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u / (2 - n - a) : u / (n + a), n) {\n case t:\n i = (e - r) / u + (e < r ? 6 : 0);\n break;\n case e:\n i = (r - t) / u + 2;\n break;\n case r:\n i = (t - e) / u + 4;\n break;\n }\n i /= 6;\n }\n return { h: i, s: o, l: s };\n}\nfunction _l(t, e, r) {\n return r < 0 && (r += 1), r > 1 && (r -= 1), r < 1 / 6 ? t + (e - t) * (6 * r) : r < 1 / 2 ? e : r < 2 / 3 ? t + (e - t) * (2 / 3 - r) * 6 : t;\n}\nfunction tE(t, e, r) {\n var n, a, i;\n if (t = Kt(t, 360), e = Kt(e, 100), r = Kt(r, 100), e === 0)\n a = r, i = r, n = r;\n else {\n var o = r < 0.5 ? r * (1 + e) : r + e - r * e, s = 2 * r - o;\n n = _l(s, o, t + 1 / 3), a = _l(s, o, t), i = _l(s, o, t - 1 / 3);\n }\n return { r: n * 255, g: a * 255, b: i * 255 };\n}\nfunction Vd(t, e, r) {\n t = Kt(t, 255), e = Kt(e, 255), r = Kt(r, 255);\n var n = Math.max(t, e, r), a = Math.min(t, e, r), i = 0, o = n, s = n - a, u = n === 0 ? 0 : s / n;\n if (n === a)\n i = 0;\n else {\n switch (n) {\n case t:\n i = (e - r) / s + (e < r ? 6 : 0);\n break;\n case e:\n i = (r - t) / s + 2;\n break;\n case r:\n i = (t - e) / s + 4;\n break;\n }\n i /= 6;\n }\n return { h: i, s: u, v: o };\n}\nfunction rE(t, e, r) {\n t = Kt(t, 360) * 6, e = Kt(e, 100), r = Kt(r, 100);\n var n = Math.floor(t), a = t - n, i = r * (1 - e), o = r * (1 - a * e), s = r * (1 - (1 - a) * e), u = n % 6, l = [r, o, i, i, s, r][u], c = [s, r, r, o, i, i][u], d = [i, i, s, r, r, o][u];\n return { r: l * 255, g: c * 255, b: d * 255 };\n}\nfunction Hd(t, e, r, n) {\n var a = [\n sa(Math.round(t).toString(16)),\n sa(Math.round(e).toString(16)),\n sa(Math.round(r).toString(16))\n ];\n return n && a[0].startsWith(a[0].charAt(1)) && a[1].startsWith(a[1].charAt(1)) && a[2].startsWith(a[2].charAt(1)) ? a[0].charAt(0) + a[1].charAt(0) + a[2].charAt(0) : a.join(\"\");\n}\nfunction nE(t, e, r, n, a) {\n var i = [\n sa(Math.round(t).toString(16)),\n sa(Math.round(e).toString(16)),\n sa(Math.round(r).toString(16)),\n sa(aE(n))\n ];\n return a && i[0].startsWith(i[0].charAt(1)) && i[1].startsWith(i[1].charAt(1)) && i[2].startsWith(i[2].charAt(1)) && i[3].startsWith(i[3].charAt(1)) ? i[0].charAt(0) + i[1].charAt(0) + i[2].charAt(0) + i[3].charAt(0) : i.join(\"\");\n}\nfunction aE(t) {\n return Math.round(parseFloat(t) * 255).toString(16);\n}\nfunction qd(t) {\n return mr(t) / 255;\n}\nfunction mr(t) {\n return parseInt(t, 16);\n}\nfunction iE(t) {\n return {\n r: t >> 16,\n g: (t & 65280) >> 8,\n b: t & 255\n };\n}\nvar nu = {\n aliceblue: \"#f0f8ff\",\n antiquewhite: \"#faebd7\",\n aqua: \"#00ffff\",\n aquamarine: \"#7fffd4\",\n azure: \"#f0ffff\",\n beige: \"#f5f5dc\",\n bisque: \"#ffe4c4\",\n black: \"#000000\",\n blanchedalmond: \"#ffebcd\",\n blue: \"#0000ff\",\n blueviolet: \"#8a2be2\",\n brown: \"#a52a2a\",\n burlywood: \"#deb887\",\n cadetblue: \"#5f9ea0\",\n chartreuse: \"#7fff00\",\n chocolate: \"#d2691e\",\n coral: \"#ff7f50\",\n cornflowerblue: \"#6495ed\",\n cornsilk: \"#fff8dc\",\n crimson: \"#dc143c\",\n cyan: \"#00ffff\",\n darkblue: \"#00008b\",\n darkcyan: \"#008b8b\",\n darkgoldenrod: \"#b8860b\",\n darkgray: \"#a9a9a9\",\n darkgreen: \"#006400\",\n darkgrey: \"#a9a9a9\",\n darkkhaki: \"#bdb76b\",\n darkmagenta: \"#8b008b\",\n darkolivegreen: \"#556b2f\",\n darkorange: \"#ff8c00\",\n darkorchid: \"#9932cc\",\n darkred: \"#8b0000\",\n darksalmon: \"#e9967a\",\n darkseagreen: \"#8fbc8f\",\n darkslateblue: \"#483d8b\",\n darkslategray: \"#2f4f4f\",\n darkslategrey: \"#2f4f4f\",\n darkturquoise: \"#00ced1\",\n darkviolet: \"#9400d3\",\n deeppink: \"#ff1493\",\n deepskyblue: \"#00bfff\",\n dimgray: \"#696969\",\n dimgrey: \"#696969\",\n dodgerblue: \"#1e90ff\",\n firebrick: \"#b22222\",\n floralwhite: \"#fffaf0\",\n forestgreen: \"#228b22\",\n fuchsia: \"#ff00ff\",\n gainsboro: \"#dcdcdc\",\n ghostwhite: \"#f8f8ff\",\n goldenrod: \"#daa520\",\n gold: \"#ffd700\",\n gray: \"#808080\",\n green: \"#008000\",\n greenyellow: \"#adff2f\",\n grey: \"#808080\",\n honeydew: \"#f0fff0\",\n hotpink: \"#ff69b4\",\n indianred: \"#cd5c5c\",\n indigo: \"#4b0082\",\n ivory: \"#fffff0\",\n khaki: \"#f0e68c\",\n lavenderblush: \"#fff0f5\",\n lavender: \"#e6e6fa\",\n lawngreen: \"#7cfc00\",\n lemonchiffon: \"#fffacd\",\n lightblue: \"#add8e6\",\n lightcoral: \"#f08080\",\n lightcyan: \"#e0ffff\",\n lightgoldenrodyellow: \"#fafad2\",\n lightgray: \"#d3d3d3\",\n lightgreen: \"#90ee90\",\n lightgrey: \"#d3d3d3\",\n lightpink: \"#ffb6c1\",\n lightsalmon: \"#ffa07a\",\n lightseagreen: \"#20b2aa\",\n lightskyblue: \"#87cefa\",\n lightslategray: \"#778899\",\n lightslategrey: \"#778899\",\n lightsteelblue: \"#b0c4de\",\n lightyellow: \"#ffffe0\",\n lime: \"#00ff00\",\n limegreen: \"#32cd32\",\n linen: \"#faf0e6\",\n magenta: \"#ff00ff\",\n maroon: \"#800000\",\n mediumaquamarine: \"#66cdaa\",\n mediumblue: \"#0000cd\",\n mediumorchid: \"#ba55d3\",\n mediumpurple: \"#9370db\",\n mediumseagreen: \"#3cb371\",\n mediumslateblue: \"#7b68ee\",\n mediumspringgreen: \"#00fa9a\",\n mediumturquoise: \"#48d1cc\",\n mediumvioletred: \"#c71585\",\n midnightblue: \"#191970\",\n mintcream: \"#f5fffa\",\n mistyrose: \"#ffe4e1\",\n moccasin: \"#ffe4b5\",\n navajowhite: \"#ffdead\",\n navy: \"#000080\",\n oldlace: \"#fdf5e6\",\n olive: \"#808000\",\n olivedrab: \"#6b8e23\",\n orange: \"#ffa500\",\n orangered: \"#ff4500\",\n orchid: \"#da70d6\",\n palegoldenrod: \"#eee8aa\",\n palegreen: \"#98fb98\",\n paleturquoise: \"#afeeee\",\n palevioletred: \"#db7093\",\n papayawhip: \"#ffefd5\",\n peachpuff: \"#ffdab9\",\n peru: \"#cd853f\",\n pink: \"#ffc0cb\",\n plum: \"#dda0dd\",\n powderblue: \"#b0e0e6\",\n purple: \"#800080\",\n rebeccapurple: \"#663399\",\n red: \"#ff0000\",\n rosybrown: \"#bc8f8f\",\n royalblue: \"#4169e1\",\n saddlebrown: \"#8b4513\",\n salmon: \"#fa8072\",\n sandybrown: \"#f4a460\",\n seagreen: \"#2e8b57\",\n seashell: \"#fff5ee\",\n sienna: \"#a0522d\",\n silver: \"#c0c0c0\",\n skyblue: \"#87ceeb\",\n slateblue: \"#6a5acd\",\n slategray: \"#708090\",\n slategrey: \"#708090\",\n snow: \"#fffafa\",\n springgreen: \"#00ff7f\",\n steelblue: \"#4682b4\",\n tan: \"#d2b48c\",\n teal: \"#008080\",\n thistle: \"#d8bfd8\",\n tomato: \"#ff6347\",\n turquoise: \"#40e0d0\",\n violet: \"#ee82ee\",\n wheat: \"#f5deb3\",\n white: \"#ffffff\",\n whitesmoke: \"#f5f5f5\",\n yellow: \"#ffff00\",\n yellowgreen: \"#9acd32\"\n};\nfunction oE(t) {\n var e = { r: 0, g: 0, b: 0 }, r = 1, n = null, a = null, i = null, o = !1, s = !1;\n return typeof t == \"string\" && (t = uE(t)), typeof t == \"object\" && (ln(t.r) && ln(t.g) && ln(t.b) ? (e = eE(t.r, t.g, t.b), o = !0, s = String(t.r).substr(-1) === \"%\" ? \"prgb\" : \"rgb\") : ln(t.h) && ln(t.s) && ln(t.v) ? (n = qo(t.s), a = qo(t.v), e = rE(t.h, n, a), o = !0, s = \"hsv\") : ln(t.h) && ln(t.s) && ln(t.l) && (n = qo(t.s), i = qo(t.l), e = tE(t.h, n, i), o = !0, s = \"hsl\"), Object.prototype.hasOwnProperty.call(t, \"a\") && (r = t.a)), r = Sh(r), {\n ok: o,\n format: t.format || s,\n r: Math.min(255, Math.max(e.r, 0)),\n g: Math.min(255, Math.max(e.g, 0)),\n b: Math.min(255, Math.max(e.b, 0)),\n a: r\n };\n}\nvar sE = \"[-\\\\+]?\\\\d+%?\", lE = \"[-\\\\+]?\\\\d*\\\\.\\\\d+%?\", Bn = \"(?:\".concat(lE, \")|(?:\").concat(sE, \")\"), Dl = \"[\\\\s|\\\\(]+(\".concat(Bn, \")[,|\\\\s]+(\").concat(Bn, \")[,|\\\\s]+(\").concat(Bn, \")\\\\s*\\\\)?\"), Pl = \"[\\\\s|\\\\(]+(\".concat(Bn, \")[,|\\\\s]+(\").concat(Bn, \")[,|\\\\s]+(\").concat(Bn, \")[,|\\\\s]+(\").concat(Bn, \")\\\\s*\\\\)?\"), Ar = {\n CSS_UNIT: new RegExp(Bn),\n rgb: new RegExp(\"rgb\" + Dl),\n rgba: new RegExp(\"rgba\" + Pl),\n hsl: new RegExp(\"hsl\" + Dl),\n hsla: new RegExp(\"hsla\" + Pl),\n hsv: new RegExp(\"hsv\" + Dl),\n hsva: new RegExp(\"hsva\" + Pl),\n hex3: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,\n hex6: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/,\n hex4: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,\n hex8: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/\n};\nfunction uE(t) {\n if (t = t.trim().toLowerCase(), t.length === 0)\n return !1;\n var e = !1;\n if (nu[t])\n t = nu[t], e = !0;\n else if (t === \"transparent\")\n return { r: 0, g: 0, b: 0, a: 0, format: \"name\" };\n var r = Ar.rgb.exec(t);\n return r ? { r: r[1], g: r[2], b: r[3] } : (r = Ar.rgba.exec(t), r ? { r: r[1], g: r[2], b: r[3], a: r[4] } : (r = Ar.hsl.exec(t), r ? { h: r[1], s: r[2], l: r[3] } : (r = Ar.hsla.exec(t), r ? { h: r[1], s: r[2], l: r[3], a: r[4] } : (r = Ar.hsv.exec(t), r ? { h: r[1], s: r[2], v: r[3] } : (r = Ar.hsva.exec(t), r ? { h: r[1], s: r[2], v: r[3], a: r[4] } : (r = Ar.hex8.exec(t), r ? {\n r: mr(r[1]),\n g: mr(r[2]),\n b: mr(r[3]),\n a: qd(r[4]),\n format: e ? \"name\" : \"hex8\"\n } : (r = Ar.hex6.exec(t), r ? {\n r: mr(r[1]),\n g: mr(r[2]),\n b: mr(r[3]),\n format: e ? \"name\" : \"hex\"\n } : (r = Ar.hex4.exec(t), r ? {\n r: mr(r[1] + r[1]),\n g: mr(r[2] + r[2]),\n b: mr(r[3] + r[3]),\n a: qd(r[4] + r[4]),\n format: e ? \"name\" : \"hex8\"\n } : (r = Ar.hex3.exec(t), r ? {\n r: mr(r[1] + r[1]),\n g: mr(r[2] + r[2]),\n b: mr(r[3] + r[3]),\n format: e ? \"name\" : \"hex\"\n } : !1)))))))));\n}\nfunction ln(t) {\n return !!Ar.CSS_UNIT.exec(String(t));\n}\nvar cE = (\n /** @class */\n function() {\n function t(e, r) {\n e === void 0 && (e = \"\"), r === void 0 && (r = {});\n var n;\n if (e instanceof t)\n return e;\n typeof e == \"number\" && (e = iE(e)), this.originalInput = e;\n var a = oE(e);\n this.originalInput = e, this.r = a.r, this.g = a.g, this.b = a.b, this.a = a.a, this.roundA = Math.round(100 * this.a) / 100, this.format = (n = r.format) !== null && n !== void 0 ? n : a.format, this.gradientType = r.gradientType, this.r < 1 && (this.r = Math.round(this.r)), this.g < 1 && (this.g = Math.round(this.g)), this.b < 1 && (this.b = Math.round(this.b)), this.isValid = a.ok;\n }\n return t.prototype.isDark = function() {\n return this.getBrightness() < 128;\n }, t.prototype.isLight = function() {\n return !this.isDark();\n }, t.prototype.getBrightness = function() {\n var e = this.toRgb();\n return (e.r * 299 + e.g * 587 + e.b * 114) / 1e3;\n }, t.prototype.getLuminance = function() {\n var e = this.toRgb(), r, n, a, i = e.r / 255, o = e.g / 255, s = e.b / 255;\n return i <= 0.03928 ? r = i / 12.92 : r = Math.pow((i + 0.055) / 1.055, 2.4), o <= 0.03928 ? n = o / 12.92 : n = Math.pow((o + 0.055) / 1.055, 2.4), s <= 0.03928 ? a = s / 12.92 : a = Math.pow((s + 0.055) / 1.055, 2.4), 0.2126 * r + 0.7152 * n + 0.0722 * a;\n }, t.prototype.getAlpha = function() {\n return this.a;\n }, t.prototype.setAlpha = function(e) {\n return this.a = Sh(e), this.roundA = Math.round(100 * this.a) / 100, this;\n }, t.prototype.isMonochrome = function() {\n var e = this.toHsl().s;\n return e === 0;\n }, t.prototype.toHsv = function() {\n var e = Vd(this.r, this.g, this.b);\n return { h: e.h * 360, s: e.s, v: e.v, a: this.a };\n }, t.prototype.toHsvString = function() {\n var e = Vd(this.r, this.g, this.b), r = Math.round(e.h * 360), n = Math.round(e.s * 100), a = Math.round(e.v * 100);\n return this.a === 1 ? 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return Pe(() => o.value, () => {\n s();\n }), Et(() => {\n eo(r.vnode.el, {\n drag: (l) => {\n u(l);\n },\n end: (l) => {\n u(l);\n }\n }), s();\n }), {\n cursorTop: n,\n cursorLeft: a,\n background: i,\n colorValue: o,\n handleDrag: u,\n update: s,\n ns: e\n };\n }\n});\nfunction xk(t, e, r, n, a, i) {\n return N(), Z(\"div\", {\n class: ne(t.ns.b()),\n style: lt({\n backgroundColor: t.background\n })\n }, [\n X(\"div\", {\n class: ne(t.ns.e(\"white\"))\n }, null, 2),\n X(\"div\", {\n class: ne(t.ns.e(\"black\"))\n }, null, 2),\n X(\"div\", {\n class: ne(t.ns.e(\"cursor\")),\n style: lt({\n top: t.cursorTop + \"px\",\n left: t.cursorLeft + \"px\"\n })\n }, [\n X(\"div\")\n ], 6)\n ], 6);\n}\nvar Ek = /* @__PURE__ */ Ve(Ck, [[\"render\", xk], [\"__file\", \"sv-panel.vue\"]]);\nconst kk = de({\n name: \"ElColorPicker\"\n}), Sk = /* @__PURE__ */ de({\n ...kk,\n props: vk,\n emits: hk,\n setup(t, { expose: e, emit: r }) {\n const n = t, { t: a } = yo(), i = He(\"color\"), { formItem: o } = Ta(), s = pa(), u = Co(), { inputId: l, isLabeledByFormItem: c } = xo(n, {\n formItemContext: o\n }), d = ce(), v = ce(), h = ce(), f = ce(), p = ce(), m = ce(), { isFocused: g, handleFocus: y, handleBlur: b } = Gu(p, {\n beforeFocus() {\n return u.value;\n },\n beforeBlur($) {\n var G;\n return (G = f.value) == null ? void 0 : G.isFocusInsideContent($);\n },\n afterBlur() {\n B(!1), R();\n }\n });\n let w = !0;\n const x = Jr(new qi({\n enableAlpha: n.showAlpha,\n format: n.colorFormat || \"\",\n value: n.modelValue\n })), E = ce(!1), C = ce(!1), T = ce(\"\"), k = V(() => !n.modelValue && !C.value ? \"transparent\" : L(x, n.showAlpha)), _ = V(() => !n.modelValue && !C.value ? \"\" : x.value), D = V(() => c.value ? void 0 : n.ariaLabel || a(\"el.colorpicker.defaultLabel\")), O = V(() => c.value ? o == null ? void 0 : o.labelId : void 0), F = V(() => [\n i.b(\"picker\"),\n i.is(\"disabled\", u.value),\n i.bm(\"picker\", s.value),\n i.is(\"focused\", g.value)\n ]);\n function L($, G) 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f.checked : a;\n f.setChecked(p, r, !0, a);\n }\n const { half: c, all: d } = ou(l);\n d || (this.checked = d, this.indeterminate = c);\n }\n };\n if (this.shouldLoadData()) {\n this.loadData(() => {\n u(), Ai(this);\n }, {\n checked: e !== !1\n });\n return;\n } else\n u();\n }\n const i = this.parent;\n !i || i.level === 0 || n || Ai(i);\n }\n getChildren(e = !1) {\n if (this.level === 0)\n return this.data;\n const r = this.data;\n if (!r)\n return null;\n const n = this.store.props;\n let a = \"children\";\n return n && (a = n.children || \"children\"), r[a] === void 0 && (r[a] = null), e && !r[a] && (r[a] = []), r[a];\n }\n updateChildren() {\n const e = this.getChildren() || [], r = this.childNodes.map((i) => i.data), n = {}, a = [];\n e.forEach((i, o) => {\n const s = i[Ua];\n !!s && r.findIndex((l) => l[Ua] === s) >= 0 ? n[s] = { index: o, data: i } : a.push({ index: o, data: i });\n }), this.store.lazy || r.forEach((i) => {\n n[i[Ua]] || this.removeChildByData(i);\n }), a.forEach(({ index: i, data: o }) => {\n this.insertChild({ data: o }, i);\n }), this.updateLeafState();\n }\n loadData(e, r = {}) {\n if (this.store.lazy === !0 && this.store.load && !this.loaded && (!this.loading || Object.keys(r).length)) {\n this.loading = !0;\n const n = (i) => {\n this.childNodes = [], this.doCreateChildren(i, r), this.loaded = !0, this.loading = !1, this.updateLeafState(), e && e.call(this, i);\n }, a = () => {\n this.loading = !1;\n };\n this.store.load(this, n, a);\n } else\n e && e.call(this);\n }\n eachNode(e) {\n const r = [this];\n for (; r.length; ) {\n const n = r.shift();\n r.unshift(...n.childNodes), e(n);\n }\n }\n reInitChecked() {\n this.store.checkStrictly || Ai(this);\n }\n}\nclass wS {\n constructor(e) {\n this.currentNode = null, this.currentNodeKey = null;\n for (const r in e)\n va(e, r) && (this[r] = e[r]);\n this.nodesMap = {};\n }\n initialize() {\n if (this.root = new fa({\n data: this.data,\n store: this\n }), this.root.initialize(), this.lazy && this.load) {\n const e = this.load;\n e(this.root, (r) => {\n this.root.doCreateChildren(r), this._initDefaultCheckedNodes();\n });\n } else\n this._initDefaultCheckedNodes();\n }\n filter(e) {\n const r = this.filterNodeMethod, n = this.lazy, a = function(i) {\n const o = i.root ? i.root.childNodes : i.childNodes;\n if (o.forEach((s) => {\n s.visible = r.call(s, e, s.data, s), a(s);\n }), !i.visible && o.length) {\n let s = !0;\n s = !o.some((u) => u.visible), i.root ? i.root.visible = s === !1 : i.visible = s === !1;\n }\n e && i.visible && !i.isLeaf && (!n || i.loaded) && i.expand();\n };\n a(this);\n }\n setData(e) {\n e !== this.root.data ? (this.nodesMap = {}, this.root.setData(e), this._initDefaultCheckedNodes()) : this.root.updateChildren();\n }\n getNode(e) {\n if (e instanceof fa)\n return e;\n const r = Ht(e) ? nc(this.key, e) : e;\n return this.nodesMap[r] || null;\n }\n insertBefore(e, r) {\n const n = this.getNode(r);\n n.parent.insertBefore({ data: e }, n);\n }\n insertAfter(e, r) {\n const n = this.getNode(r);\n n.parent.insertAfter({ data: e }, n);\n }\n remove(e) {\n const r = this.getNode(e);\n r && r.parent && (r === this.currentNode && (this.currentNode = null), r.parent.removeChild(r));\n }\n append(e, r) {\n const n = ks(r) ? this.root : this.getNode(r);\n n && n.insertChild({ data: e });\n }\n _initDefaultCheckedNodes() {\n const e = this.defaultCheckedKeys || [], r = this.nodesMap;\n e.forEach((n) => {\n const a = r[n];\n a && a.setChecked(!0, !this.checkStrictly);\n });\n }\n _initDefaultCheckedNode(e) {\n (this.defaultCheckedKeys || []).includes(e.key) && e.setChecked(!0, !this.checkStrictly);\n }\n setDefaultCheckedKey(e) {\n e !== this.defaultCheckedKeys && (this.defaultCheckedKeys = e, this._initDefaultCheckedNodes());\n }\n registerNode(e) {\n const r = this.key;\n !e || !e.data || (r ? e.key !== void 0 && (this.nodesMap[e.key] = e) : this.nodesMap[e.id] = e);\n }\n deregisterNode(e) {\n !this.key || !e || !e.data || (e.childNodes.forEach((n) => {\n this.deregisterNode(n);\n }), delete this.nodesMap[e.key]);\n }\n getCheckedNodes(e = !1, r = !1) {\n const n = [], a = function(i) {\n (i.root ? i.root.childNodes : i.childNodes).forEach((s) => {\n (s.checked || r && s.indeterminate) && (!e || e && s.isLeaf) && n.push(s.data), a(s);\n });\n };\n return a(this), n;\n }\n getCheckedKeys(e = !1) {\n return this.getCheckedNodes(e).map((r) => (r || {})[this.key]);\n }\n getHalfCheckedNodes() {\n const e = [], r = function(n) {\n (n.root ? n.root.childNodes : n.childNodes).forEach((i) => {\n i.indeterminate && e.push(i.data), r(i);\n });\n };\n return r(this), e;\n }\n getHalfCheckedKeys() {\n return this.getHalfCheckedNodes().map((e) => (e || {})[this.key]);\n }\n _getAllNodes() {\n const e = [], r = this.nodesMap;\n for (const n in r)\n va(r, n) && e.push(r[n]);\n return e;\n }\n updateChildren(e, r) {\n const n = this.nodesMap[e];\n if (!n)\n return;\n const a = n.childNodes;\n for (let i = a.length - 1; i >= 0; i--) {\n const o = a[i];\n this.remove(o.data);\n }\n for (let i = 0, o = r.length; i < o; i++) {\n const s = r[i];\n this.append(s, n.data);\n }\n }\n _setCheckedKeys(e, r = !1, n) {\n const a = this._getAllNodes().sort((u, l) => u.level - l.level), i = /* @__PURE__ */ Object.create(null), o = Object.keys(n);\n a.forEach((u) => u.setChecked(!1, !1));\n const s = (u) => {\n u.childNodes.forEach((l) => {\n var c;\n i[l.data[e]] = !0, (c = l.childNodes) != null && c.length && s(l);\n });\n };\n for (let u = 0, l = a.length; u < l; u++) {\n const c = a[u], d = c.data[e].toString();\n if (!o.includes(d)) {\n c.checked && !i[d] && c.setChecked(!1, !1);\n continue;\n }\n if (c.childNodes.length && s(c), c.isLeaf || this.checkStrictly) {\n c.setChecked(!0, !1);\n continue;\n }\n if (c.setChecked(!0, !0), r) {\n c.setChecked(!1, !1);\n const h = function(f) {\n f.childNodes.forEach((m) => {\n m.isLeaf || m.setChecked(!1, !1), h(m);\n });\n };\n h(c);\n }\n }\n }\n setCheckedNodes(e, r = !1) {\n const n = this.key, a = {};\n e.forEach((i) => {\n a[(i || {})[n]] = !0;\n }), this._setCheckedKeys(n, r, a);\n }\n setCheckedKeys(e, r = !1) {\n this.defaultCheckedKeys = e;\n const n = this.key, a = {};\n e.forEach((i) => {\n a[i] = !0;\n }), this._setCheckedKeys(n, r, a);\n }\n setDefaultExpandedKeys(e) {\n e = e || [], this.defaultExpandedKeys = e, e.forEach((r) => {\n const n = this.getNode(r);\n n && n.expand(null, this.autoExpandParent);\n });\n }\n setChecked(e, r, n) {\n const a = this.getNode(e);\n a && a.setChecked(!!r, n);\n }\n getCurrentNode() {\n return this.currentNode;\n }\n setCurrentNode(e) {\n const r = this.currentNode;\n r && (r.isCurrent = !1), this.currentNode = e, this.currentNode.isCurrent = !0;\n }\n setUserCurrentNode(e, r = !0) {\n const n = e[this.key], a = this.nodesMap[n];\n this.setCurrentNode(a), r && this.currentNode.level > 1 && this.currentNode.parent.expand(null, !0);\n }\n setCurrentNodeKey(e, r = !0) {\n if (e == null) {\n this.currentNode && (this.currentNode.isCurrent = !1), this.currentNode = null;\n return;\n }\n const n = this.getNode(e);\n n && (this.setCurrentNode(n), r && this.currentNode.level > 1 && this.currentNode.parent.expand(null, !0));\n }\n}\nconst CS = de({\n name: \"ElTreeNodeContent\",\n props: {\n node: {\n type: Object,\n required: !0\n },\n renderContent: Function\n },\n setup(t) {\n const e = He(\"tree\"), r = Ue(\"NodeInstance\"), n = Ue(\"RootTree\");\n return () => {\n const a = t.node, { data: i, store: o } = a;\n return t.renderContent ? t.renderContent(ia, { _self: r, node: a, data: i, store: o }) : Le(n.ctx.slots, \"default\", { node: a, data: i }, () => [\n ia(\"span\", { class: e.be(\"node\", \"label\") }, [a.label])\n ]);\n };\n }\n});\nvar xS = /* @__PURE__ */ Ve(CS, [[\"__file\", \"tree-node-content.vue\"]]);\nfunction qh(t) {\n const e = Ue(\"TreeNodeMap\", null), r = {\n treeNodeExpand: (n) => {\n t.node !== n && t.node.collapse();\n },\n children: []\n };\n return e && e.children.push(r), xt(\"TreeNodeMap\", r), {\n broadcastExpanded: (n) => {\n if (t.accordion)\n for (const a of r.children)\n a.treeNodeExpand(n);\n }\n };\n}\nconst Kh = Symbol(\"dragEvents\");\nfunction ES({ props: t, ctx: e, el$: r, dropIndicator$: n, store: a }) {\n const i = He(\"tree\"), o = ce({\n showDropIndicator: !1,\n draggingNode: null,\n dropNode: null,\n allowDrop: !0,\n dropType: null\n });\n return xt(Kh, {\n treeNodeDragStart: ({ event: c, treeNode: d }) => {\n if (typeof t.allowDrag == \"function\" && !t.allowDrag(d.node))\n return c.preventDefault(), !1;\n c.dataTransfer.effectAllowed = \"move\";\n try {\n c.dataTransfer.setData(\"text/plain\", \"\");\n } catch {\n }\n o.value.draggingNode = d, e.emit(\"node-drag-start\", d.node, c);\n },\n treeNodeDragOver: ({ event: c, treeNode: d }) => {\n const v = d, h = o.value.dropNode;\n h && h.node.id !== v.node.id && ca(h.$el, i.is(\"drop-inner\"));\n const f = o.value.draggingNode;\n if (!f || !v)\n return;\n let p = !0, m = !0, g = !0, y = !0;\n typeof t.allowDrop == \"function\" && (p = t.allowDrop(f.node, v.node, \"prev\"), y = m = t.allowDrop(f.node, v.node, \"inner\"), g = t.allowDrop(f.node, v.node, \"next\")), c.dataTransfer.dropEffect = m || p || g ? \"move\" : \"none\", (p || m || g) && (h == null ? void 0 : h.node.id) !== v.node.id && (h && e.emit(\"node-drag-leave\", f.node, h.node, c), e.emit(\"node-drag-enter\", f.node, v.node, c)), p || m || g ? o.value.dropNode = v : o.value.dropNode = null, v.node.nextSibling === f.node && (g = !1), v.node.previousSibling === f.node && (p = !1), v.node.contains(f.node, !1) && (m = !1), (f.node === v.node || f.node.contains(v.node)) && (p = !1, m = !1, g = !1);\n const b = v.$el.querySelector(`.${i.be(\"node\", \"content\")}`).getBoundingClientRect(), w = r.value.getBoundingClientRect();\n let x;\n const E = p ? m ? 0.25 : g ? 0.45 : 1 : -1, C = g ? m ? 0.75 : p ? 0.55 : 0 : 1;\n let T = -9999;\n const k = c.clientY - b.top;\n k < b.height * E ? x = \"before\" : k > b.height * C ? x = \"after\" : m ? x = \"inner\" : x = \"none\";\n const _ = v.$el.querySelector(`.${i.be(\"node\", \"expand-icon\")}`).getBoundingClientRect(), D = n.value;\n x === \"before\" ? T = _.top - w.top : x === \"after\" && (T = _.bottom - w.top), D.style.top = `${T}px`, D.style.left = `${_.right - w.left}px`, x === \"inner\" ? Ql(v.$el, i.is(\"drop-inner\")) : ca(v.$el, i.is(\"drop-inner\")), o.value.showDropIndicator = x === \"before\" || x === \"after\", o.value.allowDrop = o.value.showDropIndicator || y, o.value.dropType = x, e.emit(\"node-drag-over\", f.node, v.node, c);\n },\n treeNodeDragEnd: (c) => {\n const { draggingNode: d, dropType: v, dropNode: h } = o.value;\n if (c.preventDefault(), c.dataTransfer && (c.dataTransfer.dropEffect = \"move\"), d && h) {\n const f = { data: d.node.data };\n v !== \"none\" && d.node.remove(), v === \"before\" ? h.node.parent.insertBefore(f, h.node) : v === \"after\" ? h.node.parent.insertAfter(f, h.node) : v === \"inner\" && h.node.insertChild(f), v !== \"none\" && (a.value.registerNode(f), a.value.key && d.node.eachNode((p) => {\n var m;\n (m = a.value.nodesMap[p.data[a.value.key]]) == null || m.setChecked(p.checked, !a.value.checkStrictly);\n })), ca(h.$el, i.is(\"drop-inner\")), e.emit(\"node-drag-end\", d.node, h.node, v, c), v !== \"none\" && e.emit(\"node-drop\", d.node, h.node, v, c);\n }\n d && !h && e.emit(\"node-drag-end\", d.node, null, v, c), o.value.showDropIndicator = !1, o.value.draggingNode = null, o.value.dropNode = null, o.value.allowDrop = !0;\n }\n }), {\n dragState: o\n };\n}\nconst kS = de({\n name: \"ElTreeNode\",\n components: {\n ElCollapseTransition: rk,\n ElCheckbox: NE,\n NodeContent: xS,\n ElIcon: Vt,\n Loading: Mu\n },\n props: {\n node: {\n type: fa,\n default: () => ({})\n },\n props: {\n type: Object,\n default: () => ({})\n },\n accordion: Boolean,\n renderContent: Function,\n renderAfterExpand: Boolean,\n showCheckbox: {\n type: Boolean,\n default: !1\n }\n },\n emits: [\"node-expand\"],\n setup(t, e) {\n const r = He(\"tree\"), { broadcastExpanded: n } = qh(t), a = Ue(\"RootTree\"), i = ce(!1), o = ce(!1), s = ce(null), u = ce(null), l = ce(null), c = Ue(Kh), d = gt();\n xt(\"NodeInstance\", d), a || Dt(\"Tree\", \"Can not find node's tree.\"), t.node.expanded && (i.value = !0, o.value = !0);\n const v = a.props.props.children || \"children\";\n Pe(() => {\n const k = t.node.data[v];\n return k && [...k];\n }, () => {\n t.node.updateChildren();\n }), Pe(() => t.node.indeterminate, (k) => {\n p(t.node.checked, k);\n }), Pe(() => t.node.checked, (k) => {\n p(k, t.node.indeterminate);\n }), Pe(() => t.node.childNodes.length, () => t.node.reInitChecked()), Pe(() => t.node.expanded, (k) => {\n ot(() => i.value = k), k && (o.value = !0);\n });\n const h = (k) => nc(a.props.nodeKey, k.data), f = (k) => {\n const _ = t.props.class;\n if (!_)\n return {};\n let D;\n if (lr(_)) {\n const { data: O } = k;\n D = _(O, k);\n } else\n D = _;\n return tr(D) ? { [D]: !0 } : D;\n }, p = (k, _) => {\n (s.value !== k || u.value !== _) && a.ctx.emit(\"check-change\", t.node.data, k, _), s.value = k, u.value = _;\n }, m = (k) => {\n iu(a.store, a.ctx.emit, () => a.store.value.setCurrentNode(t.node)), a.currentNode.value = t.node, a.props.expandOnClickNode && y(), a.props.checkOnClickNode && !t.node.disabled && b(null, {\n target: { checked: !t.node.checked }\n }), a.ctx.emit(\"node-click\", t.node.data, t.node, d, k);\n }, g = (k) => {\n a.instance.vnode.props.onNodeContextmenu && (k.stopPropagation(), k.preventDefault()), a.ctx.emit(\"node-contextmenu\", k, t.node.data, t.node, d);\n }, y = () => {\n t.node.isLeaf || (i.value ? (a.ctx.emit(\"node-collapse\", t.node.data, t.node, d), t.node.collapse()) : t.node.expand(() => {\n e.emit(\"node-expand\", t.node.data, t.node, d);\n }));\n }, b = (k, _) => {\n t.node.setChecked(_.target.checked, !a.props.checkStrictly), ot(() => {\n const D = a.store.value;\n a.ctx.emit(\"check\", t.node.data, {\n checkedNodes: D.getCheckedNodes(),\n checkedKeys: D.getCheckedKeys(),\n halfCheckedNodes: D.getHalfCheckedNodes(),\n halfCheckedKeys: D.getHalfCheckedKeys()\n });\n });\n };\n return {\n ns: r,\n node$: l,\n tree: a,\n expanded: i,\n childNodeRendered: o,\n oldChecked: s,\n oldIndeterminate: u,\n getNodeKey: h,\n getNodeClass: f,\n handleSelectChange: p,\n handleClick: m,\n handleContextMenu: g,\n handleExpandIconClick: y,\n handleCheckChange: b,\n handleChildNodeExpand: (k, _, D) => {\n n(_), a.ctx.emit(\"node-expand\", k, _, D);\n },\n handleDragStart: (k) => {\n a.props.draggable && c.treeNodeDragStart({ event: k, treeNode: t });\n },\n handleDragOver: (k) => {\n k.preventDefault(), a.props.draggable && c.treeNodeDragOver({\n event: k,\n treeNode: { $el: l.value, node: t.node }\n });\n },\n handleDrop: (k) => {\n k.preventDefault();\n },\n handleDragEnd: (k) => {\n a.props.draggable && c.treeNodeDragEnd(k);\n },\n CaretRight: i2\n };\n }\n});\nfunction SS(t, e, r, n, a, i) {\n const o = Qt(\"el-icon\"), s = Qt(\"el-checkbox\"), u = Qt(\"loading\"), l = Qt(\"node-content\"), c = Qt(\"el-tree-node\"), d = Qt(\"el-collapse-transition\");\n return Ze((N(), Z(\"div\", {\n ref: \"node$\",\n class: ne([\n t.ns.b(\"node\"),\n t.ns.is(\"expanded\", t.expanded),\n t.ns.is(\"current\", t.node.isCurrent),\n t.ns.is(\"hidden\", !t.node.visible),\n t.ns.is(\"focusable\", !t.node.disabled),\n t.ns.is(\"checked\", !t.node.disabled && t.node.checked),\n t.getNodeClass(t.node)\n ]),\n role: \"treeitem\",\n tabindex: \"-1\",\n \"aria-expanded\": t.expanded,\n \"aria-disabled\": t.node.disabled,\n \"aria-checked\": t.node.checked,\n draggable: t.tree.props.draggable,\n \"data-key\": t.getNodeKey(t.node),\n onClick: ht(t.handleClick, [\"stop\"]),\n onContextmenu: t.handleContextMenu,\n onDragstart: ht(t.handleDragStart, [\"stop\"]),\n onDragover: ht(t.handleDragOver, [\"stop\"]),\n onDragend: ht(t.handleDragEnd, [\"stop\"]),\n onDrop: ht(t.handleDrop, [\"stop\"])\n }, [\n X(\"div\", {\n class: ne(t.ns.be(\"node\", \"content\")),\n style: lt({ paddingLeft: (t.node.level - 1) * t.tree.props.indent + \"px\" })\n }, [\n t.tree.props.icon || t.CaretRight ? 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(N(), ye(o, {\n key: 2,\n class: ne([t.ns.be(\"node\", \"loading-icon\"), t.ns.is(\"loading\")])\n }, {\n default: U(() => [\n J(u)\n ]),\n _: 1\n }, 8, [\"class\"])) : he(\"v-if\", !0),\n J(l, {\n node: t.node,\n \"render-content\": t.renderContent\n }, null, 8, [\"node\", \"render-content\"])\n ], 6),\n J(d, null, {\n default: U(() => [\n !t.renderAfterExpand || t.childNodeRendered ? 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e : null) || kT(e) || CT(e) || ET(e) || xT(e);\n}, TT = {\n // special colour names\n transparent: [0, 0, 0, 0],\n // NB alpha === 0\n // regular colours\n aliceblue: [240, 248, 255],\n antiquewhite: [250, 235, 215],\n aqua: [0, 255, 255],\n aquamarine: [127, 255, 212],\n azure: [240, 255, 255],\n beige: [245, 245, 220],\n bisque: [255, 228, 196],\n black: [0, 0, 0],\n blanchedalmond: [255, 235, 205],\n blue: [0, 0, 255],\n blueviolet: [138, 43, 226],\n brown: [165, 42, 42],\n burlywood: [222, 184, 135],\n cadetblue: [95, 158, 160],\n chartreuse: [127, 255, 0],\n chocolate: [210, 105, 30],\n coral: [255, 127, 80],\n cornflowerblue: [100, 149, 237],\n cornsilk: [255, 248, 220],\n crimson: [220, 20, 60],\n cyan: [0, 255, 255],\n darkblue: [0, 0, 139],\n darkcyan: [0, 139, 139],\n darkgoldenrod: [184, 134, 11],\n darkgray: [169, 169, 169],\n darkgreen: [0, 100, 0],\n darkgrey: [169, 169, 169],\n darkkhaki: [189, 183, 107],\n darkmagenta: [139, 0, 139],\n darkolivegreen: [85, 107, 47],\n darkorange: [255, 140, 0],\n darkorchid: [153, 50, 204],\n darkred: [139, 0, 0],\n darksalmon: [233, 150, 122],\n darkseagreen: [143, 188, 143],\n darkslateblue: [72, 61, 139],\n darkslategray: [47, 79, 79],\n darkslategrey: [47, 79, 79],\n darkturquoise: [0, 206, 209],\n darkviolet: [148, 0, 211],\n deeppink: [255, 20, 147],\n deepskyblue: [0, 191, 255],\n dimgray: [105, 105, 105],\n dimgrey: [105, 105, 105],\n dodgerblue: [30, 144, 255],\n firebrick: [178, 34, 34],\n floralwhite: [255, 250, 240],\n forestgreen: [34, 139, 34],\n fuchsia: [255, 0, 255],\n gainsboro: [220, 220, 220],\n ghostwhite: [248, 248, 255],\n gold: [255, 215, 0],\n goldenrod: [218, 165, 32],\n gray: [128, 128, 128],\n grey: [128, 128, 128],\n green: [0, 128, 0],\n greenyellow: [173, 255, 47],\n honeydew: [240, 255, 240],\n hotpink: [255, 105, 180],\n indianred: [205, 92, 92],\n indigo: [75, 0, 130],\n ivory: [255, 255, 240],\n khaki: [240, 230, 140],\n lavender: [230, 230, 250],\n lavenderblush: [255, 240, 245],\n lawngreen: [124, 252, 0],\n lemonchiffon: [255, 250, 205],\n lightblue: [173, 216, 230],\n lightcoral: [240, 128, 128],\n lightcyan: [224, 255, 255],\n lightgoldenrodyellow: [250, 250, 210],\n lightgray: [211, 211, 211],\n lightgreen: [144, 238, 144],\n lightgrey: [211, 211, 211],\n lightpink: [255, 182, 193],\n lightsalmon: [255, 160, 122],\n lightseagreen: [32, 178, 170],\n lightskyblue: [135, 206, 250],\n lightslategray: [119, 136, 153],\n lightslategrey: [119, 136, 153],\n lightsteelblue: [176, 196, 222],\n lightyellow: [255, 255, 224],\n lime: [0, 255, 0],\n limegreen: [50, 205, 50],\n linen: [250, 240, 230],\n magenta: [255, 0, 255],\n maroon: [128, 0, 0],\n mediumaquamarine: [102, 205, 170],\n mediumblue: [0, 0, 205],\n mediumorchid: [186, 85, 211],\n mediumpurple: [147, 112, 219],\n mediumseagreen: [60, 179, 113],\n mediumslateblue: [123, 104, 238],\n mediumspringgreen: [0, 250, 154],\n mediumturquoise: [72, 209, 204],\n mediumvioletred: [199, 21, 133],\n midnightblue: [25, 25, 112],\n mintcream: [245, 255, 250],\n mistyrose: [255, 228, 225],\n moccasin: [255, 228, 181],\n navajowhite: [255, 222, 173],\n navy: [0, 0, 128],\n oldlace: [253, 245, 230],\n olive: [128, 128, 0],\n olivedrab: [107, 142, 35],\n orange: [255, 165, 0],\n orangered: [255, 69, 0],\n orchid: [218, 112, 214],\n palegoldenrod: [238, 232, 170],\n palegreen: [152, 251, 152],\n paleturquoise: [175, 238, 238],\n palevioletred: [219, 112, 147],\n papayawhip: [255, 239, 213],\n peachpuff: [255, 218, 185],\n peru: [205, 133, 63],\n pink: [255, 192, 203],\n plum: [221, 160, 221],\n powderblue: [176, 224, 230],\n purple: [128, 0, 128],\n red: [255, 0, 0],\n rosybrown: [188, 143, 143],\n royalblue: [65, 105, 225],\n saddlebrown: [139, 69, 19],\n salmon: [250, 128, 114],\n sandybrown: [244, 164, 96],\n seagreen: [46, 139, 87],\n seashell: [255, 245, 238],\n sienna: [160, 82, 45],\n silver: [192, 192, 192],\n skyblue: [135, 206, 235],\n slateblue: [106, 90, 205],\n slategray: [112, 128, 144],\n slategrey: [112, 128, 144],\n snow: [255, 250, 250],\n springgreen: [0, 255, 127],\n steelblue: [70, 130, 180],\n tan: [210, 180, 140],\n teal: [0, 128, 128],\n thistle: [216, 191, 216],\n tomato: [255, 99, 71],\n turquoise: [64, 224, 208],\n violet: [238, 130, 238],\n wheat: [245, 222, 179],\n white: [255, 255, 255],\n whitesmoke: [245, 245, 245],\n yellow: [255, 255, 0],\n yellowgreen: [154, 205, 50]\n}, Jh = function(e) {\n for (var r = e.map, n = e.keys, a = n.length, i = 0; i < a; i++) {\n var o = n[i];\n if (Xe(o))\n throw Error(\"Tried to set map with object key\");\n i < n.length - 1 ? 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XT : ZT : nf && nf in Object(t) ? KT(t) : YT(t);\n}\nvar rp = jT;\nfunction QT(t) {\n return t != null && typeof t == \"object\";\n}\nvar JT = QT, e5 = \"[object Symbol]\";\nfunction t5(t) {\n return typeof t == \"symbol\" || JT(t) && rp(t) == e5;\n}\nvar Po = t5, af = NaN, r5 = /^[-+]0x[0-9a-f]+$/i, n5 = /^0b[01]+$/i, a5 = /^0o[0-7]+$/i, i5 = parseInt;\nfunction o5(t) {\n if (typeof t == \"number\")\n return t;\n if (Po(t))\n return af;\n if (ga(t)) {\n var e = typeof t.valueOf == \"function\" ? t.valueOf() : t;\n t = ga(e) ? e + \"\" : e;\n }\n if (typeof t != \"string\")\n return t === 0 ? t : +t;\n t = RT(t);\n var r = n5.test(t);\n return r || a5.test(t) ? i5(t.slice(2), r ? 2 : 8) : r5.test(t) ? af : +t;\n}\nvar of = o5, s5 = \"Expected a function\", l5 = Math.max, u5 = Math.min;\nfunction c5(t, e, r) {\n var n, a, i, o, s, u, l = 0, c = !1, d = !1, v = !0;\n if (typeof t != \"function\")\n throw new TypeError(s5);\n e = of(e) || 0, ga(r) && (c = !!r.leading, d = \"maxWait\" in r, i = d ? l5(of(r.maxWait) || 0, e) : i, v = \"trailing\" in r ? !!r.trailing : v);\n function h(E) {\n var C = n, T = a;\n return n = a = void 0, l = E, o = t.apply(T, C), o;\n }\n function f(E) {\n return l = E, s = setTimeout(g, e), c ? h(E) : o;\n }\n function p(E) {\n var C = E - u, T = E - l, k = e - C;\n return d ? u5(k, i - T) : k;\n }\n function m(E) {\n var C = E - u, T = E - l;\n return u === void 0 || C >= e || C < 0 || d && T >= i;\n }\n function g() {\n var E = Fl();\n if (m(E))\n return y(E);\n s = setTimeout(g, p(E));\n }\n function y(E) {\n return s = void 0, v && n ? h(E) : (n = a = void 0, o);\n }\n function b() {\n s !