import "dispatch"; d3.event = null; function d3_eventPreventDefault() { d3.event.preventDefault(); } function d3_eventSource() { var e = d3.event, s; while (s = e.sourceEvent) e = s; return e; } // Like d3.dispatch, but for custom events abstracting native UI events. These // events have a target component (such as a brush), a target element (such as // the svg:g element containing the brush) and the standard arguments `d` (the // target element's data) and `i` (the selection index of the target element). function d3_eventDispatch(target) { var dispatch = new d3_dispatch, i = 0, n = arguments.length; while (++i < n) dispatch[arguments[i]] = d3_dispatch_event(dispatch); // Creates a dispatch context for the specified `thiz` (typically, the target // DOM element that received the source event) and `argumentz` (typically, the // data `d` and index `i` of the target element). The returned function can be // used to dispatch an event to any registered listeners; the function takes a // single argument as input, being the event to dispatch. The event must have // a "type" attribute which corresponds to a type registered in the // constructor. This context will automatically populate the "sourceEvent" and // "target" attributes of the event, as well as setting the `d3.event` global // for the duration of the notification. dispatch.of = function(thiz, argumentz) { return function(e1) { try { var e0 = e1.sourceEvent = d3.event; e1.target = target; d3.event = e1; dispatch[e1.type].apply(thiz, argumentz); } finally { d3.event = e0; } }; }; return dispatch; }