout_packIntersects(j, c)) { isect = 1; break; } } if (isect == 1) { for (k = a._pack_prev; k !== j._pack_prev; k = k._pack_prev, s2++) { if (d3_layout_packIntersects(k, c)) { break; } } } // Update node chain. if (isect) { if (s1 < s2 || (s1 == s2 && b.r < a.r)) d3_layout_packSplice(a, b = j); else d3_layout_packSplice(a = k, b); i--; } else { d3_layout_packInsert(a, c); b = c; bound(c); } } } } // Re-center the circles and compute the encompassing radius. var cx = (xMin + xMax) / 2, cy = (yMin + yMax) / 2, cr = 0; for (i = 0; i < n; i++) { c = nodes[i]; c.x -= cx; c.y -= cy; cr = Math.max(cr, c.r + Math.sqrt(c.x * c.x + c.y * c.y)); } node.r = cr; // Remove node links. nodes.forEach(d3_layout_packUnlink); } function d3_layout_packLink(node) { node._pack_next = node._pack_prev = node; } function d3_layout_packUnlink(node) { delete node._pack_next; delete node._pack_prev; } function d3_layout_packTransform(node, x, y, k) { var children = node.children; node.x = x += k * node.x; node.y = y += k * node.y; node.r *= k; if (children) { var i = -1, n = children.length; while (++i < n) d3_layout_packTransform(children[i], x, y, k); } } function d3_layout_packPlace(a, b, c) { var db = a.r + c.r, dx = b.x - a.x, dy = b.y - a.y; if (db && (dx || dy)) { var da = b.r + c.r, dc = dx * dx + dy * dy; da *= da; db *= db; var x = 0.5 + (db - da) / (2 * dc), y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc); c.x = a.x + x * dx + y * dy; c.y = a.y + x * dy - y * dx; } else { c.x = a.x + db; c.y = a.y; } }