== void 0 && clearTimeout(s), l = 0, n = u = a = s = void 0;\n }\n function w() {\n return s === void 0 ? o : y(Fl());\n }\n function x() {\n var E = Fl(), C = m(E);\n if (n = arguments, a = this, u = E, C) {\n if (s === void 0)\n return f(u);\n if (d)\n return clearTimeout(s), s = setTimeout(g, e), h(u);\n }\n return s === void 0 && (s = setTimeout(g, e)), o;\n }\n return x.cancel = b, x.flush = w, x;\n}\nvar tl = c5, Al = Ot ? 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T < D : T > D; 0 <= D ? ++T : --T)\n O.push(o(g, b));\n return O;\n }, p = function(g, y, b, w) {\n var x, E, C;\n for (w == null && (w = n), x = g[b]; b > y; ) {\n if (C = b - 1 >> 1, E = g[C], w(x, E) < 0) {\n g[b] = E, b = C;\n continue;\n }\n break;\n }\n return g[b] = x;\n }, m = function(g, y, b) {\n var w, x, E, C, T;\n for (b == null && (b = n), x = g.length, T = y, E = g[y], w = 2 * y + 1; w < x; )\n C = w + 1, C < x && !(b(g[w], g[C]) < 0) && (w = C), g[y] = g[w], y = w, w = 2 * y + 1;\n return g[y] = E, p(g, T, y, b);\n }, r = function() {\n g.push = s, g.pop = o, g.replace = l, g.pushpop = u, g.heapify = i, g.updateItem = f, g.nlargest = v, g.nsmallest = h;\n function g(y) {\n this.cmp = y ?? n, this.nodes = [];\n }\n return g.prototype.push = function(y) {\n return s(this.nodes, y, this.cmp);\n }, g.prototype.pop = function() {\n return o(this.nodes, this.cmp);\n }, g.prototype.peek = function() {\n return this.nodes[0];\n }, g.prototype.contains = function(y) {\n return this.nodes.indexOf(y) !== -1;\n }, g.prototype.replace = function(y) {\n return l(this.nodes, y, this.cmp);\n }, g.prototype.pushpop = function(y) {\n return u(this.nodes, y, this.cmp);\n }, g.prototype.heapify = function() {\n return i(this.nodes, this.cmp);\n }, g.prototype.updateItem = function(y) {\n return f(this.nodes, y, this.cmp);\n }, g.prototype.clear = function() {\n return this.nodes = [];\n }, g.prototype.empty = function() {\n return this.nodes.length === 0;\n }, g.prototype.size = function() {\n return this.nodes.length;\n }, g.prototype.clone = function() {\n var y;\n return y = new g(), y.nodes = this.nodes.slice(0), y;\n }, g.prototype.toArray = function() {\n return this.nodes.slice(0);\n }, g.prototype.insert = g.prototype.push, g.prototype.top = g.prototype.peek, g.prototype.front = g.prototype.peek, g.prototype.has = g.prototype.contains, g.prototype.copy = g.prototype.clone, g;\n }(), function(g, y) {\n return t.exports = y();\n }(this, function() {\n return r;\n });\n }).call(Mi);\n}), Oo = k5, S5 = Wt({\n root: null,\n weight: function(e) {\n return 1;\n },\n directed: !1\n}), T5 = {\n dijkstra: function(e) {\n if (!Xe(e)) {\n var r = arguments;\n e = {\n root: r[0],\n weight: r[1],\n directed: r[2]\n };\n }\n var n = S5(e), a = n.root, i = n.weight, o = n.directed, s = this, u = i, l = Fe(a) ? this.filter(a)[0] : a[0], c = {}, d = {}, v = {}, h = this.byGroup(), f = h.nodes, p = h.edges;\n p.unmergeBy(function(B) {\n return B.isLoop();\n });\n for (var m = function(I) {\n return c[I.id()];\n }, g = function(I, M) {\n c[I.id()] = M, y.updateItem(I);\n }, y = new Oo(function(B, I) {\n return m(B) - m(I);\n }), b = 0; b < f.length; b++) {\n var w = f[b];\n c[w.id()] = w.same(l) ? 0 : 1 / 0, y.push(w);\n }\n for (var x = function(I, M) {\n for (var A = (o ? I.edgesTo(M) : I.edgesWith(M)).intersect(p), R = 1 / 0, K, H = 0; H < A.length; H++) {\n var q = A[H], ee = u(q);\n (ee < R || !K) && (R = ee, K = q);\n }\n return {\n edge: K,\n dist: R\n };\n }; y.size() > 0; ) {\n var E = y.pop(), C = m(E), T = E.id();\n if (v[T] = C, C !== 1 / 0)\n for (var k = E.neighborhood().intersect(f), _ = 0; _ < k.length; _++) {\n var D = k[_], O = D.id(), F = x(E, D), L = C + F.dist;\n L < m(D) && (g(D, L), d[O] = {\n node: E,\n edge: F.edge\n });\n }\n }\n return {\n distanceTo: function(I) {\n var M = Fe(I) ? f.filter(I)[0] : I[0];\n return v[M.id()];\n },\n pathTo: function(I) {\n var M = Fe(I) ? f.filter(I)[0] : I[0], A = [], R = M, K = R.id();\n if (M.length > 0)\n for (A.unshift(M); d[K]; ) {\n var H = d[K];\n A.unshift(H.edge), A.unshift(H.node), R = H.node, K = R.id();\n }\n return s.spawn(A);\n }\n };\n }\n}, _5 = {\n // kruskal's algorithm (finds min spanning tree, assuming undirected graph)\n // implemented from pseudocode from wikipedia\n kruskal: function(e) {\n e = e || function(b) {\n return 1;\n };\n for (var r = this.byGroup(), n = r.nodes, a = r.edges, i = n.length, o = new Array(i), s = n, u = function(w) {\n for (var x = 0; x < o.length; x++) {\n var E = o[x];\n if (E.has(w))\n return x;\n }\n }, l = 0; l < i; l++)\n o[l] = this.spawn(n[l]);\n for (var c = a.sort(function(b, w) {\n return e(b) - e(w);\n }), d = 0; d < c.length; d++) {\n var v = c[d], h = v.source()[0], f = v.target()[0], p = u(h), m = u(f), g = o[p], y = o[m];\n p !== m && (s.merge(v), g.merge(y), o.splice(m, 1));\n }\n return s;\n }\n}, D5 = Wt({\n root: null,\n goal: null,\n weight: function(e) {\n return 1;\n },\n heuristic: function(e) {\n return 0;\n },\n directed: !1\n}), P5 = {\n // Implemented from pseudocode from wikipedia\n aStar: function(e) {\n var r = this.cy(), n = D5(e), a = n.root, i = n.goal, o = n.heuristic, s = n.directed, u = n.weight;\n a = r.collection(a)[0], i = r.collection(i)[0];\n var l = a.id(), c = i.id(), d = {}, v = {}, h = {}, f = new Oo(function(K, H) {\n return v[K.id()] - v[H.id()];\n }), p = new vi(), m = {}, g = {}, y = function(H, q) {\n f.push(H), p.add(q);\n }, b, w, x = function() {\n b = f.pop(), w = b.id(), p.delete(w);\n }, E = function(H) {\n return p.has(H);\n };\n y(a, l), d[l] = 0, v[l] = o(a);\n for (var C = 0; f.size() > 0; ) {\n if (x(), C++, w === c) {\n for (var T = [], k = i, _ = c, D = g[_]; T.unshift(k), D != null && T.unshift(D), k = m[_], k != null; )\n _ = k.id(), D = g[_];\n return {\n found: !0,\n distance: d[w],\n path: this.spawn(T),\n steps: C\n };\n }\n h[w] = !0;\n for (var O = b._private.edges, F = 0; F < O.length; F++) {\n var L = O[F];\n if (this.hasElementWithId(L.id()) && !(s && L.data(\"source\") !== w)) {\n var B = L.source(), I = L.target(), M = B.id() !== w ? B : I, A = M.id();\n if (this.hasElementWithId(A) && !h[A]) {\n var R = d[w] + u(L);\n if (!E(A)) {\n d[A] = R, v[A] = R + o(M), y(M, A), m[A] = b, g[A] = L;\n continue;\n }\n R < d[A] && (d[A] = R, v[A] = R + o(M), m[A] = b, g[A] = L);\n }\n }\n }\n }\n return {\n found: !1,\n distance: void 0,\n path: void 0,\n steps: C\n };\n }\n}, O5 = Wt({\n weight: function(e) {\n return 1;\n },\n directed: !1\n}), L5 = {\n // Implemented from pseudocode from wikipedia\n floydWarshall: function(e) {\n for (var r = this.cy(), n = O5(e), a = n.weight, i = n.directed, o = a, s = this.byGroup(), u = s.nodes, l = s.edges, c = u.length, d = c * c, v = function(ee) {\n return u.indexOf(ee);\n }, h = function(ee) {\n return u[ee];\n }, f = new Array(d), p = 0; p < d; p++) {\n var m = p % c, g = (p - m) / c;\n g === m ? f[p] = 0 : f[p] = 1 / 0;\n }\n for (var y = new Array(d), b = new Array(d), w = 0; w < l.length; w++) {\n var x = l[w], E = x.source()[0], C = x.target()[0];\n if (E !== C) {\n var T = v(E), k = v(C), _ = T * c + k, D = o(x);\n if (f[_] > D && (f[_] = D, y[_] = k, b[_] = x), !i) {\n var O = k * c + T;\n !i && f[O] > D && (f[O] = D, y[O] = T, b[O] = x);\n }\n }\n }\n for (var F = 0; F < c; F++)\n for (var L = 0; L < c; L++)\n for (var B = L * c + F, I = 0; I < c; I++) {\n var M = L * c + I, A = F * c + I;\n f[B] + f[A] < f[M] && (f[M] = f[B] + f[A], y[M] = y[B]);\n }\n var R = function(ee) {\n return (Fe(ee) ? r.filter(ee) : ee)[0];\n }, K = function(ee) {\n return v(R(ee));\n }, H = {\n distance: function(ee, se) {\n var oe = K(ee), ae = K(se);\n return f[oe * c + ae];\n },\n path: function(ee, se) {\n var oe = K(ee), ae = K(se), ue = h(oe);\n if (oe === ae)\n return ue.collection();\n if (y[oe * c + ae] == null)\n return r.collection();\n var te = r.collection(), $ = oe, G;\n for (te.merge(ue); oe !== ae; )\n $ = oe, oe = y[oe * c + ae], G = b[$ * c + oe], te.merge(G), te.merge(h(oe));\n return te;\n }\n };\n return H;\n }\n // floydWarshall\n}, I5 = Wt({\n weight: function(e) {\n return 1;\n },\n directed: !1,\n root: null\n}), F5 = {\n // Implemented from pseudocode from wikipedia\n bellmanFord: function(e) {\n var r = this, n = I5(e), a = n.weight, i = n.directed, o = n.root, s = a, u = this, l = this.cy(), c = this.byGroup(), d = c.edges, v = c.nodes, h = v.length, f = new Xr(), p = !1, m = [];\n o = l.collection(o)[0], d.unmergeBy(function(ke) {\n return ke.isLoop();\n });\n for (var g = d.length, y = function(xe) {\n var De = f.get(xe.id());\n return De || (De = {}, f.set(xe.id(), De)), De;\n }, b = function(xe) {\n return (Fe(xe) ? l.$(xe) : xe)[0];\n }, w = function(xe) {\n return y(b(xe)).dist;\n }, x = function(xe) {\n for (var De = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : o, qe = b(xe), Ke = [], Be = qe; ; ) {\n if (Be == null)\n return r.spawn();\n var Ge = y(Be), le = Ge.edge, S = Ge.pred;\n if (Ke.unshift(Be[0]), Be.same(De) && Ke.length > 0)\n break;\n le != null && Ke.unshift(le), Be = S;\n }\n return u.spawn(Ke);\n }, E = 0; E < h; E++) {\n var C = v[E], T = y(C);\n C.same(o) ? T.dist = 0 : T.dist = 1 / 0, T.pred = null, T.edge = null;\n }\n for (var k = !1, _ = function(xe, De, qe, Ke, Be, Ge) {\n var le = Ke.dist + Ge;\n le < Be.dist && !qe.same(Ke.edge) && (Be.dist = le, Be.pred = xe, Be.edge = qe, k = !0);\n }, D = 1; D < h; D++) {\n k = !1;\n for (var O = 0; O < g; O++) {\n var F = d[O], L = F.source(), B = F.target(), I = s(F), M = y(L), A = y(B);\n _(L, B, F, M, A, I), i || _(B, L, F, A, M, I);\n }\n if (!k)\n break;\n }\n if (k)\n for (var R = [], K = 0; K < g; K++) {\n var H = d[K], q = H.source(), ee = H.target(), se = s(H), oe = y(q).dist, ae = y(ee).dist;\n if (oe + se < ae || !i && ae + se < oe)\n if (p || (tt(\"Graph contains a negative weight cycle for Bellman-Ford\"), p = !0), e.findNegativeWeightCycles !== !1) {\n var ue = [];\n oe + se < ae && ue.push(q), !i && ae + se < oe && ue.push(ee);\n for (var te = ue.length, $ = 0; $ < te; $++) {\n var G = ue[$], Q = [G];\n Q.push(y(G).edge);\n for (var ge = y(G).pred; Q.indexOf(ge) === -1; )\n Q.push(ge), Q.push(y(ge).edge), ge = y(ge).pred;\n Q = Q.slice(Q.indexOf(ge));\n for (var Ee = Q[0].id(), fe = 0, me = 2; me < Q.length; me += 2)\n Q[me].id() < Ee && (Ee = Q[me].id(), fe = me);\n Q = Q.slice(fe).concat(Q.slice(0, fe)), Q.push(Q[0]);\n var Ce = Q.map(function(ke) {\n return ke.id();\n }).join(\",\");\n R.indexOf(Ce) === -1 && (m.push(u.spawn(Q)), R.push(Ce));\n }\n } else\n break;\n }\n return {\n distanceTo: w,\n pathTo: x,\n hasNegativeWeightCycle: p,\n negativeWeightCycles: m\n };\n }\n // bellmanFord\n}, A5 = Math.sqrt(2), M5 = function(e, r, n) {\n n.length === 0 && yt(\"Karger-Stein must be run on a connected (sub)graph\");\n for (var a = n[e], i = a[1], o = a[2], s = r[i], u = r[o], l = n, c = l.length - 1; c >= 0; c--) {\n var d = l[c], v = d[1], h = d[2];\n (r[v] === s && r[h] === u || r[v] === u && r[h] === s) && l.splice(c, 1);\n }\n for (var f = 0; f < l.length; f++) {\n var p = l[f];\n p[1] === u ? (l[f] = p.slice(), l[f][1] = s) : p[2] === u && (l[f] = p.slice(), l[f][2] = s);\n }\n for (var m = 0; m < r.length; m++)\n r[m] === u && (r[m] = s);\n return l;\n}, Ml = function(e, r, n, a) {\n for (; n > a; ) {\n var i = Math.floor(Math.random() * r.length);\n r = M5(i, e, r), n--;\n }\n return r;\n}, B5 = {\n // Computes the minimum cut of an undirected graph\n // Returns the correct answer with high probability\n kargerStein: function() {\n var e = this, r = this.byGroup(), n = r.nodes, a = r.edges;\n a.unmergeBy(function(A) {\n return A.isLoop();\n });\n var i = n.length, o = a.length, s = Math.ceil(Math.pow(Math.log(i) / Math.LN2, 2)), u = Math.floor(i / A5);\n if (i < 2) {\n yt(\"At least 2 nodes are required for Karger-Stein algorithm\");\n return;\n }\n for (var l = [], c = 0; c < o; c++) {\n var d = a[c];\n l.push([c, n.indexOf(d.source()), n.indexOf(d.target())]);\n }\n for (var v = 1 / 0, h = [], f = new Array(i), p = new Array(i), m = new Array(i), g = function(R, K) {\n for (var H = 0; H < i; H++)\n K[H] = R[H];\n }, y = 0; y <= s; y++) {\n for (var b = 0; b < i; b++)\n p[b] = b;\n var w = Ml(p, l.slice(), i, u), x = w.slice();\n g(p, m);\n var E = Ml(p, w, u, 2), C = Ml(m, x, u, 2);\n E.length <= C.length && E.length < v ? (v = E.length, h = E, g(p, f)) : C.length <= E.length && C.length < v && (v = C.length, h = C, g(m, f));\n }\n for (var T = this.spawn(h.map(function(A) {\n return a[A[0]];\n })), k = this.spawn(), _ = this.spawn(), D = f[0], O = 0; O < f.length; O++) {\n var F = f[O], L = n[O];\n F === D ? k.merge(L) : _.merge(L);\n }\n var B = function(R) {\n var K = e.spawn();\n return R.forEach(function(H) {\n K.merge(H), H.connectedEdges().forEach(function(q) {\n e.contains(q) && !T.contains(q) && K.merge(q);\n });\n }), K;\n }, I = [B(k), B(_)], M = {\n cut: T,\n components: I,\n // n.b. partitions are included to be compatible with the old api spec\n // (could be removed in a future major version)\n partition1: k,\n partition2: _\n };\n return M;\n }\n}, N5 = function(e) {\n return {\n x: e.x,\n y: e.y\n };\n}, nl = function(e, r, n) {\n return {\n x: e.x * r + n.x,\n y: e.y * r + n.y\n };\n}, dp = function(e, r, n) {\n return {\n x: (e.x - n.x) / r,\n y: (e.y - n.y) / r\n };\n}, Ha = function(e) {\n return {\n x: e[0],\n y: e[1]\n };\n}, $5 = function(e) {\n for (var r = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : 0, n = arguments.length > 2 && arguments[2] !== void 0 ? arguments[2] : e.length, a = 1 / 0, i = r; i < n; i++) {\n var o = e[i];\n isFinite(o) && (a = Math.min(o, a));\n }\n return a;\n}, R5 = function(e) {\n for (var r = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : 0, n = arguments.length > 2 && arguments[2] !== void 0 ? arguments[2] : e.length, a = -1 / 0, i = r; i < n; i++) {\n var o = e[i];\n isFinite(o) && (a = Math.max(o, a));\n }\n return a;\n}, z5 = function(e) {\n for (var r = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : 0, n = arguments.length > 2 && arguments[2] !== void 0 ? arguments[2] : e.length, a = 0, i = 0, o = r; o < n; o++) {\n var s = e[o];\n isFinite(s) && (a += s, i++);\n }\n return a / i;\n}, V5 = function(e) {\n var r = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : 0, n = arguments.length > 2 && arguments[2] !== void 0 ? arguments[2] : e.length, a = arguments.length > 3 && arguments[3] !== void 0 ? arguments[3] : !0, i = arguments.length > 4 && arguments[4] !== void 0 ? arguments[4] : !0, o = arguments.length > 5 && arguments[5] !== void 0 ? arguments[5] : !0;\n a ? e = e.slice(r, n) : (n < e.length && e.splice(n, e.length - n), r > 0 && e.splice(0, r));\n for (var s = 0, u = e.length - 1; u >= 0; u--) {\n var l = e[u];\n o ? isFinite(l) || (e[u] = -1 / 0, s++) : e.splice(u, 1);\n }\n i && e.sort(function(v, h) {\n return v - h;\n });\n var c = e.length, d = Math.floor(c / 2);\n return c % 2 !== 0 ? e[d + 1 + s] : (e[d - 1 + s] + e[d + s]) / 2;\n}, H5 = function(e) {\n return Math.PI * e / 180;\n}, Wo = function(e, r) {\n return Math.atan2(r, e) - Math.PI / 2;\n}, fc = Math.log2 || function(t) {\n return Math.log(t) / Math.log(2);\n}, fp = function(e) {\n return e > 0 ? 1 : e < 0 ? -1 : 0;\n}, ya = function(e, r) {\n return Math.sqrt(ta(e, r));\n}, ta = function(e, r) {\n var n = r.x - e.x, a = r.y - e.y;\n return n * n + a * a;\n}, q5 = function(e) {\n for (var r = e.length, n = 0, a = 0; a < r; a++)\n n += e[a];\n for (var i = 0; i < r; i++)\n e[i] = e[i] / n;\n return e;\n}, Nt = function(e, r, n, a) {\n return (1 - a) * (1 - a) * e + 2 * (1 - a) * a * r + a * a * n;\n}, Ga = function(e, r, n, a) {\n return {\n x: Nt(e.x, r.x, n.x, a),\n y: Nt(e.y, r.y, n.y, a)\n };\n}, K5 = function(e, r, n, a) {\n var i = {\n x: r.x - e.x,\n y: r.y - e.y\n }, o = ya(e, r), s = {\n x: i.x / o,\n y: i.y / o\n };\n return n = n ?? 0, a = a ?? n * o, {\n x: e.x + s.x * a,\n y: e.y + s.y * a\n };\n}, io = function(e, r, n) {\n return Math.max(e, Math.min(n, r));\n}, pr = function(e) {\n if (e == null)\n return {\n x1: 1 / 0,\n y1: 1 / 0,\n x2: -1 / 0,\n y2: -1 / 0,\n w: 0,\n h: 0\n };\n if (e.x1 != null && e.y1 != null) {\n if (e.x2 != null && e.y2 != null && e.x2 >= e.x1 && e.y2 >= e.y1)\n return {\n x1: e.x1,\n y1: e.y1,\n x2: e.x2,\n y2: e.y2,\n w: e.x2 - e.x1,\n h: e.y2 - e.y1\n };\n if (e.w != null && e.h != null && e.w >= 0 && e.h >= 0)\n return {\n x1: e.x1,\n y1: e.y1,\n x2: e.x1 + e.w,\n y2: e.y1 + e.h,\n w: e.w,\n h: e.h\n };\n }\n}, U5 = function(e) {\n return {\n x1: e.x1,\n x2: e.x2,\n w: e.w,\n y1: e.y1,\n y2: e.y2,\n h: e.h\n };\n}, G5 = function(e) {\n e.x1 = 1 / 0, e.y1 = 1 / 0, e.x2 = -1 / 0, e.y2 = -1 / 0, e.w = 0, e.h = 0;\n}, W5 = function(e, r, n) {\n return {\n x1: e.x1 + r,\n x2: e.x2 + r,\n y1: e.y1 + n,\n y2: e.y2 + n,\n w: e.w,\n h: e.h\n };\n}, vp = function(e, r) {\n e.x1 = Math.min(e.x1, r.x1), e.x2 = Math.max(e.x2, r.x2), e.w = e.x2 - e.x1, e.y1 = Math.min(e.y1, r.y1), e.y2 = Math.max(e.y2, r.y2), e.h = e.y2 - e.y1;\n}, Y5 = function(e, r, n) {\n e.x1 = Math.min(e.x1, r), e.x2 = Math.max(e.x2, r), e.w = e.x2 - e.x1, e.y1 = Math.min(e.y1, n), e.y2 = Math.max(e.y2, n), e.h = e.y2 - e.y1;\n}, us = function(e) {\n var r = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : 0;\n return e.x1 -= r, e.x2 += r, e.y1 -= r, e.y2 += r, e.w = e.x2 - e.x1, e.h = e.y2 - e.y1, e;\n}, cs = function(e) {\n var r = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : [0], n, a, i, o;\n if (r.length === 1)\n n = a = i = o = r[0];\n else if (r.length === 2)\n n = i = r[0], o = a = r[1];\n else if (r.length === 4) {\n var s = Mr(r, 4);\n n = s[0], a = s[1], i = s[2], o = s[3];\n }\n return e.x1 -= o, e.x2 += a, e.y1 -= n, e.y2 += i, e.w = e.x2 - e.x1, e.h = e.y2 - e.y1, e;\n}, cf = function(e, r) {\n e.x1 = r.x1, e.y1 = r.y1, e.x2 = r.x2, e.y2 = r.y2, e.w = e.x2 - e.x1, e.h = e.y2 - e.y1;\n}, vc = function(e, r) {\n return !(e.x1 > r.x2 || r.x1 > e.x2 || e.x2 < r.x1 || r.x2 < e.x1 || e.y2 < r.y1 || r.y2 < e.y1 || e.y1 > r.y2 || r.y1 > e.y2);\n}, oi = function(e, r, n) {\n return e.x1 <= r && r <= e.x2 && e.y1 <= n && n <= e.y2;\n}, Z5 = function(e, r) {\n return oi(e, r.x, r.y);\n}, hp = function(e, r) {\n return oi(e, r.x1, r.y1) && oi(e, r.x2, r.y2);\n}, pp = function(e, r, n, a, i, o, s) {\n var u = arguments.length > 7 && arguments[7] !== void 0 ? arguments[7] : \"auto\", l = u === \"auto\" ? ba(i, o) : u, c = i / 2, d = o / 2;\n l = Math.min(l, c, d);\n var v = l !== c, h = l !== d, f;\n if (v) {\n var p = n - c + l - s, m = a - d - s, g = n + c - l + s, y = m;\n if (f = Nn(e, r, n, a, p, m, g, y, !1), f.length > 0)\n return f;\n }\n if (h) {\n var b = n + c + s, w = a - d + l - s, x = b, E = a + d - l + s;\n if (f = Nn(e, r, n, a, b, w, x, E, !1), f.length > 0)\n return f;\n }\n if (v) {\n var C = n - c + l - s, T = a + d + s, k = n + c - l + s, _ = T;\n if (f = Nn(e, r, n, a, C, T, k, _, !1), f.length > 0)\n return f;\n }\n if (h) {\n var D = n - c - s, O = a - d + l - s, F = D, L = a + d - l + s;\n if (f = Nn(e, r, n, a, D, O, F, L, !1), f.length > 0)\n return f;\n }\n var B;\n {\n var I = n - c + l, M = a - d + l;\n if (B = Ni(e, r, n, a, I, M, l + s), B.length > 0 && B[0] <= I && B[1] <= M)\n return [B[0], B[1]];\n }\n {\n var A = n + c - l, R = a - d + l;\n if (B = Ni(e, r, n, a, A, R, l + s), B.length > 0 && B[0] >= A && B[1] <= R)\n return [B[0], B[1]];\n }\n {\n var K = n + c - l, H = a + d - l;\n if (B = Ni(e, r, n, a, K, H, l + s), B.length > 0 && B[0] >= K && B[1] >= H)\n return [B[0], B[1]];\n }\n {\n var q = n - c + l, ee = a + d - l;\n if (B = Ni(e, r, n, a, q, ee, l + s), B.length > 0 && B[0] <= q && B[1] >= ee)\n return [B[0], B[1]];\n }\n return [];\n}, X5 = function(e, r, n, a, i, o, s) {\n var u = s, l = Math.min(n, i), c = Math.max(n, i), d = Math.min(a, o), v = Math.max(a, o);\n return l - u <= e && e <= c + u && d - u <= r && r <= v + u;\n}, j5 = function(e, r, n, a, i, o, s, u, l) {\n var c = {\n x1: Math.min(n, s, i) - l,\n x2: Math.max(n, s, i) + l,\n y1: Math.min(a, u, o) - l,\n y2: Math.max(a, u, o) + l\n };\n return !(e < c.x1 || e > c.x2 || r < c.y1 || r > c.y2);\n}, Q5 = function(e, r, n, a) {\n n -= a;\n var i = r * r - 4 * e * n;\n if (i < 0)\n return [];\n var o = Math.sqrt(i), s = 2 * e, u = (-r + o) / s, l = (-r - o) / s;\n return [u, l];\n}, J5 = function(e, r, n, a, i) {\n var o = 1e-5;\n e === 0 && (e = o), r /= e, n /= e, a /= e;\n var s, u, l, c, d, v, h, f;\n if (u = (3 * n - r * r) / 9, l = -(27 * a) + r * (9 * n - 2 * (r * r)), l /= 54, s = u * u * u + l * l, i[1] = 0, h = r / 3, s > 0) {\n d = l + Math.sqrt(s), d = d < 0 ? -Math.pow(-d, 1 / 3) : Math.pow(d, 1 / 3), v = l - Math.sqrt(s), v = v < 0 ? -Math.pow(-v, 1 / 3) : Math.pow(v, 1 / 3), i[0] = -h + d + v, h += (d + v) / 2, i[4] = i[2] = -h, h = Math.sqrt(3) * (-v + d) / 2, i[3] = h, i[5] = -h;\n return;\n }\n if (i[5] = i[3] = 0, s === 0) {\n f = l < 0 ? -Math.pow(-l, 1 / 3) : Math.pow(l, 1 / 3), i[0] = -h + 2 * f, i[4] = i[2] = -(f + h);\n return;\n }\n u = -u, c = u * u * u, c = Math.acos(l / Math.sqrt(c)), f = 2 * Math.sqrt(u), i[0] = -h + f * Math.cos(c / 3), i[2] = -h + f * Math.cos((c + 2 * Math.PI) / 3), i[4] = -h + f * Math.cos((c + 4 * Math.PI) / 3);\n}, e4 = function(e, r, n, a, i, o, s, u) {\n var l = 1 * n * n - 4 * n * i + 2 * n * s + 4 * i * i - 4 * i * s + s * s + a * a - 4 * a * o + 2 * a * u + 4 * o * o - 4 * o * u + u * u, c = 1 * 9 * n * i - 3 * n * n - 3 * n * s - 6 * i * i + 3 * i * s + 9 * a * o - 3 * a * a - 3 * a * u - 6 * o * o + 3 * o * u, d = 1 * 3 * n * n - 6 * n * i + n * s - n * e + 2 * i * i + 2 * i * e - s * e + 3 * a * a - 6 * a * o + a * u - a * r + 2 * o * o + 2 * o * r - u * r, v = 1 * n * i - n * n + n * e - i * e + a * o - a * a + a * r - o * r, h = [];\n J5(l, c, d, v, h);\n for (var f = 1e-7, p = [], m = 0; m < 6; m += 2)\n Math.abs(h[m + 1]) < f && h[m] >= 0 && h[m] <= 1 && p.push(h[m]);\n p.push(1), p.push(0);\n for (var g = -1, y, b, w, x = 0; x < p.length; x++)\n y = Math.pow(1 - p[x], 2) * n + 2 * (1 - p[x]) * p[x] * i + p[x] * p[x] * s, b = Math.pow(1 - p[x], 2) * a + 2 * (1 - p[x]) * p[x] * o + p[x] * p[x] * u, w = Math.pow(y - e, 2) + Math.pow(b - r, 2), g >= 0 ? w < g && (g = w) : g = w;\n return g;\n}, t4 = function(e, r, n, a, i, o) {\n var s = [e - n, r - a], u = [i - n, o - a], l = u[0] * u[0] + u[1] * u[1], c = s[0] * s[0] + s[1] * s[1], d = s[0] * u[0] + s[1] * u[1], v = d * d / l;\n return d < 0 ? c : v > l ? (e - i) * (e - i) + (r - o) * (r - o) : c - v;\n}, dr = function(e, r, n) {\n for (var a, i, o, s, u, l = 0, c = 0; c < n.length / 2; c++)\n if (a = n[c * 2], i = n[c * 2 + 1], c + 1 < n.length / 2 ? (o = n[(c + 1) * 2], s = n[(c + 1) * 2 + 1]) : (o = n[(c + 1 - n.length / 2) * 2], s = n[(c + 1 - n.length / 2) * 2 + 1]), !(a == e && o == e)) if (a >= e && e >= o || a <= e && e <= o)\n u = (e - a) / (o - a) * (s - i) + i, u > r && l++;\n else\n continue;\n return l % 2 !== 0;\n}, mn = function(e, r, n, a, i, o, s, u, l) {\n var c = new Array(n.length), d;\n u[0] != null ? (d = Math.atan(u[1] / u[0]), u[0] < 0 ? d = d + Math.PI / 2 : d = -d - Math.PI / 2) : d = u;\n for (var v = Math.cos(-d), h = Math.sin(-d), f = 0; f < c.length / 2; f++)\n c[f * 2] = o / 2 * (n[f * 2] * v - n[f * 2 + 1] * h), c[f * 2 + 1] = s / 2 * (n[f * 2 + 1] * v + n[f * 2] * h), c[f * 2] += a, c[f * 2 + 1] += i;\n var p;\n if (l > 0) {\n var m = Is(c, -l);\n p = Ls(m);\n } else\n p = c;\n return dr(e, r, p);\n}, r4 = function(e, r, n, a, i, o, s, u) {\n for (var l = new Array(n.length * 2), c = 0; c < u.length; c++) {\n var d = u[c];\n l[c * 4 + 0] = d.startX, l[c * 4 + 1] = d.startY, l[c * 4 + 2] = d.stopX, l[c * 4 + 3] = d.stopY;\n var v = Math.pow(d.cx - e, 2) + Math.pow(d.cy - r, 2);\n if (v <= Math.pow(d.radius, 2))\n return !0;\n }\n return dr(e, r, l);\n}, Ls = function(e) {\n for (var r = new Array(e.length / 2), n, a, i, o, s, u, l, c, d = 0; d < e.length / 4; d++) {\n n = e[d * 4], a = e[d * 4 + 1], i = e[d * 4 + 2], o = e[d * 4 + 3], d < e.length / 4 - 1 ? (s = e[(d + 1) * 4], u = e[(d + 1) * 4 + 1], l = e[(d + 1) * 4 + 2], c = e[(d + 1) * 4 + 3]) : (s = e[0], u = e[1], l = e[2], c = e[3]);\n var v = Nn(n, a, i, o, s, u, l, c, !0);\n r[d * 2] = v[0], r[d * 2 + 1] = v[1];\n }\n return r;\n}, Is = function(e, r) {\n for (var n = new Array(e.length * 2), a, i, o, s, u = 0; u < e.length / 2; u++) {\n a = e[u * 2], i = e[u * 2 + 1], u < e.length / 2 - 1 ? (o = e[(u + 1) * 2], s = e[(u + 1) * 2 + 1]) : (o = e[0], s = e[1]);\n var l = s - i, c = -(o - a), d = Math.sqrt(l * l + c * c), v = l / d, h = c / d;\n n[u * 4] = a + v * r, n[u * 4 + 1] = i + h * r, n[u * 4 + 2] = o + v * r, n[u * 4 + 3] = s + h * r;\n }\n return n;\n}, n4 = function(e, r, n, a, i, o) {\n var s = n - e, u = a - r;\n s /= i, u /= o;\n var l = Math.sqrt(s * s + u * u), c = l - 1;\n if (c < 0)\n return [];\n var d = c / l;\n return [(n - e) * d + e, (a - r) * d + r];\n}, la = function(e, r, n, a, i, o, s) {\n return e -= i, r -= o, e /= n / 2 + s, r /= a / 2 + s, e * e + r * r <= 1;\n}, Ni = function(e, r, n, a, i, o, s) {\n var u = [n - e, a - r], l = [e - i, r - o], c = u[0] * u[0] + u[1] * u[1], d = 2 * (l[0] * u[0] + l[1] * u[1]), v = l[0] * l[0] + l[1] * l[1] - s * s, h = d * d - 4 * c * v;\n if (h < 0)\n return [];\n var f = (-d + Math.sqrt(h)) / (2 * c), p = (-d - Math.sqrt(h)) / (2 * c), m = Math.min(f, p), g = Math.max(f, p), y = [];\n if (m >= 0 && m <= 1 && y.push(m), g >= 0 && g <= 1 && y.push(g), y.length === 0)\n return [];\n var b = y[0] * u[0] + e, w = y[0] * u[1] + r;\n if (y.length > 1) {\n if (y[0] == y[1])\n return [b, w];\n var x = y[1] * u[0] + e, E = y[1] * u[1] + r;\n return [b, w, x, E];\n } else\n return [b, w];\n}, Bl = function(e, r, n) {\n return r <= e && e <= n || n <= e && e <= r ? e : e <= r && r <= n || n <= r && r <= e ? r : n;\n}, Nn = function(e, r, n, a, i, o, s, u, l) {\n var c = e - i, d = n - e, v = s - i, h = r - o, f = a - r, p = u - o, m = v * h - p * c, g = d * h - f * c, y = p * d - v * f;\n if (y !== 0) {\n var b = m / y, w = g / y, x = 1e-3, E = 0 - x, C = 1 + x;\n return E <= b && b <= C && E <= w && w <= C ? [e + b * d, r + b * f] : l ? [e + b * d, r + b * f] : [];\n } else\n return m === 0 || g === 0 ? Bl(e, n, s) === s ? [s, u] : Bl(e, n, i) === i ? [i, o] : Bl(i, s, n) === n ? [n, a] : [] : [];\n}, oo = function(e, r, n, a, i, o, s, u) {\n var l = [], c, d = new Array(n.length), v = !0;\n o == null && (v = !1);\n var h;\n if (v) {\n for (var f = 0; f < d.length / 2; f++)\n d[f * 2] = n[f * 2] * o + a, d[f * 2 + 1] = n[f * 2 + 1] * s + i;\n if (u > 0) {\n var p = Is(d, -u);\n h = Ls(p);\n } else\n h = d;\n } else\n h = n;\n for (var m, g, y, b, w = 0; w < h.length / 2; w++)\n m = h[w * 2], g = h[w * 2 + 1], w < h.length / 2 - 1 ? (y = h[(w + 1) * 2], b = h[(w + 1) * 2 + 1]) : (y = h[0], b = h[1]), c = Nn(e, r, a, i, m, g, y, b), c.length !== 0 && l.push(c[0], c[1]);\n return l;\n}, a4 = function(e, r, n, a, i, o, s, u, l) {\n var c = [], d, v = new Array(n.length * 2);\n l.forEach(function(y, b) {\n b === 0 ? (v[v.length - 2] = y.startX, v[v.length - 1] = y.startY) : (v[b * 4 - 2] = y.startX, v[b * 4 - 1] = y.startY), v[b * 4] = y.stopX, v[b * 4 + 1] = y.stopY, d = Ni(e, r, a, i, y.cx, y.cy, y.radius), d.length !== 0 && c.push(d[0], d[1]);\n });\n for (var h = 0; h < v.length / 4; h++)\n d = Nn(e, r, a, i, v[h * 4], v[h * 4 + 1], v[h * 4 + 2], v[h * 4 + 3], !1), d.length !== 0 && c.push(d[0], d[1]);\n if (c.length > 2) {\n for (var f = [c[0], c[1]], p = Math.pow(f[0] - e, 2) + Math.pow(f[1] - r, 2), m = 1; m < c.length / 2; m++) {\n var g = Math.pow(c[m * 2] - e, 2) + Math.pow(c[m * 2 + 1] - r, 2);\n g <= p && (f[0] = c[m * 2], f[1] = c[m * 2 + 1], p = g);\n }\n return f;\n }\n return c;\n}, Yo = function(e, r, n) {\n var a = [e[0] - r[0], e[1] - r[1]], i = Math.sqrt(a[0] * a[0] + a[1] * a[1]), o = (i - n) / i;\n return o < 0 && (o = 1e-5), [r[0] + o * a[0], r[1] + o * a[1]];\n}, sr = function(e, r) {\n var n = su(e, r);\n return n = gp(n), n;\n}, gp = function(e) {\n for (var r, n, a = e.length / 2, i = 1 / 0, o = 1 / 0, s = -1 / 0, u = -1 / 0, l = 0; l < a; l++)\n r = e[2 * l], n = e[2 * l + 1], i = Math.min(i, r), s = Math.max(s, r), o = Math.min(o, n), u = Math.max(u, n);\n for (var c = 2 / (s - i), d = 2 / (u - o), v = 0; v < a; v++)\n r = e[2 * v] = e[2 * v] * c, n = e[2 * v + 1] = e[2 * v + 1] * d, i = Math.min(i, r), s = Math.max(s, r), o = Math.min(o, n), u = Math.max(u, n);\n if (o < -1)\n for (var h = 0; h < a; h++)\n n = e[2 * h + 1] = e[2 * h + 1] + (-1 - o);\n return e;\n}, su = function(e, r) {\n var n = 1 / e * 2 * Math.PI, a = e % 2 === 0 ? Math.PI / 2 + n / 2 : Math.PI / 2;\n a += r;\n for (var i = new Array(e * 2), o, s = 0; s < e; s++)\n o = s * n + a, i[2 * s] = Math.cos(o), i[2 * s + 1] = Math.sin(-o);\n return i;\n}, ba = function(e, r) {\n return Math.min(e / 4, r / 4, 8);\n}, mp = function(e, r) {\n return Math.min(e / 10, r / 10, 8);\n}, hc = function() {\n return 8;\n}, i4 = function(e, r, n) {\n return [e - 2 * r + n, 2 * (r - e), e];\n}, lu = function(e, r) {\n return {\n heightOffset: Math.min(15, 0.05 * r),\n widthOffset: Math.min(100, 0.25 * e),\n ctrlPtOffsetPct: 0.05\n };\n}, o4 = Wt({\n dampingFactor: 0.8,\n precision: 1e-6,\n iterations: 200,\n weight: function(e) {\n return 1;\n }\n}), s4 = {\n pageRank: function(e) {\n for (var r = o4(e), n = r.dampingFactor, a = r.precision, i = r.iterations, o = r.weight, s = this._private.cy, u = this.byGroup(), l = u.nodes, c = u.edges, d = l.length, v = d * d, h = c.length, f = new Array(v), p = new Array(d), m = (1 - n) / d, g = 0; g < d; g++) {\n for (var y = 0; y < d; y++) {\n var b = g * d + y;\n f[b] = 0;\n }\n p[g] = 0;\n }\n for (var w = 0; w < h; w++) {\n var x = c[w], E = x.data(\"source\"), C = x.data(\"target\");\n if (E !== C) {\n var T = l.indexOfId(E), k = l.indexOfId(C), _ = o(x), D = k * d + T;\n f[D] += _, p[T] += _;\n }\n }\n for (var O = 1 / d + m, F = 0; F < d; F++)\n if (p[F] === 0)\n for (var L = 0; L < d; L++) {\n var B = L * d + F;\n f[B] = O;\n }\n else\n for (var I = 0; I < d; I++) {\n var M = I * d + F;\n f[M] = f[M] / p[F] + m;\n }\n for (var A = new Array(d), R = new Array(d), K, H = 0; H < d; H++)\n A[H] = 1;\n for (var q = 0; q < i; q++) {\n for (var ee = 0; ee < d; ee++)\n R[ee] = 0;\n for (var se = 0; se < d; se++)\n for (var oe = 0; oe < d; oe++) {\n var ae = se * d + oe;\n R[se] += f[ae] * A[oe];\n }\n q5(R), K = A, A = R, R = K;\n for (var ue = 0, te = 0; te < d; te++) {\n var $ = K[te] - A[te];\n ue += $ * $;\n }\n if (ue < a)\n break;\n }\n var G = {\n rank: function(ge) {\n return ge = s.collection(ge)[0], A[l.indexOf(ge)];\n }\n };\n return G;\n }\n // pageRank\n}, df = Wt({\n root: null,\n weight: function(e) {\n return 1;\n },\n directed: !1,\n alpha: 0\n}), Wa = {\n degreeCentralityNormalized: function(e) {\n e = df(e);\n var r = this.cy(), n = this.nodes(), a = n.length;\n if (e.directed) {\n for (var c = {}, d = {}, v = 0, h = 0, f = 0; f < a; f++) {\n var p = n[f], m = p.id();\n e.root = p;\n var g = this.degreeCentrality(e);\n v < g.indegree && (v = g.indegree), h < g.outdegree && (h = g.outdegree), c[m] = g.indegree, d[m] = g.outdegree;\n }\n return {\n indegree: function(b) {\n return v == 0 ? 0 : (Fe(b) && (b = r.filter(b)), c[b.id()] / v);\n },\n outdegree: function(b) {\n return h === 0 ? 0 : (Fe(b) && (b = r.filter(b)), d[b.id()] / h);\n }\n };\n } else {\n for (var i = {}, o = 0, s = 0; s < a; s++) {\n var u = n[s];\n e.root = u;\n var l = this.degreeCentrality(e);\n o < l.degree && (o = l.degree), i[u.id()] = l.degree;\n }\n return {\n degree: function(b) {\n return o === 0 ? 0 : (Fe(b) && (b = r.filter(b)), i[b.id()] / o);\n }\n };\n }\n },\n // degreeCentralityNormalized\n // Implemented from the algorithm in Opsahl's paper\n // \"Node centrality in weighted networks: Generalizing degree and shortest paths\"\n // check the heading 2 \"Degree\"\n degreeCentrality: function(e) {\n e = df(e);\n var r = this.cy(), n = this, a = e, i = a.root, o = a.weight, s = a.directed, u = a.alpha;\n if (i = r.collection(i)[0], s) {\n for (var h = i.connectedEdges(), f = h.filter(function(E) {\n return E.target().same(i) && n.has(E);\n }), p = h.filter(function(E) {\n return E.source().same(i) && n.has(E);\n }), m = f.length, g = p.length, y = 0, b = 0, w = 0; w < f.length; w++)\n y += o(f[w]);\n for (var x = 0; x < p.length; x++)\n b += o(p[x]);\n return {\n indegree: Math.pow(m, 1 - u) * Math.pow(y, u),\n outdegree: Math.pow(g, 1 - u) * Math.pow(b, u)\n };\n } else {\n for (var l = i.connectedEdges().intersection(n), c = l.length, d = 0, v = 0; v < l.length; v++)\n d += o(l[v]);\n return {\n degree: Math.pow(c, 1 - u) * Math.pow(d, u)\n };\n }\n }\n // degreeCentrality\n};\nWa.dc = Wa.degreeCentrality;\nWa.dcn = Wa.degreeCentralityNormalised = Wa.degreeCentralityNormalized;\nvar ff = Wt({\n harmonic: !0,\n weight: function() {\n return 1;\n },\n directed: !1,\n root: null\n}), Ya = {\n closenessCentralityNormalized: function(e) {\n for (var r = ff(e), n = r.harmonic, a = r.weight, i = r.directed, o = this.cy(), s = {}, u = 0, l = this.nodes(), c = this.floydWarshall({\n weight: a,\n directed: i\n }), d = 0; d < l.length; d++) {\n for (var v = 0, h = l[d], f = 0; f < l.length; f++)\n if (d !== f) {\n var p = c.distance(h, l[f]);\n n ? v += 1 / p : v += p;\n }\n n || (v = 1 / v), u < v && (u = v), s[h.id()] = v;\n }\n return {\n closeness: function(g) {\n return u == 0 ? 0 : (Fe(g) ? g = o.filter(g)[0].id() : g = g.id(), s[g] / u);\n }\n };\n },\n // Implemented from pseudocode from wikipedia\n closenessCentrality: function(e) {\n var r = ff(e), n = r.root, a = r.weight, i = r.directed, o = r.harmonic;\n n = this.filter(n)[0];\n for (var s = this.dijkstra({\n root: n,\n weight: a,\n directed: i\n }), u = 0, l = this.nodes(), c = 0; c < l.length; c++) {\n var d = l[c];\n if (!d.same(n)) {\n var v = s.distanceTo(d);\n o ? u += 1 / v : u += v;\n }\n }\n return o ? u : 1 / u;\n }\n // closenessCentrality\n};\nYa.cc = Ya.closenessCentrality;\nYa.ccn = Ya.closenessCentralityNormalised = Ya.closenessCentralityNormalized;\nvar l4 = Wt({\n weight: null,\n directed: !1\n}), uu = {\n // Implemented from the algorithm in the paper \"On Variants of Shortest-Path Betweenness Centrality and their Generic Computation\" by Ulrik Brandes\n betweennessCentrality: function(e) {\n for (var r = l4(e), n = r.directed, a = r.weight, i = a != null, o = this.cy(), s = this.nodes(), u = {}, l = {}, c = 0, d = {\n set: function(b, w) {\n l[b] = w, w > c && (c = w);\n },\n get: function(b) {\n return l[b];\n }\n }, v = 0; v < s.length; v++) {\n var h = s[v], f = h.id();\n n ? u[f] = h.outgoers().nodes() : u[f] = h.openNeighborhood().nodes(), d.set(f, 0);\n }\n for (var p = function(b) {\n for (var w = s[b].id(), x = [], E = {}, C = {}, T = {}, k = new Oo(function(oe, ae) {\n return T[oe] - T[ae];\n }), _ = 0; _ < s.length; _++) {\n var D = s[_].id();\n E[D] = [], C[D] = 0, T[D] = 1 / 0;\n }\n for (C[w] = 1, T[w] = 0, k.push(w); !k.empty(); ) {\n var O = k.pop();\n if (x.push(O), i)\n for (var F = 0; F < u[O].length; F++) {\n var L = u[O][F], B = o.getElementById(O), I = void 0;\n B.edgesTo(L).length > 0 ? I = B.edgesTo(L)[0] : I = L.edgesTo(B)[0];\n var M = a(I);\n L = L.id(), T[L] > T[O] + M && (T[L] = T[O] + M, k.nodes.indexOf(L) < 0 ? k.push(L) : k.updateItem(L), C[L] = 0, E[L] = []), T[L] == T[O] + M && (C[L] = C[L] + C[O], E[L].push(O));\n }\n else\n for (var A = 0; A < u[O].length; A++) {\n var R = u[O][A].id();\n T[R] == 1 / 0 && (k.push(R), T[R] = T[O] + 1), T[R] == T[O] + 1 && (C[R] = C[R] + C[O], E[R].push(O));\n }\n }\n for (var K = {}, H = 0; H < s.length; H++)\n K[s[H].id()] = 0;\n for (; x.length > 0; ) {\n for (var q = x.pop(), ee = 0; ee < E[q].length; ee++) {\n var se = E[q][ee];\n K[se] = K[se] + C[se] / C[q] * (1 + K[q]);\n }\n q != s[b].id() && d.set(q, d.get(q) + K[q]);\n }\n }, m = 0; m < s.length; m++)\n p(m);\n var g = {\n betweenness: function(b) {\n var w = o.collection(b).id();\n return d.get(w);\n },\n betweennessNormalized: function(b) {\n if (c == 0)\n return 0;\n var w = o.collection(b).id();\n return d.get(w) / c;\n }\n };\n return g.betweennessNormalised = g.betweennessNormalized, g;\n }\n // betweennessCentrality\n};\nuu.bc = uu.betweennessCentrality;\nvar u4 = Wt({\n expandFactor: 2,\n // affects time of computation and cluster granularity to some extent: M * M\n inflateFactor: 2,\n // affects cluster granularity (the greater the value, the more clusters): M(i,j) / E(j)\n multFactor: 1,\n // optional self loops for each node. Use a neutral value to improve cluster computations.