// deck.gl, MIT license // @note - this is a duplicate of the deck.gl core export (because Tileset2D should be deck.gl independent) /** * Speed up consecutive function calls by caching the result of calls with identical input * https://en.wikipedia.org/wiki/Memoization * @param compute - the function to be memoized */ export function memoize(compute) { let cachedArgs = {}; let cachedResult; return (args) => { for (const key in args) { if (!isEqual(args[key], cachedArgs[key])) { cachedResult = compute(args); cachedArgs = args; break; } } return cachedResult; }; } function isEqual(a, b) { if (a === b) { return true; } if (Array.isArray(a)) { // Special treatment for arrays: compare 1-level deep // This is to support equality of matrix/coordinate props const len = a.length; if (!b || b.length !== len) { return false; } for (let i = 0; i < len; i++) { if (a[i] !== b[i]) { return false; } } return true; } return false; }