import type { SegmentVisitorPoints } from "./polygon-utils.js"; import type { NumericArray } from '@math.gl/core'; export type PolygonOptions = { start?: number; end?: number; size?: number; isClosed?: boolean; }; export declare class Polygon { points: NumericArray | number[][]; isFlatArray: boolean; options: PolygonOptions; constructor(points: NumericArray | number[][], options?: PolygonOptions); /** * Returns signed area of the polygon. * @returns Signed area of the polygon. */ getSignedArea(): number; /** * Returns absolute area of the polygon. * @returns Absolute area of the polygon. */ getArea(): number; /** * Returns winding direction of the polygon. * @returns Winding direction of the polygon. 1 is for clockwise, -1 for counterclockwise winding direction. */ getWindingDirection(): number; /** * Calls the visitor callback for each segment in the polygon. * @param visitor A callback to call for each segment. */ forEachSegment(visitor: SegmentVisitorPoints): void; /** * Checks winding direction of the polygon and reverses the polygon in case of opposite winding direction. * @param direction Requested winding direction. 1 is for clockwise, -1 for counterclockwise winding direction. * @return Returns true if the winding direction was changed. */ modifyWindingDirection(direction: number): boolean; } //# sourceMappingURL=polygon.d.ts.map