\n maxIterations: 20,\n // maximum number of iterations of the MCL algorithm in a single run\n attributes: [\n // attributes/features used to group nodes, ie. similarity values between nodes\n function(t) {\n return 1;\n }\n ]\n}), c4 = function(e) {\n return u4(e);\n}, d4 = function(e, r) {\n for (var n = 0, a = 0; a < r.length; a++)\n n += r[a](e);\n return n;\n}, f4 = function(e, r, n) {\n for (var a = 0; a < r; a++)\n e[a * r + a] = n;\n}, yp = function(e, r) {\n for (var n, a = 0; a < r; a++) {\n n = 0;\n for (var i = 0; i < r; i++)\n n += e[i * r + a];\n for (var o = 0; o < r; o++)\n e[o * r + a] = e[o * r + a] / n;\n }\n}, v4 = function(e, r, n) {\n for (var a = new Array(n * n), i = 0; i < n; i++) {\n for (var o = 0; o < n; o++)\n a[i * n + o] = 0;\n for (var s = 0; s < n; s++)\n for (var u = 0; u < n; u++)\n a[i * n + u] += e[i * n + s] * r[s * n + u];\n }\n return a;\n}, h4 = function(e, r, n) {\n for (var a = e.slice(0), i = 1; i < n; i++)\n e = v4(e, a, r);\n return e;\n}, p4 = function(e, r, n) {\n for (var a = new Array(r * r), i = 0; i < r * r; i++)\n a[i] = Math.pow(e[i], n);\n return yp(a, r), a;\n}, g4 = function(e, r, n, a) {\n for (var i = 0; i < n; i++) {\n var o = Math.round(e[i] * Math.pow(10, a)) / Math.pow(10, a), s = Math.round(r[i] * Math.pow(10, a)) / Math.pow(10, a);\n if (o !== s)\n return !1;\n }\n return !0;\n}, m4 = function(e, r, n, a) {\n for (var i = [], o = 0; o < r; o++) {\n for (var s = [], u = 0; u < r; u++)\n Math.round(e[o * r + u] * 1e3) / 1e3 > 0 && s.push(n[u]);\n s.length !== 0 && i.push(a.collection(s));\n }\n return i;\n}, y4 = function(e, r) {\n for (var n = 0; n < e.length; n++)\n if (!r[n] || e[n].id() !== r[n].id())\n return !1;\n return !0;\n}, b4 = function(e) {\n for (var r = 0; r < e.length; r++)\n for (var n = 0; n < e.length; n++)\n r != n && y4(e[r], e[n]) && e.splice(n, 1);\n return e;\n}, vf = function(e) {\n for (var r = this.nodes(), n = this.edges(), a = this.cy(), i = c4(e), o = {}, s = 0; s < r.length; s++)\n o[r[s].id()] = s;\n for (var u = r.length, l = u * u, c = new Array(l), d, v = 0; v < l; v++)\n c[v] = 0;\n for (var h = 0; h < n.length; h++) {\n var f = n[h], p = o[f.source().id()], m = o[f.target().id()], g = d4(f, i.attributes);\n c[p * u + m] += g, c[m * u + p] += g;\n }\n f4(c, u, i.multFactor), yp(c, u);\n for (var y = !0, b = 0; y && b < i.maxIterations; )\n y = !1, d = h4(c, u, i.expandFactor), c = p4(d, u, i.inflateFactor), g4(c, d, l, 4) || (y = !0), b++;\n var w = m4(c, u, r, a);\n return w = b4(w), w;\n}, w4 = {\n markovClustering: vf,\n mcl: vf\n}, C4 = function(e) {\n return e;\n}, bp = function(e, r) {\n return Math.abs(r - e);\n}, hf = function(e, r, n) {\n return e + bp(r, n);\n}, pf = function(e, r, n) {\n return e + Math.pow(n - r, 2);\n}, x4 = function(e) {\n return Math.sqrt(e);\n}, E4 = function(e, r, n) {\n return Math.max(e, bp(r, n));\n}, Oi = function(e, r, n, a, i) {\n for (var o = arguments.length > 5 && arguments[5] !== void 0 ? arguments[5] : C4, s = a, u, l, c = 0; c < e; c++)\n u = r(c), l = n(c), s = i(s, u, l);\n return o(s);\n}, si = {\n euclidean: function(e, r, n) {\n return e >= 2 ? Oi(e, r, n, 0, pf, x4) : Oi(e, r, n, 0, hf);\n },\n squaredEuclidean: function(e, r, n) {\n return Oi(e, r, n, 0, pf);\n },\n manhattan: function(e, r, n) {\n return Oi(e, r, n, 0, hf);\n },\n max: function(e, r, n) {\n return Oi(e, r, n, -1 / 0, E4);\n }\n};\nsi[\"squared-euclidean\"] = si.squaredEuclidean;\nsi.squaredeuclidean = si.squaredEuclidean;\nfunction al(t, e, r, n, a, i) {\n var o;\n return pt(t) ? o = t : o = si[t] || si.euclidean, e === 0 && pt(t) ? o(a, i) : o(e, r, n, a, i);\n}\nvar k4 = Wt({\n k: 2,\n m: 2,\n sensitivityThreshold: 1e-4,\n distance: \"euclidean\",\n maxIterations: 10,\n attributes: [],\n testMode: !1,\n testCentroids: null\n}), pc = function(e) {\n return k4(e);\n}, Fs = function(e, r, n, a, i) {\n var o = i !== \"kMedoids\", s = o ? function(d) {\n return n[d];\n } : function(d) {\n return a[d](n);\n }, u = function(v) {\n return a[v](r);\n }, l = n, c = r;\n return al(e, a.length, s, u, l, c);\n}, Nl = function(e, r, n) {\n for (var a = n.length, i = new Array(a), o = new Array(a), s = new Array(r), u = null, l = 0; l < a; l++)\n i[l] = e.min(n[l]).value, o[l] = e.max(n[l]).value;\n for (var c = 0; c < r; c++) {\n u = [];\n for (var d = 0; d < a; d++)\n u[d] = Math.random() * (o[d] - i[d]) + i[d];\n s[c] = u;\n }\n return s;\n}, wp = function(e, r, n, a, i) {\n for (var o = 1 / 0, s = 0, u = 0; u < r.length; u++) {\n var l = Fs(n, e, r[u], a, i);\n l < o && (o = l, s = u);\n }\n return s;\n}, Cp = function(e, r, n) {\n for (var a = [], i = null, o = 0; o < r.length; o++)\n i = r[o], n[i.id()] === e && a.push(i);\n return a;\n}, S4 = function(e, r, n) {\n return Math.abs(r - e) <= n;\n}, T4 = function(e, r, n) {\n for (var a = 0; a < e.length; a++)\n for (var i = 0; i < e[a].length; i++) {\n var o = Math.abs(e[a][i] - r[a][i]);\n if (o > n)\n return !1;\n }\n return !0;\n}, _4 = function(e, r, n) {\n for (var a = 0; a < n; a++)\n if (e === r[a]) return !0;\n return !1;\n}, gf = function(e, r) {\n var n = new Array(r);\n if (e.length < 50)\n for (var a = 0; a < r; a++) {\n for (var i = e[Math.floor(Math.random() * e.length)]; _4(i, n, a); )\n i = e[Math.floor(Math.random() * e.length)];\n n[a] = i;\n }\n else\n for (var o = 0; o < r; o++)\n n[o] = e[Math.floor(Math.random() * e.length)];\n return n;\n}, mf = function(e, r, n) {\n for (var a = 0, i = 0; i < r.length; i++)\n a += Fs(\"manhattan\", r[i], e, n, \"kMedoids\");\n return a;\n}, D4 = function(e) {\n var r = this.cy(), n = this.nodes(), a = null, i = pc(e), o = new Array(i.k), s = {}, u;\n i.testMode ? typeof i.testCentroids == \"number\" ? (i.testCentroids, u = Nl(n, i.k, i.attributes)) : Ft(i.testCentroids) === \"object\" ? u = i.testCentroids : u = Nl(n, i.k, i.attributes) : u = Nl(n, i.k, i.attributes);\n for (var l = !0, c = 0; l && c < i.maxIterations; ) {\n for (var d = 0; d < n.length; d++)\n a = n[d], s[a.id()] = wp(a, u, i.distance, i.attributes, \"kMeans\");\n l = !1;\n for (var v = 0; v < i.k; v++) {\n var h = Cp(v, n, s);\n if (h.length !== 0) {\n for (var f = i.attributes.length, p = u[v], m = new Array(f), g = new Array(f), y = 0; y < f; y++) {\n g[y] = 0;\n for (var b = 0; b < h.length; b++)\n a = h[b], g[y] += i.attributes[y](a);\n m[y] = g[y] / h.length, S4(m[y], p[y], i.sensitivityThreshold) || (l = !0);\n }\n u[v] = m, o[v] = r.collection(h);\n }\n }\n c++;\n }\n return o;\n}, P4 = function(e) {\n var r = this.cy(), n = this.nodes(), a = null, i = pc(e), o = new Array(i.k), s, u = {}, l, c = new Array(i.k);\n i.testMode ? typeof i.testCentroids == \"number\" || (Ft(i.testCentroids) === \"object\" ? s = i.testCentroids : s = gf(n, i.k)) : s = gf(n, i.k);\n for (var d = !0, v = 0; d && v < i.maxIterations; ) {\n for (var h = 0; h < n.length; h++)\n a = n[h], u[a.id()] = wp(a, s, i.distance, i.attributes, \"kMedoids\");\n d = !1;\n for (var f = 0; f < s.length; f++) {\n var p = Cp(f, n, u);\n if (p.length !== 0) {\n c[f] = mf(s[f], p, i.attributes);\n for (var m = 0; m < p.length; m++)\n l = mf(p[m], p, i.attributes), l < c[f] && (c[f] = l, s[f] = p[m], d = !0);\n o[f] = r.collection(p);\n }\n }\n v++;\n }\n return o;\n}, O4 = function(e, r, n, a, i) {\n for (var o, s, u = 0; u < r.length; u++)\n for (var l = 0; l < e.length; l++)\n a[u][l] = Math.pow(n[u][l], i.m);\n for (var c = 0; c < e.length; c++)\n for (var d = 0; d < i.attributes.length; d++) {\n o = 0, s = 0;\n for (var v = 0; v < r.length; v++)\n o += a[v][c] * i.attributes[d](r[v]), s += a[v][c];\n e[c][d] = o / s;\n }\n}, L4 = function(e, r, n, a, i) {\n for (var o = 0; o < e.length; o++)\n r[o] = e[o].slice();\n for (var s, u, l, c = 2 / (i.m - 1), d = 0; d < n.length; d++)\n for (var v = 0; v < a.length; v++) {\n s = 0;\n for (var h = 0; h < n.length; h++)\n u = Fs(i.distance, a[v], n[d], i.attributes, \"cmeans\"), l = Fs(i.distance, a[v], n[h], i.attributes, \"cmeans\"), s += Math.pow(u / l, c);\n e[v][d] = 1 / s;\n }\n}, I4 = function(e, r, n, a) {\n for (var i = new Array(n.k), o = 0; o < i.length; o++)\n i[o] = [];\n for (var s, u, l = 0; l < r.length; l++) {\n s = -1 / 0, u = -1;\n for (var c = 0; c < r[0].length; c++)\n r[l][c] > s && (s = r[l][c], u = c);\n i[u].push(e[l]);\n }\n for (var d = 0; d < i.length; d++)\n i[d] = a.collection(i[d]);\n return i;\n}, yf = function(e) {\n var r = this.cy(), n = this.nodes(), a = pc(e), i, o, s, u, l;\n u = new Array(n.length);\n for (var c = 0; c < n.length; c++)\n u[c] = new Array(a.k);\n s = new Array(n.length);\n for (var d = 0; d < n.length; d++)\n s[d] = new Array(a.k);\n for (var v = 0; v < n.length; v++) {\n for (var h = 0, f = 0; f < a.k; f++)\n s[v][f] = Math.random(), h += s[v][f];\n for (var p = 0; p < a.k; p++)\n s[v][p] = s[v][p] / h;\n }\n o = new Array(a.k);\n for (var m = 0; m < a.k; m++)\n o[m] = new Array(a.attributes.length);\n l = new Array(n.length);\n for (var g = 0; g < n.length; g++)\n l[g] = new Array(a.k);\n for (var y = !0, b = 0; y && b < a.maxIterations; )\n y = !1, O4(o, n, s, l, a), L4(s, u, o, n, a), T4(s, u, a.sensitivityThreshold) || (y = !0), b++;\n return i = I4(n, s, a, r), {\n clusters: i,\n degreeOfMembership: s\n };\n}, F4 = {\n kMeans: D4,\n kMedoids: P4,\n fuzzyCMeans: yf,\n fcm: yf\n}, A4 = Wt({\n distance: \"euclidean\",\n // distance metric to compare nodes\n linkage: \"min\",\n // linkage criterion : how to determine the distance between clusters of nodes\n mode: \"threshold\",\n // mode:'threshold' => clusters must be threshold distance apart\n threshold: 1 / 0,\n // the distance threshold\n // mode:'dendrogram' => the nodes are organised as leaves in a tree (siblings are close), merging makes clusters\n addDendrogram: !1,\n // whether to add the dendrogram to the graph for viz\n dendrogramDepth: 0,\n // depth at which dendrogram branches are merged into the returned clusters\n attributes: []\n // array of attr functions\n}), M4 = {\n single: \"min\",\n complete: \"max\"\n}, B4 = function(e) {\n var r = A4(e), n = M4[r.linkage];\n return n != null && (r.linkage = n), r;\n}, bf = function(e, r, n, a, i) {\n for (var o = 0, s = 1 / 0, u, l = i.attributes, c = function(k, _) {\n return al(i.distance, l.length, function(D) {\n return l[D](k);\n }, function(D) {\n return l[D](_);\n }, k, _);\n }, d = 0; d < e.length; d++) {\n var v = e[d].key, h = n[v][a[v]];\n h < s && (o = v, s = h);\n }\n if (i.mode === \"threshold\" && s >= i.threshold || i.mode === \"dendrogram\" && e.length === 1)\n return !1;\n var f = r[o], p = r[a[o]], m;\n i.mode === \"dendrogram\" ? m = {\n left: f,\n right: p,\n key: f.key\n } : m = {\n value: f.value.concat(p.value),\n key: f.key\n }, e[f.index] = m, e.splice(p.index, 1), r[f.key] = m;\n for (var g = 0; g < e.length; g++) {\n var y = e[g];\n f.key === y.key ? u = 1 / 0 : i.linkage === \"min\" ? (u = n[f.key][y.key], n[f.key][y.key] > n[p.key][y.key] && (u = n[p.key][y.key])) : i.linkage === \"max\" ? (u = n[f.key][y.key], n[f.key][y.key] < n[p.key][y.key] && (u = n[p.key][y.key])) : i.linkage === \"mean\" ? u = (n[f.key][y.key] * f.size + n[p.key][y.key] * p.size) / (f.size + p.size) : i.mode === \"dendrogram\" ? u = c(y.value, f.value) : u = c(y.value[0], f.value[0]), n[f.key][y.key] = n[y.key][f.key] = u;\n }\n for (var b = 0; b < e.length; b++) {\n var w = e[b].key;\n if (a[w] === f.key || a[w] === p.key) {\n for (var x = w, E = 0; E < e.length; E++) {\n var C = e[E].key;\n n[w][C] < n[w][x] && (x = C);\n }\n a[w] = x;\n }\n e[b].index = b;\n }\n return f.key = p.key = f.index = p.index = null, !0;\n}, Zo = function t(e, r, n) {\n e && (e.value ? r.push(e.value) : (e.left && t(e.left, r), e.right && t(e.right, r)));\n}, N4 = function t(e, r) {\n if (!e) return \"\";\n if (e.left && e.right) {\n var n = t(e.left, r), a = t(e.right, r), i = r.add({\n group: \"nodes\",\n data: {\n id: n + \",\" + a\n }\n });\n return r.add({\n group: \"edges\",\n data: {\n source: n,\n target: i.id()\n }\n }), r.add({\n group: \"edges\",\n data: {\n source: a,\n target: i.id()\n }\n }), i.id();\n } else if (e.value)\n return e.value.id();\n}, $4 = function t(e, r, n) {\n if (!e) return [];\n var a = [], i = [], o = [];\n return r === 0 ? (e.left && Zo(e.left, a), e.right && Zo(e.right, i), o = a.concat(i), [n.collection(o)]) : r === 1 ? e.value ? [n.collection(e.value)] : (e.left && Zo(e.left, a), e.right && Zo(e.right, i), [n.collection(a), n.collection(i)]) : e.value ? [n.collection(e.value)] : (e.left && (a = t(e.left, r - 1, n)), e.right && (i = t(e.right, r - 1, n)), a.concat(i));\n}, wf = function(e) {\n for (var r = this.cy(), n = this.nodes(), a = B4(e), i = a.attributes, o = function(b, w) {\n return al(a.distance, i.length, function(x) {\n return i[x](b);\n }, function(x) {\n return i[x](w);\n }, b, w);\n }, s = [], u = [], l = [], c = [], d = 0; d < n.length; d++) {\n var v = {\n value: a.mode === \"dendrogram\" ? n[d] : [n[d]],\n key: d,\n index: d\n };\n s[d] = v, c[d] = v, u[d] = [], l[d] = 0;\n }\n for (var h = 0; h < s.length; h++)\n for (var f = 0; f <= h; f++) {\n var p = void 0;\n a.mode === \"dendrogram\" ? p = h === f ? 1 / 0 : o(s[h].value, s[f].value) : p = h === f ? 1 / 0 : o(s[h].value[0], s[f].value[0]), u[h][f] = p, u[f][h] = p, p < u[h][l[h]] && (l[h] = f);\n }\n for (var m = bf(s, c, u, l, a); m; )\n m = bf(s, c, u, l, a);\n var g;\n return a.mode === \"dendrogram\" ? (g = $4(s[0], a.dendrogramDepth, r), a.addDendrogram && N4(s[0], r)) : (g = new Array(s.length), s.forEach(function(y, b) {\n y.key = y.index = null, g[b] = r.collection(y.value);\n })), g;\n}, R4 = {\n hierarchicalClustering: wf,\n hca: wf\n}, z4 = Wt({\n distance: \"euclidean\",\n // distance metric to compare attributes between two nodes\n preference: \"median\",\n // suitability of a data point to serve as an exemplar\n damping: 0.8,\n // damping factor between [0.5, 1)\n maxIterations: 1e3,\n // max number of iterations to run\n minIterations: 100,\n // min number of iterations to run in order for clustering to stop\n attributes: [\n // functions to quantify the similarity between any two points\n // e.g. node => node.data('weight')\n ]\n}), V4 = function(e) {\n var r = e.damping, n = e.preference;\n 0.5 <= r && r < 1 || yt(\"Damping must range on [0.5, 1). Got: \".concat(r));\n var a = [\"median\", \"mean\", \"min\", \"max\"];\n return a.some(function(i) {\n return i === n;\n }) || be(n) || yt(\"Preference must be one of [\".concat(a.map(function(i) {\n return \"'\".concat(i, \"'\");\n }).join(\", \"), \"] or a number. Got: \").concat(n)), z4(e);\n}, H4 = function(e, r, n, a) {\n var i = function(s, u) {\n return a[u](s);\n };\n return -al(e, a.length, function(o) {\n return i(r, o);\n }, function(o) {\n return i(n, o);\n }, r, n);\n}, q4 = function(e, r) {\n var n = null;\n return r === \"median\" ? n = V5(e) : r === \"mean\" ? n = z5(e) : r === \"min\" ? n = $5(e) : r === \"max\" ? n = R5(e) : n = r, n;\n}, K4 = function(e, r, n) {\n for (var a = [], i = 0; i < e; i++)\n r[i * e + i] + n[i * e + i] > 0 && a.push(i);\n return a;\n}, Cf = function(e, r, n) {\n for (var a = [], i = 0; i < e; i++) {\n for (var o = -1, s = -1 / 0, u = 0; u < n.length; u++) {\n var l = n[u];\n r[i * e + l] > s && (o = l, s = r[i * e + l]);\n }\n o > 0 && a.push(o);\n }\n for (var c = 0; c < n.length; c++)\n a[n[c]] = n[c];\n return a;\n}, U4 = function(e, r, n) {\n for (var a = Cf(e, r, n), i = 0; i < n.length; i++) {\n for (var o = [], s = 0; s < a.length; s++)\n a[s] === n[i] && o.push(s);\n for (var u = -1, l = -1 / 0, c = 0; c < o.length; c++) {\n for (var d = 0, v = 0; v < o.length; v++)\n d += r[o[v] * e + o[c]];\n d > l && (u = c, l = d);\n }\n n[i] = o[u];\n }\n return a = Cf(e, r, n), a;\n}, xf = function(e) {\n for (var r = this.cy(), n = this.nodes(), a = V4(e), i = {}, o = 0; o < n.length; o++)\n i[n[o].id()] = o;\n var s, u, l, c, d, v;\n s = n.length, u = s * s, l = new Array(u);\n for (var h = 0; h < u; h++)\n l[h] = -1 / 0;\n for (var f = 0; f < s; f++)\n for (var p = 0; p < s; p++)\n f !== p && (l[f * s + p] = H4(a.distance, n[f], n[p], a.attributes));\n c = q4(l, a.preference);\n for (var m = 0; m < s; m++)\n l[m * s + m] = c;\n d = new Array(u);\n for (var g = 0; g < u; g++)\n d[g] = 0;\n v = new Array(u);\n for (var y = 0; y < u; y++)\n v[y] = 0;\n for (var b = new Array(s), w = new Array(s), x = new Array(s), E = 0; E < s; E++)\n b[E] = 0, w[E] = 0, x[E] = 0;\n for (var C = new Array(s * a.minIterations), T = 0; T < C.length; T++)\n C[T] = 0;\n var k;\n for (k = 0; k < a.maxIterations; k++) {\n for (var _ = 0; _ < s; _++) {\n for (var D = -1 / 0, O = -1 / 0, F = -1, L = 0, B = 0; B < s; B++)\n b[B] = d[_ * s + B], L = v[_ * s + B] + l[_ * s + B], L >= D ? (O = D, D = L, F = B) : L > O && (O = L);\n for (var I = 0; I < s; I++)\n d[_ * s + I] = (1 - a.damping) * (l[_ * s + I] - D) + a.damping * b[I];\n d[_ * s + F] = (1 - a.damping) * (l[_ * s + F] - O) + a.damping * b[F];\n }\n for (var M = 0; M < s; M++) {\n for (var A = 0, R = 0; R < s; R++)\n b[R] = v[R * s + M], w[R] = Math.max(0, d[R * s + M]), A += w[R];\n A -= w[M], w[M] = d[M * s + M], A += w[M];\n for (var K = 0; K < s; K++)\n v[K * s + M] = (1 - a.damping) * Math.min(0, A - w[K]) + a.damping * b[K];\n v[M * s + M] = (1 - a.damping) * (A - w[M]) + a.damping * b[M];\n }\n for (var H = 0, q = 0; q < s; q++) {\n var ee = v[q * s + q] + d[q * s + q] > 0 ? 1 : 0;\n C[k % a.minIterations * s + q] = ee, H += ee;\n }\n if (H > 0 && (k >= a.minIterations - 1 || k == a.maxIterations - 1)) {\n for (var se = 0, oe = 0; oe < s; oe++) {\n x[oe] = 0;\n for (var ae = 0; ae < a.minIterations; ae++)\n x[oe] += C[ae * s + oe];\n (x[oe] === 0 || x[oe] === a.minIterations) && se++;\n }\n if (se === s)\n break;\n }\n }\n for (var ue = K4(s, d, v), te = U4(s, l, ue), $ = {}, G = 0; G < ue.length; G++)\n $[ue[G]] = [];\n for (var Q = 0; Q < n.length; Q++) {\n var ge = i[n[Q].id()], Ee = te[ge];\n Ee != null && $[Ee].push(n[Q]);\n }\n for (var fe = new Array(ue.length), me = 0; me < ue.length; me++)\n fe[me] = r.collection($[ue[me]]);\n return fe;\n}, G4 = {\n affinityPropagation: xf,\n ap: xf\n}, W4 = Wt({\n root: void 0,\n directed: !1\n}), Y4 = {\n hierholzer: function(e) {\n if (!Xe(e)) {\n var r = arguments;\n e = {\n root: r[0],\n directed: r[1]\n };\n }\n var n = W4(e), a = n.root, i = n.directed, o = this, s = !1, u, l, c;\n a && (c = Fe(a) ? this.filter(a)[0].id() : a[0].id());\n var d = {}, v = {};\n i ? o.forEach(function(y) {\n var b = y.id();\n if (y.isNode()) {\n var w = y.indegree(!0), x = y.outdegree(!0), E = w - x, C = x - w;\n E == 1 ? u ? s = !0 : u = b : C == 1 ? l ? s = !0 : l = b : (C > 1 || E > 1) && (s = !0), d[b] = [], y.outgoers().forEach(function(T) {\n T.isEdge() && d[b].push(T.id());\n });\n } else\n v[b] = [void 0, y.target().id()];\n }) : o.forEach(function(y) {\n var b = y.id();\n if (y.isNode()) {\n var w = y.degree(!0);\n w % 2 && (u ? l ? s = !0 : l = b : u = b), d[b] = [], y.connectedEdges().forEach(function(x) {\n return d[b].push(x.id());\n });\n } else\n v[b] = [y.source().id(), y.target().id()];\n });\n var h = {\n found: !1,\n trail: void 0\n };\n if (s) return h;\n if (l && u)\n if (i) {\n if (c && l != c)\n return h;\n c = l;\n } else {\n if (c && l != c && u != c)\n return h;\n c || (c = l);\n }\n else\n c || (c = o[0].id());\n var f = function(b) {\n for (var w = b, x = [b], E, C, T; d[w].length; )\n E = d[w].shift(), C = v[E][0], T = v[E][1], w != T ? (d[T] = d[T].filter(function(k) {\n return k != E;\n }), w = T) : !i && w != C && (d[C] = d[C].filter(function(k) {\n return k != E;\n }), w = C), x.unshift(E), x.unshift(w);\n return x;\n }, p = [], m = [];\n for (m = f(c); m.length != 1; )\n d[m[0]].length == 0 ? (p.unshift(o.getElementById(m.shift())), p.unshift(o.getElementById(m.shift()))) : m = f(m.shift()).concat(m);\n p.unshift(o.getElementById(m.shift()));\n for (var g in d)\n if (d[g].length)\n return h;\n return h.found = !0, h.trail = this.spawn(p, !0), h;\n }\n}, Xo = function() {\n var e = this, r = {}, n = 0, a = 0, i = [], o = [], s = {}, u = function(v, h) {\n for (var f = o.length - 1, p = [], m = e.spawn(); o[f].x != v || o[f].y != h; )\n p.push(o.pop().edge), f--;\n p.push(o.pop().edge), p.forEach(function(g) {\n var y = g.connectedNodes().intersection(e);\n m.merge(g), y.forEach(function(b) {\n var w = b.id(), x = b.connectedEdges().intersection(e);\n m.merge(b), r[w].cutVertex ? m.merge(x.filter(function(E) {\n return E.isLoop();\n })) : m.merge(x);\n });\n }), i.push(m);\n }, l = function d(v, h, f) {\n v === f && (a += 1), r[h] = {\n id: n,\n low: n++,\n cutVertex: !1\n };\n var p = e.getElementById(h).connectedEdges().intersection(e);\n if (p.size() === 0)\n i.push(e.spawn(e.getElementById(h)));\n else {\n var m, g, y, b;\n p.forEach(function(w) {\n m = w.source().id(), g = w.target().id(), y = m === h ? g : m, y !== f && (b = w.id(), s[b] || (s[b] = !0, o.push({\n x: h,\n y,\n edge: w\n })), y in r ? r[h].low = Math.min(r[h].low, r[y].id) : (d(v, y, h), r[h].low = Math.min(r[h].low, r[y].low), r[h].id <= r[y].low && (r[h].cutVertex = !0, u(h, y))));\n });\n }\n };\n e.forEach(function(d) {\n if (d.isNode()) {\n var v = d.id();\n v in r || (a = 0, l(v, v), r[v].cutVertex = a > 1);\n }\n });\n var c = Object.keys(r).filter(function(d) {\n return r[d].cutVertex;\n }).map(function(d) {\n return e.getElementById(d);\n });\n return {\n cut: e.spawn(c),\n components: i\n };\n}, Z4 = {\n hopcroftTarjanBiconnected: Xo,\n htbc: Xo,\n htb: Xo,\n hopcroftTarjanBiconnectedComponents: Xo\n}, jo = function() {\n var e = this, r = {}, n = 0, a = [], i = [], o = e.spawn(e), s = function u(l) {\n i.push(l), r[l] = {\n index: n,\n low: n++,\n explored: !1\n };\n var c = e.getElementById(l).connectedEdges().intersection(e);\n if (c.forEach(function(p) {\n var m = p.target().id();\n m !== l && (m in r || u(m), r[m].explored || (r[l].low = Math.min(r[l].low, r[m].low)));\n }), r[l].index === r[l].low) {\n for (var d = e.spawn(); ; ) {\n var v = i.pop();\n if (d.merge(e.getElementById(v)), r[v].low = r[l].index, r[v].explored = !0, v === l)\n break;\n }\n var h = d.edgesWith(d), f = d.merge(h);\n a.push(f), o = o.difference(f);\n }\n };\n return e.forEach(function(u) {\n if (u.isNode()) {\n var l = u.id();\n l in r || s(l);\n }\n }), {\n cut: o,\n components: a\n };\n}, X4 = {\n tarjanStronglyConnected: jo,\n tsc: jo,\n tscc: jo,\n tarjanStronglyConnectedComponents: jo\n}, xp = {};\n[ao, T5, _5, P5, L5, F5, B5, s4, Wa, Ya, uu, w4, F4, R4, G4, Y4, Z4, X4].forEach(function(t) {\n Re(xp, t);\n});\n/*!\nEmbeddable Minimum Strictly-Compliant Promises/A+ 1.1.1 Thenable\nCopyright (c) 2013-2014 Ralf S. Engelschall (http://engelschall.com)\nLicensed under The MIT License (http://opensource.org/licenses/MIT)\n*/\nvar Ep = 0, kp = 1, Sp = 2, yn = function t(e) {\n if (!(this instanceof t)) return new t(e);\n this.id = \"Thenable/1.0.7\", this.state = Ep, this.fulfillValue = void 0, this.rejectReason = void 0, this.onFulfilled = [], this.onRejected = [], this.proxy = {\n then: this.then.bind(this)\n }, typeof e == \"function\" && e.call(this, this.fulfill.bind(this), this.reject.bind(this));\n};\nyn.prototype = {\n /* promise resolving methods */\n fulfill: function(e) {\n return Ef(this, kp, \"fulfillValue\", e);\n },\n reject: function(e) {\n return Ef(this, Sp, \"rejectReason\", e);\n },\n /* \"The then Method\" [Promises/A+ 1.1, 1.2, 2.2] */\n then: function(e, r) {\n var n = this, a = new yn();\n return n.onFulfilled.push(Sf(e, a, \"fulfill\")), n.onRejected.push(Sf(r, a, \"reject\")), Tp(n), a.proxy;\n }\n};\nvar Ef = function(e, r, n, a) {\n return e.state === Ep && (e.state = r, e[n] = a, Tp(e)), e;\n}, Tp = function(e) {\n e.state === kp ? kf(e, \"onFulfilled\", e.fulfillValue) : e.state === Sp && kf(e, \"onRejected\", e.rejectReason);\n}, kf = function(e, r, n) {\n if (e[r].length !== 0) {\n var a = e[r];\n e[r] = [];\n var i = function() {\n for (var s = 0; s < a.length; s++)\n a[s](n);\n };\n typeof setImmediate == \"function\" ? setImmediate(i) : setTimeout(i, 0);\n }\n}, Sf = function(e, r, n) {\n return function(a) {\n if (typeof e != \"function\")\n r[n].call(r, a);\n else {\n var i;\n try {\n i = e(a);\n } catch (o) {\n r.reject(o);\n return;\n }\n j4(r, i);\n }\n };\n}, j4 = function t(e, r) {\n if (e === r || e.proxy === r) {\n e.reject(new TypeError(\"cannot resolve promise with itself\"));\n return;\n }\n var n;\n if (Ft(r) === \"object\" && r !== null || typeof r == \"function\")\n try {\n n = r.then;\n } catch (i) {\n e.reject(i);\n return;\n }\n if (typeof n == \"function\") {\n var a = !1;\n try {\n n.call(\n r,\n /* resolvePromise */\n /* [Promises/A+ 2.3.3.3.1] */\n function(i) {\n a || (a = !0, i === r ? e.reject(new TypeError(\"circular thenable chain\")) : t(e, i));\n },\n /* rejectPromise */\n /* [Promises/A+ 2.3.3.3.2] */\n function(i) {\n a || (a = !0, e.reject(i));\n }\n );\n } catch (i) {\n a || e.reject(i);\n }\n return;\n }\n e.fulfill(r);\n};\nyn.all = function(t) {\n return new yn(function(e, r) {\n for (var n = new Array(t.length), a = 0, i = function(u, l) {\n n[u] = l, a++, a === t.length && e(n);\n }, o = 0; o < t.length; o++)\n (function(s) {\n var u = t[s], l = u != null && u.then != null;\n if (l)\n u.then(function(d) {\n i(s, d);\n }, function(d) {\n r(d);\n });\n else {\n var c = u;\n i(s, c);\n }\n })(o);\n });\n};\nyn.resolve = function(t) {\n return new yn(function(e, r) {\n e(t);\n });\n};\nyn.reject = function(t) {\n return new yn(function(e, r) {\n r(t);\n });\n};\nvar hi = typeof Promise < \"u\" ? Promise : yn, cu = function(e, r, n) {\n var a = sc(e), i = !a, o = this._private = Re({\n duration: 1e3\n }, r, n);\n if (o.target = e, o.style = o.style || o.css, o.started = !1, o.playing = !1, o.hooked = !1, o.applying = !1, o.progress = 0, o.completes = [], o.frames = [], o.complete && pt(o.complete) && o.completes.push(o.complete), i) {\n var s = e.position();\n o.startPosition = o.startPosition || {\n x: s.x,\n y: s.y\n }, o.startStyle = o.startStyle || e.cy().style().getAnimationStartStyle(e, o.style);\n }\n if (a) {\n var u = e.pan();\n o.startPan = {\n x: u.x,\n y: u.y\n }, o.startZoom = e.zoom();\n }\n this.length = 1, this[0] = this;\n}, wa = cu.prototype;\nRe(wa, {\n instanceString: function() {\n return \"animation\";\n },\n hook: function() {\n var e = this._private;\n if (!e.hooked) {\n var r, n = e.target._private.animation;\n e.queue ? r = n.queue : r = n.current, r.push(this), yr(e.target) && e.target.cy().addToAnimationPool(e.target), e.hooked = !0;\n }\n return this;\n },\n play: function() {\n var e = this._private;\n return e.progress === 1 && (e.progress = 0), e.playing = !0, e.started = !1, e.stopped = !1, this.hook(), this;\n },\n playing: function() {\n return this._private.playing;\n },\n apply: function() {\n var e = this._private;\n return e.applying = !0, e.started = !1, e.stopped = !1, this.hook(), this;\n },\n applying: function() {\n return this._private.applying;\n },\n pause: function() {\n var e = this._private;\n return e.playing = !1, e.started = !1, this;\n },\n stop: function() {\n var e = this._private;\n return e.playing = !1, e.started = !1, e.stopped = !0, this;\n },\n rewind: function() {\n return this.progress(0);\n },\n fastforward: function() {\n return this.progress(1);\n },\n time: function(e) {\n var r = this._private;\n return e === void 0 ? r.progress * r.duration : this.progress(e / r.duration);\n },\n progress: function(e) {\n var r = this._private, n = r.playing;\n return e === void 0 ? r.progress : (n && this.pause(), r.progress = e, r.started = !1, n && this.play(), this);\n },\n completed: function() {\n return this._private.progress === 1;\n },\n reverse: function() {\n var e = this._private, r = e.playing;\n r && this.pause(), e.progress = 1 - e.progress, e.started = !1;\n var n = function(l, c) {\n var d = e[l];\n d != null && (e[l] = e[c], e[c] = d);\n };\n if (n(\"zoom\", \"startZoom\"), n(\"pan\", \"startPan\"), n(\"position\", \"startPosition\"), e.style)\n for (var a = 0; a < e.style.length; a++) {\n var i = e.style[a], o = i.name, s = e.startStyle[o];\n e.startStyle[o] = i, e.style[a] = s;\n }\n return r && this.play(), this;\n },\n promise: function(e) {\n var r = this._private, n;\n switch (e) {\n case \"frame\":\n n = r.frames;\n break;\n default:\n case \"complete\":\n case \"completed\":\n n = r.completes;\n }\n return new hi(function(a, i) {\n n.push(function() {\n a();\n });\n });\n }\n});\nwa.complete = wa.completed;\nwa.run = wa.play;\nwa.running = wa.playing;\nvar Q4 = {\n animated: function() {\n return function() {\n var r = this, n = r.length !== void 0, a = n ? r : [r], i = this._private.cy || this;\n if (!i.styleEnabled())\n return !1;\n var o = a[0];\n if (o)\n return o._private.animation.current.length > 0;\n };\n },\n // animated\n clearQueue: function() {\n return function() {\n var r = this, n = r.length !== void 0, a = n ? r : [r], i = this._private.cy || this;\n if (!i.styleEnabled())\n return this;\n for (var o = 0; o < a.length; o++) {\n var s = a[o];\n s._private.animation.queue = [];\n }\n return this;\n };\n },\n // clearQueue\n delay: function() {\n return function(r, n) {\n var a = this._private.cy || this;\n return a.styleEnabled() ? this.animate({\n delay: r,\n duration: r,\n complete: n\n }) : this;\n };\n },\n // delay\n delayAnimation: function() {\n return function(r, n) {\n var a = this._private.cy || this;\n return a.styleEnabled() ? this.animation({\n delay: r,\n duration: r,\n complete: n\n }) : this;\n };\n },\n // delay\n animation: function() {\n return function(r, n) {\n var a = this, i = a.length !== void 0, o = i ? a : [a], s = this._private.cy || this, u = !i, l = !u;\n if (!s.styleEnabled())\n return this;\n var c = s.style();\n r = Re({}, r, n);\n var d = Object.keys(r).length === 0;\n if (d)\n return new cu(o[0], r);\n switch (r.duration === void 0 && (r.duration = 400), r.duration) {\n case \"slow\":\n r.duration = 600;\n break;\n case \"fast\":\n r.duration = 200;\n break;\n }\n if (l && (r.style = c.getPropsList(r.style || r.css), r.css = void 0), l && r.renderedPosition != null) {\n var v = r.renderedPosition, h = s.pan(), f = s.zoom();\n r.position = dp(v, f, h);\n }\n if (u && r.panBy != null) {\n var p = r.panBy, m = s.pan();\n r.pan = {\n x: m.x + p.x,\n y: m.y + p.y\n };\n }\n var g = r.center || r.centre;\n if (u && g != null) {\n var y = s.getCenterPan(g.eles, r.zoom);\n y != null && (r.pan = y);\n }\n if (u && r.fit != null) {\n var b = r.fit, w = s.getFitViewport(b.eles || b.boundingBox, b.padding);\n w != null && (r.pan = w.pan, r.zoom = w.zoom);\n }\n if (u && Xe(r.zoom)) {\n var x = s.getZoomedViewport(r.zoom);\n x != null ? (x.zoomed && (r.zoom = x.zoom), x.panned && (r.pan = x.pan)) : r.zoom = null;\n }\n return new cu(o[0], r);\n };\n },\n // animate\n animate: function() {\n return function(r, n) {\n var a = this, i = a.length !== void 0, o = i ? a : [a], s = this._private.cy || this;\n if (!s.styleEnabled())\n return this;\n n && (r = Re({}, r, n));\n for (var u = 0; u < o.length; u++) {\n var l = o[u], c = l.animated() && (r.queue === void 0 || r.queue), d = l.animation(r, c ? {\n queue: !0\n } : void 0);\n d.play();\n }\n return this;\n };\n },\n // animate\n stop: function() {\n return function(r, n) {\n var a = this, i = a.length !== void 0, o = i ? a : [a], s = this._private.cy || this;\n if (!s.styleEnabled())\n return this;\n for (var u = 0; u < o.length; u++) {\n for (var l = o[u], c = l._private, d = c.animation.current, v = 0; v < d.length; v++) {\n var h = d[v], f = h._private;\n n && (f.duration = 0);\n }\n r && (c.animation.queue = []), n || (c.animation.current = []);\n }\n return s.notify(\"draw\"), this;\n };\n }\n // stop\n}, J4 = Array.isArray, il = J4, e3 = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/, t3 = /^\\w*$/;\nfunction r3(t, e) {\n if (il(t))\n return !1;\n var r = typeof t;\n return r == \"number\" || r == \"symbol\" || r == \"boolean\" || t == null || Po(t) ? !0 : t3.test(t) || !e3.test(t) || e != null && t in Object(e);\n}\nvar n3 = r3, a3 = \"[object AsyncFunction]\", i3 = \"[object Function]\", o3 = \"[object GeneratorFunction]\", s3 = \"[object Proxy]\";\nfunction l3(t) {\n if (!ga(t))\n return !1;\n var e = rp(t);\n return e == i3 || e == o3 || e == a3 || e == s3;\n}\nvar u3 = l3, c3 = el[\"__core-js_shared__\"], $l = c3, Tf = function() {\n var t = /[^.]+$/.exec($l && $l.keys && $l.keys.IE_PROTO || \"\");\n return t ? \"Symbol(src)_1.\" + t : \"\";\n}();\nfunction d3(t) {\n return !!Tf && Tf in t;\n}\nvar f3 = d3, v3 = Function.prototype, h3 = v3.toString;\nfunction p3(t) {\n if (t != null) {\n try {\n return h3.call(t);\n } catch {\n }\n try {\n return t + \"\";\n } catch {\n }\n }\n return \"\";\n}\nvar g3 = p3, m3 = /[\\\\^$.*+?()[\\]{}|]/g, y3 = /^\\[object .+?Constructor\\]$/, b3 = Function.prototype, w3 = Object.prototype, C3 = b3.toString, x3 = w3.hasOwnProperty, E3 = RegExp(\n \"^\" + C3.call(x3).replace(m3, \"\\\\$&\").replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, \"$1.*?\") + \"$\"\n);\nfunction k3(t) {\n if (!ga(t) || f3(t))\n return !1;\n var e = u3(t) ? E3 : y3;\n return e.test(g3(t));\n}\nvar S3 = k3;\nfunction T3(t, e) {\n return t == null ? void 0 : t[e];\n}\nvar _3 = T3;\nfunction D3(t, e) {\n var r = _3(t, e);\n return S3(r) ? r : void 0;\n}\nvar gc = D3, P3 = gc(Object, \"create\"), so = P3;\nfunction O3() {\n this.__data__ = so ? so(null) : {}, this.size = 0;\n}\nvar L3 = O3;\nfunction I3(t) {\n var e = this.has(t) && delete this.__data__[t];\n return this.size -= e ? 1 : 0, e;\n}\nvar F3 = I3, A3 = \"__lodash_hash_undefined__\", M3 = Object.prototype, B3 = M3.hasOwnProperty;\nfunction N3(t) {\n var e = this.__data__;\n if (so) {\n var r = e[t];\n return r === A3 ? void 0 : r;\n }\n return B3.call(e, t) ? e[t] : void 0;\n}\nvar $3 = N3, R3 = Object.prototype, z3 = R3.hasOwnProperty;\nfunction V3(t) {\n var e = this.__data__;\n return so ? e[t] !== void 0 : z3.call(e, t);\n}\nvar H3 = V3, q3 = \"__lodash_hash_undefined__\";\nfunction K3(t, e) {\n var r = this.__data__;\n return this.size += this.has(t) ? 0 : 1, r[t] = so && e === void 0 ? q3 : e, this;\n}\nvar U3 = K3;\nfunction pi(t) {\n var e = -1, r = t == null ? 0 : t.length;\n for (this.clear(); ++e < r; ) {\n var n = t[e];\n this.set(n[0], n[1]);\n }\n}\npi.prototype.clear = L3;\npi.prototype.delete = F3;\npi.prototype.get = $3;\npi.prototype.has = H3;\npi.prototype.set = U3;\nvar _f = pi;\nfunction G3() {\n this.__data__ = [], this.size = 0;\n}\nvar W3 = G3;\nfunction Y3(t, e) {\n return t === e || t !