import type { ShaderModule } from '@luma.gl/shadertools'; import type { Viewport } from '@deck.gl/core'; import type { Texture } from '@luma.gl/core'; type FillStyleModuleSettings = { viewport: Viewport; fillPatternEnabled?: boolean; fillPatternMask?: boolean; } | { fillPatternTexture: Texture; }; export declare const patternShaders: ShaderModule; export {}; //# sourceMappingURL=shader-module.d.ts.map