export declare const dashShaders: { inject: { 'vs:#decl': string; 'vs:#main-end': string; 'fs:#decl': string; 'fs:#main-start': string; }; }; export declare const offsetShaders: { inject: { 'vs:#decl': string; 'vs:DECKGL_FILTER_SIZE': string; 'vs:#main-end': string; 'fs:#main-start': string; }; }; //# sourceMappingURL=shaders.glsl.d.ts.map