export type TileContentState = 'unloaded' | 'loading' | 'processing' | 'ready' | 'expired' | 'failed'; export declare const TILE_CONTENT_STATE: { UNLOADED: number; LOADING: number; PROCESSING: number; READY: number; EXPIRED: number; FAILED: number; }; export type TileRefinement = 'add' | 'replace'; export declare enum TILE_REFINEMENT { ADD = 1,// Render tile and, if screen space error exceeded, also refine to its children. REPLACE = 2 } export type TileType = 'empty' | 'scenegraph' | 'pointcloud' | 'mesh'; export declare enum TILE_TYPE { EMPTY = "empty", SCENEGRAPH = "scenegraph", POINTCLOUD = "pointcloud", MESH = "mesh" } export type TilesetType = 'I3S' | 'TILES3D'; export declare enum TILESET_TYPE { I3S = "I3S", TILES3D = "TILES3D" } export type LODMetricType = 'geometricError' | 'maxScreenThreshold'; export declare enum LOD_METRIC_TYPE { GEOMETRIC_ERROR = "geometricError", MAX_SCREEN_THRESHOLD = "maxScreenThreshold" } export type Tile3DOptimizationHint = 'NOT_COMPUTED' | 'USE_OPTIMIZATION' | 'SKIP_OPTIMIZATION'; export declare const TILE3D_OPTIMIZATION_HINT: { NOT_COMPUTED: number; USE_OPTIMIZATION: number; SKIP_OPTIMIZATION: number; }; //# sourceMappingURL=constants.d.ts.map