== t && e !== e;\n}\nvar _p = Y3;\nfunction Z3(t, e) {\n for (var r = t.length; r--; )\n if (_p(t[r][0], e))\n return r;\n return -1;\n}\nvar ol = Z3, X3 = Array.prototype, j3 = X3.splice;\nfunction Q3(t) {\n var e = this.__data__, r = ol(e, t);\n if (r < 0)\n return !1;\n var n = e.length - 1;\n return r == n ? e.pop() : j3.call(e, r, 1), --this.size, !0;\n}\nvar J3 = Q3;\nfunction e_(t) {\n var e = this.__data__, r = ol(e, t);\n return r < 0 ? void 0 : e[r][1];\n}\nvar t_ = e_;\nfunction r_(t) {\n return ol(this.__data__, t) > -1;\n}\nvar n_ = r_;\nfunction a_(t, e) {\n var r = this.__data__, n = ol(r, t);\n return n < 0 ? (++this.size, r.push([t, e])) : r[n][1] = e, this;\n}\nvar i_ = a_;\nfunction gi(t) {\n var e = -1, r = t == null ? 0 : t.length;\n for (this.clear(); ++e < r; ) {\n var n = t[e];\n this.set(n[0], n[1]);\n }\n}\ngi.prototype.clear = W3;\ngi.prototype.delete = J3;\ngi.prototype.get = t_;\ngi.prototype.has = n_;\ngi.prototype.set = i_;\nvar o_ = gi, s_ = gc(el, \"Map\"), l_ = s_;\nfunction u_() {\n this.size = 0, this.__data__ = {\n hash: new _f(),\n map: new (l_ || o_)(),\n string: new _f()\n };\n}\nvar c_ = u_;\nfunction d_(t) {\n var e = typeof t;\n return e == \"string\" || e == \"number\" || e == \"symbol\" || e == \"boolean\" ? t !== \"__proto__\" : t === null;\n}\nvar f_ = d_;\nfunction v_(t, e) {\n var r = t.__data__;\n return f_(e) ? r[typeof e == \"string\" ? \"string\" : \"hash\"] : r.map;\n}\nvar sl = v_;\nfunction h_(t) {\n var e = sl(this, t).delete(t);\n return this.size -= e ? 1 : 0, e;\n}\nvar p_ = h_;\nfunction g_(t) {\n return sl(this, t).get(t);\n}\nvar m_ = g_;\nfunction y_(t) {\n return sl(this, t).has(t);\n}\nvar b_ = y_;\nfunction w_(t, e) {\n var r = sl(this, t), n = r.size;\n return r.set(t, e), this.size += r.size == n ? 0 : 1, this;\n}\nvar C_ = w_;\nfunction mi(t) {\n var e = -1, r = t == null ? 0 : t.length;\n for (this.clear(); ++e < r; ) {\n var n = t[e];\n this.set(n[0], n[1]);\n }\n}\nmi.prototype.clear = c_;\nmi.prototype.delete = p_;\nmi.prototype.get = m_;\nmi.prototype.has = b_;\nmi.prototype.set = C_;\nvar Dp = mi, x_ = \"Expected a function\";\nfunction mc(t, e) {\n if (typeof t != \"function\" || e != null && typeof e != \"function\")\n throw new TypeError(x_);\n var r = function() {\n var n = arguments, a = e ? e.apply(this, n) : n[0], i = r.cache;\n if (i.has(a))\n return i.get(a);\n var o = t.apply(this, n);\n return r.cache = i.set(a, o) || i, o;\n };\n return r.cache = new (mc.Cache || Dp)(), r;\n}\nmc.Cache = Dp;\nvar E_ = mc, k_ = 500;\nfunction S_(t) {\n var e = E_(t, function(n) {\n return r.size === k_ && r.clear(), n;\n }), r = e.cache;\n return e;\n}\nvar T_ = S_, __ = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g, D_ = /\\\\(\\\\)?/g, P_ = T_(function(t) {\n var e = [];\n return t.charCodeAt(0) === 46 && e.push(\"\"), t.replace(__, function(r, n, a, i) {\n e.push(a ? i.replace(D_, \"$1\") : n || r);\n }), e;\n}), Pp = P_;\nfunction O_(t, e) {\n for (var r = -1, n = t == null ? 0 : t.length, a = Array(n); ++r < n; )\n a[r] = e(t[r], r, t);\n return a;\n}\nvar Op = O_, L_ = 1 / 0, Df = ii ? ii.prototype : void 0, Pf = Df ? Df.toString : void 0;\nfunction Lp(t) {\n if (typeof t == \"string\")\n return t;\n if (il(t))\n return Op(t, Lp) + \"\";\n if (Po(t))\n return Pf ? Pf.call(t) : \"\";\n var e = t + \"\";\n return e == \"0\" && 1 / t == -L_ ? \"-0\" : e;\n}\nvar I_ = Lp;\nfunction F_(t) {\n return t == null ? \"\" : I_(t);\n}\nvar Ip = F_;\nfunction A_(t, e) {\n return il(t) ? t : n3(t, e) ? [t] : Pp(Ip(t));\n}\nvar Fp = A_, M_ = 1 / 0;\nfunction B_(t) {\n if (typeof t == \"string\" || Po(t))\n return t;\n var e = t + \"\";\n return e == \"0\" && 1 / t == -M_ ? \"-0\" : e;\n}\nvar yc = B_;\nfunction N_(t, e) {\n e = Fp(e, t);\n for (var r = 0, n = e.length; t != null && r < n; )\n t = t[yc(e[r++])];\n return r && r == n ? t : void 0;\n}\nvar $_ = N_;\nfunction R_(t, e, r) {\n var n = t == null ? void 0 : $_(t, e);\n return n === void 0 ? r : n;\n}\nvar z_ = R_, V_ = function() {\n try {\n var t = gc(Object, \"defineProperty\");\n return t({}, \"\", {}), t;\n } catch {\n }\n}(), Of = V_;\nfunction H_(t, e, r) {\n e == \"__proto__\" && Of ? Of(t, e, {\n configurable: !0,\n enumerable: !0,\n value: r,\n writable: !0\n }) : t[e] = r;\n}\nvar q_ = H_, K_ = Object.prototype, U_ = K_.hasOwnProperty;\nfunction G_(t, e, r) {\n var n = t[e];\n (!(U_.call(t, e) && _p(n, r)) || r === void 0 && !(e in t)) && q_(t, e, r);\n}\nvar W_ = G_, Y_ = 9007199254740991, Z_ = /^(?:0|[1-9]\\d*)$/;\nfunction X_(t, e) {\n var r = typeof t;\n return e = e ?? Y_, !!e && (r == \"number\" || r != \"symbol\" && Z_.test(t)) && t > -1 && t % 1 == 0 && t < e;\n}\nvar j_ = X_;\nfunction Q_(t, e, r, n) {\n if (!ga(t))\n return t;\n e = Fp(e, t);\n for (var a = -1, i = e.length, o = i - 1, s = t; s != null && ++a < i; ) {\n var u = yc(e[a]), l = r;\n if (u === \"__proto__\" || u === \"constructor\" || u === \"prototype\")\n return t;\n if (a != o) {\n var c = s[u];\n l = n ? n(c, u, s) : void 0, l === void 0 && (l = ga(c) ? c : j_(e[a + 1]) ? [] : {});\n }\n W_(s, u, l), s = s[u];\n }\n return t;\n}\nvar J_ = Q_;\nfunction eD(t, e, r) {\n return t == null ? t : J_(t, e, r);\n}\nvar tD = eD;\nfunction rD(t, e) {\n var r = -1, n = t.length;\n for (e || (e = Array(n)); ++r < n; )\n e[r] = t[r];\n return e;\n}\nvar nD = rD;\nfunction aD(t) {\n return il(t) ? Op(t, yc) : Po(t) ? [t] : nD(Pp(Ip(t)));\n}\nvar iD = aD, oD = {\n // access data field\n data: function(e) {\n var r = {\n field: \"data\",\n bindingEvent: \"data\",\n allowBinding: !1,\n allowSetting: !1,\n allowGetting: !1,\n settingEvent: \"data\",\n settingTriggersEvent: !1,\n triggerFnName: \"trigger\",\n immutableKeys: {},\n // key => true if immutable\n updateStyle: !1,\n beforeGet: function(a) {\n },\n beforeSet: function(a, i) {\n },\n onSet: function(a) {\n },\n canSet: function(a) {\n return !0;\n }\n };\n return e = Re({}, r, e), function(a, i) {\n var o = e, s = this, u = s.length !== void 0, l = u ? s : [s], c = u ? s[0] : s;\n if (Fe(a)) {\n var d = a.indexOf(\".\") !== -1, v = d && iD(a);\n if (o.allowGetting && i === void 0) {\n var h;\n return c && (o.beforeGet(c), v && c._private[o.field][a] === void 0 ? h = z_(c._private[o.field], v) : h = c._private[o.field][a]), h;\n } else if (o.allowSetting && i !== void 0) {\n var f = !o.immutableKeys[a];\n if (f) {\n var p = Uh({}, a, i);\n o.beforeSet(s, p);\n for (var m = 0, g = l.length; m < g; m++) {\n var y = l[m];\n o.canSet(y) && (v && c._private[o.field][a] === void 0 ? tD(y._private[o.field], v, i) : y._private[o.field][a] = i);\n }\n o.updateStyle && s.updateStyle(), o.onSet(s), o.settingTriggersEvent && s[o.triggerFnName](o.settingEvent);\n }\n }\n } else if (o.allowSetting && Xe(a)) {\n var b = a, w, x, E = Object.keys(b);\n o.beforeSet(s, b);\n for (var C = 0; C < E.length; C++) {\n w = E[C], x = b[w];\n var T = !o.immutableKeys[w];\n if (T)\n for (var k = 0; k < l.length; k++) {\n var _ = l[k];\n o.canSet(_) && (_._private[o.field][w] = x);\n }\n }\n o.updateStyle && s.updateStyle(), o.onSet(s), o.settingTriggersEvent && s[o.triggerFnName](o.settingEvent);\n } else if (o.allowBinding && pt(a)) {\n var D = a;\n s.on(o.bindingEvent, D);\n } else if (o.allowGetting && a === void 0) {\n var O;\n return c && (o.beforeGet(c), O = c._private[o.field]), O;\n }\n return s;\n };\n },\n // data\n // remove data field\n removeData: function(e) {\n var r = {\n field: \"data\",\n event: \"data\",\n triggerFnName: \"trigger\",\n triggerEvent: !1,\n immutableKeys: {}\n // key => true if immutable\n };\n return e = Re({}, r, e), function(a) {\n var i = e, o = this, s = o.length !== void 0, u = s ? o : [o];\n if (Fe(a)) {\n for (var l = a.split(/\\s+/), c = l.length, d = 0; d < c; d++) {\n var v = l[d];\n if (!qn(v)) {\n var h = !i.immutableKeys[v];\n if (h)\n for (var f = 0, p = u.length; f < p; f++)\n u[f]._private[i.field][v] = void 0;\n }\n }\n i.triggerEvent && o[i.triggerFnName](i.event);\n } else if (a === void 0) {\n for (var m = 0, g = u.length; m < g; m++)\n for (var y = u[m]._private[i.field], b = Object.keys(y), w = 0; w < b.length; w++) {\n var x = b[w], E = !i.immutableKeys[x];\n E && (y[x] = void 0);\n }\n i.triggerEvent && o[i.triggerFnName](i.event);\n }\n return o;\n };\n }\n // removeData\n}, sD = {\n eventAliasesOn: function(e) {\n var r = e;\n r.addListener = r.listen = r.bind = r.on, r.unlisten = r.unbind = r.off = r.removeListener, r.trigger = r.emit, r.pon = r.promiseOn = function(n, a) {\n var i = this, o = Array.prototype.slice.call(arguments, 0);\n return new hi(function(s, u) {\n var l = function(h) {\n i.off.apply(i, d), s(h);\n }, c = o.concat([l]), d = c.concat([]);\n i.on.apply(i, c);\n });\n };\n }\n}, et = {};\n[Q4, oD, sD].forEach(function(t) {\n Re(et, t);\n});\nvar lD = {\n animate: et.animate(),\n animation: et.animation(),\n animated: et.animated(),\n clearQueue: et.clearQueue(),\n delay: et.delay(),\n delayAnimation: et.delayAnimation(),\n stop: et.stop()\n}, ds = {\n classes: function(e) {\n var r = this;\n if (e === void 0) {\n var n = [];\n return r[0]._private.classes.forEach(function(f) {\n return n.push(f);\n }), n;\n } else st(e) || (e = (e || \"\").match(/\\S+/g) || []);\n for (var a = [], i = new vi(e), o = 0; o < r.length; o++) {\n for (var s = r[o], u = s._private, l = u.classes, c = !1, d = 0; d < e.length; d++) {\n var v = e[d], h = l.has(v);\n if (!h) {\n c = !0;\n break;\n }\n }\n c || (c = l.size !== e.length), c && (u.classes = i, a.push(s));\n }\n return a.length > 0 && this.spawn(a).updateStyle().emit(\"class\"), r;\n },\n addClass: function(e) {\n return this.toggleClass(e, !0);\n },\n hasClass: function(e) {\n var r = this[0];\n return r != null && r._private.classes.has(e);\n },\n toggleClass: function(e, r) {\n st(e) || (e = e.match(/\\S+/g) || []);\n for (var n = this, a = r === void 0, i = [], o = 0, s = n.length; o < s; o++)\n for (var u = n[o], l = u._private.classes, c = !1, d = 0; d < e.length; d++) {\n var v = e[d], h = l.has(v), f = !1;\n r || a && !h ? (l.add(v), f = !0) : (!r || a && h) && (l.delete(v), f = !0), !c && f && (i.push(u), c = !0);\n }\n return i.length > 0 && this.spawn(i).updateStyle().emit(\"class\"), n;\n },\n removeClass: function(e) {\n return this.toggleClass(e, !1);\n },\n flashClass: function(e, r) {\n var n = this;\n if (r == null)\n r = 250;\n else if (r === 0)\n return n;\n return n.addClass(e), setTimeout(function() {\n n.removeClass(e);\n }, r), n;\n }\n};\nds.className = ds.classNames = ds.classes;\nvar Ye = {\n metaChar: \"[\\\\!\\\\\\\"\\\\#\\\\$\\\\%\\\\&\\\\'\\\\(\\\\)\\\\*\\\\+\\\\,\\\\.\\\\/\\\\:\\\\;\\\\<\\\\=\\\\>\\\\?\\\\@\\\\[\\\\]\\\\^\\\\`\\\\{\\\\|\\\\}\\\\~]\",\n // chars we need to escape in let names, etc\n comparatorOp: \"=|\\\\!=|>|>=|<|<=|\\\\$=|\\\\^=|\\\\*=\",\n // binary comparison op (used in data selectors)\n boolOp: \"\\\\?|\\\\!|\\\\^\",\n // boolean (unary) operators (used in data selectors)\n string: `\"(?:\\\\\\\\\"|[^\"])*\"|'(?:\\\\\\\\'|[^'])*'`,\n // string literals (used in data selectors) -- doublequotes | singlequotes\n number: It,\n // number literal (used in data selectors) --- e.g. 0.1234, 1234, 12e123\n meta: \"degree|indegree|outdegree\",\n // allowed metadata fields (i.e. allowed functions to use from Collection)\n separator: \"\\\\s*,\\\\s*\",\n // queries are separated by commas, e.g. edge[foo = 'bar'], node.someClass\n descendant: \"\\\\s+\",\n child: \"\\\\s+>\\\\s+\",\n subject: \"\\\\$\",\n group: \"node|edge|\\\\*\",\n directedEdge: \"\\\\s+->\\\\s+\",\n undirectedEdge: \"\\\\s+<->\\\\s+\"\n};\nYe.variable = \"(?:[\\\\w-.]|(?:\\\\\\\\\" + Ye.metaChar + \"))+\";\nYe.className = \"(?:[\\\\w-]|(?:\\\\\\\\\" + Ye.metaChar + \"))+\";\nYe.value = Ye.string + \"|\" + Ye.number;\nYe.id = Ye.variable;\n(function() {\n var t, e, r;\n for (t = Ye.comparatorOp.split(\"|\"), r = 0; r < t.length; r++)\n e = t[r], Ye.comparatorOp += \"|@\" + e;\n for (t = Ye.comparatorOp.split(\"|\"), r = 0; r < t.length; r++)\n e = t[r], !(e.indexOf(\"!\") >= 0) && e !== \"=\" && (Ye.comparatorOp += \"|\\\\!\" + e);\n})();\nvar it = function() {\n return {\n checks: []\n };\n}, Se = {\n /** E.g. node */\n GROUP: 0,\n /** A collection of elements */\n COLLECTION: 1,\n /** A filter(ele) function */\n FILTER: 2,\n /** E.g. [foo > 1] */\n DATA_COMPARE: 3,\n /** E.g. [foo] */\n DATA_EXIST: 4,\n /** E.g. [?foo] */\n DATA_BOOL: 5,\n /** E.g. [[degree > 2]] */\n META_COMPARE: 6,\n /** E.g. :selected */\n STATE: 7,\n /** E.g. #foo */\n ID: 8,\n /** E.g. .foo */\n CLASS: 9,\n /** E.g. #foo <-> #bar */\n UNDIRECTED_EDGE: 10,\n /** E.g. #foo -> #bar */\n DIRECTED_EDGE: 11,\n /** E.g. $#foo -> #bar */\n NODE_SOURCE: 12,\n /** E.g. #foo -> $#bar */\n NODE_TARGET: 13,\n /** E.g. $#foo <-> #bar */\n NODE_NEIGHBOR: 14,\n /** E.g. #foo > #bar */\n CHILD: 15,\n /** E.g. #foo #bar */\n DESCENDANT: 16,\n /** E.g. $#foo > #bar */\n PARENT: 17,\n /** E.g. $#foo #bar */\n ANCESTOR: 18,\n /** E.g. #foo > $bar > #baz */\n COMPOUND_SPLIT: 19,\n /** Always matches, useful placeholder for subject in `COMPOUND_SPLIT` */\n TRUE: 20\n}, du = [{\n selector: \":selected\",\n matches: function(e) {\n return e.selected();\n }\n}, {\n selector: \":unselected\",\n matches: function(e) {\n return !e.selected();\n }\n}, {\n selector: \":selectable\",\n matches: function(e) {\n return e.selectable();\n }\n}, {\n selector: \":unselectable\",\n matches: function(e) {\n return !e.selectable();\n }\n}, {\n selector: \":locked\",\n matches: function(e) {\n return e.locked();\n }\n}, {\n selector: \":unlocked\",\n matches: function(e) {\n return !e.locked();\n }\n}, {\n selector: \":visible\",\n matches: function(e) {\n return e.visible();\n }\n}, {\n selector: \":hidden\",\n matches: function(e) {\n return !e.visible();\n }\n}, {\n selector: \":transparent\",\n matches: function(e) {\n return e.transparent();\n }\n}, {\n selector: \":grabbed\",\n matches: function(e) {\n return e.grabbed();\n }\n}, {\n selector: \":free\",\n matches: function(e) {\n return !e.grabbed();\n }\n}, {\n selector: \":removed\",\n matches: function(e) {\n return e.removed();\n }\n}, {\n selector: \":inside\",\n matches: function(e) {\n return !e.removed();\n }\n}, {\n selector: \":grabbable\",\n matches: function(e) {\n return e.grabbable();\n }\n}, {\n selector: \":ungrabbable\",\n matches: function(e) {\n return !e.grabbable();\n }\n}, {\n selector: \":animated\",\n matches: function(e) {\n return e.animated();\n }\n}, {\n selector: \":unanimated\",\n matches: function(e) {\n return !e.animated();\n }\n}, {\n selector: \":parent\",\n matches: function(e) {\n return e.isParent();\n }\n}, {\n selector: \":childless\",\n matches: function(e) {\n return e.isChildless();\n }\n}, {\n selector: \":child\",\n matches: function(e) {\n return e.isChild();\n }\n}, {\n selector: \":orphan\",\n matches: function(e) {\n return e.isOrphan();\n }\n}, {\n selector: \":nonorphan\",\n matches: function(e) {\n return e.isChild();\n }\n}, {\n selector: \":compound\",\n matches: function(e) {\n return e.isNode() ? e.isParent() : e.source().isParent() || e.target().isParent();\n }\n}, {\n selector: \":loop\",\n matches: function(e) {\n return e.isLoop();\n }\n}, {\n selector: \":simple\",\n matches: function(e) {\n return e.isSimple();\n }\n}, {\n selector: \":active\",\n matches: function(e) {\n return e.active();\n }\n}, {\n selector: \":inactive\",\n matches: function(e) {\n return !e.active();\n }\n}, {\n selector: \":backgrounding\",\n matches: function(e) {\n return e.backgrounding();\n }\n}, {\n selector: \":nonbackgrounding\",\n matches: function(e) {\n return !e.backgrounding();\n }\n}].sort(function(t, e) {\n return wT(t.selector, e.selector);\n}), uD = function() {\n for (var t = {}, e, r = 0; r < du.length; r++)\n e = du[r], t[e.selector] = e.matches;\n return t;\n}(), cD = function(e, r) {\n return uD[e](r);\n}, dD = \"(\" + du.map(function(t) {\n return t.selector;\n}).join(\"|\") + \")\", Fa = function(e) {\n return e.replace(new RegExp(\"\\\\\\\\(\" + Ye.metaChar + \")\", \"g\"), function(r, n) {\n return n;\n });\n}, Pn = function(e, r, n) {\n e[e.length - 1] = n;\n}, fu = [{\n name: \"group\",\n // just used for identifying when debugging\n query: !0,\n regex: \"(\" + Ye.group + \")\",\n populate: function(e, r, n) {\n var a = Mr(n, 1), i = a[0];\n r.checks.push({\n type: Se.GROUP,\n value: i === \"*\" ? i : i + \"s\"\n });\n }\n}, {\n name: \"state\",\n query: !0,\n regex: dD,\n populate: function(e, r, n) {\n var a = Mr(n, 1), i = a[0];\n r.checks.push({\n type: Se.STATE,\n value: i\n });\n }\n}, {\n name: \"id\",\n query: !0,\n regex: \"\\\\#(\" + Ye.id + \")\",\n populate: function(e, r, n) {\n var a = Mr(n, 1), i = a[0];\n r.checks.push({\n type: Se.ID,\n value: Fa(i)\n });\n }\n}, {\n name: \"className\",\n query: !0,\n regex: \"\\\\.(\" + Ye.className + \")\",\n populate: function(e, r, n) {\n var a = Mr(n, 1), i = a[0];\n r.checks.push({\n type: Se.CLASS,\n value: Fa(i)\n });\n }\n}, {\n name: \"dataExists\",\n query: !0,\n regex: \"\\\\[\\\\s*(\" + Ye.variable + \")\\\\s*\\\\]\",\n populate: function(e, r, n) {\n var a = Mr(n, 1), i = a[0];\n r.checks.push({\n type: Se.DATA_EXIST,\n field: Fa(i)\n });\n }\n}, {\n name: \"dataCompare\",\n query: !0,\n regex: \"\\\\[\\\\s*(\" + Ye.variable + \")\\\\s*(\" + Ye.comparatorOp + \")\\\\s*(\" + Ye.value + \")\\\\s*\\\\]\",\n populate: function(e, r, n) {\n var a = Mr(n, 3), i = a[0], o = a[1], s = a[2], u = new RegExp(\"^\" + Ye.string + \"$\").exec(s) != null;\n u ? s = s.substring(1, s.length - 1) : s = parseFloat(s), r.checks.push({\n type: Se.DATA_COMPARE,\n field: Fa(i),\n operator: o,\n value: s\n });\n }\n}, {\n name: \"dataBool\",\n query: !0,\n regex: \"\\\\[\\\\s*(\" + Ye.boolOp + \")\\\\s*(\" + Ye.variable + \")\\\\s*\\\\]\",\n populate: function(e, r, n) {\n var a = Mr(n, 2), i = a[0], o = a[1];\n r.checks.push({\n type: Se.DATA_BOOL,\n field: Fa(o),\n operator: i\n });\n }\n}, {\n name: \"metaCompare\",\n query: !0,\n regex: \"\\\\[\\\\[\\\\s*(\" + Ye.meta + \")\\\\s*(\" + Ye.comparatorOp + \")\\\\s*(\" + Ye.number + \")\\\\s*\\\\]\\\\]\",\n populate: function(e, r, n) {\n var a = Mr(n, 3), i = a[0], o = a[1], s = a[2];\n r.checks.push({\n type: Se.META_COMPARE,\n field: Fa(i),\n operator: o,\n value: parseFloat(s)\n });\n }\n}, {\n name: \"nextQuery\",\n separator: !0,\n regex: Ye.separator,\n populate: function(e, r) {\n var n = e.currentSubject, a = e.edgeCount, i = e.compoundCount, o = e[e.length - 1];\n n != null && (o.subject = n, e.currentSubject = null), o.edgeCount = a, o.compoundCount = i, e.edgeCount = 0, e.compoundCount = 0;\n var s = e[e.length++] = it();\n return s;\n }\n}, {\n name: \"directedEdge\",\n separator: !0,\n regex: Ye.directedEdge,\n populate: function(e, r) {\n if (e.currentSubject == null) {\n var n = it(), a = r, i = it();\n return n.checks.push({\n type: Se.DIRECTED_EDGE,\n source: a,\n target: i\n }), Pn(e, r, n), e.edgeCount++, i;\n } else {\n var o = it(), s = r, u = it();\n return o.checks.push({\n type: Se.NODE_SOURCE,\n source: s,\n target: u\n }), Pn(e, r, o), e.edgeCount++, u;\n }\n }\n}, {\n name: \"undirectedEdge\",\n separator: !0,\n regex: Ye.undirectedEdge,\n populate: function(e, r) {\n if (e.currentSubject == null) {\n var n = it(), a = r, i = it();\n return n.checks.push({\n type: Se.UNDIRECTED_EDGE,\n nodes: [a, i]\n }), Pn(e, r, n), e.edgeCount++, i;\n } else {\n var o = it(), s = r, u = it();\n return o.checks.push({\n type: Se.NODE_NEIGHBOR,\n node: s,\n neighbor: u\n }), Pn(e, r, o), u;\n }\n }\n}, {\n name: \"child\",\n separator: !0,\n regex: Ye.child,\n populate: function(e, r) {\n if (e.currentSubject == null) {\n var n = it(), a = it(), i = e[e.length - 1];\n return n.checks.push({\n type: Se.CHILD,\n parent: i,\n child: a\n }), Pn(e, r, n), e.compoundCount++, a;\n } else if (e.currentSubject === r) {\n var o = it(), s = e[e.length - 1], u = it(), l = it(), c = it(), d = it();\n return o.checks.push({\n type: Se.COMPOUND_SPLIT,\n left: s,\n right: u,\n subject: l\n }), l.checks = r.checks, r.checks = [{\n type: Se.TRUE\n }], d.checks.push({\n type: Se.TRUE\n }), u.checks.push({\n type: Se.PARENT,\n // type is swapped on right side queries\n parent: d,\n child: c\n // empty for now\n }), Pn(e, s, o), e.currentSubject = l, e.compoundCount++, c;\n } else {\n var v = it(), h = it(), f = [{\n type: Se.PARENT,\n parent: v,\n child: h\n }];\n return v.checks = r.checks, r.checks = f, e.compoundCount++, h;\n }\n }\n}, {\n name: \"descendant\",\n separator: !0,\n regex: Ye.descendant,\n populate: function(e, r) {\n if (e.currentSubject == null) {\n var n = it(), a = it(), i = e[e.length - 1];\n return n.checks.push({\n type: Se.DESCENDANT,\n ancestor: i,\n descendant: a\n }), Pn(e, r, n), e.compoundCount++, a;\n } else if (e.currentSubject === r) {\n var o = it(), s = e[e.length - 1], u = it(), l = it(), c = it(), d = it();\n return o.checks.push({\n type: Se.COMPOUND_SPLIT,\n left: s,\n right: u,\n subject: l\n }), l.checks = r.checks, r.checks = [{\n type: Se.TRUE\n }], d.checks.push({\n type: Se.TRUE\n }), u.checks.push({\n type: Se.ANCESTOR,\n // type is swapped on right side queries\n ancestor: d,\n descendant: c\n // empty for now\n }), Pn(e, s, o), e.currentSubject = l, e.compoundCount++, c;\n } else {\n var v = it(), h = it(), f = [{\n type: Se.ANCESTOR,\n ancestor: v,\n descendant: h\n }];\n return v.checks = r.checks, r.checks = f, e.compoundCount++, h;\n }\n }\n}, {\n name: \"subject\",\n modifier: !0,\n regex: Ye.subject,\n populate: function(e, r) {\n if (e.currentSubject != null && e.currentSubject !== r)\n return tt(\"Redefinition of subject in selector `\" + e.toString() + \"`\"), !1;\n e.currentSubject = r;\n var n = e[e.length - 1], a = n.checks[0], i = a == null ? null : a.type;\n i === Se.DIRECTED_EDGE ? a.type = Se.NODE_TARGET : i === Se.UNDIRECTED_EDGE && (a.type = Se.NODE_NEIGHBOR, a.node = a.nodes[1], a.neighbor = a.nodes[0], a.nodes = null);\n }\n}];\nfu.forEach(function(t) {\n return t.regexObj = new RegExp(\"^\" + t.regex);\n});\nvar fD = function(e) {\n for (var r, n, a, i = 0; i < fu.length; i++) {\n var o = fu[i], s = o.name, u = e.match(o.regexObj);\n if (u != null) {\n n = u, r = o, a = s;\n var l = u[0];\n e = e.substring(l.length);\n break;\n }\n }\n return {\n expr: r,\n match: n,\n name: a,\n remaining: e\n };\n}, vD = function(e) {\n var r = e.match(/^\\s+/);\n if (r) {\n var n = r[0];\n e = e.substring(n.length);\n }\n return e;\n}, hD = function(e) {\n var r = this, n = r.inputText = e, a = r[0] = it();\n for (r.length = 1, n = vD(n); ; ) {\n var i = fD(n);\n if (i.expr == null)\n return tt(\"The selector `\" + e + \"`is invalid\"), !1;\n var o = i.match.slice(1), s = i.expr.populate(r, a, o);\n if (s === !1)\n return !1;\n if (s != null && (a = s), n = i.remaining, n.match(/^\\s*$/))\n break;\n }\n var u = r[r.length - 1];\n r.currentSubject != null && (u.subject = r.currentSubject), u.edgeCount = r.edgeCount, u.compoundCount = r.compoundCount;\n for (var l = 0; l < r.length; l++) {\n var c = r[l];\n if (c.compoundCount > 0 && c.edgeCount > 0)\n return tt(\"The selector `\" + e + \"` is invalid because it uses both a compound selector and an edge selector\"), !1;\n if (c.edgeCount > 1)\n return tt(\"The selector `\" + e + \"` is invalid because it uses multiple edge selectors\"), !1;\n c.edgeCount === 1 && tt(\"The selector `\" + e + \"` is deprecated. Edge selectors do not take effect on changes to source and target nodes after an edge is added, for performance reasons. Use a class or data selector on edges instead, updating the class or data of an edge when your app detects a change in source or target nodes.\");\n }\n return !0;\n}, pD = function() {\n if (this.toStringCache != null)\n return this.toStringCache;\n for (var e = function(c) {\n return c ?? \"\";\n }, r = function(c) {\n return Fe(c) ? '\"' + c + '\"' : e(c);\n }, n = function(c) {\n return \" \" + c + \" \";\n }, a = function(c, d) {\n var v = c.type, h = c.value;\n switch (v) {\n case Se.GROUP: {\n var f = e(h);\n return f.substring(0, f.length - 1);\n }\n case Se.DATA_COMPARE: {\n var p = c.field, m = c.operator;\n return \"[\" + p + n(e(m)) + r(h) + \"]\";\n }\n case Se.DATA_BOOL: {\n var g = c.operator, y = c.field;\n return \"[\" + e(g) + y + \"]\";\n }\n case Se.DATA_EXIST: {\n var b = c.field;\n return \"[\" + b + \"]\";\n }\n case Se.META_COMPARE: {\n var w = c.operator, x = c.field;\n return \"[[\" + x + n(e(w)) + r(h) + \"]]\";\n }\n case Se.STATE:\n return h;\n case Se.ID:\n return \"#\" + h;\n case Se.CLASS:\n return \".\" + h;\n case Se.PARENT:\n case Se.CHILD:\n return i(c.parent, d) + n(\">\") + i(c.child, d);\n case Se.ANCESTOR:\n case Se.DESCENDANT:\n return i(c.ancestor, d) + \" \" + i(c.descendant, d);\n case Se.COMPOUND_SPLIT: {\n var E = i(c.left, d), C = i(c.subject, d), T = i(c.right, d);\n return E + (E.length > 0 ? \" \" : \"\") + C + T;\n }\n case Se.TRUE:\n return \"\";\n }\n }, i = function(c, d) {\n return c.checks.reduce(function(v, h, f) {\n return v + (d === c && f === 0 ? \"$\" : \"\") + a(h, d);\n }, \"\");\n }, o = \"\", s = 0; s < this.length; s++) {\n var u = this[s];\n o += i(u, u.subject), this.length > 1 && s < this.length - 1 && (o += \", \");\n }\n return this.toStringCache = o, o;\n}, gD = {\n parse: hD,\n toString: pD\n}, Ap = function(e, r, n) {\n var a, i = Fe(e), o = be(e), s = Fe(n), u, l, c = !1, d = !1, v = !1;\n switch (r.indexOf(\"!\") >= 0 && (r = r.replace(\"!\", \"\"), d = !0), r.indexOf(\"@\") >= 0 && (r = r.replace(\"@\", \"\"), c = !0), (i || s || c) && (u = !i && !o ? \"\" : \"\" + e, l = \"\" + n), c && (e = u = u.toLowerCase(), n = l = l.toLowerCase()), r) {\n case \"*=\":\n a = u.indexOf(l) >= 0;\n break;\n case \"$=\":\n a = u.indexOf(l, u.length - l.length) >= 0;\n break;\n case \"^=\":\n a = u.indexOf(l) === 0;\n break;\n case \"=\":\n a = e === n;\n break;\n case \">\":\n v = !0, a = e > n;\n break;\n case \">=\":\n v = !0, a = e >= n;\n break;\n case \"<\":\n v = !0, a = e < n;\n break;\n case \"<=\":\n v = !0, a = e <= n;\n break;\n default:\n a = !1;\n break;\n }\n return d && (e != null || !v) && (a = !a), a;\n}, mD = function(e, r) {\n switch (r) {\n case \"?\":\n return !!e;\n case \"!\":\n return !e;\n case \"^\":\n return e === void 0;\n }\n}, yD = function(e) {\n return e !== void 0;\n}, bc = function(e, r) {\n return e.data(r);\n}, bD = function(e, r) {\n return e[r]();\n}, bt = [], vt = function(e, r) {\n return e.checks.every(function(n) {\n return bt[n.type](n, r);\n });\n};\nbt[Se.GROUP] = function(t, e) {\n var r = t.value;\n return r === \"*\" || r === e.group();\n};\nbt[Se.STATE] = function(t, e) {\n var r = t.value;\n return cD(r, e);\n};\nbt[Se.ID] = function(t, e) {\n var r = t.value;\n return e.id() === r;\n};\nbt[Se.CLASS] = function(t, e) {\n var r = t.value;\n return e.hasClass(r);\n};\nbt[Se.META_COMPARE] = function(t, e) {\n var r = t.field, n = t.operator, a = t.value;\n return Ap(bD(e, r), n, a);\n};\nbt[Se.DATA_COMPARE] = function(t, e) {\n var r = t.field, n = t.operator, a = t.value;\n return Ap(bc(e, r), n, a);\n};\nbt[Se.DATA_BOOL] = function(t, e) {\n var r = t.field, n = t.operator;\n return mD(bc(e, r), n);\n};\nbt[Se.DATA_EXIST] = function(t, e) {\n var r = t.field;\n return t.operator, yD(bc(e, r));\n};\nbt[Se.UNDIRECTED_EDGE] = function(t, e) {\n var r = t.nodes[0], n = t.nodes[1], a = e.source(), i = e.target();\n return vt(r, a) && vt(n, i) || vt(n, a) && vt(r, i);\n};\nbt[Se.NODE_NEIGHBOR] = function(t, e) {\n return vt(t.node, e) && e.neighborhood().some(function(r) {\n return r.isNode() && vt(t.neighbor, r);\n });\n};\nbt[Se.DIRECTED_EDGE] = function(t, e) {\n return vt(t.source, e.source()) && vt(t.target, e.target());\n};\nbt[Se.NODE_SOURCE] = function(t, e) {\n return vt(t.source, e) && e.outgoers().some(function(r) {\n return r.isNode() && vt(t.target, r);\n });\n};\nbt[Se.NODE_TARGET] = function(t, e) {\n return vt(t.target, e) && e.incomers().some(function(r) {\n return r.isNode() && vt(t.source, r);\n });\n};\nbt[Se.CHILD] = function(t, e) {\n return vt(t.child, e) && vt(t.parent, e.parent());\n};\nbt[Se.PARENT] = function(t, e) {\n return vt(t.parent, e) && e.children().some(function(r) {\n return vt(t.child, r);\n });\n};\nbt[Se.DESCENDANT] = function(t, e) {\n return vt(t.descendant, e) && e.ancestors().some(function(r) {\n return vt(t.ancestor, r);\n });\n};\nbt[Se.ANCESTOR] = function(t, e) {\n return vt(t.ancestor, e) && e.descendants().some(function(r) {\n return vt(t.descendant, r);\n });\n};\nbt[Se.COMPOUND_SPLIT] = function(t, e) {\n return vt(t.subject, e) && vt(t.left, e) && vt(t.right, e);\n};\nbt[Se.TRUE] = function() {\n return !0;\n};\nbt[Se.COLLECTION] = function(t, e) {\n var r = t.value;\n return r.has(e);\n};\nbt[Se.FILTER] = function(t, e) {\n var r = t.value;\n return r(e);\n};\nvar wD = function(e) {\n var r = this;\n if (r.length === 1 && r[0].checks.length === 1 && r[0].checks[0].type === Se.ID)\n return e.getElementById(r[0].checks[0].value).collection();\n var n = function(i) {\n for (var o = 0; o < r.length; o++) {\n var s = r[o];\n if (vt(s, i))\n return !0;\n }\n return !1;\n };\n return r.text() == null && (n = function() {\n return !0;\n }), e.filter(n);\n}, CD = function(e) {\n for (var r = this, n = 0; n < r.length; n++) {\n var a = r[n];\n if (vt(a, e))\n return !0;\n }\n return !1;\n}, xD = {\n matches: CD,\n filter: wD\n}, Un = function(e) {\n this.inputText = e, this.currentSubject = null, this.compoundCount = 0, this.edgeCount = 0, this.length = 0, e == null || Fe(e) && e.match(/^\\s*$/) || (yr(e) ? this.addQuery({\n checks: [{\n type: Se.COLLECTION,\n value: e.collection()\n }]\n }) : pt(e) ? this.addQuery({\n checks: [{\n type: Se.FILTER,\n value: e\n }]\n }) : Fe(e) ? this.parse(e) || (this.invalid = !0) : yt(\"A selector must be created from a string; found \"));\n}, Gn = Un.prototype;\n[gD, xD].forEach(function(t) {\n return Re(Gn, t);\n});\nGn.text = function() {\n return this.inputText;\n};\nGn.size = function() {\n return this.length;\n};\nGn.eq = function(t) {\n return this[t];\n};\nGn.sameText = function(t) {\n return !this.invalid && !t.invalid && this.text() === t.text();\n};\nGn.addQuery = function(t) {\n this[this.length++] = t;\n};\nGn.selector = Gn.toString;\nvar Rn = {\n allAre: function(e) {\n var r = new Un(e);\n return this.every(function(n) {\n return r.matches(n);\n });\n },\n is: function(e) {\n var r = new Un(e);\n return this.some(function(n) {\n return r.matches(n);\n });\n },\n some: function(e, r) {\n for (var n = 0; n < this.length; n++) {\n var a = r ? e.apply(r, [this[n], n, this]) : e(this[n], n, this);\n if (a)\n return !0;\n }\n return !1;\n },\n every: function(e, r) {\n for (var n = 0; n < this.length; n++) {\n var a = r ? e.apply(r, [this[n], n, this]) : e(this[n], n, this);\n if (!a)\n return !1;\n }\n return !0;\n },\n same: function(e) {\n if (this === e)\n return !0;\n e = this.cy().collection(e);\n var r = this.length, n = e.length;\n return r !== n ? !1 : r === 1 ? this[0] === e[0] : this.every(function(a) {\n return e.hasElementWithId(a.id());\n });\n },\n anySame: function(e) {\n return e = this.cy().collection(e), this.some(function(r) {\n return e.hasElementWithId(r.id());\n });\n },\n allAreNeighbors: function(e) {\n e = this.cy().collection(e);\n var r = this.neighborhood();\n return e.every(function(n) {\n return r.hasElementWithId(n.id());\n });\n },\n contains: function(e) {\n e = this.cy().collection(e);\n var r = this;\n return e.every(function(n) {\n return r.hasElementWithId(n.id());\n });\n }\n};\nRn.allAreNeighbours = Rn.allAreNeighbors;\nRn.has = Rn.contains;\nRn.equal = Rn.equals = Rn.same;\nvar Sr = function(e, r) {\n return function(a, i, o, s) {\n var u = a, l = this, c;\n if (u == null ? c = \"\" : yr(u) && u.length === 1 && (c = u.id()), l.length === 1 && c) {\n var d = l[0]._private, v = d.traversalCache = d.traversalCache || {}, h = v[r] = v[r] || [], f = ma(c), p = h[f];\n return p || (h[f] = e.call(l, a, i, o, s));\n } else\n return e.call(l, a, i, o, s);\n };\n}, li = {\n parent: function(e) {\n var r = [];\n if (this.length === 1) {\n var n = this[0]._private.parent;\n if (n)\n return n;\n }\n for (var a = 0; a < this.length; a++) {\n var i = this[a], o = i._private.parent;\n o && r.push(o);\n }\n return this.spawn(r, !0).filter(e);\n },\n parents: function(e) {\n for (var r = [], n = this.parent(); n.nonempty(); ) {\n for (var a = 0; a < n.length; a++) {\n var i = n[a];\n r.push(i);\n }\n n = n.parent();\n }\n return this.spawn(r, !0).filter(e);\n },\n commonAncestors: function(e) {\n for (var r, n = 0; n < this.length; n++) {\n var a = this[n], i = a.parents();\n r = r || i, r = r.intersect(i);\n }\n return r.filter(e);\n },\n orphans: function(e) {\n return this.stdFilter(function(r) {\n return r.isOrphan();\n }).filter(e);\n },\n nonorphans: function(e) {\n return this.stdFilter(function(r) {\n return r.isChild();\n }).filter(e);\n },\n children: Sr(function(t) {\n for (var e = [], r = 0; r < this.length; r++)\n for (var n = this[r], a = n._private.children, i = 0; i < a.length; i++)\n e.push(a[i]);\n return this.spawn(e, !0).filter(t);\n }, \"children\"),\n siblings: function(e) {\n return this.parent().children().not(this).filter(e);\n },\n isParent: function() {\n var e = this[0];\n if (e)\n return e.isNode() && e._private.children.length !== 0;\n },\n isChildless: function() {\n var e = this[0];\n if (e)\n return e.isNode() && e._private.children.length === 0;\n },\n isChild: function() {\n var e = this[0];\n if (e)\n return e.isNode() && e._private.parent != null;\n },\n isOrphan: function() {\n var e = this[0];\n if (e)\n return e.isNode() && e._private.parent == null;\n },\n descendants: function(e) {\n var r = [];\n function n(a) {\n for (var i = 0; i < a.length; i++) {\n var o = a[i];\n r.push(o), o.children().nonempty() && n(o.children());\n }\n }\n return n(this.children()), this.spawn(r, !0).filter(e);\n }\n};\nfunction wc(t, e, r, n) {\n for (var a = [], i = new vi(), o = t.cy(), s = o.hasCompoundNodes(), u = 0; u < t.length; u++) {\n var l = t[u];\n r ? a.push(l) : s && n(a, i, l);\n }\n for (; a.length > 0; ) {\n var c = a.shift();\n e(c), i.add(c.id()), s && n(a, i, c);\n }\n return t;\n}\nfunction Mp(t, e, r) {\n if (r.isParent())\n for (var n = r._private.children, a = 0; a < n.length; a++) {\n var i = n[a];\n e.has(i.id()) || t.push(i);\n }\n}\nli.forEachDown = function(t) {\n var e = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : !0;\n return wc(this, t, e, Mp);\n};\nfunction Bp(t, e, r) {\n if (r.isChild()) {\n var n = r._private.parent;\n e.has(n.id()) || t.push(n);\n }\n}\nli.forEachUp = function(t) {\n var e = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : !0;\n return wc(this, t, e, Bp);\n};\nfunction ED(t, e, r) {\n Bp(t, e, r), Mp(t, e, r);\n}\nli.forEachUpAndDown = function(t) {\n var e = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : !0;\n return wc(this, t, e, ED);\n};\nli.ancestors = li.parents;\nvar lo, Np;\nlo = Np = {\n data: et.data({\n field: \"data\",\n bindingEvent: \"data\",\n allowBinding: !0,\n allowSetting: !0,\n settingEvent: \"data\",\n settingTriggersEvent: !0,\n triggerFnName: \"trigger\",\n allowGetting: !0,\n immutableKeys: {\n id: !0,\n source: !0,\n target: !0,\n parent: !0\n },\n updateStyle: !0\n }),\n removeData: et.removeData({\n field: \"data\",\n event: \"data\",\n triggerFnName: \"trigger\",\n triggerEvent: !0,\n immutableKeys: {\n id: !0,\n source: !0,\n target: !0,\n parent: !0\n },\n updateStyle: !0\n }),\n scratch: et.data({\n field: \"scratch\",\n bindingEvent: \"scratch\",\n allowBinding: !0,\n allowSetting: !0,\n settingEvent: \"scratch\",\n settingTriggersEvent: !0,\n triggerFnName: \"trigger\",\n allowGetting: !0,\n updateStyle: !0\n }),\n removeScratch: et.removeData({\n field: \"scratch\",\n event: \"scratch\",\n triggerFnName: \"trigger\",\n triggerEvent: !0,\n updateStyle: !0\n }),\n rscratch: et.data({\n field: \"rscratch\",\n allowBinding: !1,\n allowSetting: !0,\n settingTriggersEvent: !1,\n allowGetting: !0\n }),\n removeRscratch: et.removeData({\n field: \"rscratch\",\n triggerEvent: !1\n }),\n id: function() {\n var e = this[0];\n if (e)\n return e._private.data.id;\n }\n};\nlo.attr = lo.data;\nlo.removeAttr = lo.removeData;\nvar kD = Np, ll = {};\nfunction Rl(t) {\n return function(e) {\n var r = this;\n if (e === void 0 && (e = !0), r.length !