import "event"; import "mouse"; d3.touch = function(container, touches, identifier) { if (arguments.length < 3) identifier = touches, touches = d3_eventSource().changedTouches; if (touches) for (var i = 0, n = touches.length, touch; i < n; ++i) { if ((touch = touches[i]).identifier === identifier) { return d3_mousePoint(container, touch); } } };