== 0)\n if (r.isNode() && !r.removed()) {\n for (var n = 0, a = r[0], i = a._private.edges, o = 0; o < i.length; o++) {\n var s = i[o];\n !e && s.isLoop() || (n += t(a, s));\n }\n return n;\n } else\n return;\n };\n}\nRe(ll, {\n degree: Rl(function(t, e) {\n return e.source().same(e.target()) ? 2 : 1;\n }),\n indegree: Rl(function(t, e) {\n return e.target().same(t) ? 1 : 0;\n }),\n outdegree: Rl(function(t, e) {\n return e.source().same(t) ? 1 : 0;\n })\n});\nfunction Aa(t, e) {\n return function(r) {\n for (var n, a = this.nodes(), i = 0; i < a.length; i++) {\n var o = a[i], s = o[t](r);\n s !== void 0 && (n === void 0 || e(s, n)) && (n = s);\n }\n return n;\n };\n}\nRe(ll, {\n minDegree: Aa(\"degree\", function(t, e) {\n return t < e;\n }),\n maxDegree: Aa(\"degree\", function(t, e) {\n return t > e;\n }),\n minIndegree: Aa(\"indegree\", function(t, e) {\n return t < e;\n }),\n maxIndegree: Aa(\"indegree\", function(t, e) {\n return t > e;\n }),\n minOutdegree: Aa(\"outdegree\", function(t, e) {\n return t < e;\n }),\n maxOutdegree: Aa(\"outdegree\", function(t, e) {\n return t > e;\n })\n});\nRe(ll, {\n totalDegree: function(e) {\n for (var r = 0, n = this.nodes(), a = 0; a < n.length; a++)\n r += n[a].degree(e);\n return r;\n }\n});\nvar zr, $p, Rp = function(e, r, n) {\n for (var a = 0; a < e.length; a++) {\n var i = e[a];\n if (!i.locked()) {\n var o = i._private.position, s = {\n x: r.x != null ? r.x - o.x : 0,\n y: r.y != null ? r.y - o.y : 0\n };\n i.isParent() && !(s.x === 0 && s.y === 0) && i.children().shift(s, n), i.dirtyBoundingBoxCache();\n }\n }\n}, Lf = {\n field: \"position\",\n bindingEvent: \"position\",\n allowBinding: !0,\n allowSetting: !0,\n settingEvent: \"position\",\n settingTriggersEvent: !0,\n triggerFnName: \"emitAndNotify\",\n allowGetting: !0,\n validKeys: [\"x\", \"y\"],\n beforeGet: function(e) {\n e.updateCompoundBounds();\n },\n beforeSet: function(e, r) {\n Rp(e, r, !1);\n },\n onSet: function(e) {\n e.dirtyCompoundBoundsCache();\n },\n canSet: function(e) {\n return !e.locked();\n }\n};\nzr = $p = {\n position: et.data(Lf),\n // position but no notification to renderer\n silentPosition: et.data(Re({}, Lf, {\n allowBinding: !1,\n allowSetting: !0,\n settingTriggersEvent: !1,\n allowGetting: !1,\n beforeSet: function(e, r) {\n Rp(e, r, !0);\n },\n onSet: function(e) {\n e.dirtyCompoundBoundsCache();\n }\n })),\n positions: function(e, r) {\n if (Xe(e))\n r ? this.silentPosition(e) : this.position(e);\n else if (pt(e)) {\n var n = e, a = this.cy();\n a.startBatch();\n for (var i = 0; i < this.length; i++) {\n var o = this[i], s = void 0;\n (s = n(o, i)) && (r ? o.silentPosition(s) : o.position(s));\n }\n a.endBatch();\n }\n return this;\n },\n silentPositions: function(e) {\n return this.positions(e, !0);\n },\n shift: function(e, r, n) {\n var a;\n if (Xe(e) ? (a = {\n x: be(e.x) ? e.x : 0,\n y: be(e.y) ? e.y : 0\n }, n = r) : Fe(e) && be(r) && (a = {\n x: 0,\n y: 0\n }, a[e] = r), a != null) {\n var i = this.cy();\n i.startBatch();\n for (var o = 0; o < this.length; o++) {\n var s = this[o];\n if (!(i.hasCompoundNodes() && s.isChild() && s.ancestors().anySame(this))) {\n var u = s.position(), l = {\n x: u.x + a.x,\n y: u.y + a.y\n };\n n ? s.silentPosition(l) : s.position(l);\n }\n }\n i.endBatch();\n }\n return this;\n },\n silentShift: function(e, r) {\n return Xe(e) ? this.shift(e, !0) : Fe(e) && be(r) && this.shift(e, r, !0), this;\n },\n // get/set the rendered (i.e. on screen) positon of the element\n renderedPosition: function(e, r) {\n var n = this[0], a = this.cy(), i = a.zoom(), o = a.pan(), s = Xe(e) ? e : void 0, u = s !== void 0 || r !== void 0 && Fe(e);\n if (n && n.isNode())\n if (u)\n for (var l = 0; l < this.length; l++) {\n var c = this[l];\n r !== void 0 ? c.position(e, (r - o[e]) / i) : s !== void 0 && c.position(dp(s, i, o));\n }\n else {\n var d = n.position();\n return s = nl(d, i, o), e === void 0 ? s : s[e];\n }\n else if (!u)\n return;\n return this;\n },\n // get/set the position relative to the parent\n relativePosition: function(e, r) {\n var n = this[0], a = this.cy(), i = Xe(e) ? e : void 0, o = i !== void 0 || r !== void 0 && Fe(e), s = a.hasCompoundNodes();\n if (n && n.isNode())\n if (o)\n for (var u = 0; u < this.length; u++) {\n var l = this[u], c = s ? l.parent() : null, d = c && c.length > 0, v = d;\n d && (c = c[0]);\n var h = v ? c.position() : {\n x: 0,\n y: 0\n };\n r !== void 0 ? l.position(e, r + h[e]) : i !== void 0 && l.position({\n x: i.x + h.x,\n y: i.y + h.y\n });\n }\n else {\n var f = n.position(), p = s ? n.parent() : null, m = p && p.length > 0, g = m;\n m && (p = p[0]);\n var y = g ? p.position() : {\n x: 0,\n y: 0\n };\n return i = {\n x: f.x - y.x,\n y: f.y - y.y\n }, e === void 0 ? i : i[e];\n }\n else if (!o)\n return;\n return this;\n }\n};\nzr.modelPosition = zr.point = zr.position;\nzr.modelPositions = zr.points = zr.positions;\nzr.renderedPoint = zr.renderedPosition;\nzr.relativePoint = zr.relativePosition;\nvar SD = $p, Za, Xn;\nZa = Xn = {};\nXn.renderedBoundingBox = function(t) {\n var e = this.boundingBox(t), r = this.cy(), n = r.zoom(), a = r.pan(), i = e.x1 * n + a.x, o = e.x2 * n + a.x, s = e.y1 * n + a.y, u = e.y2 * n + a.y;\n return {\n x1: i,\n x2: o,\n y1: s,\n y2: u,\n w: o - i,\n h: u - s\n };\n};\nXn.dirtyCompoundBoundsCache = function() {\n var t = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : !1, e = this.cy();\n return !e.styleEnabled() || !e.hasCompoundNodes() ? this : (this.forEachUp(function(r) {\n if (r.isParent()) {\n var n = r._private;\n n.compoundBoundsClean = !1, n.bbCache = null, t || r.emitAndNotify(\"bounds\");\n }\n }), this);\n};\nXn.updateCompoundBounds = function() {\n var t = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : !1, e = this.cy();\n if (!e.styleEnabled() || !e.hasCompoundNodes())\n return this;\n if (!t && e.batching())\n return this;\n function r(o) {\n if (!o.isParent())\n return;\n var s = o._private, u = o.children(), l = o.pstyle(\"compound-sizing-wrt-labels\").value === \"include\", c = {\n width: {\n val: o.pstyle(\"min-width\").pfValue,\n left: o.pstyle(\"min-width-bias-left\"),\n right: o.pstyle(\"min-width-bias-right\")\n },\n height: {\n val: o.pstyle(\"min-height\").pfValue,\n top: o.pstyle(\"min-height-bias-top\"),\n bottom: o.pstyle(\"min-height-bias-bottom\")\n }\n }, d = u.boundingBox({\n includeLabels: l,\n includeOverlays: !1,\n // updating the compound bounds happens outside of the regular\n // cache cycle (i.e. before fired events)\n useCache: !1\n }), v = s.position;\n (d.w === 0 || d.h === 0) && (d = {\n w: o.pstyle(\"width\").pfValue,\n h: o.pstyle(\"height\").pfValue\n }, d.x1 = v.x - d.w / 2, d.x2 = v.x + d.w / 2, d.y1 = v.y - d.h / 2, d.y2 = v.y + d.h / 2);\n function h(k, _, D) {\n var O = 0, F = 0, L = _ + D;\n return k > 0 && L > 0 && (O = _ / L * k, F = D / L * k), {\n biasDiff: O,\n biasComplementDiff: F\n };\n }\n function f(k, _, D, O) {\n if (D.units === \"%\")\n switch (O) {\n case \"width\":\n return k > 0 ? D.pfValue * k : 0;\n case \"height\":\n return _ > 0 ? D.pfValue * _ : 0;\n case \"average\":\n return k > 0 && _ > 0 ? D.pfValue * (k + _) / 2 : 0;\n case \"min\":\n return k > 0 && _ > 0 ? k > _ ? D.pfValue * _ : D.pfValue * k : 0;\n case \"max\":\n return k > 0 && _ > 0 ? k > _ ? D.pfValue * k : D.pfValue * _ : 0;\n default:\n return 0;\n }\n else return D.units === \"px\" ? D.pfValue : 0;\n }\n var p = c.width.left.value;\n c.width.left.units === \"px\" && c.width.val > 0 && (p = p * 100 / c.width.val);\n var m = c.width.right.value;\n c.width.right.units === \"px\" && c.width.val > 0 && (m = m * 100 / c.width.val);\n var g = c.height.top.value;\n c.height.top.units === \"px\" && c.height.val > 0 && (g = g * 100 / c.height.val);\n var y = c.height.bottom.value;\n c.height.bottom.units === \"px\" && c.height.val > 0 && (y = y * 100 / c.height.val);\n var b = h(c.width.val - d.w, p, m), w = b.biasDiff, x = b.biasComplementDiff, E = h(c.height.val - d.h, g, y), C = E.biasDiff, T = E.biasComplementDiff;\n s.autoPadding = f(d.w, d.h, o.pstyle(\"padding\"), o.pstyle(\"padding-relative-to\").value), s.autoWidth = Math.max(d.w, c.width.val), v.x = (-w + d.x1 + d.x2 + x) / 2, s.autoHeight = Math.max(d.h, c.height.val), v.y = (-C + d.y1 + d.y2 + T) / 2;\n }\n for (var n = 0; n < this.length; n++) {\n var a = this[n], i = a._private;\n (!i.compoundBoundsClean || t) && (r(a), e.batching() || (i.compoundBoundsClean = !0));\n }\n return this;\n};\nvar Er = function(e) {\n return e === 1 / 0 || e === -1 / 0 ? 0 : e;\n}, Br = function(e, r, n, a, i) {\n a - r === 0 || i - n === 0 || r == null || n == null || a == null || i == null || (e.x1 = r < e.x1 ? r : e.x1, e.x2 = a > e.x2 ? a : e.x2, e.y1 = n < e.y1 ? n : e.y1, e.y2 = i > e.y2 ? i : e.y2, e.w = e.x2 - e.x1, e.h = e.y2 - e.y1);\n}, ra = function(e, r) {\n return r == null ? e : Br(e, r.x1, r.y1, r.x2, r.y2);\n}, Li = function(e, r, n) {\n return Nr(e, r, n);\n}, Qo = function(e, r, n) {\n if (!r.cy().headless()) {\n var a = r._private, i = a.rstyle, o = i.arrowWidth / 2, s = r.pstyle(n + \"-arrow-shape\").value, u, l;\n if (s !== \"none\") {\n n === \"source\" ? (u = i.srcX, l = i.srcY) : n === \"target\" ? (u = i.tgtX, l = i.tgtY) : (u = i.midX, l = i.midY);\n var c = a.arrowBounds = a.arrowBounds || {}, d = c[n] = c[n] || {};\n d.x1 = u - o, d.y1 = l - o, d.x2 = u + o, d.y2 = l + o, d.w = d.x2 - d.x1, d.h = d.y2 - d.y1, us(d, 1), Br(e, d.x1, d.y1, d.x2, d.y2);\n }\n }\n}, zl = function(e, r, n) {\n if (!r.cy().headless()) {\n var a;\n n ? a = n + \"-\" : a = \"\";\n var i = r._private, o = i.rstyle, s = r.pstyle(a + \"label\").strValue;\n if (s) {\n var u = r.pstyle(\"text-halign\"), l = r.pstyle(\"text-valign\"), c = Li(o, \"labelWidth\", n), d = Li(o, \"labelHeight\", n), v = Li(o, \"labelX\", n), h = Li(o, \"labelY\", n), f = r.pstyle(a + \"text-margin-x\").pfValue, p = r.pstyle(a + \"text-margin-y\").pfValue, m = r.isEdge(), g = r.pstyle(a + \"text-rotation\"), y = r.pstyle(\"text-outline-width\").pfValue, b = r.pstyle(\"text-border-width\").pfValue, w = b / 2, x = r.pstyle(\"text-background-padding\").pfValue, E = 2, C = d, T = c, k = T / 2, _ = C / 2, D, O, F, L;\n if (m)\n D = v - k, O = v + k, F = h - _, L = h + _;\n else {\n switch (u.value) {\n case \"left\":\n D = v - T, O = v;\n break;\n case \"center\":\n D = v - k, O = v + k;\n break;\n case \"right\":\n D = v, O = v + T;\n break;\n }\n switch (l.value) {\n case \"top\":\n F = h - C, L = h;\n break;\n case \"center\":\n F = h - _, L = h + _;\n break;\n case \"bottom\":\n F = h, L = h + C;\n break;\n }\n }\n D += f - Math.max(y, w) - x - E, O += f + Math.max(y, w) + x + E, F += p - Math.max(y, w) - x - E, L += p + Math.max(y, w) + x + E;\n var B = n || \"main\", I = i.labelBounds, M = I[B] = I[B] || {};\n M.x1 = D, M.y1 = F, M.x2 = O, M.y2 = L, M.w = O - D, M.h = L - F;\n var A = m && g.strValue === \"autorotate\", R = g.pfValue != null && g.pfValue !== 0;\n if (A || R) {\n var K = A ? Li(i.rstyle, \"labelAngle\", n) : g.pfValue, H = Math.cos(K), q = Math.sin(K), ee = (D + O) / 2, se = (F + L) / 2;\n if (!m) {\n switch (u.value) {\n case \"left\":\n ee = O;\n break;\n case \"right\":\n ee = D;\n break;\n }\n switch (l.value) {\n case \"top\":\n se = L;\n break;\n case \"bottom\":\n se = F;\n break;\n }\n }\n var oe = function(Ee, fe) {\n return Ee = Ee - ee, fe = fe - se, {\n x: Ee * H - fe * q + ee,\n y: Ee * q + fe * H + se\n };\n }, ae = oe(D, F), ue = oe(D, L), te = oe(O, F), $ = oe(O, L);\n D = Math.min(ae.x, ue.x, te.x, $.x), O = Math.max(ae.x, ue.x, te.x, $.x), F = Math.min(ae.y, ue.y, te.y, $.y), L = Math.max(ae.y, ue.y, te.y, $.y);\n }\n var G = B + \"Rot\", Q = I[G] = I[G] || {};\n Q.x1 = D, Q.y1 = F, Q.x2 = O, Q.y2 = L, Q.w = O - D, Q.h = L - F, Br(e, D, F, O, L), Br(i.labelBounds.all, D, F, O, L);\n }\n return e;\n }\n}, TD = function(e, r) {\n if (!r.cy().headless()) {\n var n = r.pstyle(\"outline-opacity\").value, a = r.pstyle(\"outline-width\").value;\n if (n > 0 && a > 0) {\n var i = r.pstyle(\"outline-offset\").value, o = r.pstyle(\"shape\").value, s = a + i, u = (e.w + s * 2) / e.w, l = (e.h + s * 2) / e.h, c = 0, d = 0;\n [\"diamond\", \"pentagon\", \"round-triangle\"].includes(o) ? (u = (e.w + s * 2.4) / e.w, d = -s / 3.6) : [\"concave-hexagon\", \"rhomboid\", \"right-rhomboid\"].includes(o) ? u = (e.w + s * 2.4) / e.w : o === \"star\" ? (u = (e.w + s * 2.8) / e.w, l = (e.h + s * 2.6) / e.h, d = -s / 3.8) : o === \"triangle\" ? (u = (e.w + s * 2.8) / e.w, l = (e.h + s * 2.4) / e.h, d = -s / 1.4) : o === \"vee\" && (u = (e.w + s * 4.4) / e.w, l = (e.h + s * 3.8) / e.h, d = -s * 0.5);\n var v = e.h * l - e.h, h = e.w * u - e.w;\n if (cs(e, [Math.ceil(v / 2), Math.ceil(h / 2)]), c != 0 || d !== 0) {\n var f = W5(e, c, d);\n vp(e, f);\n }\n }\n }\n}, _D = function(e, r) {\n var n = e._private.cy, a = n.styleEnabled(), i = n.headless(), o = pr(), s = e._private, u = e.isNode(), l = e.isEdge(), c, d, v, h, f, p, m = s.rstyle, g = u && a ? e.pstyle(\"bounds-expansion\").pfValue : [0], y = function(Ce) {\n return Ce.pstyle(\"display\").value !== \"none\";\n }, b = !a || y(e) && (!l || y(e.source()) && y(e.target()));\n if (b) {\n var w = 0, x = 0;\n a && r.includeOverlays && (w = e.pstyle(\"overlay-opacity\").value, w !== 0 && (x = e.pstyle(\"overlay-padding\").value));\n var E = 0, C = 0;\n a && r.includeUnderlays && (E = e.pstyle(\"underlay-opacity\").value, E !== 0 && (C = e.pstyle(\"underlay-padding\").value));\n var T = Math.max(x, C), k = 0, _ = 0;\n if (a && (k = e.pstyle(\"width\").pfValue, _ = k / 2), u && r.includeNodes) {\n var D = e.position();\n f = D.x, p = D.y;\n var O = e.outerWidth(), F = O / 2, L = e.outerHeight(), B = L / 2;\n c = f - F, d = f + F, v = p - B, h = p + B, Br(o, c, v, d, h), a && r.includeOutlines && TD(o, e);\n } else if (l && r.includeEdges)\n if (a && !i) {\n var I = e.pstyle(\"curve-style\").strValue;\n if (c = Math.min(m.srcX, m.midX, m.tgtX), d = Math.max(m.srcX, m.midX, m.tgtX), v = Math.min(m.srcY, m.midY, m.tgtY), h = Math.max(m.srcY, m.midY, m.tgtY), c -= _, d += _, v -= _, h += _, Br(o, c, v, d, h), I === \"haystack\") {\n var M = m.haystackPts;\n if (M && M.length === 2) {\n if (c = M[0].x, v = M[0].y, d = M[1].x, h = M[1].y, c > d) {\n var A = c;\n c = d, d = A;\n }\n if (v > h) {\n var R = v;\n v = h, h = R;\n }\n Br(o, c - _, v - _, d + _, h + _);\n }\n } else if (I === \"bezier\" || I === \"unbundled-bezier\" || I.endsWith(\"segments\") || I.endsWith(\"taxi\")) {\n var K;\n switch (I) {\n case \"bezier\":\n case \"unbundled-bezier\":\n K = m.bezierPts;\n break;\n case \"segments\":\n case \"taxi\":\n case \"round-segments\":\n case \"round-taxi\":\n K = m.linePts;\n break;\n }\n if (K != null)\n for (var H = 0; H < K.length; H++) {\n var q = K[H];\n c = q.x - _, d = q.x + _, v = q.y - _, h = q.y + _, Br(o, c, v, d, h);\n }\n }\n } else {\n var ee = e.source(), se = ee.position(), oe = e.target(), ae = oe.position();\n if (c = se.x, d = ae.x, v = se.y, h = ae.y, c > d) {\n var ue = c;\n c = d, d = ue;\n }\n if (v > h) {\n var te = v;\n v = h, h = te;\n }\n c -= _, d += _, v -= _, h += _, Br(o, c, v, d, h);\n }\n if (a && r.includeEdges && l && (Qo(o, e, \"mid-source\"), Qo(o, e, \"mid-target\"), Qo(o, e, \"source\"), Qo(o, e, \"target\")), a) {\n var $ = e.pstyle(\"ghost\").value === \"yes\";\n if ($) {\n var G = e.pstyle(\"ghost-offset-x\").pfValue, Q = e.pstyle(\"ghost-offset-y\").pfValue;\n Br(o, o.x1 + G, o.y1 + Q, o.x2 + G, o.y2 + Q);\n }\n }\n var ge = s.bodyBounds = s.bodyBounds || {};\n cf(ge, o), cs(ge, g), us(ge, 1), a && (c = o.x1, d = o.x2, v = o.y1, h = o.y2, Br(o, c - T, v - T, d + T, h + T));\n var Ee = s.overlayBounds = s.overlayBounds || {};\n cf(Ee, o), cs(Ee, g), us(Ee, 1);\n var fe = s.labelBounds = s.labelBounds || {};\n fe.all != null ? G5(fe.all) : fe.all = pr(), a && r.includeLabels && (r.includeMainLabels && zl(o, e, null), l && (r.includeSourceLabels && zl(o, e, \"source\"), r.includeTargetLabels && zl(o, e, \"target\")));\n }\n return o.x1 = Er(o.x1), o.y1 = Er(o.y1), o.x2 = Er(o.x2), o.y2 = Er(o.y2), o.w = Er(o.x2 - o.x1), o.h = Er(o.y2 - o.y1), o.w > 0 && o.h > 0 && b && (cs(o, g), us(o, 1)), o;\n}, zp = function(e) {\n var r = 0, n = function(o) {\n return (o ? 1 : 0) << r++;\n }, a = 0;\n return a += n(e.incudeNodes), a += n(e.includeEdges), a += n(e.includeLabels), a += n(e.includeMainLabels), a += n(e.includeSourceLabels), a += n(e.includeTargetLabels), a += n(e.includeOverlays), a += n(e.includeOutlines), a;\n}, Vp = function(e) {\n if (e.isEdge()) {\n var r = e.source().position(), n = e.target().position(), a = function(o) {\n return Math.round(o);\n };\n return v5([a(r.x), a(r.y), a(n.x), a(n.y)]);\n } else\n return 0;\n}, If = function(e, r) {\n var n = e._private, a, i = e.isEdge(), o = r == null ? Ff : zp(r), s = o === Ff, u = Vp(e), l = n.bbCachePosKey === u, c = r.useCache && l, d = function(p) {\n return p._private.bbCache == null || p._private.styleDirty;\n }, v = !c || d(e) || i && d(e.source()) || d(e.target());\n if (v ? (l || e.recalculateRenderedStyle(c), a = _D(e, uo), n.bbCache = a, n.bbCachePosKey = u) : a = n.bbCache, !s) {\n var h = e.isNode();\n a = pr(), (r.includeNodes && h || r.includeEdges && !h) && (r.includeOverlays ? ra(a, n.overlayBounds) : ra(a, n.bodyBounds)), r.includeLabels && (r.includeMainLabels && (!i || r.includeSourceLabels && r.includeTargetLabels) ? ra(a, n.labelBounds.all) : (r.includeMainLabels && ra(a, n.labelBounds.mainRot), r.includeSourceLabels && ra(a, n.labelBounds.sourceRot), r.includeTargetLabels && ra(a, n.labelBounds.targetRot))), a.w = a.x2 - a.x1, a.h = a.y2 - a.y1;\n }\n return a;\n}, uo = {\n includeNodes: !0,\n includeEdges: !0,\n includeLabels: !0,\n includeMainLabels: !0,\n includeSourceLabels: !0,\n includeTargetLabels: !0,\n includeOverlays: !0,\n includeUnderlays: !0,\n includeOutlines: !0,\n useCache: !0\n}, Ff = zp(uo), Af = Wt(uo);\nXn.boundingBox = function(t) {\n var e;\n if (this.length === 1 && this[0]._private.bbCache != null && !this[0]._private.styleDirty && (t === void 0 || t.useCache === void 0 || t.useCache === !0))\n t === void 0 ? t = uo : t = Af(t), e = If(this[0], t);\n else {\n e = pr(), t = t || uo;\n var r = Af(t), n = this, a = n.cy(), i = a.styleEnabled();\n if (i)\n for (var o = 0; o < n.length; o++) {\n var s = n[o], u = s._private, l = Vp(s), c = u.bbCachePosKey === l, d = r.useCache && c && !u.styleDirty;\n s.recalculateRenderedStyle(d);\n }\n this.updateCompoundBounds(!t.useCache);\n for (var v = 0; v < n.length; v++) {\n var h = n[v];\n ra(e, If(h, r));\n }\n }\n return e.x1 = Er(e.x1), e.y1 = Er(e.y1), e.x2 = Er(e.x2), e.y2 = Er(e.y2), e.w = Er(e.x2 - e.x1), e.h = Er(e.y2 - e.y1), e;\n};\nXn.dirtyBoundingBoxCache = function() {\n for (var t = 0; t < this.length; t++) {\n var e = this[t]._private;\n e.bbCache = null, e.bbCachePosKey = null, e.bodyBounds = null, e.overlayBounds = null, e.labelBounds.all = null, e.labelBounds.source = null, e.labelBounds.target = null, e.labelBounds.main = null, e.labelBounds.sourceRot = null, e.labelBounds.targetRot = null, e.labelBounds.mainRot = null, e.arrowBounds.source = null, e.arrowBounds.target = null, e.arrowBounds[\"mid-source\"] = null, e.arrowBounds[\"mid-target\"] = null;\n }\n return this.emitAndNotify(\"bounds\"), this;\n};\nXn.boundingBoxAt = function(t) {\n var e = this.nodes(), r = this.cy(), n = r.hasCompoundNodes(), a = r.collection();\n if (n && (a = e.filter(function(l) {\n return l.isParent();\n }), e = e.not(a)), Xe(t)) {\n var i = t;\n t = function() {\n return i;\n };\n }\n var o = function(c, d) {\n return c._private.bbAtOldPos = t(c, d);\n }, s = function(c) {\n return c._private.bbAtOldPos;\n };\n r.startBatch(), e.forEach(o).silentPositions(t), n && (a.dirtyCompoundBoundsCache(), a.dirtyBoundingBoxCache(), a.updateCompoundBounds(!0));\n var u = U5(this.boundingBox({\n useCache: !1\n }));\n return e.silentPositions(s), n && (a.dirtyCompoundBoundsCache(), a.dirtyBoundingBoxCache(), a.updateCompoundBounds(!0)), r.endBatch(), u;\n};\nZa.boundingbox = Za.bb = Za.boundingBox;\nZa.renderedBoundingbox = Za.renderedBoundingBox;\nvar DD = Xn, $i, Lo;\n$i = Lo = {};\nvar Hp = function(e) {\n e.uppercaseName = rf(e.name), e.autoName = \"auto\" + e.uppercaseName, e.labelName = \"label\" + e.uppercaseName, e.outerName = \"outer\" + e.uppercaseName, e.uppercaseOuterName = rf(e.outerName), $i[e.name] = function() {\n var n = this[0], a = n._private, i = a.cy, o = i._private.styleEnabled;\n if (n)\n if (o) {\n if (n.isParent())\n return n.updateCompoundBounds(), a[e.autoName] || 0;\n var s = n.pstyle(e.name);\n switch (s.strValue) {\n case \"label\":\n return n.recalculateRenderedStyle(), a.rstyle[e.labelName] || 0;\n default:\n return s.pfValue;\n }\n } else\n return 1;\n }, $i[\"outer\" + e.uppercaseName] = function() {\n var n = this[0], a = n._private, i = a.cy, o = i._private.styleEnabled;\n if (n)\n if (o) {\n var s = n[e.name](), u = n.pstyle(\"border-width\").pfValue, l = 2 * n.padding();\n return s + u + l;\n } else\n return 1;\n }, $i[\"rendered\" + e.uppercaseName] = function() {\n var n = this[0];\n if (n) {\n var a = n[e.name]();\n return a * this.cy().zoom();\n }\n }, $i[\"rendered\" + e.uppercaseOuterName] = function() {\n var n = this[0];\n if (n) {\n var a = n[e.outerName]();\n return a * this.cy().zoom();\n }\n };\n};\nHp({\n name: \"width\"\n});\nHp({\n name: \"height\"\n});\nLo.padding = function() {\n var t = this[0], e = t._private;\n return t.isParent() ? (t.updateCompoundBounds(), e.autoPadding !== void 0 ? e.autoPadding : t.pstyle(\"padding\").pfValue) : t.pstyle(\"padding\").pfValue;\n};\nLo.paddedHeight = function() {\n var t = this[0];\n return t.height() + 2 * t.padding();\n};\nLo.paddedWidth = function() {\n var t = this[0];\n return t.width() + 2 * t.padding();\n};\nvar PD = Lo, OD = function(e, r) {\n if (e.isEdge())\n return r(e);\n}, LD = function(e, r) {\n if (e.isEdge()) {\n var n = e.cy();\n return nl(r(e), n.zoom(), n.pan());\n }\n}, ID = function(e, r) {\n if (e.isEdge()) {\n var n = e.cy(), a = n.pan(), i = n.zoom();\n return r(e).map(function(o) {\n return nl(o, i, a);\n });\n }\n}, FD = function(e) {\n return e.renderer().getControlPoints(e);\n}, AD = function(e) {\n return e.renderer().getSegmentPoints(e);\n}, MD = function(e) {\n return e.renderer().getSourceEndpoint(e);\n}, BD = function(e) {\n return e.renderer().getTargetEndpoint(e);\n}, ND = function(e) {\n return e.renderer().getEdgeMidpoint(e);\n}, Mf = {\n controlPoints: {\n get: FD,\n mult: !0\n },\n segmentPoints: {\n get: AD,\n mult: !0\n },\n sourceEndpoint: {\n get: MD\n },\n targetEndpoint: {\n get: BD\n },\n midpoint: {\n get: ND\n }\n}, $D = function(e) {\n return \"rendered\" + e[0].toUpperCase() + e.substr(1);\n}, RD = Object.keys(Mf).reduce(function(t, e) {\n var r = Mf[e], n = $D(e);\n return t[e] = function() {\n return OD(this, r.get);\n }, r.mult ? t[n] = function() {\n return ID(this, r.get);\n } : t[n] = function() {\n return LD(this, r.get);\n }, t;\n}, {}), zD = Re({}, SD, DD, PD, RD);\n/*!\nEvent object based on jQuery events, MIT license\n\nhttps://jquery.org/license/\nhttps://tldrlegal.com/license/mit-license\nhttps://github.com/jquery/jquery/blob/master/src/event.js\n*/\nvar qp = function(e, r) {\n this.recycle(e, r);\n};\nfunction Ii() {\n return !1;\n}\nfunction Jo() {\n return !0;\n}\nqp.prototype = {\n instanceString: function() {\n return \"event\";\n },\n recycle: function(e, r) {\n if (this.isImmediatePropagationStopped = this.isPropagationStopped = this.isDefaultPrevented = Ii, e != null && e.preventDefault ? (this.type = e.type, this.isDefaultPrevented = e.defaultPrevented ? Jo : Ii) : e != null && e.type ? r = e : this.type = e, r != null && (this.originalEvent = r.originalEvent, this.type = r.type != null ? r.type : this.type, this.cy = r.cy, this.target = r.target, this.position = r.position, this.renderedPosition = r.renderedPosition, this.namespace = r.namespace, this.layout = r.layout), this.cy != null && this.position != null && this.renderedPosition == null) {\n var n = this.position, a = this.cy.zoom(), i = this.cy.pan();\n this.renderedPosition = {\n x: n.x * a + i.x,\n y: n.y * a + i.y\n };\n }\n this.timeStamp = e && e.timeStamp || Date.now();\n },\n preventDefault: function() {\n this.isDefaultPrevented = Jo;\n var e = this.originalEvent;\n e && e.preventDefault && e.preventDefault();\n },\n stopPropagation: function() {\n this.isPropagationStopped = Jo;\n var e = this.originalEvent;\n e && e.stopPropagation && e.stopPropagation();\n },\n stopImmediatePropagation: function() {\n this.isImmediatePropagationStopped = Jo, this.stopPropagation();\n },\n isDefaultPrevented: Ii,\n isPropagationStopped: Ii,\n isImmediatePropagationStopped: Ii\n};\nvar Kp = /^([^.]+)(\\.(?:[^.]+))?$/, VD = \".*\", Up = {\n qualifierCompare: function(e, r) {\n return e === r;\n },\n eventMatches: function() {\n return !0;\n },\n addEventFields: function() {\n },\n callbackContext: function(e) {\n return e;\n },\n beforeEmit: function() {\n },\n afterEmit: function() {\n },\n bubble: function() {\n return !1;\n },\n parent: function() {\n return null;\n },\n context: null\n}, Bf = Object.keys(Up), HD = {};\nfunction ul() {\n for (var t = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : HD, e = arguments.length > 1 ? arguments[1] : void 0, r = 0; r < Bf.length; r++) {\n var n = Bf[r];\n this[n] = t[n] || Up[n];\n }\n this.context = e || this.context, this.listeners = [], this.emitting = 0;\n}\nvar Wn = ul.prototype, Gp = function(e, r, n, a, i, o, s) {\n pt(a) && (i = a, a = null), s && (o == null ? o = s : o = Re({}, o, s));\n for (var u = st(n) ? n : n.split(/\\s+/), l = 0; l < u.length; l++) {\n var c = u[l];\n if (!qn(c)) {\n var d = c.match(Kp);\n if (d) {\n var v = d[1], h = d[2] ? d[2] : null, f = r(e, c, v, h, a, i, o);\n if (f === !1)\n break;\n }\n }\n }\n}, Nf = function(e, r) {\n return e.addEventFields(e.context, r), new qp(r.type, r);\n}, qD = function(e, r, n) {\n if (uT(n)) {\n r(e, n);\n return;\n } else if (Xe(n)) {\n r(e, Nf(e, n));\n return;\n }\n for (var a = st(n) ? n : n.split(/\\s+/), i = 0; i < a.length; i++) {\n var o = a[i];\n if (!qn(o)) {\n var s = o.match(Kp);\n if (s) {\n var u = s[1], l = s[2] ? s[2] : null, c = Nf(e, {\n type: u,\n namespace: l,\n target: e.context\n });\n r(e, c);\n }\n }\n }\n};\nWn.on = Wn.addListener = function(t, e, r, n, a) {\n return Gp(this, function(i, o, s, u, l, c, d) {\n pt(c) && i.listeners.push({\n event: o,\n // full event string\n callback: c,\n // callback to run\n type: s,\n // the event type (e.g. 'click')\n namespace: u,\n // the event namespace (e.g. \".foo\")\n qualifier: l,\n // a restriction on whether to match this emitter\n conf: d\n // additional configuration\n });\n }, t, e, r, n, a), this;\n};\nWn.one = function(t, e, r, n) {\n return this.on(t, e, r, n, {\n one: !0\n });\n};\nWn.removeListener = Wn.off = function(t, e, r, n) {\n var a = this;\n this.emitting !== 0 && (this.listeners = y5(this.listeners));\n for (var i = this.listeners, o = function(l) {\n var c = i[l];\n Gp(a, function(d, v, h, f, p, m) {\n if ((c.type === h || t === \"*\") && (!f && c.namespace !== \".*\" || c.namespace === f) && (!p || d.qualifierCompare(c.qualifier, p)) && (!m || c.callback === m))\n return i.splice(l, 1), !1;\n }, t, e, r, n);\n }, s = i.length - 1; s >= 0; s--)\n o(s);\n return this;\n};\nWn.removeAllListeners = function() {\n return this.removeListener(\"*\");\n};\nWn.emit = Wn.trigger = function(t, e, r) {\n var n = this.listeners, a = n.length;\n return this.emitting++, st(e) || (e = [e]), qD(this, function(i, o) {\n r != null && (n = [{\n event: o.event,\n type: o.type,\n namespace: o.namespace,\n callback: r\n }], a = n.length);\n for (var s = function(c) {\n var d = n[c];\n if (d.type === o.type && (!d.namespace || d.namespace === o.namespace || d.namespace === VD) && i.eventMatches(i.context, d, o)) {\n var v = [o];\n e != null && w5(v, e), i.beforeEmit(i.context, d, o), d.conf && d.conf.one && (i.listeners = i.listeners.filter(function(p) {\n return p !== d;\n }));\n var h = i.callbackContext(i.context, d, o), f = d.callback.apply(h, v);\n i.afterEmit(i.context, d, o), f === !1 && (o.stopPropagation(), o.preventDefault());\n }\n }, u = 0; u < a; u++)\n s(u);\n i.bubble(i.context) && !o.isPropagationStopped() && i.parent(i.context).emit(o, e);\n }, t), this.emitting--, this;\n};\nvar KD = {\n qualifierCompare: function(e, r) {\n return e == null || r == null ? e == null && r == null : e.sameText(r);\n },\n eventMatches: function(e, r, n) {\n var a = r.qualifier;\n return a != null ? e !== n.target && Do(n.target) && a.matches(n.target) : !0;\n },\n addEventFields: function(e, r) {\n r.cy = e.cy(), r.target = e;\n },\n callbackContext: function(e, r, n) {\n return r.qualifier != null ? n.target : e;\n },\n beforeEmit: function(e, r) {\n r.conf && r.conf.once && r.conf.onceCollection.removeListener(r.event, r.qualifier, r.callback);\n },\n bubble: function() {\n return !0;\n },\n parent: function(e) {\n return e.isChild() ? e.parent() : e.cy();\n }\n}, es = function(e) {\n return Fe(e) ? new Un(e) : e;\n}, Wp = {\n createEmitter: function() {\n for (var e = 0; e < this.length; e++) {\n var r = this[e], n = r._private;\n n.emitter || (n.emitter = new ul(KD, r));\n }\n return this;\n },\n emitter: function() {\n return this._private.emitter;\n },\n on: function(e, r, n) {\n for (var a = es(r), i = 0; i < this.length; i++) {\n var o = this[i];\n o.emitter().on(e, a, n);\n }\n return this;\n },\n removeListener: function(e, r, n) {\n for (var a = es(r), i = 0; i < this.length; i++) {\n var o = this[i];\n o.emitter().removeListener(e, a, n);\n }\n return this;\n },\n removeAllListeners: function() {\n for (var e = 0; e < this.length; e++) {\n var r = this[e];\n r.emitter().removeAllListeners();\n }\n return this;\n },\n one: function(e, r, n) {\n for (var a = es(r), i = 0; i < this.length; i++) {\n var o = this[i];\n o.emitter().one(e, a, n);\n }\n return this;\n },\n once: function(e, r, n) {\n for (var a = es(r), i = 0; i < this.length; i++) {\n var o = this[i];\n o.emitter().on(e, a, n, {\n once: !0,\n onceCollection: this\n });\n }\n },\n emit: function(e, r) {\n for (var n = 0; n < this.length; n++) {\n var a = this[n];\n a.emitter().emit(e, r);\n }\n return this;\n },\n emitAndNotify: function(e, r) {\n if (this.length !== 0)\n return this.cy().notify(e, this), this.emit(e, r), this;\n }\n};\net.eventAliasesOn(Wp);\nvar Yp = {\n nodes: function(e) {\n return this.filter(function(r) {\n return r.isNode();\n }).filter(e);\n },\n edges: function(e) {\n return this.filter(function(r) {\n return r.isEdge();\n }).filter(e);\n },\n // internal helper to get nodes and edges as separate collections with single iteration over elements\n byGroup: function() {\n for (var e = this.spawn(), r = this.spawn(), n = 0; n < this.length; n++) {\n var a = this[n];\n a.isNode() ? e.push(a) : r.push(a);\n }\n return {\n nodes: e,\n edges: r\n };\n },\n filter: function(e, r) {\n if (e === void 0)\n return this;\n if (Fe(e) || yr(e))\n return new Un(e).filter(this);\n if (pt(e)) {\n for (var n = this.spawn(), a = this, i = 0; i < a.length; i++) {\n var o = a[i], s = r ? e.apply(r, [o, i, a]) : e(o, i, a);\n s && n.push(o);\n }\n return n;\n }\n return this.spawn();\n },\n not: function(e) {\n if (e) {\n Fe(e) && (e = this.filter(e));\n for (var r = this.spawn(), n = 0; n < this.length; n++) {\n var a = this[n], i = e.has(a);\n i || r.push(a);\n }\n return r;\n } else\n return this;\n },\n absoluteComplement: function() {\n var e = this.cy();\n return e.mutableElements().not(this);\n },\n intersect: function(e) {\n if (Fe(e)) {\n var r = e;\n return this.filter(r);\n }\n for (var n = this.spawn(), a = this, i = e, o = this.length < e.length, s = o ? a : i, u = o ? i : a, l = 0; l < s.length; l++) {\n var c = s[l];\n u.has(c) && n.push(c);\n }\n return n;\n },\n xor: function(e) {\n var r = this._private.cy;\n Fe(e) && (e = r.$(e));\n var n = this.spawn(), a = this, i = e, o = function(u, l) {\n for (var c = 0; c < u.length; c++) {\n var d = u[c], v = d._private.data.id, h = l.hasElementWithId(v);\n h || n.push(d);\n }\n };\n return o(a, i), o(i, a), n;\n },\n diff: function(e) {\n var r = this._private.cy;\n Fe(e) && (e = r.$(e));\n var n = this.spawn(), a = this.spawn(), i = this.spawn(), o = this, s = e, u = function(c, d, v) {\n for (var h = 0; h < c.length; h++) {\n var f = c[h], p = f._private.data.id, m = d.hasElementWithId(p);\n m ? i.merge(f) : v.push(f);\n }\n };\n return u(o, s, n), u(s, o, a), {\n left: n,\n right: a,\n both: i\n };\n },\n add: function(e) {\n var r = this._private.cy;\n if (!e)\n return this;\n if (Fe(e)) {\n var n = e;\n e = r.mutableElements().filter(n);\n }\n for (var a = this.spawnSelf(), i = 0; i < e.length; i++) {\n var o = e[i], s = !this.has(o);\n s && a.push(o);\n }\n return a;\n },\n // in place merge on calling collection\n merge: function(e) {\n var r = this._private, n = r.cy;\n if (!e)\n return this;\n if (e && Fe(e)) {\n var a = e;\n e = n.mutableElements().filter(a);\n }\n for (var i = r.map, o = 0; o < e.length; o++) {\n var s = e[o], u = s._private.data.id, l = !i.has(u);\n if (l) {\n var c = this.length++;\n this[c] = s, i.set(u, {\n ele: s,\n index: c\n });\n }\n }\n return this;\n },\n unmergeAt: function(e) {\n var r = this[e], n = r.id(), a = this._private, i = a.map;\n this[e] = void 0, i.delete(n);\n var o = e === this.length - 1;\n if (this.length > 1 && !o) {\n var s = this.length - 1, u = this[s], l = u._private.data.id;\n this[s] = void 0, this[e] = u, i.set(l, {\n ele: u,\n index: e\n });\n }\n return this.length--, this;\n },\n // remove single ele in place in calling collection\n unmergeOne: function(e) {\n e = e[0];\n var r = this._private, n = e._private.data.id, a = r.map, i = a.get(n);\n if (!i)\n return this;\n var o = i.index;\n return this.unmergeAt(o), this;\n },\n // remove eles in place on calling collection\n unmerge: function(e) {\n var r = this._private.cy;\n if (!e)\n return this;\n if (e && Fe(e)) {\n var n = e;\n e = r.mutableElements().filter(n);\n }\n for (var a = 0; a < e.length; a++)\n this.unmergeOne(e[a]);\n return this;\n },\n unmergeBy: function(e) {\n for (var r = this.length - 1; r >= 0; r--) {\n var n = this[r];\n e(n) && this.unmergeAt(r);\n }\n return this;\n },\n map: function(e, r) {\n for (var n = [], a = this, i = 0; i < a.length; i++) {\n var o = a[i], s = r ? e.apply(r, [o, i, a]) : e(o, i, a);\n n.push(s);\n }\n return n;\n },\n reduce: function(e, r) {\n for (var n = r, a = this, i = 0; i < a.length; i++)\n n = e(n, a[i], i, a);\n return n;\n },\n max: function(e, r) {\n for (var n = -1 / 0, a, i = this, o = 0; o < i.length; o++) {\n var s = i[o], u = r ? e.apply(r, [s, o, i]) : e(s, o, i);\n u > n && (n = u, a = s);\n }\n return {\n value: n,\n ele: a\n };\n },\n min: function(e, r) {\n for (var n = 1 / 0, a, i = this, o = 0; o < i.length; o++) {\n var s = i[o], u = r ? e.apply(r, [s, o, i]) : e(s, o, i);\n u < n && (n = u, a = s);\n }\n return {\n value: n,\n ele: a\n };\n }\n}, Je = Yp;\nJe.u = Je[\"|\"] = Je[\"+\"] = Je.union = Je.or = Je.add;\nJe[\"\\\\\"] = Je[\"!\"] = Je[\"-\"] = Je.difference = Je.relativeComplement = Je.subtract = Je.not;\nJe.n = Je[\"&\"] = Je[\".\"] = Je.and = Je.intersection = Je.intersect;\nJe[\"^\"] = Je[\"(+)\"] = Je[\"(-)\"] = Je.symmetricDifference = Je.symdiff = Je.xor;\nJe.fnFilter = Je.filterFn = Je.stdFilter = Je.filter;\nJe.complement = Je.abscomp = Je.absoluteComplement;\nvar UD = {\n isNode: function() {\n return this.group() === \"nodes\";\n },\n isEdge: function() {\n return this.group() === \"edges\";\n },\n isLoop: function() {\n return this.isEdge() && this.source()[0] === this.target()[0];\n },\n isSimple: function() {\n return this.isEdge() && this.source()[0] !== this.target()[0];\n },\n group: function() {\n var e = this[0];\n if (e)\n return e._private.group;\n }\n}, Zp = function(e, r) {\n var n = e.cy(), a = n.hasCompoundNodes();\n function i(c) {\n var d = c.pstyle(\"z-compound-depth\");\n return d.value === \"auto\" ? a ? c.zDepth() : 0 : d.value === \"bottom\" ? -1 : d.value === \"top\" ? uc : 0;\n }\n var o = i(e) - i(r);\n if (o !== 0)\n return o;\n function s(c) {\n var d = c.pstyle(\"z-index-compare\");\n return d.value === \"auto\" && c.isNode() ? 1 : 0;\n }\n var u = s(e) - s(r);\n if (u !== 0)\n return u;\n var l = e.pstyle(\"z-index\").value - r.pstyle(\"z-index\").value;\n return l !== 0 ? l : e.poolIndex() - r.poolIndex();\n}, As = {\n forEach: function(e, r) {\n if (pt(e))\n for (var n = this.length, a = 0; a < n; a++) {\n var i = this[a], o = r ? e.apply(r, [i, a, this]) : e(i, a, this);\n if (o === !1)\n break;\n }\n return this;\n },\n toArray: function() {\n for (var e = [], r = 0; r < this.length; r++)\n e.push(this[r]);\n return e;\n },\n slice: function(e, r) {\n var n = [], a = this.length;\n r == null && (r = a), e == null && (e = 0), e < 0 && (e = a + e), r < 0 && (r = a + r);\n for (var i = e; i >= 0 && i < r && i < a; i++)\n n.push(this[i]);\n return this.spawn(n);\n },\n size: function() {\n return this.length;\n },\n eq: function(e) {\n return this[e] || this.spawn();\n },\n first: function() {\n return this[0] || this.spawn();\n },\n last: function() {\n return this[this.length - 1] || this.spawn();\n },\n empty: function() {\n return this.length === 0;\n },\n nonempty: function() {\n return !this.empty();\n },\n sort: function(e) {\n if (!pt(e))\n return this;\n var r = this.toArray().sort(e);\n return this.spawn(r);\n },\n sortByZIndex: function() {\n return this.sort(Zp);\n },\n zDepth: function() {\n var e = this[0];\n if (e) {\n var r = e._private, n = r.group;\n if (n === \"nodes\") {\n var a = r.data.parent ? e.parents().size() : 0;\n return e.isParent() ? a : uc - 1;\n } else {\n var i = r.source, o = r.target, s = i.zDepth(), u = o.zDepth();\n return Math.max(s, u, 0);\n }\n }\n }\n};\nAs.each = As.forEach;\nvar GD = function() {\n var e = \"undefined\", r = (typeof Symbol > \"u\" ? \"undefined\" : Ft(Symbol)) != e && Ft(Symbol.iterator) != e;\n r && (As[Symbol.iterator] = function() {\n var n = this, a = {\n value: void 0,\n done: !1\n }, i = 0, o = this.length;\n return Uh({\n next: function() {\n return i < o ? a.value = n[i++] : (a.value = void 0, a.done = !0), a;\n }\n }, Symbol.iterator, function() {\n return this;\n });\n });\n};\nGD();\nvar WD = Wt({\n nodeDimensionsIncludeLabels: !1\n}), fs = {\n // Calculates and returns node dimensions { x, y } based on options given\n layoutDimensions: function(e) {\n e = WD(e);\n var r;\n if (!this.takesUpSpace())\n r = {\n w: 0,\n h: 0\n };\n else if (e.nodeDimensionsIncludeLabels) {\n var n = this.boundingBox();\n r = {\n w: n.w,\n h: n.h\n };\n } else\n r = {\n w: this.outerWidth(),\n h: this.outerHeight()\n };\n return (r.w === 0 || r.h === 0) && (r.w = r.h = 1), r;\n },\n // using standard layout options, apply position function (w/ or w/o animation)\n layoutPositions: function(e, r, n) {\n var a = this.nodes().filter(function(x) {\n return !x.isParent();\n }), i = this.cy(), o = r.eles, s = function(E) {\n return E.id();\n }, u = to(n, s);\n e.emit({\n type: \"layoutstart\",\n layout: e\n }), e.animations = [];\n var l = function(E, C, T) {\n var k = {\n x: C.x1 + C.w / 2,\n y: C.y1 + C.h / 2\n }, _ = {\n // scale from center of bounding box (not necessarily 0,0)\n x: (T.x - k.x) * E,\n y: (T.y - k.y) * E\n };\n return {\n x: k.x + _.x,\n y: k.y + _.y\n };\n }, c = r.spacingFactor && r.spacingFactor !== 1, d = function() {\n if (!c)\n return null;\n for (var E = pr(), C = 0; C < a.length; C++) {\n var T = a[C], k = u(T, C);\n Y5(E, k.x, k.y);\n }\n return E;\n }, v = d(), h = to(function(x, E) {\n var C = u(x, E);\n if (c) {\n var T = Math.abs(r.spacingFactor);\n C = l(T, v, C);\n }\n return r.transform != null && (C = r.transform(x, C)), C;\n }, s);\n if (r.animate) {\n for (var f = 0; f < a.length; f++) {\n var p = a[f], m = h(p, f), g = r.animateFilter == null || r.animateFilter(p, f);\n if (g) {\n var y = p.animation({\n position: m,\n duration: r.animationDuration,\n easing: r.animationEasing\n });\n e.animations.push(y);\n } else\n p.position(m);\n }\n if (r.fit) {\n var b = i.animation({\n fit: {\n boundingBox: o.boundingBoxAt(h),\n padding: r.padding\n },\n duration: r.animationDuration,\n easing: r.animationEasing\n });\n e.animations.push(b);\n } else if (r.zoom !== void 0 && r.pan !== void 0) {\n var w = i.animation({\n zoom: r.zoom,\n pan: r.pan,\n duration: r.animationDuration,\n easing: r.animationEasing\n });\n e.animations.push(w);\n }\n e.animations.forEach(function(x) {\n return x.play();\n }), e.one(\"layoutready\", r.ready), e.emit({\n type: \"layoutready\",\n layout: e\n }), hi.all(e.animations.map(function(x) {\n return x.promise();\n })).then(function() {\n e.one(\"layoutstop\", r.stop), e.emit({\n type: \"layoutstop\",\n layout: e\n });\n });\n } else\n a.positions(h), r.fit && i.fit(r.eles, r.padding), r.zoom != null && i.zoom(r.zoom), r.pan && i.pan(r.pan), e.one(\"layoutready\", r.ready), e.emit({\n type: \"layoutready\",\n layout: e\n }), e.one(\"layoutstop\", r.stop), e.emit({\n type: \"layoutstop\",\n layout: e\n });\n return this;\n },\n layout: function(e) {\n var r = this.cy();\n return r.makeLayout(Re({}, e, {\n eles: this\n }));\n }\n};\nfs.createLayout = fs.makeLayout = fs.layout;\nfunction Xp(t, e, r) {\n var n = r._private, a = n.styleCache = n.styleCache || [], i;\n return (i = a[t]) != null || (i = a[t] = e(r)), i;\n}\nfunction cl(t, e) {\n return t = ma(t), function(n) {\n return Xp(t, e, n);\n };\n}\nfunction dl(t, e) {\n t = ma(t);\n var r = function(a) {\n return e.call(a);\n };\n return function() {\n var a = this[0];\n if (a)\n return Xp(t, r, a);\n };\n}\nvar Ut = {\n recalculateRenderedStyle: function(e) {\n var r = this.cy(), n = r.renderer(), a = r.styleEnabled();\n return n && a && n.recalculateRenderedStyle(this, e), this;\n },\n dirtyStyleCache: function() {\n var e = this.cy(), r = function(i) {\n return i._private.styleCache = null;\n };\n if (e.hasCompoundNodes()) {\n var n;\n n = this.spawnSelf().merge(this.descendants()).merge(this.parents()), n.merge(n.connectedEdges()), n.forEach(r);\n } else\n this.forEach(function(a) {\n r(a), a.connectedEdges().forEach(r);\n });\n return this;\n },\n // fully updates (recalculates) the style for the elements\n updateStyle: function(e) {\n var r = this._private.cy;\n if (!r.styleEnabled())\n return this;\n if (r.batching()) {\n var n = r._private.batchStyleEles;\n return n.merge(this), this;\n }\n var a = r.hasCompoundNodes(), i = this;\n e = !!(e || e === void 0), a && (i = this.spawnSelf().merge(this.descendants()).merge(this.parents()));\n var o = i;\n return e ? o.emitAndNotify(\"style\") : o.emit(\"style\"), i.forEach(function(s) {\n return s._private.styleDirty = !0;\n }), this;\n },\n // private: clears dirty flag and recalculates style\n cleanStyle: function() {\n var e = this.cy();\n if (e.styleEnabled())\n for (var r = 0; r < this.length; r++) {\n var n = this[r];\n n._private.styleDirty && (n._private.styleDirty = !1, e.style().apply(n));\n }\n },\n // get the internal parsed style object for the specified property\n parsedStyle: function(e) {\n var r = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : !0, n = this[0], a = n.cy();\n if (a.styleEnabled() && n) {\n this.cleanStyle();\n var i = n._private.style[e];\n return i ?? (r ? a.style().getDefaultProperty(e) : null);\n }\n },\n numericStyle: function(e) {\n var r = this[0];\n if (r.cy().styleEnabled() && r) {\n var n = r.pstyle(e);\n return n.pfValue !== void 0 ? n.pfValue : n.value;\n }\n },\n numericStyleUnits: function(e) {\n var r = this[0];\n if (r.cy().styleEnabled() && r)\n return r.pstyle(e).units;\n },\n // get the specified css property as a rendered value (i.e. on-screen value)\n // or get the whole rendered style if no property specified (NB doesn't allow setting)\n renderedStyle: function(e) {\n var r = this.cy();\n if (!r.styleEnabled())\n return this;\n var n = this[0];\n if (n)\n return r.style().getRenderedStyle(n, e);\n },\n // read the calculated css style of the element or override the style (via a bypass)\n style: function(e, r) {\n var n = this.cy();\n if (!n.styleEnabled())\n return this;\n var a = !1, i = n.style();\n if (Xe(e)) {\n var o = e;\n i.applyBypass(this, o, a), this.emitAndNotify(\"style\");\n } else if (Fe(e))\n if (r === void 0) {\n var s = this[0];\n return s ? i.getStylePropertyValue(s, e) : void 0;\n } else\n i.applyBypass(this, e, r, a), this.emitAndNotify(\"style\");\n else if (e === void 0) {\n var u = this[0];\n return u ? i.getRawStyle(u) : void 0;\n }\n return this;\n },\n removeStyle: function(e) {\n var r = this.cy();\n if (!r.styleEnabled())\n return this;\n var n = !1, a = r.style(), i = this;\n if (e === void 0)\n for (var o = 0; o < i.length; o++) {\n var s = i[o];\n a.removeAllBypasses(s, n);\n }\n else {\n e = e.split(/\\s+/);\n for (var u = 0; u < i.length; u++) {\n var l = i[u];\n a.removeBypasses(l, e, n);\n }\n }\n return this.emitAndNotify(\"style\"), this;\n },\n show: function() {\n return this.css(\"display\", \"element\"), this;\n },\n hide: function() {\n return this.css(\"display\", \"none\"), this;\n },\n effectiveOpacity: function() {\n var e = this.cy();\n if (!e.styleEnabled())\n return 1;\n var r = e.hasCompoundNodes(), n = this[0];\n if (n) {\n var a = n._private, i = n.pstyle(\"opacity\").value;\n if (!r)\n return i;\n var o = a.data.parent ? n.parents() : null;\n if (o)\n for (var s = 0; s < o.length; s++) {\n var u = o[s], l = u.pstyle(\"opacity\").value;\n i = l * i;\n }\n return i;\n }\n },\n transparent: function() {\n var e = this.cy();\n if (!e.styleEnabled())\n return !1;\n var r = this[0], n = r.cy().hasCompoundNodes();\n if (r)\n return n ? r.effectiveOpacity() === 0 : r.pstyle(\"opacity\").value === 0;\n },\n backgrounding: function() {\n var e = this.cy();\n if (!e.styleEnabled())\n return !1;\n var r = this[0];\n return !!r._private.backgrounding;\n }\n};\nfunction Vl(t, e) {\n var r = t._private, n = r.data.parent ? t.parents() : null;\n if (n)\n for (var a = 0; a < n.length; a++) {\n var i = n[a];\n if (!e(i))\n return !1;\n }\n return !0;\n}\nfunction Cc(t) {\n var e = t.ok, r = t.edgeOkViaNode || t.ok, n = t.parentOk || t.ok;\n return function() {\n var a = this.cy();\n if (!a.styleEnabled())\n return !0;\n var i = this[0], o = a.hasCompoundNodes();\n if (i) {\n var s = i._private;\n if (!e(i))\n return !1;\n if (i.isNode())\n return !o || Vl(i, n);\n var u = s.source, l = s.target;\n return r(u) && (!o || Vl(u, r)) && (u === l || r(l) && (!o || Vl(l, r)));\n }\n };\n}\nvar yi = cl(\"eleTakesUpSpace\", function(t) {\n return t.pstyle(\"display\").value === \"element\" && t.width() !== 0 && (t.isNode() ? t.height() !== 0 : !0);\n});\nUt.takesUpSpace = dl(\"takesUpSpace\", Cc({\n ok: yi\n}));\nvar YD = cl(\"eleInteractive\", function(t) {\n return t.pstyle(\"events\").value === \"yes\" && t.pstyle(\"visibility\").value === \"visible\" && yi(t);\n}), ZD = cl(\"parentInteractive\", function(t) {\n return t.pstyle(\"visibility\").value === \"visible\" && yi(t);\n});\nUt.interactive = dl(\"interactive\", Cc({\n ok: YD,\n parentOk: ZD,\n edgeOkViaNode: yi\n}));\nUt.noninteractive = function() {\n var t = this[0];\n if (t)\n return !t.interactive();\n};\nvar XD = cl(\"eleVisible\", function(t) {\n return t.pstyle(\"visibility\").value === \"visible\" && t.pstyle(\"opacity\").pfValue !== 0 && yi(t);\n}), jD = yi;\nUt.visible = dl(\"visible\", Cc({\n ok: XD,\n edgeOkViaNode: jD\n}));\nUt.hidden = function() {\n var t = this[0];\n if (t)\n return !t.visible();\n};\nUt.isBundledBezier = dl(\"isBundledBezier\", function() {\n return this.cy().styleEnabled() ? !this.removed() && this.pstyle(\"curve-style\").value === \"bezier\" && this.takesUpSpace() : !1;\n});\nUt.bypass = Ut.css = Ut.style;\nUt.renderedCss = Ut.renderedStyle;\nUt.removeBypass = Ut.removeCss = Ut.removeStyle;\nUt.pstyle = Ut.parsedStyle;\nvar zn = {};\nfunction $f(t) {\n return function() {\n var e = arguments, r = [];\n if (e.length === 2) {\n var n = e[0], a = e[1];\n this.on(t.event, n, a);\n } else if (e.length === 1 && pt(e[0])) {\n var i = e[0];\n this.on(t.event, i);\n } else if (e.length === 0 || e.length === 1 && st(e[0])) {\n for (var o = e.length === 1 ? e[0] : null, s = 0; s < this.length; s++) {\n var u = this[s], l = !t.ableField || u._private[t.ableField], c = u._private[t.field] != t.value;\n if (t.overrideAble) {\n var d = t.overrideAble(u);\n if (d !== void 0 && (l = d, !d))\n return this;\n }\n l && (u._private[t.field] = t.value, c && r.push(u));\n }\n var v = this.spawn(r);\n v.updateStyle(), v.emit(t.event), o && v.emit(o);\n }\n return this;\n };\n}\nfunction bi(t) {\n zn[t.field] = function() {\n var e = this[0];\n if (e) {\n if (t.overrideField) {\n var r = t.overrideField(e);\n if (r !== void 0)\n return r;\n }\n return e._private[t.field];\n }\n }, zn[t.on] = $f({\n event: t.on,\n field: t.field,\n ableField: t.ableField,\n overrideAble: t.overrideAble,\n value: !0\n }), zn[t.off] = $f({\n event: t.off,\n field: t.field,\n ableField: t.ableField,\n overrideAble: t.overrideAble,\n value: !1\n });\n}\nbi({\n field: \"locked\",\n overrideField: function(e) {\n return e.cy().autolock() ? !0 : void 0;\n },\n on: \"lock\",\n off: \"unlock\"\n});\nbi({\n field: \"grabbable\",\n overrideField: function(e) {\n return e.cy().autoungrabify() || e.pannable() ? !1 : void 0;\n },\n on: \"grabify\",\n off: \"ungrabify\"\n});\nbi({\n field: \"selected\",\n ableField: \"selectable\",\n overrideAble: function(e) {\n return e.cy().autounselectify() ? !1 : void 0;\n },\n on: \"select\",\n off: \"unselect\"\n});\nbi({\n field: \"selectable\",\n overrideField: function(e) {\n return e.cy().autounselectify() ? !1 : void 0;\n },\n on: \"selectify\",\n off: \"unselectify\"\n});\nzn.deselect = zn.unselect;\nzn.grabbed = function() {\n var t = this[0];\n if (t)\n return t._private.grabbed;\n};\nbi({\n field: \"active\",\n on: \"activate\",\n off: \"unactivate\"\n});\nbi({\n field: \"pannable\",\n on: \"panify\",\n off: \"unpanify\"\n});\nzn.inactive = function() {\n var t = this[0];\n if (t)\n return !t._private.active;\n};\nvar nr = {}, Rf = function(e) {\n return function(n) {\n for (var a = this, i = [], o = 0; o < a.length; o++) {\n var s = a[o];\n if (s.isNode()) {\n for (var u = !1, l = s.connectedEdges(), c = 0; c < l.length; c++) {\n var d = l[c], v = d.source(), h = d.target();\n if (e.noIncomingEdges && h === s && v !== s || e.noOutgoingEdges && v === s && h !== s) {\n u = !0;\n break;\n }\n }\n u || i.push(s);\n }\n }\n return this.spawn(i, !0).filter(n);\n };\n}, zf = function(e) {\n return function(r) {\n for (var n = this, a = [], i = 0; i < n.length; i++) {\n var o = n[i];\n if (o.isNode())\n for (var s = o.connectedEdges(), u = 0; u < s.length; u++) {\n var l = s[u], c = l.source(), d = l.target();\n e.outgoing && c === o ? (a.push(l), a.push(d)) : e.incoming && d === o && (a.push(l), a.push(c));\n }\n }\n return this.spawn(a, !0).filter(r);\n };\n}, Vf = function(e) {\n return function(r) {\n for (var n = this, a = [], i = {}; ; ) {\n var o = e.outgoing ? n.outgoers() : n.incomers();\n if (o.length === 0)\n break;\n for (var s = !1, u = 0; u < o.length; u++) {\n var l = o[u], c = l.id();\n i[c] || (i[c] = !0, a.push(l), s = !0);\n }\n if (!s)\n break;\n n = o;\n }\n return this.spawn(a, !0).filter(r);\n };\n};\nnr.clearTraversalCache = function() {\n for (var t = 0; t < this.length; t++)\n this[t]._private.traversalCache = null;\n};\nRe(nr, {\n // get the root nodes in the DAG\n roots: Rf({\n noIncomingEdges: !0\n }),\n // get the leaf nodes in the DAG\n leaves: Rf({\n noOutgoingEdges: !0\n }),\n // normally called children in graph theory\n // these nodes =edges=> outgoing nodes\n outgoers: Sr(zf({\n outgoing: !0\n }), \"outgoers\"),\n // aka DAG descendants\n successors: Vf({\n outgoing: !0\n }),\n // normally called parents in graph theory\n // these nodes <=edges= incoming nodes\n incomers: Sr(zf({\n incoming: !0\n }), \"incomers\"),\n // aka DAG ancestors\n predecessors: Vf({\n incoming: !0\n })\n});\nRe(nr, {\n neighborhood: Sr(function(t) {\n for (var e = [], r = this.nodes(), n = 0; n < r.length; n++)\n for (var a = r[n], i = a.connectedEdges(), o = 0; o < i.length; o++) {\n var s = i[o], u = s.source(), l = s.target(), c = a === u ? l : u;\n c.length > 0 && e.push(c[0]), e.push(s[0]);\n }\n return this.spawn(e, !0).filter(t);\n }, \"neighborhood\"),\n closedNeighborhood: function(e) {\n return this.neighborhood().add(this).filter(e);\n },\n openNeighborhood: function(e) {\n return this.neighborhood(e);\n }\n});\nnr.neighbourhood = nr.neighborhood;\nnr.closedNeighbourhood = nr.closedNeighborhood;\nnr.openNeighbourhood = nr.openNeighborhood;\nRe(nr, {\n source: Sr(function(e) {\n var r = this[0], n;\n return r && (n = r._private.source || r.cy().collection()), n && e ? n.filter(e) : n;\n }, \"source\"),\n target: Sr(function(e) {\n var r = this[0], n;\n return r && (n = r._private.target || r.cy().collection()), n && e ? n.filter(e) : n;\n }, \"target\"),\n sources: Hf({\n attr: \"source\"\n }),\n targets: Hf({\n attr: \"target\"\n })\n});\nfunction Hf(t) {\n return function(r) {\n for (var n = [], a = 0; a < this.length; a++) {\n var i = this[a], o = i._private[t.attr];\n o && n.push(o);\n }\n return this.spawn(n, !0).filter(r);\n };\n}\nRe(nr, {\n edgesWith: Sr(qf(), \"edgesWith\"),\n edgesTo: Sr(qf({\n thisIsSrc: !0\n }), \"edgesTo\")\n});\nfunction qf(t) {\n return function(r) {\n var n = [], a = this._private.cy, i = t || {};\n Fe(r) && (r = a.$(r));\n for (var o = 0; o < r.length; o++)\n for (var s = r[o]._private.edges, u = 0; u < s.length; u++) {\n var l = s[u], c = l._private.data, d = this.hasElementWithId(c.source) && r.hasElementWithId(c.target), v = r.hasElementWithId(c.source) && this.hasElementWithId(c.target), h = d || v;\n h && ((i.thisIsSrc || i.thisIsTgt) && (i.thisIsSrc && !d || i.thisIsTgt && !v) || n.push(l));\n }\n return this.spawn(n, !0);\n };\n}\nRe(nr, {\n connectedEdges: Sr(function(t) {\n for (var e = [], r = this, n = 0; n < r.length; n++) {\n var a = r[n];\n if (a.isNode())\n for (var i = a._private.edges, o = 0; o < i.length; o++) {\n var s = i[o];\n e.push(s);\n }\n }\n return this.spawn(e, !0).filter(t);\n }, \"connectedEdges\"),\n connectedNodes: Sr(function(t) {\n for (var e = [], r = this, n = 0; n < r.length; n++) {\n var a = r[n];\n a.isEdge() && (e.push(a.source()[0]), e.push(a.target()[0]));\n }\n return this.spawn(e, !0).filter(t);\n }, \"connectedNodes\"),\n parallelEdges: Sr(Kf(), \"parallelEdges\"),\n codirectedEdges: Sr(Kf({\n codirected: !0\n }), \"codirectedEdges\")\n});\nfunction Kf(t) {\n var e = {\n codirected: !1\n };\n return t = Re({}, e, t), function(n) {\n for (var a = [], i = this.edges(), o = t, s = 0; s < i.length; s++)\n for (var u = i[s], l = u._private, c = l.source, d = c._private.data.id, v = l.data.target, h = c._private.edges, f = 0; f < h.length; f++) {\n var p = h[f], m = p._private.data, g = m.target, y = m.source, b = g === v && y === d, w = d === g && v === y;\n (o.codirected && b || !o.codirected && (b || w)) && a.push(p);\n }\n return this.spawn(a, !0).filter(n);\n };\n}\nRe(nr, {\n components: function(e) {\n var r = this, n = r.cy(), a = n.collection(), i = e == null ? r.nodes() : e.nodes(), o = [];\n e != null && i.empty() && (i = e.sources());\n var s = function(c, d) {\n a.merge(c), i.unmerge(c), d.merge(c);\n };\n if (i.empty())\n return r.spawn();\n var u = function() {\n var c = n.collection();\n o.push(c);\n var d = i[0];\n s(d, c), r.bfs({\n directed: !1,\n roots: d,\n visit: function(h) {\n return s(h, c);\n }\n }), c.forEach(function(v) {\n v.connectedEdges().forEach(function(h) {\n r.has(h) && c.has(h.source()) && c.has(h.target()) && c.merge(h);\n });\n });\n };\n do\n u();\n while (i.length > 0);\n return o;\n },\n component: function() {\n var e = this[0];\n return e.cy().mutableElements().components(e)[0];\n }\n});\nnr.componentsOf = nr.components;\nvar Gt = function(e, r) {\n var n = arguments.length > 2 && arguments[2] !== void 0 ? arguments[2] : !1, a = arguments.length > 3 && arguments[3] !== void 0 ? arguments[3] : !1;\n if (e === void 0) {\n yt(\"A collection must have a reference to the core\");\n return;\n }\n var i = new Xr(), o = !1;\n if (!r)\n r = [];\n else if (r.length > 0 && Xe(r[0]) && !Do(r[0])) {\n o = !0;\n for (var s = [], u = new vi(), l = 0, c = r.length; l < c; l++) {\n var d = r[l];\n d.data == null && (d.data = {});\n var v = d.data;\n if (v.id == null)\n v.id = up();\n else if (e.hasElementWithId(v.id) || u.has(v.id))\n continue;\n var h = new rl(e, d, !1);\n s.push(h), u.add(v.id);\n }\n r = s;\n }\n this.length = 0;\n for (var f = 0, p = r.length; f < p; f++) {\n var m = r[f][0];\n if (m != null) {\n var g = m._private.data.id;\n (!n || !i.has(g)) && (n && i.set(g, {\n index: this.length,\n ele: m\n }), this[this.length] = m, this.length++);\n }\n }\n this._private = {\n eles: this,\n cy: e,\n get map() {\n return this.lazyMap == null && this.rebuildMap(), this.lazyMap;\n },\n set map(y) {\n this.lazyMap = y;\n },\n rebuildMap: function() {\n for (var b = this.lazyMap = new Xr(), w = this.eles, x = 0; x < w.length; x++) {\n var E = w[x];\n b.set(E.id(), {\n index: x,\n ele: E\n });\n }\n }\n }, n && (this._private.map = i), o && !a && this.restore();\n}, dt = rl.prototype = Gt.prototype = Object.create(Array.prototype);\ndt.instanceString = function() {\n return \"collection\";\n};\ndt.spawn = function(t, e) {\n return new Gt(this.cy(), t, e);\n};\ndt.spawnSelf = function() {\n return this.spawn(this);\n};\ndt.cy = function() {\n return this._private.cy;\n};\ndt.renderer = function() {\n return this._private.cy.renderer();\n};\ndt.element = function() {\n return this[0];\n};\ndt.collection = function() {\n return Zh(this) ? this : new Gt(this._private.cy, [this]);\n};\ndt.unique = function() {\n return new Gt(this._private.cy, this, !0);\n};\ndt.hasElementWithId = function(t) {\n return t = \"\" + t, this._private.map.has(t);\n};\ndt.getElementById = function(t) {\n t = \"\" + t;\n var e = this._private.cy, r = this._private.map.get(t);\n return r ? r.ele : new Gt(e);\n};\ndt.$id = dt.getElementById;\ndt.poolIndex = function() {\n var t = this._private.cy, e = t._private.elements, r = this[0]._private.data.id;\n return e._private.map.get(r).index;\n};\ndt.indexOf = function(t) {\n var e = t[0]._private.data.id;\n return this._private.map.get(e).index;\n};\ndt.indexOfId = function(t) {\n return t = \"\" + t, this._private.map.get(t).index;\n};\ndt.json = function(t) {\n var e = this.element(), r = this.cy();\n if (e == null && t)\n return this;\n if (e != null) {\n var n = e._private;\n if (Xe(t)) {\n if (r.startBatch(), t.data) {\n e.data(t.data);\n var a = n.data;\n if (e.isEdge()) {\n var i = !1, o = {}, s = t.data.source, u = t.data.target;\n s != null && s != a.source && (o.source = \"\" + s, i = !0), u != null && u != a.target && (o.target = \"\" + u, i = !0), i && (e = e.move(o));\n } else {\n var l = \"parent\" in t.data, c = t.data.parent;\n l && (c != null || a.parent != null) && c != a.parent && (c === void 0 && (c = null), c != null && (c = \"\" + c), e = e.move({\n parent: c\n }));\n }\n }\n t.position && e.position(t.position);\n var d = function(p, m, g) {\n var y = t[p];\n y != null && y !== n[p] && (y ? e[m]() : e[g]());\n };\n return d(\"removed\", \"remove\", \"restore\"), d(\"selected\", \"select\", \"unselect\"), d(\"selectable\", \"selectify\", \"unselectify\"), d(\"locked\", \"lock\", \"unlock\"), d(\"grabbable\", \"grabify\", \"ungrabify\"), d(\"pannable\", \"panify\", \"unpanify\"), t.classes != null && e.classes(t.classes), r.endBatch(), this;\n } else if (t === void 0) {\n var v = {\n data: Zr(n.data),\n position: Zr(n.position),\n group: n.group,\n removed: n.removed,\n selected: n.selected,\n selectable: n.selectable,\n locked: n.locked,\n grabbable: n.grabbable,\n pannable: n.pannable,\n classes: null\n };\n v.classes = \"\";\n var h = 0;\n return n.classes.forEach(function(f) {\n return v.classes += h++ === 0 ? f : \" \" + f;\n }), v;\n }\n }\n};\ndt.jsons = function() {\n for (var t = [], e = 0; e < this.length; e++) {\n var r = this[e], n = r.json();\n t.push(n);\n }\n return t;\n};\ndt.clone = function() {\n for (var t = this.cy(), e = [], r = 0; r < this.length; r++) {\n var n = this[r], a = n.json(), i = new rl(t, a, !1);\n e.push(i);\n }\n return new Gt(t, e);\n};\ndt.copy = dt.clone;\ndt.restore = function() {\n for (var t = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : !0, e = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : !0, r = this, n = r.cy(), a = n._private, i = [], o = [], s, u = 0, l = r.length; u < l; u++) {\n var c = r[u];\n e && !c.removed() || (c.isNode() ? i.push(c) : o.push(c));\n }\n s = i.concat(o);\n var d, v = function() {\n s.splice(d, 1), d--;\n };\n for (d = 0; d < s.length; d++) {\n var h = s[d], f = h._private, p = f.data;\n if (h.clearTraversalCache(), !(!e && !f.removed)) {\n if (p.id === void 0)\n p.id = up();\n else if (be(p.id))\n p.id = \"\" + p.id;\n else if (qn(p.id) || !Fe(p.id)) {\n yt(\"Can not create element with invalid string ID `\" + p.id + \"`\"), v();\n continue;\n } else if (n.hasElementWithId(p.id)) {\n yt(\"Can not create second element with ID `\" + p.id + \"`\"), v();\n continue;\n }\n }\n var m = p.id;\n if (h.isNode()) {\n var g = f.position;\n g.x == null && (g.x = 0), g.y == null && (g.y = 0);\n }\n if (h.isEdge()) {\n for (var y = h, b = [\"source\", \"target\"], w = b.length, x = !1, E = 0; E < w; E++) {\n var C = b[E], T = p[C];\n be(T) && (T = p[C] = \"\" + p[C]), T == null || T === \"\" ? (yt(\"Can not create edge `\" + m + \"` with unspecified \" + C), x = !0) : n.hasElementWithId(T) || (yt(\"Can not create edge `\" + m + \"` with nonexistant \" + C + \" `\" + T + \"`\"), x = !0);\n }\n if (x) {\n v();\n continue;\n }\n var k = n.getElementById(p.source), _ = n.getElementById(p.target);\n k.same(_) ? k._private.edges.push(y) : (k._private.edges.push(y), _._private.edges.push(y)), y._private.source = k, y._private.target = _;\n }\n f.map = new Xr(), f.map.set(m, {\n ele: h,\n index: 0\n }), f.removed = !1, e && n.addToPool(h);\n }\n for (var D = 0; D < i.length; D++) {\n var O = i[D], F = O._private.data;\n be(F.parent) && (F.parent = \"\" + F.parent);\n var L = F.parent, B = L != null;\n if (B || O._private.parent) {\n var I = O._private.parent ? n.collection().merge(O._private.parent) : n.getElementById(L);\n if (I.empty())\n F.parent = void 0;\n else if (I[0].removed())\n tt(\"Node added with missing parent, reference to parent removed\"), F.parent = void 0, O._private.parent = null;\n else {\n for (var M = !1, A = I; !A.empty(); ) {\n if (O.same(A)) {\n M = !0, F.parent = void 0;\n break;\n }\n A = A.parent();\n }\n M || (I[0]._private.children.push(O), O._private.parent = I[0], a.hasCompoundNodes = !0);\n }\n }\n }\n if (s.length > 0) {\n for (var R = s.length === r.length ? r : new Gt(n, s), K = 0; K < R.length; K++) {\n var H = R[K];\n H.isNode() || (H.parallelEdges().clearTraversalCache(), H.source().clearTraversalCache(), H.target().clearTraversalCache());\n }\n var q;\n a.hasCompoundNodes ? q = n.collection().merge(R).merge(R.connectedNodes()).merge(R.parent()) : q = R, q.dirtyCompoundBoundsCache().dirtyBoundingBoxCache().updateStyle(t), t ? R.emitAndNotify(\"add\") : e && R.emit(\"add\");\n }\n return r;\n};\ndt.removed = function() {\n var t = this[0];\n return t && t._private.removed;\n};\ndt.inside = function() {\n var t = this[0];\n return t && !t._private.removed;\n};\ndt.remove = function() {\n var t = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : !0, e = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : !0, r = this, n = [], a = {}, i = r._private.cy;\n function o(L) {\n for (var B = L._private.edges, I = 0; I < B.length; I++)\n u(B[I]);\n }\n function s(L) {\n for (var B = L._private.children, I = 0; I < B.length; I++)\n u(B[I]);\n }\n function u(L) {\n var B = a[L.id()];\n e && L.removed() || B || (a[L.id()] = !0, L.isNode() ? (n.push(L), o(L), s(L)) : n.unshift(L));\n }\n for (var l = 0, c = r.length; l < c; l++) {\n var d = r[l];\n u(d);\n }\n function v(L, B) {\n var I = L._private.edges;\n Kn(I, B), L.clearTraversalCache();\n }\n function h(L) {\n L.clearTraversalCache();\n }\n var f = [];\n f.ids = {};\n function p(L, B) {\n B = B[0], L = L[0];\n var I = L._private.children, M = L.id();\n Kn(I, B), B._private.parent = null, f.ids[M] || (f.ids[M] = !0, f.push(L));\n }\n r.dirtyCompoundBoundsCache(), e && i.removeFromPool(n);\n for (var m = 0; m < n.length; m++) {\n var g = n[m];\n if (g.isEdge()) {\n var y = g.source()[0], b = g.target()[0];\n v(y, g), v(b, g);\n for (var w = g.parallelEdges(), x = 0; x < w.length; x++) {\n var E = w[x];\n h(E), E.isBundledBezier() && E.dirtyBoundingBoxCache();\n }\n } else {\n var C = g.parent();\n C.length !== 0 && p(C, g);\n }\n e && (g._private.removed = !0);\n }\n var T = i._private.elements;\n i._private.hasCompoundNodes = !1;\n for (var k = 0; k < T.length; k++) {\n var _ = T[k];\n if (_.isParent()) {\n i._private.hasCompoundNodes = !0;\n break;\n }\n }\n var D = new Gt(this.cy(), n);\n D.size() > 0 && (t ? D.emitAndNotify(\"remove\") : e && D.emit(\"remove\"));\n for (var O = 0; O < f.length; O++) {\n var F = f[O];\n (!e || !F.removed()) && F.updateStyle();\n }\n return D;\n};\ndt.move = function(t) {\n var e = this._private.cy, r = this, n = !1, a = !1, i = function(f) {\n return f == null ? f : \"\" + f;\n };\n if (t.source !== void 0 || t.target !== void 0) {\n var o = i(t.source), s = i(t.target), u = o != null && e.hasElementWithId(o), l = s != null && e.hasElementWithId(s);\n (u || l) && (e.batch(function() {\n r.remove(n, a), r.emitAndNotify(\"moveout\");\n for (var h = 0; h < r.length; h++) {\n var f = r[h], p = f._private.data;\n f.isEdge() && (u && (p.source = o), l && (p.target = s));\n }\n r.restore(n, a);\n }), r.emitAndNotify(\"move\"));\n } else if (t.parent !== void 0) {\n var c = i(t.parent), d = c === null || e.hasElementWithId(c);\n if (d) {\n var v = c === null ? void 0 : c;\n e.batch(function() {\n var h = r.remove(n, a);\n h.emitAndNotify(\"moveout\");\n for (var f = 0; f < r.length; f++) {\n var p = r[f], m = p._private.data;\n p.isNode() && (m.parent = v);\n }\n h.restore(n, a);\n }), r.emitAndNotify(\"move\");\n }\n }\n return this;\n};\n[xp, lD, ds, Rn, li, kD, ll, zD, Wp, Yp, UD, As, fs, Ut, zn, nr].forEach(function(t) {\n Re(dt, t);\n});\nvar QD = {\n add: function(e) {\n var r, n = this;\n if (yr(e)) {\n var a = e;\n if (a._private.cy === n)\n r = a.restore();\n else {\n for (var i = [], o = 0; o < a.length; o++) {\n var s = a[o];\n i.push(s.json());\n }\n r = new Gt(n, i);\n }\n } else if (st(e)) {\n var u = e;\n r = new Gt(n, u);\n } else if (Xe(e) && (st(e.nodes) || st(e.edges))) {\n for (var l = e, c = [], d = [\"nodes\", \"edges\"], v = 0, h = d.length; v < h; v++) {\n var f = d[v], p = l[f];\n if (st(p))\n for (var m = 0, g = p.length; m < g; m++) {\n var y = Re({\n group: f\n }, p[m]);\n c.push(y);\n }\n }\n r = new Gt(n, c);\n } else {\n var b = e;\n r = new rl(n, b).collection();\n }\n return r;\n },\n remove: function(e) {\n if (!yr(e)) {\n if (Fe(e)) {\n var r = e;\n e = this.$(r);\n }\n }\n return e.remove();\n }\n};\n/*! Bezier curve function generator. Copyright Gaetan Renaudeau. MIT License: http://en.wikipedia.org/wiki/MIT_License */\nfunction JD(t, e, r, n) {\n var a = 4, i = 1e-3, o = 1e-7, s = 10, u = 11, l = 1 / (u - 1), c = typeof Float32Array < \"u\";\n if (arguments.length !== 4)\n return !1;\n for (var d = 0; d < 4; ++d)\n if (typeof arguments[d] != \"number\" || isNaN(arguments[d]) || !isFinite(arguments[d]))\n return !1;\n t = Math.min(t, 1), r = Math.min(r, 1), t = Math.max(t, 0), r = Math.max(r, 0);\n var v = c ? new Float32Array(u) : new Array(u);\n function h(_, D) {\n return 1 - 3 * D + 3 * _;\n }\n function f(_, D) {\n return 3 * D - 6 * _;\n }\n function p(_) {\n return 3 * _;\n }\n function m(_, D, O) {\n return ((h(D, O) * _ + f(D, O)) * _ + p(D)) * _;\n }\n function g(_, D, O) {\n return 3 * h(D, O) * _ * _ + 2 * f(D, O) * _ + p(D);\n }\n function y(_, D) {\n for (var O = 0; O < a; ++O) {\n var F = g(D, t, r);\n if (F === 0)\n return D;\n var L = m(D, t, r) - _;\n D -= L / F;\n }\n return D;\n }\n function b() {\n for (var _ = 0; _ < u; ++_)\n v[_] = m(_ * l, t, r);\n }\n function w(_, D, O) {\n var F, L, B = 0;\n do\n L = D + (O - D) / 2, F = m(L, t, r) - _, F > 0 ? O = L : D = L;\n while (Math.abs(F) > o && ++B < s);\n return L;\n }\n function x(_) {\n for (var D = 0, O = 1, F = u - 1; O !== F && v[O] <= _; ++O)\n D += l;\n --O;\n var L = (_ - v[O]) / (v[O + 1] - v[O]), B = D + L * l, I = g(B, t, r);\n return I >= i ? y(_, B) : I === 0 ? B : w(_, D, D + l);\n }\n var E = !1;\n function C() {\n E = !0, (t !== e || r !== n) && b();\n }\n var T = function(D) {\n return E || C(), t === e && r === n ? D : D === 0 ? 0 : D === 1 ? 1 : m(x(D), e, n);\n };\n T.getControlPoints = function() {\n return [{\n x: t,\n y: e\n }, {\n x: r,\n y: n\n }];\n };\n var k = \"generateBezier(\" + [t, e, r, n] + \")\";\n return T.toString = function() {\n return k;\n }, T;\n}\n/*! Runge-Kutta spring physics function generator. Adapted from Framer.js, copyright Koen Bok. MIT License: http://en.wikipedia.org/wiki/MIT_License */\nvar eP = /* @__PURE__ */ function() {\n function t(n) {\n return -n.tension * n.x - n.friction * n.v;\n }\n function e(n, a, i) {\n var o = {\n x: n.x + i.dx * a,\n v: n.v + i.dv * a,\n tension: n.tension,\n friction: n.friction\n };\n return {\n dx: o.v,\n dv: t(o)\n };\n }\n function r(n, a) {\n var i = {\n dx: n.v,\n dv: t(n)\n }, o = e(n, a * 0.5, i), s = e(n, a * 0.5, o), u = e(n, a, s), l = 1 / 6 * (i.dx + 2 * (o.dx + s.dx) + u.dx), c = 1 / 6 * (i.dv + 2 * (o.dv + s.dv) + u.dv);\n return n.x = n.x + l * a, n.v = n.v + c * a, n;\n }\n return function n(a, i, o) {\n var s = {\n x: -1,\n v: 0,\n tension: null,\n friction: null\n }, u = [0], l = 0, c = 1 / 1e4, d = 16 / 1e3, v, h, f;\n for (a = parseFloat(a) || 500, i = parseFloat(i) || 20, o = o || null, s.tension = a, s.friction = i, v = o !== null, v ? (l = n(a, i), h = l / o * d) : h = d; f = r(f || s, h), u.push(1 + f.x), l += 16, Math.abs(f.x) > c && Math.abs(f.v) > c; )\n ;\n return v ? function(p) {\n return u[p * (u.length - 1) | 0];\n } : l;\n };\n}(), ct = function(e, r, n, a) {\n var i = JD(e, r, n, a);\n return function(o, s, u) {\n return o + (s - o) * i(u);\n };\n}, vs = {\n linear: function(e, r, n) {\n return e + (r - e) * n;\n },\n // default easings\n ease: ct(0.25, 0.1, 0.25, 1),\n \"ease-in\": ct(0.42, 0, 1, 1),\n \"ease-out\": ct(0, 0, 0.58, 1),\n \"ease-in-out\": ct(0.42, 0, 0.58, 1),\n // sine\n \"ease-in-sine\": ct(0.47, 0, 0.745, 0.715),\n \"ease-out-sine\": ct(0.39, 0.575, 0.565, 1),\n \"ease-in-out-sine\": ct(0.445, 0.05, 0.55, 0.95),\n // quad\n \"ease-in-quad\": ct(0.55, 0.085, 0.68, 0.53),\n \"ease-out-quad\": ct(0.25, 0.46, 0.45, 0.94),\n \"ease-in-out-quad\": ct(0.455, 0.03, 0.515, 0.955),\n // cubic\n \"ease-in-cubic\": ct(0.55, 0.055, 0.675, 0.19),\n \"ease-out-cubic\": ct(0.215, 0.61, 0.355, 1),\n \"ease-in-out-cubic\": ct(0.645, 0.045, 0.355, 1),\n // quart\n \"ease-in-quart\": ct(0.895, 0.03, 0.685, 0.22),\n \"ease-out-quart\": ct(0.165, 0.84, 0.44, 1),\n \"ease-in-out-quart\": ct(0.77, 0, 0.175, 1),\n // quint\n \"ease-in-quint\": ct(0.755, 0.05, 0.855, 0.06),\n \"ease-out-quint\": ct(0.23, 1, 0.32, 1),\n \"ease-in-out-quint\": ct(0.86, 0, 0.07, 1),\n // expo\n \"ease-in-expo\": ct(0.95, 0.05, 0.795, 0.035),\n \"ease-out-expo\": ct(0.19, 1, 0.22, 1),\n \"ease-in-out-expo\": ct(1, 0, 0, 1),\n // circ\n \"ease-in-circ\": ct(0.6, 0.04, 0.98, 0.335),\n \"ease-out-circ\": ct(0.075, 0.82, 0.165, 1),\n \"ease-in-out-circ\": ct(0.785, 0.135, 0.15, 0.86),\n // user param easings...\n spring: function(e, r, n) {\n if (n === 0)\n return vs.linear;\n var a = eP(e, r, n);\n return function(i, o, s) {\n return i + (o - i) * a(s);\n };\n },\n \"cubic-bezier\": ct\n};\nfunction Uf(t, e, r, n, a) {\n if (n === 1 || e === r)\n return r;\n var i = a(e, r, n);\n return t == null || ((t.roundValue || t.color) && (i = Math.round(i)), t.min !== void 0 && (i = Math.max(i, t.min)), t.max !== void 0 && (i = Math.min(i, t.max))), i;\n}\nfunction Gf(t, e) {\n return t.pfValue != null || t.value != null ? t.pfValue != null && (e == null || e.type.units !== \"%\") ? t.pfValue : t.value : t;\n}\nfunction Ma(t, e, r, n, a) {\n var i = a != null ? a.type : null;\n r < 0 ? r = 0 : r > 1 && (r = 1);\n var o = Gf(t, a), s = Gf(e, a);\n if (be(o) && be(s))\n return Uf(i, o, s, r, n);\n if (st(o) && st(s)) {\n for (var u = [], l = 0; l < s.length; l++) {\n var c = o[l], d = s[l];\n if (c != null && d != null) {\n var v = Uf(i, c, d, r, n);\n u.push(v);\n } else\n u.push(d);\n }\n return u;\n }\n}\nfunction tP(t, e, r, n) {\n var a = !n, i = t._private, o = e._private, s = o.easing, u = o.startTime, l = n ? t : t.cy(), c = l.style();\n if (!o.easingImpl)\n if (s == null)\n o.easingImpl = vs.linear;\n else {\n var d;\n if (Fe(s)) {\n var v = c.parse(\"transition-timing-function\", s);\n d = v.value;\n } else\n d = s;\n var h, f;\n Fe(d) ? (h = d, f = []) : (h = d[1], f = d.slice(2).map(function(R) {\n return +R;\n })), f.length > 0 ? (h === \"spring\" && f.push(o.duration), o.easingImpl = vs[h].apply(null, f)) : o.easingImpl = vs[h];\n }\n var p = o.easingImpl, m;\n if (o.duration === 0 ? m = 1 : m = (r - u) / o.duration, o.applying && (m = o.progress), m < 0 ? m = 0 : m > 1 && (m = 1), o.delay == null) {\n var g = o.startPosition, y = o.position;\n if (y && a && !t.locked()) {\n var b = {};\n Fi(g.x, y.x) && (b.x = Ma(g.x, y.x, m, p)), Fi(g.y, y.y) && (b.y = Ma(g.y, y.y, m, p)), t.position(b);\n }\n var w = o.startPan, x = o.pan, E = i.pan, C = x != null && n;\n C && (Fi(w.x, x.x) && (E.x = Ma(w.x, x.x, m, p)), Fi(w.y, x.y) && (E.y = Ma(w.y, x.y, m, p)), t.emit(\"pan\"));\n var T = o.startZoom, k = o.zoom, _ = k != null && n;\n _ && (Fi(T, k) && (i.zoom = io(i.minZoom, Ma(T, k, m, p), i.maxZoom)), t.emit(\"zoom\")), (C || _) && t.emit(\"viewport\");\n var D = o.style;\n if (D && D.length > 0 && a) {\n for (var O = 0; O < D.length; O++) {\n var F = D[O], L = F.name, B = F, I = o.startStyle[L], M = c.properties[I.name], A = Ma(I, B, m, p, M);\n c.overrideBypass(t, L, A);\n }\n t.emit(\"style\");\n }\n }\n return o.progress = m, m;\n}\nfunction Fi(t, e) {\n return t == null || e == null ? !1 : be(t) && be(e) ? !0 : !!(t && e);\n}\nfunction rP(t, e, r, n) {\n var a = e._private;\n a.started = !0, a.startTime = r - a.progress * a.duration;\n}\nfunction Wf(t, e) {\n var r = e._private.aniEles, n = [];\n function a(c, d) {\n var v = c._private, h = v.animation.current, f = v.animation.queue, p = !1;\n if (h.length === 0) {\n var m = f.shift();\n m && h.push(m);\n }\n for (var g = function(E) {\n for (var C = E.length - 1; C >= 0; C--) {\n var T = E[C];\n T();\n }\n E.splice(0, E.length);\n }, y = h.length - 1; y >= 0; y--) {\n var b = h[y], w = b._private;\n if (w.stopped) {\n h.splice(y, 1), w.hooked = !1, w.playing = !1, w.started = !1, g(w.frames);\n continue;\n }\n !w.playing && !w.applying || (w.playing && w.applying && (w.applying = !1), w.started || rP(c, b, t), tP(c, b, t, d), w.applying && (w.applying = !1), g(w.frames), w.step != null && w.step(t), b.completed() && (h.splice(y, 1), w.hooked = !1, w.playing = !1, w.started = !1, g(w.completes)), p = !0);\n }\n return !d && h.length === 0 && f.length === 0 && n.push(c), p;\n }\n for (var i = !1, o = 0; o < r.length; o++) {\n var s = r[o], u = a(s);\n i = i || u;\n }\n var l = a(e, !0);\n (i || l) && (r.length > 0 ? e.notify(\"draw\", r) : e.notify(\"draw\")), r.unmerge(n), e.emit(\"step\");\n}\nvar nP = {\n // pull in animation functions\n animate: et.animate(),\n animation: et.animation(),\n animated: et.animated(),\n clearQueue: et.clearQueue(),\n delay: et.delay(),\n delayAnimation: et.delayAnimation(),\n stop: et.stop(),\n addToAnimationPool: function(e) {\n var r = this;\n r.styleEnabled() && r._private.aniEles.merge(e);\n },\n stopAnimationLoop: function() {\n this._private.animationsRunning = !1;\n },\n startAnimationLoop: function() {\n var e = this;\n if (e._private.animationsRunning = !0, !e.styleEnabled())\n return;\n function r() {\n e._private.animationsRunning && Ps(function(i) {\n Wf(i, e), r();\n });\n }\n var n = e.renderer();\n n && n.beforeRender ? n.beforeRender(function(i, o) {\n Wf(o, e);\n }, n.beforeRenderPriorities.animations) : r();\n }\n}, aP = {\n qualifierCompare: function(e, r) {\n return e == null || r == null ? e == null && r == null : e.sameText(r);\n },\n eventMatches: function(e, r, n) {\n var a = r.qualifier;\n return a != null ? e !== n.target && Do(n.target) && a.matches(n.target) : !0;\n },\n addEventFields: function(e, r) {\n r.cy = e, r.target = e;\n },\n callbackContext: function(e, r, n) {\n return r.qualifier != null ? n.target : e;\n }\n}, ts = function(e) {\n return Fe(e) ? new Un(e) : e;\n}, jp = {\n createEmitter: function() {\n var e = this._private;\n return e.emitter || (e.emitter = new ul(aP, this)), this;\n },\n emitter: function() {\n return this._private.emitter;\n },\n on: function(e, r, n) {\n return this.emitter().on(e, ts(r), n), this;\n },\n removeListener: function(e, r, n) {\n return this.emitter().removeListener(e, ts(r), n), this;\n },\n removeAllListeners: function() {\n return this.emitter().removeAllListeners(), this;\n },\n one: function(e, r, n) {\n return this.emitter().one(e, ts(r), n), this;\n },\n once: function(e, r, n) {\n return this.emitter().one(e, ts(r), n), this;\n },\n emit: function(e, r) {\n return this.emitter().emit(e, r), this;\n },\n emitAndNotify: function(e, r) {\n return this.emit(e), this.notify(e, r), this;\n }\n};\net.eventAliasesOn(jp);\nvar vu = {\n png: function(e) {\n var r = this._private.renderer;\n return e = e || {}, r.png(e);\n },\n jpg: function(e) {\n var r = this._private.renderer;\n return e = e || {}, e.bg = e.bg || \"#fff\", r.jpg(e);\n }\n};\nvu.jpeg = vu.jpg;\nvar hs = {\n layout: function(e) {\n var r = this;\n if (e == null) {\n yt(\"Layout options must be specified to make a layout\");\n return;\n }\n if (e.name == null) {\n yt(\"A `name` must be specified to make a layout\");\n return;\n }\n var n = e.name, a = r.extension(\"layout\", n);\n if (a == null) {\n yt(\"No such layout `\" + n + \"` found. Did you forget to import it and `cytoscape.use()` it?\");\n return;\n }\n var i;\n Fe(e.eles) ? i = r.$(e.eles) : i = e.eles != null ? e.eles : r.$();\n var o = new a(Re({}, e, {\n cy: r,\n eles: i\n }));\n return o;\n }\n};\nhs.createLayout = hs.makeLayout = hs.layout;\nvar iP = {\n notify: function(e, r) {\n var n = this._private;\n if (this.batching()) {\n n.batchNotifications = n.batchNotifications || {};\n var a = n.batchNotifications[e] = n.batchNotifications[e] || this.collection();\n r != null && a.merge(r);\n return;\n }\n if (n.notificationsEnabled) {\n var i = this.renderer();\n this.destroyed() || !i || i.notify(e, r);\n }\n },\n notifications: function(e) {\n var r = this._private;\n return e === void 0 ? r.notificationsEnabled : (r.notificationsEnabled = !!e, this);\n },\n noNotifications: function(e) {\n this.notifications(!1), e(), this.notifications(!0);\n },\n batching: function() {\n return this._private.batchCount > 0;\n },\n startBatch: function() {\n var e = this._private;\n return e.batchCount == null && (e.batchCount = 0), e.batchCount === 0 && (e.batchStyleEles = this.collection(), e.batchNotifications = {}), e.batchCount++, this;\n },\n endBatch: function() {\n var e = this._private;\n if (e.batchCount === 0)\n return this;\n if (e.batchCount--, e.batchCount === 0) {\n e.batchStyleEles.updateStyle();\n var r = this.renderer();\n Object.keys(e.batchNotifications).forEach(function(n) {\n var a = e.batchNotifications[n];\n a.empty() ? r.notify(n) : r.notify(n, a);\n });\n }\n return this;\n },\n batch: function(e) {\n return this.startBatch(), e(), this.endBatch(), this;\n },\n // for backwards compatibility\n batchData: function(e) {\n var r = this;\n return this.batch(function() {\n for (var n = Object.keys(e), a = 0; a < n.length; a++) {\n var i = n[a], o = e[i], s = r.getElementById(i);\n s.data(o);\n }\n });\n }\n}, oP = Wt({\n hideEdgesOnViewport: !1,\n textureOnViewport: !1,\n motionBlur: !1,\n motionBlurOpacity: 0.05,\n pixelRatio: void 0,\n desktopTapThreshold: 4,\n touchTapThreshold: 8,\n wheelSensitivity: 1,\n debug: !1,\n showFps: !1\n}), hu = {\n renderTo: function(e, r, n, a) {\n var i = this._private.renderer;\n return i.renderTo(e, r, n, a), this;\n },\n renderer: function() {\n return this._private.renderer;\n },\n forceRender: function() {\n return this.notify(\"draw\"), this;\n },\n resize: function() {\n return this.invalidateSize(), this.emitAndNotify(\"resize\"), this;\n },\n initRenderer: function(e) {\n var r = this, n = r.extension(\"renderer\", e.name);\n if (n == null) {\n yt(\"Can not initialise: No such renderer `\".concat(e.name, \"` found. Did you forget to import it and `cytoscape.use()` it?\"));\n return;\n }\n e.wheelSensitivity !== void 0 && tt(\"You have set a custom wheel sensitivity. This will make your app zoom unnaturally when using mainstream mice. You should change this value from the default only if you can guarantee that all your users will use the same hardware and OS configuration as your current machine.\");\n var a = oP(e);\n a.cy = r, r._private.renderer = new n(a), this.notify(\"init\");\n },\n destroyRenderer: function() {\n var e = this;\n e.notify(\"destroy\");\n var r = e.container();\n if (r)\n for (r._cyreg = null; r.childNodes.length > 0; )\n r.removeChild(r.childNodes[0]);\n e._private.renderer = null, e.mutableElements().forEach(function(n) {\n var a = n._private;\n a.rscratch = {}, a.rstyle = {}, a.animation.current = [], a.animation.queue = [];\n });\n },\n onRender: function(e) {\n return this.on(\"render\", e);\n },\n offRender: function(e) {\n return this.off(\"render\", e);\n }\n};\nhu.invalidateDimensions = hu.resize;\nvar ps = {\n // get a collection\n // - empty collection on no args\n // - collection of elements in the graph on selector arg\n // - guarantee a returned collection when elements or collection specified\n collection: function(e, r) {\n return Fe(e) ? this.$(e) : yr(e) ? e.collection() : st(e) ? (r || (r = {}), new Gt(this, e, r.unique, r.removed)) : new Gt(this);\n },\n nodes: function(e) {\n var r = this.$(function(n) {\n return n.isNode();\n });\n return e ? r.filter(e) : r;\n },\n edges: function(e) {\n var r = this.$(function(n) {\n return n.isEdge();\n });\n return e ? r.filter(e) : r;\n },\n // search the graph like jQuery\n $: function(e) {\n var r = this._private.elements;\n return e ? r.filter(e) : r.spawnSelf();\n },\n mutableElements: function() {\n return this._private.elements;\n }\n};\nps.elements = ps.filter = ps.$;\nvar ir = {}, Ki = \"t\", sP = \"f\";\nir.apply = function(t) {\n for (var e = this, r = e._private, n = r.cy, a = n.collection(), i = 0; i < t.length; i++) {\n var o = t[i], s = e.getContextMeta(o);\n if (!s.empty) {\n var u = e.getContextStyle(s), l = e.applyContextStyle(s, u, o);\n o._private.appliedInitStyle ? e.updateTransitions(o, l.diffProps) : o._private.appliedInitStyle = !0;\n var c = e.updateStyleHints(o);\n c && a.push(o);\n }\n }\n return a;\n};\nir.getPropertiesDiff = function(t, e) {\n var r = this, n = r._private.propDiffs = r._private.propDiffs || {}, a = t + \"-\" + e, i = n[a];\n if (i)\n return i;\n for (var o = [], s = {}, u = 0; u < r.length; u++) {\n var l = r[u], c = t[u] === Ki, d = e[u] === Ki, v = c !== d, h = l.mappedProperties.length > 0;\n if (v || d && h) {\n var f = void 0;\n v && h || v ? f = l.properties : h && (f = l.mappedProperties);\n for (var p = 0; p < f.length; p++) {\n for (var m = f[p], g = m.name, y = !1, b = u + 1; b < r.length; b++) {\n var w = r[b], x = e[b] === Ki;\n if (x && (y = w.properties[m.name] != null, y))\n break;\n }\n !s[g] && !y && (s[g] = !0, o.push(g));\n }\n }\n }\n return n[a] = o, o;\n};\nir.getContextMeta = function(t) {\n for (var e = this, r = \"\", n, a = t._private.styleCxtKey || \"\", i = 0; i < e.length; i++) {\n var o = e[i], s = o.selector && o.selector.matches(t);\n s ? r += Ki : r += sP;\n }\n return n = e.getPropertiesDiff(a, r), t._private.styleCxtKey = r, {\n key: r,\n diffPropNames: n,\n empty: n.length === 0\n };\n};\nir.getContextStyle = function(t) {\n var e = t.key, r = this, n = this._private.contextStyles = this._private.contextStyles || {};\n if (n[e])\n return n[e];\n for (var a = {\n _private: {\n key: e\n }\n }, i = 0; i < r.length; i++) {\n var o = r[i], s = e[i] === Ki;\n if (s)\n for (var u = 0; u < o.properties.length; u++) {\n var l = o.properties[u];\n a[l.name] = l;\n }\n }\n return n[e] = a, a;\n};\nir.applyContextStyle = function(t, e, r) {\n for (var n = this, a = t.diffPropNames, i = {}, o = n.types, s = 0; s < a.length; s++) {\n var u = a[s], l = e[u], c = r.pstyle(u);\n if (!l)\n if (c)\n c.bypass ? l = {\n name: u,\n deleteBypassed: !0\n } : l = {\n name: u,\n delete: !0\n };\n else continue;\n if (c !== l) {\n if (l.mapped === o.fn && c != null && c.mapping != null && c.mapping.value === l.value) {\n var d = c.mapping, v = d.fnValue = l.value(r);\n if (v === d.prevFnValue)\n continue;\n }\n var h = i[u] = {\n prev: c\n };\n n.applyParsedProperty(r, l), h.next = r.pstyle(u), h.next && h.next.bypass && (h.next = h.next.bypassed);\n }\n }\n return {\n diffProps: i\n };\n};\nir.updateStyleHints = function(t) {\n var e = t._private, r = this, n = r.propertyGroupNames, a = r.propertyGroupKeys, i = function(Q, ge, Ee) {\n return r.getPropertiesHash(Q, ge, Ee);\n }, o = e.styleKey;\n if (t.removed())\n return !1;\n var s = e.group === \"nodes\", u = t._private.style;\n n = Object.keys(u);\n for (var l = 0; l < a.length; l++) {\n var c = a[l];\n e.styleKeys[c] = [Va, Bi];\n }\n for (var d = function(Q, ge) {\n return e.styleKeys[ge][0] = ro(Q, e.styleKeys[ge][0]);\n }, v = function(Q, ge) {\n return e.styleKeys[ge][1] = no(Q, e.styleKeys[ge][1]);\n }, h = function(Q, ge) {\n d(Q, ge), v(Q, ge);\n }, f = function(Q, ge) {\n for (var Ee = 0; Ee < Q.length; Ee++) {\n var fe = Q.charCodeAt(Ee);\n d(fe, ge), v(fe, ge);\n }\n }, p = 2e9, m = function(Q) {\n return -128 < Q && Q < 128 && Math.floor(Q) !== Q ? p - (Q * 1024 | 0) : Q;\n }, g = 0; g < n.length; g++) {\n var y = n[g], b = u[y];\n if (b != null) {\n var w = this.properties[y], x = w.type, E = w.groupKey, C = void 0;\n w.hashOverride != null ? C = w.hashOverride(t, b) : b.pfValue != null && (C = b.pfValue);\n var T = w.enums == null ? b.value : null, k = C != null, _ = T != null, D = k || _, O = b.units;\n if (x.number && D && !x.multiple) {\n var F = k ? C : T;\n h(m(F), E), !k && O != null && f(O, E);\n } else\n f(b.strValue, E);\n }\n }\n for (var L = [Va, Bi], B = 0; B < a.length; B++) {\n var I = a[B], M = e.styleKeys[I];\n L[0] = ro(M[0], L[0]), L[1] = no(M[1], L[1]);\n }\n e.styleKey = f5(L[0], L[1]);\n var A = e.styleKeys;\n e.labelDimsKey = Dn(A.labelDimensions);\n var R = i(t, [\"label\"], A.labelDimensions);\n if (e.labelKey = Dn(R), e.labelStyleKey = Dn(Go(A.commonLabel, R)), !s) {\n var K = i(t, [\"source-label\"], A.labelDimensions);\n e.sourceLabelKey = Dn(K), e.sourceLabelStyleKey = Dn(Go(A.commonLabel, K));\n var H = i(t, [\"target-label\"], A.labelDimensions);\n e.targetLabelKey = Dn(H), e.targetLabelStyleKey = Dn(Go(A.commonLabel, H));\n }\n if (s) {\n var q = e.styleKeys, ee = q.nodeBody, se = q.nodeBorder, oe = q.nodeOutline, ae = q.backgroundImage, ue = q.compound, te = q.pie, $ = [ee, se, oe, ae, ue, te].filter(function(G) {\n return G != null;\n }).reduce(Go, [Va, Bi]);\n e.nodeKey = Dn($), e.hasPie = te != null && te[0] !== Va && te[1] !== Bi;\n }\n return o !== e.styleKey;\n};\nir.clearStyleHints = function(t) {\n var e = t._private;\n e.styleCxtKey = \"\", e.styleKeys = {}, e.styleKey = null, e.labelKey = null, e.labelStyleKey = null, e.sourceLabelKey = null, e.sourceLabelStyleKey = null, e.targetLabelKey = null, e.targetLabelStyleKey = null, e.nodeKey = null, e.hasPie = null;\n};\nir.applyParsedProperty = function(t, e) {\n var r = this, n = e, a = t._private.style, i, o = r.types, s = r.properties[n.name].type, u = n.bypass, l = a[n.name], c = l && l.bypass, d = t._private, v = \"mapping\", h = function(ee) {\n return ee == null ? null : ee.pfValue != null ? ee.pfValue : ee.value;\n }, f = function() {\n var ee = h(l), se = h(n);\n r.checkTriggers(t, n.name, ee, se);\n };\n if (e.name === \"curve-style\" && t.isEdge() && // loops must be bundled beziers\n (e.value !== \"bezier\" && t.isLoop() || // edges connected to compound nodes can not be haystacks\n e.value === \"haystack\" && (t.source().isParent() || t.target().isParent())) && (n = e = this.parse(e.name, \"bezier\", u)), n.delete)\n return a[n.name] = void 0, f(), !0;\n if (n.deleteBypassed)\n return l ? l.bypass ? (l.bypassed = void 0, f(), !0) : !1 : (f(), !0);\n if (n.deleteBypass)\n return l ? l.bypass ? (a[n.name] = l.bypassed, f(), !0) : !1 : (f(), !0);\n var p = function() {\n tt(\"Do not assign mappings to elements without corresponding data (i.e. ele `\" + t.id() + \"` has no mapping for property `\" + n.name + \"` with data field `\" + n.field + \"`); try a `[\" + n.field + \"]` selector to limit scope to elements with `\" + n.field + \"` defined\");\n };\n switch (n.mapped) {\n case o.mapData: {\n for (var m = n.field.split(\".\"), g = d.data, y = 0; y < m.length && g; y++) {\n var b = m[y];\n g = g[b];\n }\n if (g == null)\n return p(), !1;\n var w;\n if (be(g)) {\n var x = n.fieldMax - n.fieldMin;\n x === 0 ? w = 0 : w = (g - n.fieldMin) / x;\n } else\n return tt(\"Do not use continuous mappers without specifying numeric data (i.e. `\" + n.field + \": \" + g + \"` for `\" + t.id() + \"` is non-numeric)\"), !1;\n if (w < 0 ? w = 0 : w > 1 && (w = 1), s.color) {\n var E = n.valueMin[0], C = n.valueMax[0], T = n.valueMin[1], k = n.valueMax[1], _ = n.valueMin[2], D = n.valueMax[2], O = n.valueMin[3] == null ? 1 : n.valueMin[3], F = n.valueMax[3] == null ? 1 : n.valueMax[3], L = [Math.round(E + (C - E) * w), Math.round(T + (k - T) * w), Math.round(_ + (D - _) * w), Math.round(O + (F - O) * w)];\n i = {\n // colours are simple, so just create the flat property instead of expensive string parsing\n bypass: n.bypass,\n // we're a bypass if the mapping property is a bypass\n name: n.name,\n value: L,\n strValue: \"rgb(\" + L[0] + \", \" + L[1] + \", \" + L[2] + \")\"\n };\n } else if (s.number) {\n var B = n.valueMin + (n.valueMax - n.valueMin) * w;\n i = this.parse(n.name, B, n.bypass, v);\n } else\n return !1;\n if (!i)\n return p(), !1;\n i.mapping = n, n = i;\n break;\n }\n case o.data: {\n for (var I = n.field.split(\".\"), M = d.data, A = 0; A < I.length && M; A++) {\n var R = I[A];\n M = M[R];\n }\n if (M != null && (i = this.parse(n.name, M, n.bypass, v)), !i)\n return p(), !1;\n i.mapping = n, n = i;\n break;\n }\n case o.fn: {\n var K = n.value, H = n.fnValue != null ? n.fnValue : K(t);\n if (n.prevFnValue = H, H == null)\n return tt(\"Custom function mappers may not return null (i.e. `\" + n.name + \"` for ele `\" + t.id() + \"` is null)\"), !1;\n if (i = this.parse(n.name, H, n.bypass, v), !i)\n return tt(\"Custom function mappers may not return invalid values for the property type (i.e. `\" + n.name + \"` for ele `\" + t.id() + \"` is invalid)\"), !1;\n i.mapping = Zr(n), n = i;\n break;\n }\n case void 0:\n break;\n default:\n return !1;\n }\n return u ? (c ? n.bypassed = l.bypassed : n.bypassed = l, a[n.name] = n) : c ? l.bypassed = n : a[n.name] = n, f(), !0;\n};\nir.cleanElements = function(t, e) {\n for (var r = 0; r < t.length; r++) {\n var n = t[r];\n if (this.clearStyleHints(n), n.dirtyCompoundBoundsCache(), n.dirtyBoundingBoxCache(), !e)\n n._private.style = {};\n else\n for (var a = n._private.style, i = Object.keys(a), o = 0; o < i.length; o++) {\n var s = i[o], u = a[s];\n u != null && (u.bypass ? u.bypassed = null : a[s] = null);\n }\n }\n};\nir.update = function() {\n var t = this._private.cy, e = t.mutableElements();\n e.updateStyle();\n};\nir.updateTransitions = function(t, e) {\n var r = this, n = t._private, a = t.pstyle(\"transition-property\").value, i = t.pstyle(\"transition-duration\").pfValue, o = t.pstyle(\"transition-delay\").pfValue;\n if (a.length > 0 && i > 0) {\n for (var s = {}, u = !1, l = 0; l < a.length; l++) {\n var c = a[l], d = t.pstyle(c), v = e[c];\n if (v) {\n var h = v.prev, f = h, p = v.next != null ? v.next : d, m = !1, g = void 0, y = 1e-6;\n f && (be(f.pfValue) && be(p.pfValue) ? (m = p.pfValue - f.pfValue, g = f.pfValue + y * m) : be(f.value) && be(p.value) ? 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return i.triggersZOrder;\n }, function() {\n a._private.cy.notify(\"zorder\", t);\n });\n};\nir.checkBoundsTrigger = function(t, e, r, n) {\n this.checkTrigger(t, e, r, n, function(a) {\n return a.triggersBounds;\n }, function(a) {\n t.dirtyCompoundBoundsCache(), t.dirtyBoundingBoxCache(), // only for beziers -- so performance of other edges isn't affected\n a.triggersBoundsOfParallelBeziers && e === \"curve-style\" && (r === \"bezier\" || n === \"bezier\") && t.parallelEdges().forEach(function(i) {\n i.isBundledBezier() && i.dirtyBoundingBoxCache();\n }), a.triggersBoundsOfConnectedEdges && e === \"display\" && (r === \"none\" || n === \"none\") && t.connectedEdges().forEach(function(i) {\n i.dirtyBoundingBoxCache();\n });\n });\n};\nir.checkTriggers = function(t, e, r, n) {\n t.dirtyStyleCache(), this.checkZOrderTrigger(t, e, r, n), this.checkBoundsTrigger(t, e, r, n);\n};\nvar Io = {};\nIo.applyBypass = function(t, e, r, n) {\n var a = this, i = [], o = !0;\n if (e === \"*\" || e === \"**\") {\n if (r !== void 0)\n for (var s = 0; s < a.properties.length; s++) {\n var u = a.properties[s], l = u.name, c = this.parse(l, r, !0);\n c && i.push(c);\n }\n } else if (Fe(e)) {\n var d = this.parse(e, r, !0);\n d && i.push(d);\n } else if (Xe(e)) {\n var v = e;\n n = r;\n for (var h = Object.keys(v), f = 0; f < h.length; f++) {\n var p = h[f], m = v[p];\n if (m === void 0 && (m = v[Js(p)]), m !== void 0) {\n var g = this.parse(p, m, !0);\n g && i.push(g);\n }\n }\n } else\n return !1;\n if (i.length === 0)\n return !1;\n for (var y = !1, b = 0; b < t.length; b++) {\n for (var w = t[b], x = {}, E = void 0, C = 0; C < i.length; C++) {\n var T = i[C];\n if (n) {\n var k = w.pstyle(T.name);\n E = x[T.name] = {\n prev: k\n };\n }\n y = this.applyParsedProperty(w, Zr(T)) || y, n && (E.next = w.pstyle(T.name));\n }\n y && this.updateStyleHints(w), n && this.updateTransitions(w, x, o);\n }\n return y;\n};\nIo.overrideBypass = function(t, e, r) {\n e = lc(e);\n for (var n = 0; n < t.length; n++) {\n var a = t[n], i = a._private.style[e], o = this.properties[e].type, s = o.color, u = o.mutiple, l = i ? i.pfValue != null ? i.pfValue : i.value : null;\n !i || !i.bypass ? this.applyBypass(a, e, r) : (i.value = r, i.pfValue != null && (i.pfValue = r), s ? i.strValue = \"rgb(\" + r.join(\",\") + \")\" : u ? i.strValue = r.join(\" \") : i.strValue = \"\" + r, this.updateStyleHints(a)), this.checkTriggers(a, e, l, r);\n }\n};\nIo.removeAllBypasses = function(t, e) {\n return this.removeBypasses(t, this.propertyNames, e);\n};\nIo.removeBypasses = function(t, e, r) {\n for (var n = !0, a = 0; a < t.length; a++) {\n for (var i = t[a], o = {}, s = 0; s < e.length; s++) {\n var u = e[s], l = this.properties[u], c = i.pstyle(l.name);\n if (!(!c || !c.bypass)) {\n var d = \"\", v = this.parse(u, d, !0), h = o[l.name] = {\n prev: c\n };\n this.applyParsedProperty(i, v), h.next = i.pstyle(l.name);\n }\n }\n this.updateStyleHints(i), r && this.updateTransitions(i, o, n);\n }\n};\nvar xc = {};\nxc.getEmSizeInPixels = function() {\n var t = this.containerCss(\"font-size\");\n return t != null ? parseFloat(t) : 1;\n};\nxc.containerCss = function(t) {\n var e = this._private.cy, r = e.container(), n = e.window();\n if (n && r && n.getComputedStyle)\n return n.getComputedStyle(r).getPropertyValue(t);\n};\nvar rn = {};\nrn.getRenderedStyle = function(t, e) {\n return e ? this.getStylePropertyValue(t, e, !0) : this.getRawStyle(t, !0);\n};\nrn.getRawStyle = function(t, e) {\n var r = this;\n if (t = t[0], t) {\n for (var n = {}, a = 0; a < r.properties.length; a++) {\n var i = r.properties[a], o = r.getStylePropertyValue(t, i.name, e);\n o != null && (n[i.name] = o, n[Js(i.name)] = o);\n }\n return n;\n }\n};\nrn.getIndexedStyle = function(t, e, r, n) {\n var a = t.pstyle(e)[r][n];\n return a ?? t.cy().style().getDefaultProperty(e)[r][0];\n};\nrn.getStylePropertyValue = function(t, e, r) {\n var n = this;\n if (t = t[0], t) {\n var a = n.properties[e];\n a.alias && (a = a.pointsTo);\n var i = a.type, o = t.pstyle(a.name);\n if (o) {\n var s = o.value, u = o.units, l = o.strValue;\n if (r && i.number && s != null && be(s)) {\n var c = t.cy().zoom(), d = function(m) {\n return m * c;\n }, v = function(m, g) {\n return d(m) + g;\n }, h = st(s), f = h ? u.every(function(p) {\n return p != null;\n }) : u != null;\n return f ? h ? s.map(function(p, m) {\n return v(p, u[m]);\n }).join(\" \") : v(s, u) : h ? s.map(function(p) {\n return Fe(p) ? p : \"\" + d(p);\n }).join(\" \") : \"\" + d(s);\n } else if (l != null)\n return l;\n }\n return null;\n }\n};\nrn.getAnimationStartStyle = function(t, e) {\n for (var r = {}, n = 0; n < e.length; n++) {\n var a = e[n], i = a.name, o = t.pstyle(i);\n o !== void 0 && (Xe(o) ? o = this.parse(i, o.strValue) : o = this.parse(i, o)), o && (r[i] = o);\n }\n return r;\n};\nrn.getPropsList = function(t) {\n var e = this, r = [], n = t, a = e.properties;\n if (n)\n for (var i = Object.keys(n), o = 0; o < i.length; o++) {\n var s = i[o], u = n[s], l = a[s] || a[lc(s)], c = this.parse(l.name, u);\n c && r.push(c);\n }\n return r;\n};\nrn.getNonDefaultPropertiesHash = function(t, e, r) {\n var n = r.slice(), a, i, o, s, u, l;\n for (u = 0; u < e.length; u++)\n if (a = e[u], i = t.pstyle(a, !1), i != null)\n if (i.pfValue != null)\n n[0] = ro(s, n[0]), n[1] = no(s, n[1]);\n else\n for (o = i.strValue, l = 0; l < o.length; l++)\n s = o.charCodeAt(l), n[0] = ro(s, n[0]), n[1] = no(s, n[1]);\n return n;\n};\nrn.getPropertiesHash = rn.getNonDefaultPropertiesHash;\nvar fl = {};\nfl.appendFromJson = function(t) {\n for (var e = this, r = 0; r < t.length; r++) {\n var n = t[r], a = n.selector, i = n.style || n.css, o = Object.keys(i);\n e.selector(a);\n for (var s = 0; s < o.length; s++) {\n var u = o[s], l = i[u];\n e.css(u, l);\n }\n }\n return e;\n};\nfl.fromJson = function(t) {\n var e = this;\n return e.resetToDefault(), e.appendFromJson(t), e;\n};\nfl.json = function() {\n for (var t = [], e = this.defaultLength; e < this.length; e++) {\n for (var r = this[e], n = r.selector, a = r.properties, i = {}, o = 0; o < a.length; o++) {\n var s = a[o];\n i[s.name] = s.strValue;\n }\n t.push({\n selector: n ? n.toString() : \"core\",\n style: i\n });\n }\n return t;\n};\nvar Ec = {};\nEc.appendFromString = function(t) {\n var e = this, r = this, n = \"\" + t, a, i, o;\n n = n.replace(/[/][*](\\s|.)+?[*][/]/g, \"\");\n function s() {\n n.length > a.length ? n = n.substr(a.length) : n = \"\";\n }\n function u() {\n i.length > o.length ? i = i.substr(o.length) : i = \"\";\n }\n for (; ; ) {\n var l = n.match(/^\\s*$/);\n if (l)\n break;\n var c = n.match(/^\\s*((?:.|\\s)+?)\\s*\\{((?:.|\\s)+?)\\}/);\n if (!c) {\n tt(\"Halting stylesheet parsing: String stylesheet contains more to parse but no selector and block found in: \" + n);\n break;\n }\n a = c[0];\n var d = c[1];\n if (d !== \"core\") {\n var v = new Un(d);\n if (v.invalid) {\n tt(\"Skipping parsing of block: Invalid selector found in string stylesheet: \" + d), s();\n continue;\n }\n }\n var h = c[2], f = !1;\n i = h;\n for (var p = []; ; ) {\n var m = i.match(/^\\s*$/);\n if (m)\n break;\n var g = i.match(/^\\s*(.+?)\\s*:\\s*(.+?)(?:\\s*;|\\s*$)/);\n if (!g) {\n tt(\"Skipping parsing of block: Invalid formatting of style property and value definitions found in:\" + h), f = !0;\n break;\n }\n o = g[0];\n var y = g[1], b = g[2], w = e.properties[y];\n if (!w) {\n tt(\"Skipping property: Invalid property name in: \" + o), u();\n continue;\n }\n var x = r.parse(y, b);\n if (!x) {\n tt(\"Skipping property: Invalid property definition in: \" + o), u();\n continue;\n }\n p.push({\n name: y,\n val: b\n }), u();\n }\n if (f) {\n s();\n break;\n }\n r.selector(d);\n for (var E = 0; E < p.length; E++) {\n var C = p[E];\n r.css(C.name, C.val);\n }\n s();\n }\n return r;\n};\nEc.fromString = function(t) {\n var e = this;\n return e.resetToDefault(), e.appendFromString(t), e;\n};\nvar Rt = {};\n(function() {\n var t = It, e = pT, r = mT, n = yT, a = bT, i = function($) {\n return \"^\" + $ + \"\\\\s*\\\\(\\\\s*([\\\\w\\\\.]+)\\\\s*\\\\)$\";\n }, o = function($) {\n var G = t + \"|\\\\w+|\" + e + \"|\" + r + \"|\" + n + \"|\" + a;\n return \"^\" + $ + \"\\\\s*\\\\(([\\\\w\\\\.]+)\\\\s*\\\\,\\\\s*(\" + t + \")\\\\s*\\\\,\\\\s*(\" + t + \")\\\\s*,\\\\s*(\" + G + \")\\\\s*\\\\,\\\\s*(\" + G + \")\\\\)$\";\n }, s = [`^url\\\\s*\\\\(\\\\s*['\"]?(.+?)['\"]?\\\\s*\\\\)$`, \"^(none)$\", \"^(.+)$\"];\n Rt.types = {\n time: {\n number: !0,\n min: 0,\n units: \"s|ms\",\n implicitUnits: \"ms\"\n },\n percent: {\n number: !0,\n min: 0,\n max: 100,\n units: \"%\",\n implicitUnits: \"%\"\n },\n percentages: {\n number: !0,\n min: 0,\n max: 100,\n units: \"%\",\n implicitUnits: \"%\",\n multiple: !0\n },\n zeroOneNumber: {\n number: !0,\n min: 0,\n max: 1,\n unitless: !0\n },\n zeroOneNumbers: {\n number: !0,\n min: 0,\n max: 1,\n unitless: !0,\n multiple: !0\n },\n nOneOneNumber: {\n number: !0,\n min: -1,\n max: 1,\n unitless: !0\n },\n nonNegativeInt: {\n number: !0,\n min: 0,\n integer: !0,\n unitless: !0\n },\n nonNegativeNumber: {\n number: !0,\n min: 0,\n unitless: !0\n },\n position: {\n enums: [\"parent\", \"origin\"]\n },\n nodeSize: {\n number: !0,\n min: 0,\n enums: [\"label\"]\n },\n number: {\n number: !0,\n unitless: !0\n },\n numbers: {\n number: !0,\n unitless: !0,\n multiple: !0\n },\n positiveNumber: {\n number: !0,\n unitless: !0,\n min: 0,\n strictMin: !0\n },\n size: {\n number: !0,\n min: 0\n },\n bidirectionalSize: {\n number: !0\n },\n // allows negative\n bidirectionalSizeMaybePercent: {\n number: !0,\n allowPercent: !0\n },\n // allows negative\n bidirectionalSizes: {\n number: !0,\n multiple: !0\n },\n // allows negative\n sizeMaybePercent: {\n number: !0,\n min: 0,\n allowPercent: !0\n },\n axisDirection: {\n enums: [\"horizontal\", \"leftward\", \"rightward\", \"vertical\", \"upward\", \"downward\", \"auto\"]\n },\n paddingRelativeTo: {\n enums: [\"width\", \"height\", \"average\", \"min\", \"max\"]\n },\n bgWH: {\n number: !0,\n min: 0,\n allowPercent: !0,\n enums: [\"auto\"],\n multiple: !0\n },\n bgPos: {\n number: !0,\n allowPercent: !0,\n multiple: !0\n },\n bgRelativeTo: {\n enums: [\"inner\", \"include-padding\"],\n multiple: !0\n },\n bgRepeat: {\n enums: [\"repeat\", \"repeat-x\", \"repeat-y\", \"no-repeat\"],\n multiple: !0\n },\n bgFit: {\n enums: [\"none\", \"contain\", \"cover\"],\n multiple: !0\n },\n bgCrossOrigin: {\n enums: [\"anonymous\", \"use-credentials\", \"null\"],\n multiple: !0\n },\n bgClip: {\n enums: [\"none\", \"node\"],\n multiple: !0\n },\n bgContainment: {\n enums: [\"inside\", \"over\"],\n multiple: !0\n },\n color: {\n color: !0\n },\n colors: {\n color: !0,\n multiple: !0\n },\n fill: {\n enums: [\"solid\", \"linear-gradient\", \"radial-gradient\"]\n },\n bool: {\n enums: [\"yes\", \"no\"]\n },\n bools: {\n enums: [\"yes\", \"no\"],\n multiple: !0\n },\n lineStyle: {\n enums: [\"solid\", \"dotted\", \"dashed\"]\n },\n lineCap: {\n enums: [\"butt\", \"round\", \"square\"]\n },\n linePosition: {\n enums: [\"center\", \"inside\", \"outside\"]\n },\n lineJoin: {\n enums: [\"round\", \"bevel\", \"miter\"]\n },\n borderStyle: {\n enums: [\"solid\", \"dotted\", \"dashed\", \"double\"]\n },\n curveStyle: {\n enums: [\"bezier\", \"unbundled-bezier\", \"haystack\", \"segments\", \"straight\", \"straight-triangle\", \"taxi\", \"round-segments\", \"round-taxi\"]\n },\n radiusType: {\n enums: [\"arc-radius\", \"influence-radius\"],\n multiple: !0\n },\n fontFamily: {\n regex: '^([\\\\w- \\\\\"]+(?:\\\\s*,\\\\s*[\\\\w- \\\\\"]+)*)$'\n },\n fontStyle: {\n enums: [\"italic\", \"normal\", \"oblique\"]\n },\n fontWeight: {\n enums: [\"normal\", \"bold\", \"bolder\", \"lighter\", \"100\", \"200\", \"300\", \"400\", \"500\", \"600\", \"800\", \"900\", 100, 200, 300, 400, 500, 600, 700, 800, 900]\n },\n textDecoration: {\n enums: [\"none\", \"underline\", \"overline\", \"line-through\"]\n },\n textTransform: {\n enums: [\"none\", \"uppercase\", \"lowercase\"]\n },\n textWrap: {\n enums: [\"none\", \"wrap\", \"ellipsis\"]\n },\n textOverflowWrap: {\n enums: [\"whitespace\", \"anywhere\"]\n },\n textBackgroundShape: {\n enums: [\"rectangle\", \"roundrectangle\", \"round-rectangle\"]\n },\n nodeShape: {\n enums: [\"rectangle\", \"roundrectangle\", \"round-rectangle\", \"cutrectangle\", \"cut-rectangle\", \"bottomroundrectangle\", \"bottom-round-rectangle\", \"barrel\", \"ellipse\", \"triangle\", \"round-triangle\", \"square\", \"pentagon\", \"round-pentagon\", \"hexagon\", \"round-hexagon\", \"concavehexagon\", \"concave-hexagon\", \"heptagon\", \"round-heptagon\", \"octagon\", \"round-octagon\", \"tag\", \"round-tag\", \"star\", \"diamond\", \"round-diamond\", \"vee\", \"rhomboid\", \"right-rhomboid\", \"polygon\"]\n },\n overlayShape: {\n enums: [\"roundrectangle\", \"round-rectangle\", \"ellipse\"]\n },\n cornerRadius: {\n number: !0,\n min: 0,\n units: \"px|em\",\n implicitUnits: \"px\",\n enums: [\"auto\"]\n },\n compoundIncludeLabels: {\n enums: [\"include\", \"exclude\"]\n },\n arrowShape: {\n enums: [\"tee\", \"triangle\", \"triangle-tee\", \"circle-triangle\", \"triangle-cross\", \"triangle-backcurve\", \"vee\", \"square\", \"circle\", \"diamond\", \"chevron\", \"none\"]\n },\n arrowFill: {\n enums: [\"filled\", \"hollow\"]\n },\n arrowWidth: {\n number: !0,\n units: \"%|px|em\",\n implicitUnits: \"px\",\n enums: [\"match-line\"]\n },\n display: {\n enums: [\"element\", \"none\"]\n },\n visibility: {\n enums: [\"hidden\", \"visible\"]\n },\n zCompoundDepth: {\n enums: [\"bottom\", \"orphan\", \"auto\", \"top\"]\n },\n zIndexCompare: {\n enums: [\"auto\", \"manual\"]\n },\n valign: {\n enums: [\"top\", \"center\", \"bottom\"]\n },\n halign: {\n enums: [\"left\", \"center\", \"right\"]\n },\n justification: {\n enums: [\"left\", \"center\", \"right\", \"auto\"]\n },\n text: {\n string: !0\n },\n data: {\n mapping: !0,\n regex: i(\"data\")\n },\n layoutData: {\n mapping: !0,\n regex: i(\"layoutData\")\n },\n scratch: {\n mapping: !0,\n regex: i(\"scratch\")\n },\n mapData: {\n mapping: !0,\n regex: o(\"mapData\")\n },\n mapLayoutData: {\n mapping: !0,\n regex: o(\"mapLayoutData\")\n },\n mapScratch: {\n mapping: !0,\n regex: o(\"mapScratch\")\n },\n fn: {\n mapping: !0,\n fn: !0\n },\n url: {\n regexes: s,\n singleRegexMatchValue: !0\n },\n urls: {\n regexes: s,\n singleRegexMatchValue: !0,\n multiple: !0\n },\n propList: {\n propList: !0\n },\n angle: {\n number: !0,\n units: \"deg|rad\",\n implicitUnits: \"rad\"\n },\n textRotation: {\n number: !0,\n units: \"deg|rad\",\n implicitUnits: \"rad\",\n enums: [\"none\", \"autorotate\"]\n },\n polygonPointList: {\n number: !0,\n multiple: !0,\n evenMultiple: !0,\n min: -1,\n max: 1,\n unitless: !0\n },\n edgeDistances: {\n enums: [\"intersection\", \"node-position\", \"endpoints\"]\n },\n edgeEndpoint: {\n number: !0,\n multiple: !0,\n units: \"%|px|em|deg|rad\",\n implicitUnits: \"px\",\n enums: [\"inside-to-node\", \"outside-to-node\", \"outside-to-node-or-label\", \"outside-to-line\", \"outside-to-line-or-label\"],\n singleEnum: !0,\n validate: function($, G) {\n switch ($.length) {\n case 2:\n return G[0] !== \"deg\" && G[0] !== \"rad\" && G[1] !== \"deg\" && G[1] !== \"rad\";\n case 1:\n return Fe($[0]) || G[0] === \"deg\" || G[0] === \"rad\";\n default:\n return !1;\n }\n }\n },\n easing: {\n regexes: [\"^(spring)\\\\s*\\\\(\\\\s*(\" + t + \")\\\\s*,\\\\s*(\" + t + \")\\\\s*\\\\)$\", \"^(cubic-bezier)\\\\s*\\\\(\\\\s*(\" + t + \")\\\\s*,\\\\s*(\" + t + \")\\\\s*,\\\\s*(\" + t + \")\\\\s*,\\\\s*(\" + t + \")\\\\s*\\\\)$\"],\n enums: [\"linear\", \"ease\", \"ease-in\", \"ease-out\", \"ease-in-out\", \"ease-in-sine\", \"ease-out-sine\", \"ease-in-out-sine\", \"ease-in-quad\", \"ease-out-quad\", \"ease-in-out-quad\", \"ease-in-cubic\", \"ease-out-cubic\", \"ease-in-out-cubic\", \"ease-in-quart\", \"ease-out-quart\", \"ease-in-out-quart\", \"ease-in-quint\", \"ease-out-quint\", \"ease-in-out-quint\", \"ease-in-expo\", \"ease-out-expo\", \"ease-in-out-expo\", \"ease-in-circ\", \"ease-out-circ\", \"ease-in-out-circ\"]\n },\n gradientDirection: {\n enums: [\n \"to-bottom\",\n \"to-top\",\n \"to-left\",\n \"to-right\",\n \"to-bottom-right\",\n \"to-bottom-left\",\n \"to-top-right\",\n \"to-top-left\",\n \"to-right-bottom\",\n \"to-left-bottom\",\n \"to-right-top\",\n \"to-left-top\"\n // different order\n ]\n },\n boundsExpansion: {\n number: !0,\n multiple: !0,\n min: 0,\n validate: function($) {\n var G = $.length;\n return G === 1 || G === 2 || G === 4;\n }\n }\n };\n var u = {\n zeroNonZero: function($, G) {\n return ($ == null || G == null) && $ !== G || $ == 0 && G != 0 ? !0 : $ != 0 && G == 0;\n },\n any: function($, G) {\n return $ != G;\n },\n emptyNonEmpty: function($, G) {\n var Q = qn($), ge = qn(G);\n return Q && !ge || !Q && ge;\n }\n }, l = Rt.types, c = [{\n name: \"label\",\n type: l.text,\n triggersBounds: u.any,\n triggersZOrder: u.emptyNonEmpty\n }, {\n name: \"text-rotation\",\n type: l.textRotation,\n triggersBounds: u.any\n }, {\n name: \"text-margin-x\",\n type: l.bidirectionalSize,\n triggersBounds: u.any\n }, {\n name: \"text-margin-y\",\n type: l.bidirectionalSize,\n triggersBounds: u.any\n }], d = [{\n name: \"source-label\",\n type: l.text,\n triggersBounds: u.any\n }, {\n name: \"source-text-rotation\",\n type: l.textRotation,\n triggersBounds: u.any\n }, {\n name: \"source-text-margin-x\",\n type: l.bidirectionalSize,\n triggersBounds: u.any\n }, {\n name: \"source-text-margin-y\",\n type: l.bidirectionalSize,\n triggersBounds: u.any\n }, {\n name: \"source-text-offset\",\n type: l.size,\n triggersBounds: u.any\n }], v = [{\n name: \"target-label\",\n type: l.text,\n triggersBounds: u.any\n }, {\n name: \"target-text-rotation\",\n type: l.textRotation,\n triggersBounds: u.any\n }, {\n name: \"target-text-margin-x\",\n type: l.bidirectionalSize,\n triggersBounds: u.any\n }, {\n name: \"target-text-margin-y\",\n type: l.bidirectionalSize,\n triggersBounds: u.any\n }, {\n name: \"target-text-offset\",\n type: l.size,\n triggersBounds: u.any\n }], h = [{\n name: \"font-family\",\n type: l.fontFamily,\n triggersBounds: u.any\n }, {\n name: \"font-style\",\n type: l.fontStyle,\n triggersBounds: u.any\n }, {\n name: \"font-weight\",\n type: l.fontWeight,\n triggersBounds: u.any\n }, {\n name: \"font-size\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"text-transform\",\n type: l.textTransform,\n triggersBounds: u.any\n }, {\n name: \"text-wrap\",\n type: l.textWrap,\n triggersBounds: u.any\n }, {\n name: \"text-overflow-wrap\",\n type: l.textOverflowWrap,\n triggersBounds: u.any\n }, {\n name: \"text-max-width\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"text-outline-width\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"line-height\",\n type: l.positiveNumber,\n triggersBounds: u.any\n }], f = [{\n name: \"text-valign\",\n type: l.valign,\n triggersBounds: u.any\n }, {\n name: \"text-halign\",\n type: l.halign,\n triggersBounds: u.any\n }, {\n name: \"color\",\n type: l.color\n }, {\n name: \"text-outline-color\",\n type: l.color\n }, {\n name: \"text-outline-opacity\",\n type: l.zeroOneNumber\n }, {\n name: \"text-background-color\",\n type: l.color\n }, {\n name: \"text-background-opacity\",\n type: l.zeroOneNumber\n }, {\n name: \"text-background-padding\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"text-border-opacity\",\n type: l.zeroOneNumber\n }, {\n name: \"text-border-color\",\n type: l.color\n }, {\n name: \"text-border-width\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"text-border-style\",\n type: l.borderStyle,\n triggersBounds: u.any\n }, {\n name: \"text-background-shape\",\n type: l.textBackgroundShape,\n triggersBounds: u.any\n }, {\n name: \"text-justification\",\n type: l.justification\n }], p = [{\n name: \"events\",\n type: l.bool,\n triggersZOrder: u.any\n }, {\n name: \"text-events\",\n type: l.bool,\n triggersZOrder: u.any\n }], m = [{\n name: \"display\",\n type: l.display,\n triggersZOrder: u.any,\n triggersBounds: u.any,\n triggersBoundsOfConnectedEdges: !0\n }, {\n name: \"visibility\",\n type: l.visibility,\n triggersZOrder: u.any\n }, {\n name: \"opacity\",\n type: l.zeroOneNumber,\n triggersZOrder: u.zeroNonZero\n }, {\n name: \"text-opacity\",\n type: l.zeroOneNumber\n }, {\n name: \"min-zoomed-font-size\",\n type: l.size\n }, {\n name: \"z-compound-depth\",\n type: l.zCompoundDepth,\n triggersZOrder: u.any\n }, {\n name: \"z-index-compare\",\n type: l.zIndexCompare,\n triggersZOrder: u.any\n }, {\n name: \"z-index\",\n type: l.number,\n triggersZOrder: u.any\n }], g = [{\n name: \"overlay-padding\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"overlay-color\",\n type: l.color\n }, {\n name: \"overlay-opacity\",\n type: l.zeroOneNumber,\n triggersBounds: u.zeroNonZero\n }, {\n name: \"overlay-shape\",\n type: l.overlayShape,\n triggersBounds: u.any\n }, {\n name: \"overlay-corner-radius\",\n type: l.cornerRadius\n }], y = [{\n name: \"underlay-padding\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"underlay-color\",\n type: l.color\n }, {\n name: \"underlay-opacity\",\n type: l.zeroOneNumber,\n triggersBounds: u.zeroNonZero\n }, {\n name: \"underlay-shape\",\n type: l.overlayShape,\n triggersBounds: u.any\n }, {\n name: \"underlay-corner-radius\",\n type: l.cornerRadius\n }], b = [{\n name: \"transition-property\",\n type: l.propList\n }, {\n name: \"transition-duration\",\n type: l.time\n }, {\n name: \"transition-delay\",\n type: l.time\n }, {\n name: \"transition-timing-function\",\n type: l.easing\n }], w = function($, G) {\n return G.value === \"label\" ? -$.poolIndex() : G.pfValue;\n }, x = [{\n name: \"height\",\n type: l.nodeSize,\n triggersBounds: u.any,\n hashOverride: w\n }, {\n name: \"width\",\n type: l.nodeSize,\n triggersBounds: u.any,\n hashOverride: w\n }, {\n name: \"shape\",\n type: l.nodeShape,\n triggersBounds: u.any\n }, {\n name: \"shape-polygon-points\",\n type: l.polygonPointList,\n triggersBounds: u.any\n }, {\n name: \"corner-radius\",\n type: l.cornerRadius\n }, {\n name: \"background-color\",\n type: l.color\n }, {\n name: \"background-fill\",\n type: l.fill\n }, {\n name: \"background-opacity\",\n type: l.zeroOneNumber\n }, {\n name: \"background-blacken\",\n type: l.nOneOneNumber\n }, {\n name: \"background-gradient-stop-colors\",\n type: l.colors\n }, {\n name: \"background-gradient-stop-positions\",\n type: l.percentages\n }, {\n name: \"background-gradient-direction\",\n type: l.gradientDirection\n }, {\n name: \"padding\",\n type: l.sizeMaybePercent,\n triggersBounds: u.any\n }, {\n name: \"padding-relative-to\",\n type: l.paddingRelativeTo,\n triggersBounds: u.any\n }, {\n name: \"bounds-expansion\",\n type: l.boundsExpansion,\n triggersBounds: u.any\n }], E = [{\n name: \"border-color\",\n type: l.color\n }, {\n name: \"border-opacity\",\n type: l.zeroOneNumber\n }, {\n name: \"border-width\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"border-style\",\n type: l.borderStyle\n }, {\n name: \"border-cap\",\n type: l.lineCap\n }, {\n name: \"border-join\",\n type: l.lineJoin\n }, {\n name: \"border-dash-pattern\",\n type: l.numbers\n }, {\n name: \"border-dash-offset\",\n type: l.number\n }, {\n name: \"border-position\",\n type: l.linePosition\n }], C = [{\n name: \"outline-color\",\n type: l.color\n }, {\n name: \"outline-opacity\",\n type: l.zeroOneNumber\n }, {\n name: \"outline-width\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"outline-style\",\n type: l.borderStyle\n }, {\n name: \"outline-offset\",\n type: l.size,\n triggersBounds: u.any\n }], T = [{\n name: \"background-image\",\n type: l.urls\n }, {\n name: \"background-image-crossorigin\",\n type: l.bgCrossOrigin\n }, {\n name: \"background-image-opacity\",\n type: l.zeroOneNumbers\n }, {\n name: \"background-image-containment\",\n type: l.bgContainment\n }, {\n name: \"background-image-smoothing\",\n type: l.bools\n }, {\n name: \"background-position-x\",\n type: l.bgPos\n }, {\n name: \"background-position-y\",\n type: l.bgPos\n }, {\n name: \"background-width-relative-to\",\n type: l.bgRelativeTo\n }, {\n name: \"background-height-relative-to\",\n type: l.bgRelativeTo\n }, {\n name: \"background-repeat\",\n type: l.bgRepeat\n }, {\n name: \"background-fit\",\n type: l.bgFit\n }, {\n name: \"background-clip\",\n type: l.bgClip\n }, {\n name: \"background-width\",\n type: l.bgWH\n }, {\n name: \"background-height\",\n type: l.bgWH\n }, {\n name: \"background-offset-x\",\n type: l.bgPos\n }, {\n name: \"background-offset-y\",\n type: l.bgPos\n }], k = [{\n name: \"position\",\n type: l.position,\n triggersBounds: u.any\n }, {\n name: \"compound-sizing-wrt-labels\",\n type: l.compoundIncludeLabels,\n triggersBounds: u.any\n }, {\n name: \"min-width\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"min-width-bias-left\",\n type: l.sizeMaybePercent,\n triggersBounds: u.any\n }, {\n name: \"min-width-bias-right\",\n type: l.sizeMaybePercent,\n triggersBounds: u.any\n }, {\n name: \"min-height\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"min-height-bias-top\",\n type: l.sizeMaybePercent,\n triggersBounds: u.any\n }, {\n name: \"min-height-bias-bottom\",\n type: l.sizeMaybePercent,\n triggersBounds: u.any\n }], _ = [{\n name: \"line-style\",\n type: l.lineStyle\n }, {\n name: \"line-color\",\n type: l.color\n }, {\n name: \"line-fill\",\n type: l.fill\n }, {\n name: \"line-cap\",\n type: l.lineCap\n }, {\n name: \"line-opacity\",\n type: l.zeroOneNumber\n }, {\n name: \"line-dash-pattern\",\n type: l.numbers\n }, {\n name: \"line-dash-offset\",\n type: l.number\n }, {\n name: \"line-outline-width\",\n type: l.size\n }, {\n name: \"line-outline-color\",\n type: l.color\n }, {\n name: \"line-gradient-stop-colors\",\n type: l.colors\n }, {\n name: \"line-gradient-stop-positions\",\n type: l.percentages\n }, {\n name: \"curve-style\",\n type: l.curveStyle,\n triggersBounds: u.any,\n triggersBoundsOfParallelBeziers: !0\n }, {\n name: \"haystack-radius\",\n type: l.zeroOneNumber,\n triggersBounds: u.any\n }, {\n name: \"source-endpoint\",\n type: l.edgeEndpoint,\n triggersBounds: u.any\n }, {\n name: \"target-endpoint\",\n type: l.edgeEndpoint,\n triggersBounds: u.any\n }, {\n name: \"control-point-step-size\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"control-point-distances\",\n type: l.bidirectionalSizes,\n triggersBounds: u.any\n }, {\n name: \"control-point-weights\",\n type: l.numbers,\n triggersBounds: u.any\n }, {\n name: \"segment-distances\",\n type: l.bidirectionalSizes,\n triggersBounds: u.any\n }, {\n name: \"segment-weights\",\n type: l.numbers,\n triggersBounds: u.any\n }, {\n name: \"segment-radii\",\n type: l.numbers,\n triggersBounds: u.any\n }, {\n name: \"radius-type\",\n type: l.radiusType,\n triggersBounds: u.any\n }, {\n name: \"taxi-turn\",\n type: l.bidirectionalSizeMaybePercent,\n triggersBounds: u.any\n }, {\n name: \"taxi-turn-min-distance\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"taxi-direction\",\n type: l.axisDirection,\n triggersBounds: u.any\n }, {\n name: \"taxi-radius\",\n type: l.number,\n triggersBounds: u.any\n }, {\n name: \"edge-distances\",\n type: l.edgeDistances,\n triggersBounds: u.any\n }, {\n name: \"arrow-scale\",\n type: l.positiveNumber,\n triggersBounds: u.any\n }, {\n name: \"loop-direction\",\n type: l.angle,\n triggersBounds: u.any\n }, {\n name: \"loop-sweep\",\n type: l.angle,\n triggersBounds: u.any\n }, {\n name: \"source-distance-from-node\",\n type: l.size,\n triggersBounds: u.any\n }, {\n name: \"target-distance-from-node\",\n type: l.size,\n triggersBounds: u.any\n }], D = [{\n name: \"ghost\",\n type: l.bool,\n triggersBounds: u.any\n }, {\n name: \"ghost-offset-x\",\n type: l.bidirectionalSize,\n triggersBounds: u.any\n }, {\n name: \"ghost-offset-y\",\n type: l.bidirectionalSize,\n triggersBounds: u.any\n }, {\n name: \"ghost-opacity\",\n type: l.zeroOneNumber\n }], O = [{\n name: \"selection-box-color\",\n type: l.color\n }, {\n name: \"selection-box-opacity\",\n type: l.zeroOneNumber\n }, {\n name: \"selection-box-border-color\",\n type: l.color\n }, {\n name: \"selection-box-border-width\",\n type: l.size\n }, {\n name: \"active-bg-color\",\n type: l.color\n }, {\n name: \"active-bg-opacity\",\n type: l.zeroOneNumber\n }, {\n name: \"active-bg-size\",\n type: l.size\n }, {\n name: \"outside-texture-bg-color\",\n type: l.color\n }, {\n name: \"outside-texture-bg-opacity\",\n type: l.zeroOneNumber\n }], F = [];\n Rt.pieBackgroundN = 16, F.push({\n name: \"pie-size\",\n type: l.sizeMaybePercent\n });\n for (var L = 1; L <= Rt.pieBackgroundN; L++)\n F.push({\n name: \"pie-\" + L + \"-background-color\",\n type: l.color\n }), F.push({\n name: \"pie-\" + L + \"-background-size\",\n type: l.percent\n }), F.push({\n name: \"pie-\" + L + \"-background-opacity\",\n type: l.zeroOneNumber\n });\n var B = [], I = Rt.arrowPrefixes = [\"source\", \"mid-source\", \"target\", \"mid-target\"];\n [{\n name: \"arrow-shape\",\n type: l.arrowShape,\n triggersBounds: u.any\n }, {\n name: \"arrow-color\",\n type: l.color\n }, {\n name: \"arrow-fill\",\n type: l.arrowFill\n }, {\n name: \"arrow-width\",\n type: l.arrowWidth\n }].forEach(function(te) {\n I.forEach(function($) {\n var G = $ + \"-\" + te.name, Q = te.type, ge = te.triggersBounds;\n B.push({\n name: G,\n type: Q,\n triggersBounds: ge\n });\n });\n }, {});\n var M = Rt.properties = [].concat(p, b, m, g, y, D, f, h, c, d, v, x, E, C, T, F, k, _, B, O), A = Rt.propertyGroups = {\n // common to all eles\n behavior: p,\n transition: b,\n visibility: m,\n overlay: g,\n underlay: y,\n ghost: D,\n // labels\n commonLabel: f,\n labelDimensions: h,\n mainLabel: c,\n sourceLabel: d,\n targetLabel: v,\n // node props\n nodeBody: x,\n nodeBorder: E,\n nodeOutline: C,\n backgroundImage: T,\n pie: F,\n compound: k,\n // edge props\n edgeLine: _,\n edgeArrow: B,\n core: O\n }, R = Rt.propertyGroupNames = {}, K = Rt.propertyGroupKeys = Object.keys(A);\n K.forEach(function(te) {\n R[te] = A[te].map(function($) {\n return $.name;\n }), A[te].forEach(function($) {\n return $.groupKey = te;\n });\n });\n var H = Rt.aliases = [{\n name: \"content\",\n pointsTo: \"label\"\n }, {\n name: \"control-point-distance\",\n pointsTo: \"control-point-distances\"\n }, {\n name: \"control-point-weight\",\n pointsTo: \"control-point-weights\"\n }, {\n name: \"segment-distance\",\n pointsTo: \"segment-distances\"\n }, {\n name: \"segment-weight\",\n pointsTo: \"segment-weights\"\n }, {\n name: \"segment-radius\",\n pointsTo: \"segment-radii\"\n }, {\n name: \"edge-text-rotation\",\n pointsTo: \"text-rotation\"\n }, {\n name: \"padding-left\",\n pointsTo: \"padding\"\n }, {\n name: \"padding-right\",\n pointsTo: \"padding\"\n }, {\n name: \"padding-top\",\n pointsTo: \"padding\"\n }, {\n name: \"padding-bottom\",\n pointsTo: \"padding\"\n }];\n Rt.propertyNames = M.map(function(te) {\n return te.name;\n });\n for (var q = 0; q < M.length; q++) {\n var ee = M[q];\n M[ee.name] = ee;\n }\n for (var se = 0; se < H.length; se++) {\n var oe = H[se], ae = M[oe.pointsTo], ue = {\n name: oe.name,\n alias: !0,\n pointsTo: ae\n };\n M.push(ue), M[oe.name] = ue;\n }\n})();\nRt.getDefaultProperty = function(t) {\n return this.getDefaultProperties()[t];\n};\nRt.getDefaultProperties = function() {\n var t = this._private;\n if (t.defaultProperties != null)\n return t.defaultProperties;\n for (var e = Re({\n // core props\n \"selection-box-color\": \"#ddd\",\n \"selection-box-opacity\": 0.65,\n \"selection-box-border-color\": \"#aaa\",\n \"selection-box-border-width\": 1,\n \"active-bg-color\": \"black\",\n \"active-bg-opacity\": 0.15,\n \"active-bg-size\": 30,\n \"outside-texture-bg-color\": \"#000\",\n \"outside-texture-bg-opacity\": 0.125,\n // common node/edge props\n events: \"yes\",\n \"text-events\": \"no\",\n \"text-valign\": \"top\",\n \"text-halign\": \"center\",\n \"text-justification\": \"auto\",\n \"line-height\": 1,\n color: \"#000\",\n \"text-outline-color\": \"#000\",\n \"text-outline-width\": 0,\n \"text-outline-opacity\": 1,\n \"text-opacity\": 1,\n \"text-decoration\": \"none\",\n \"text-transform\": \"none\",\n \"text-wrap\": \"none\",\n \"text-overflow-wrap\": \"whitespace\",\n \"text-max-width\": 9999,\n \"text-background-color\": \"#000\",\n \"text-background-opacity\": 0,\n \"text-background-shape\": \"rectangle\",\n \"text-background-padding\": 0,\n \"text-border-opacity\": 0,\n \"text-border-width\": 0,\n \"text-border-style\": \"solid\",\n \"text-border-color\": \"#000\",\n \"font-family\": \"Helvetica Neue, Helvetica, sans-serif\",\n \"font-style\": \"normal\",\n \"font-weight\": \"normal\",\n \"font-size\": 16,\n \"min-zoomed-font-size\": 0,\n \"text-rotation\": \"none\",\n \"source-text-rotation\": \"none\",\n \"target-text-rotation\": \"none\",\n visibility: \"visible\",\n display: \"element\",\n opacity: 1,\n \"z-compound-depth\": \"auto\",\n \"z-index-compare\": \"auto\",\n \"z-index\": 0,\n label: \"\",\n \"text-margin-x\": 0,\n \"text-margin-y\": 0,\n \"source-label\": \"\",\n \"source-text-offset\": 0,\n \"source-text-margin-x\": 0,\n \"source-text-margin-y\": 0,\n \"target-label\": \"\",\n \"target-text-offset\": 0,\n \"target-text-margin-x\": 0,\n \"target-text-margin-y\": 0,\n \"overlay-opacity\": 0,\n \"overlay-color\": \"#000\",\n \"overlay-padding\": 10,\n \"overlay-shape\": \"round-rectangle\",\n \"overlay-corner-radius\": \"auto\",\n \"underlay-opacity\": 0,\n \"underlay-color\": \"#000\",\n \"underlay-padding\": 10,\n \"underlay-shape\": \"round-rectangle\",\n \"underlay-corner-radius\": \"auto\",\n \"transition-property\": \"none\",\n \"transition-duration\": 0,\n \"transition-delay\": 0,\n \"transition-timing-function\": \"linear\",\n // node props\n \"background-blacken\": 0,\n \"background-color\": \"#999\",\n \"background-fill\": \"solid\",\n \"background-opacity\": 1,\n \"background-image\": \"none\",\n \"background-image-crossorigin\": \"anonymous\",\n \"background-image-opacity\": 1,\n \"background-image-containment\": \"inside\",\n \"background-image-smoothing\": \"yes\",\n \"background-position-x\": \"50%\",\n \"background-position-y\": \"50%\",\n \"background-offset-x\": 0,\n \"background-offset-y\": 0,\n \"background-width-relative-to\": \"include-padding\",\n \"background-height-relative-to\": \"include-padding\",\n \"background-repeat\": \"no-repeat\",\n \"background-fit\": \"none\",\n \"background-clip\": \"node\",\n \"background-width\": \"auto\",\n \"background-height\": \"auto\",\n \"border-color\": \"#000\",\n \"border-opacity\": 1,\n \"border-width\": 0,\n \"border-style\": \"solid\",\n \"border-dash-pattern\": [4, 2],\n \"border-dash-offset\": 0,\n \"border-cap\": \"butt\",\n \"border-join\": \"miter\",\n \"border-position\": \"center\",\n \"outline-color\": \"#999\",\n \"outline-opacity\": 1,\n \"outline-width\": 0,\n \"outline-offset\": 0,\n \"outline-style\": \"solid\",\n height: 30,\n width: 30,\n shape: \"ellipse\",\n \"shape-polygon-points\": \"-1, -1, 1, -1, 1, 1, -1, 1\",\n \"corner-radius\": \"auto\",\n \"bounds-expansion\": 0,\n // node gradient\n \"background-gradient-direction\": \"to-bottom\",\n \"background-gradient-stop-colors\": \"#999\",\n \"background-gradient-stop-positions\": \"0%\",\n // ghost props\n ghost: \"no\",\n \"ghost-offset-y\": 0,\n \"ghost-offset-x\": 0,\n \"ghost-opacity\": 0,\n // compound props\n padding: 0,\n \"padding-relative-to\": \"width\",\n position: \"origin\",\n \"compound-sizing-wrt-labels\": \"include\",\n \"min-width\": 0,\n \"min-width-bias-left\": 0,\n \"min-width-bias-right\": 0,\n \"min-height\": 0,\n \"min-height-bias-top\": 0,\n \"min-height-bias-bottom\": 0\n }, {\n // node pie bg\n \"pie-size\": \"100%\"\n }, [{\n name: \"pie-{{i}}-background-color\",\n value: \"black\"\n }, {\n name: \"pie-{{i}}-background-size\",\n value: \"0%\"\n }, {\n name: \"pie-{{i}}-background-opacity\",\n value: 1\n }].reduce(function(u, l) {\n for (var c = 1; c <= Rt.pieBackgroundN; c++) {\n var d = l.name.replace(\"{{i}}\", c), v = l.value;\n u[d] = v;\n }\n return u;\n }, {}), {\n // edge props\n \"line-style\": \"solid\",\n \"line-color\": \"#999\",\n \"line-fill\": \"solid\",\n \"line-cap\": \"butt\",\n \"line-opacity\": 1,\n \"line-outline-width\": 0,\n \"line-outline-color\": \"#000\",\n \"line-gradient-stop-colors\": \"#999\",\n \"line-gradient-stop-positions\": \"0%\",\n \"control-point-step-size\": 40,\n \"control-point-weights\": 0.5,\n \"segment-weights\": 0.5,\n \"segment-distances\": 20,\n \"segment-radii\": 15,\n \"radius-type\": \"arc-radius\",\n \"taxi-turn\": \"50%\",\n \"taxi-radius\": 15,\n \"taxi-turn-min-distance\": 10,\n \"taxi-direction\": \"auto\",\n \"edge-distances\": \"intersection\",\n \"curve-style\": \"haystack\",\n \"haystack-radius\": 0,\n \"arrow-scale\": 1,\n \"loop-direction\": \"-45deg\",\n \"loop-sweep\": \"-90deg\",\n \"source-distance-from-node\": 0,\n \"target-distance-from-node\": 0,\n \"source-endpoint\": \"outside-to-node\",\n \"target-endpoint\": \"outside-to-node\",\n \"line-dash-pattern\": [6, 3],\n \"line-dash-offset\": 0\n }, [{\n name: \"arrow-shape\",\n value: \"none\"\n }, {\n name: \"arrow-color\",\n value: \"#999\"\n }, {\n name: \"arrow-fill\",\n value: \"filled\"\n }, {\n name: \"arrow-width\",\n value: 1\n }].reduce(function(u, l) {\n return Rt.arrowPrefixes.forEach(function(c) {\n var d = c + \"-\" + l.name, v = l.value;\n u[d] = v;\n }), u;\n }, {})), r = {}, n = 0; n < this.properties.length; n++) {\n var a = this.properties[n];\n if (!a.pointsTo) {\n var i = a.name, o = e[i], s = this.parse(i, o);\n r[i] = s;\n }\n }\n return t.defaultProperties = r, t.defaultProperties;\n};\nRt.addDefaultStylesheet = function() {\n this.selector(\":parent\").css({\n shape: \"rectangle\",\n padding: 10,\n \"background-color\": \"#eee\",\n \"border-color\": \"#ccc\",\n \"border-width\": 1\n }).selector(\"edge\").css({\n width: 3\n }).selector(\":loop\").css({\n \"curve-style\": \"bezier\"\n }).selector(\"edge:compound\").css({\n \"curve-style\": \"bezier\",\n \"source-endpoint\": \"outside-to-line\",\n \"target-endpoint\": \"outside-to-line\"\n }).selector(\":selected\").css({\n \"background-color\": \"#0169D9\",\n \"line-color\": \"#0169D9\",\n \"source-arrow-color\": \"#0169D9\",\n \"target-arrow-color\": \"#0169D9\",\n \"mid-source-arrow-color\": \"#0169D9\",\n \"mid-target-arrow-color\": \"#0169D9\"\n }).selector(\":parent:selected\").css({\n \"background-color\": \"#CCE1F9\",\n \"border-color\": \"#aec8e5\"\n }).selector(\":active\").css({\n \"overlay-color\": \"black\",\n \"overlay-padding\": 10,\n \"overlay-opacity\": 0.25\n }), this.defaultLength = this.length;\n};\nvar vl = {};\nvl.parse = function(t, e, r, n) {\n var a = this;\n if (pt(e))\n return a.parseImplWarn(t, e, r, n);\n var i = n === \"mapping\" || n === !0 || n === !1 || n == null ? \"dontcare\" : n, o = r ? \"t\" : \"f\", s = \"\" + e, u = op(t, s, o, i), l = a.propCache = a.propCache || [], c;\n return (c = l[u]) || (c = l[u] = a.parseImplWarn(t, e, r, n)), (r || n === \"mapping\") && (c = Zr(c), c && (c.value = Zr(c.value))), c;\n};\nvl.parseImplWarn = function(t, e, r, n) {\n var a = this.parseImpl(t, e, r, n);\n return !a && e != null && tt(\"The style property `\".concat(t, \": \").concat(e, \"` is invalid\")), a && (a.name === \"width\" || a.name === \"height\") && e === \"label\" && tt(\"The style value of `label` is deprecated for `\" + a.name + \"`\"), a;\n};\nvl.parseImpl = function(t, e, r, n) {\n var a = this;\n t = lc(t);\n var i = a.properties[t], o = e, s = a.types;\n if (!i || e === void 0)\n return null;\n i.alias && (i = i.pointsTo, t = i.name);\n var u = Fe(e);\n u && (e = e.trim());\n var l = i.type;\n if (!l)\n return null;\n if (r && (e === \"\" || e === null))\n return {\n name: t,\n value: e,\n bypass: !0,\n deleteBypass: !0\n };\n if (pt(e))\n return {\n name: t,\n value: e,\n strValue: \"fn\",\n mapped: s.fn,\n bypass: r\n };\n var c, d;\n if (!(!u || n || e.length < 7 || e[1] !== \"a\")) {\n if (e.length >= 7 && e[0] === \"d\" && (c = new RegExp(s.data.regex).exec(e))) {\n if (r)\n return !1;\n var v = s.data;\n return {\n name: t,\n value: c,\n strValue: \"\" + e,\n mapped: v,\n field: c[1],\n bypass: r\n };\n } else if (e.length >= 10 && e[0] === \"m\" && (d = new RegExp(s.mapData.regex).exec(e))) {\n if (r || l.multiple)\n return !1;\n var h = s.mapData;\n if (!(l.color || l.number))\n return !1;\n var f = this.parse(t, d[4]);\n if (!f || f.mapped)\n return !1;\n var p = this.parse(t, d[5]);\n if (!p || p.mapped)\n return !1;\n if (f.pfValue === p.pfValue || f.strValue === p.strValue)\n return tt(\"`\" + t + \": \" + e + \"` is not a valid mapper because the output range is zero; converting to `\" + t + \": \" + f.strValue + \"`\"), this.parse(t, f.strValue);\n if (l.color) {\n var m = f.value, g = p.value, y = m[0] === g[0] && m[1] === g[1] && m[2] === g[2] && // optional alpha\n (m[3] === g[3] || (m[3] == null || m[3] === 1) && (g[3] == null || g[3] === 1));\n if (y)\n return !1;\n }\n return {\n name: t,\n value: d,\n strValue: \"\" + e,\n mapped: h,\n field: d[1],\n fieldMin: parseFloat(d[2]),\n // min & max are numeric\n fieldMax: parseFloat(d[3]),\n valueMin: f.value,\n valueMax: p.value,\n bypass: r\n };\n }\n }\n if (l.multiple && n !== \"multiple\") {\n var b;\n if (u ? b = e.split(/\\s+/) : st(e) ? b = e : b = [e], l.evenMultiple && b.length % 2 !== 0)\n return null;\n for (var w = [], x = [], E = [], C = \"\", T = !1, k = 0; k < b.length; k++) {\n var _ = a.parse(t, b[k], r, \"multiple\");\n T = T || Fe(_.value), w.push(_.value), E.push(_.pfValue != null ? _.pfValue : _.value), x.push(_.units), C += (k > 0 ? \" \" : \"\") + _.strValue;\n }\n return l.validate && !l.validate(w, x) ? null : l.singleEnum && T ? w.length === 1 && Fe(w[0]) ? {\n name: t,\n value: w[0],\n strValue: w[0],\n bypass: r\n } : null : {\n name: t,\n value: w,\n pfValue: E,\n strValue: C,\n bypass: r,\n units: x\n };\n }\n var D = function() {\n for (var $ = 0; $ < l.enums.length; $++) {\n var G = l.enums[$];\n if (G === e)\n return {\n name: t,\n value: e,\n strValue: \"\" + e,\n bypass: r\n };\n }\n return null;\n };\n if (l.number) {\n var O, F = \"px\";\n if (l.units && (O = l.units), l.implicitUnits && (F = l.implicitUnits), !l.unitless)\n if (u) {\n var L = \"px|em\" + (l.allowPercent ? \"|\\\\%\" : \"\");\n O && (L = O);\n var B = e.match(\"^(\" + It + \")(\" + L + \")?$\");\n B && (e = B[1], O = B[2] || F);\n } else (!O || l.implicitUnits) && (O = F);\n if (e = parseFloat(e), isNaN(e) && l.enums === void 0)\n return null;\n if (isNaN(e) && l.enums !== void 0)\n return e = o, D();\n if (l.integer && !lT(e) || l.min !== void 0 && (e < l.min || l.strictMin && e === l.min) || l.max !== void 0 && (e > l.max || l.strictMax && e === l.max))\n return null;\n var I = {\n name: t,\n value: e,\n strValue: \"\" + e + (O || \"\"),\n units: O,\n bypass: r\n };\n return l.unitless || O !== \"px\" && O !== \"em\" ? I.pfValue = e : I.pfValue = O === \"px\" || !O ? e : this.getEmSizeInPixels() * e, (O === \"ms\" || O === \"s\") && (I.pfValue = O === \"ms\" ? e : 1e3 * e), (O === \"deg\" || O === \"rad\") && (I.pfValue = O === \"rad\" ? e : H5(e)), O === \"%\" && (I.pfValue = e / 100), I;\n } else if (l.propList) {\n var M = [], A = \"\" + e;\n if (A !== \"none\") {\n for (var R = A.split(/\\s*,\\s*|\\s+/), K = 0; K < R.length; K++) {\n var H = R[K].trim();\n a.properties[H] ? M.push(H) : tt(\"`\" + H + \"` is not a valid property name\");\n }\n if (M.length === 0)\n return null;\n }\n return {\n name: t,\n value: M,\n strValue: M.length === 0 ? \"none\" : M.join(\" \"),\n bypass: r\n };\n } else if (l.color) {\n var q = ST(e);\n return q ? {\n name: t,\n value: q,\n pfValue: q,\n strValue: \"rgb(\" + q[0] + \",\" + q[1] + \",\" + q[2] + \")\",\n // n.b. no spaces b/c of multiple support\n bypass: r\n } : null;\n } else if (l.regex || l.regexes) {\n if (l.enums) {\n var ee = D();\n if (ee)\n return ee;\n }\n for (var se = l.regexes ? l.regexes : [l.regex], oe = 0; oe < se.length; oe++) {\n var ae = new RegExp(se[oe]), ue = ae.exec(e);\n if (ue)\n return {\n name: t,\n value: l.singleRegexMatchValue ? ue[1] : ue,\n strValue: \"\" + e,\n bypass: r\n };\n }\n return null;\n } else return l.string ? {\n name: t,\n value: \"\" + e,\n strValue: \"\" + e,\n bypass: r\n } : l.enums ? D() : null;\n};\nvar rr = function t(e) {\n if (!(this instanceof t))\n return new t(e);\n if (!sc(e)) {\n yt(\"A style must have a core reference\");\n return;\n }\n this._private = {\n cy: e,\n coreStyle: {}\n }, this.length = 0, this.resetToDefault();\n}, ar = rr.prototype;\nar.instanceString = function() {\n return \"style\";\n};\nar.clear = function() {\n for (var t = this._private, e = t.cy, r = e.elements(), n = 0; n < this.length; n++)\n this[n] = void 0;\n return this.length = 0, t.contextStyles = {}, t.propDiffs = {}, this.cleanElements(r, !0), r.forEach(function(a) {\n var i = a[0]._private;\n i.styleDirty = !0, i.appliedInitStyle = !1;\n }), this;\n};\nar.resetToDefault = function() {\n return this.clear(), this.addDefaultStylesheet(), this;\n};\nar.core = function(t) {\n return this._private.coreStyle[t] || this.getDefaultProperty(t);\n};\nar.selector = function(t) {\n var e = t === \"core\" ? null : new Un(t), r = this.length++;\n return this[r] = {\n selector: e,\n properties: [],\n mappedProperties: [],\n index: r\n }, this;\n};\nar.css = function() {\n var t = this, e = arguments;\n if (e.length === 1)\n for (var r = e[0], n = 0; n < t.properties.length; n++) {\n var a = t.properties[n], i = r[a.name];\n i === void 0 && (i = r[Js(a.name)]), i !== void 0 && this.cssRule(a.name, i);\n }\n else e.length === 2 && this.cssRule(e[0], e[1]);\n return this;\n};\nar.style = ar.css;\nar.cssRule = function(t, e) {\n var r = this.parse(t, e);\n if (r) {\n var n = this.length - 1;\n this[n].properties.push(r), this[n].properties[r.name] = r, r.name.match(/pie-(\\d+)-background-size/) && r.value && (this._private.hasPie = !0), r.mapped && this[n].mappedProperties.push(r);\n var a = !this[n].selector;\n a && (this._private.coreStyle[r.name] = r);\n }\n return this;\n};\nar.append = function(t) {\n return Xh(t) ? t.appendToStyle(this) : st(t) ? this.appendFromJson(t) : Fe(t) && this.appendFromString(t), this;\n};\nrr.fromJson = function(t, e) {\n var r = new rr(t);\n return r.fromJson(e), r;\n};\nrr.fromString = function(t, e) {\n return new rr(t).fromString(e);\n};\n[ir, Io, xc, rn, fl, Ec, Rt, vl].forEach(function(t) {\n Re(ar, t);\n});\nrr.types = ar.types;\nrr.properties = ar.properties;\nrr.propertyGroups = ar.propertyGroups;\nrr.propertyGroupNames = ar.propertyGroupNames;\nrr.propertyGroupKeys = ar.propertyGroupKeys;\nvar lP = {\n style: function(e) {\n if (e) {\n var r = this.setStyle(e);\n r.update();\n }\n return this._private.style;\n },\n setStyle: function(e) {\n var r = this._private;\n return Xh(e) ? r.style = e.generateStyle(this) : st(e) ? r.style = rr.fromJson(this, e) : Fe(e) ? r.style = rr.fromString(this, e) : r.style = rr(this), r.style;\n },\n // e.g. cy.data() changed => recalc ele mappers\n updateStyle: function() {\n this.mutableElements().updateStyle();\n }\n}, uP = \"single\", Ca = {\n autolock: function(e) {\n if (e !== void 0)\n this._private.autolock = !!e;\n else\n return this._private.autolock;\n return this;\n },\n autoungrabify: function(e) {\n if (e !== void 0)\n this._private.autoungrabify = !!e;\n else\n return this._private.autoungrabify;\n return this;\n },\n autounselectify: function(e) {\n if (e !== void 0)\n this._private.autounselectify = !!e;\n else\n return this._private.autounselectify;\n return this;\n },\n selectionType: function(e) {\n var r = this._private;\n if (r.selectionType == null && (r.selectionType = uP), e !== void 0)\n (e === \"additive\" || e === \"single\") && (r.selectionType = e);\n else\n return r.selectionType;\n return this;\n },\n panningEnabled: function(e) {\n if (e !== void 0)\n this._private.panningEnabled = !!e;\n else\n return this._private.panningEnabled;\n return this;\n },\n userPanningEnabled: function(e) {\n if (e !== void 0)\n this._private.userPanningEnabled = !!e;\n else\n return this._private.userPanningEnabled;\n return this;\n },\n zoomingEnabled: function(e) {\n if (e !== void 0)\n this._private.zoomingEnabled = !!e;\n else\n return this._private.zoomingEnabled;\n return this;\n },\n userZoomingEnabled: function(e) {\n if (e !== void 0)\n this._private.userZoomingEnabled = !!e;\n else\n return this._private.userZoomingEnabled;\n return this;\n },\n boxSelectionEnabled: function(e) {\n if (e !== void 0)\n this._private.boxSelectionEnabled = !!e;\n else\n return this._private.boxSelectionEnabled;\n return this;\n },\n pan: function() {\n var e = arguments, r = this._private.pan, n, a, i, o, s;\n switch (e.length) {\n case 0:\n return r;\n case 1:\n if (Fe(e[0]))\n return n = e[0], r[n];\n if (Xe(e[0])) {\n if (!this._private.panningEnabled)\n return this;\n i = e[0], o = i.x, s = i.y, be(o) && (r.x = o), be(s) && (r.y = s), this.emit(\"pan viewport\");\n }\n break;\n case 2:\n if (!this._private.panningEnabled)\n return this;\n n = e[0], a = e[1], (n === \"x\" || n === \"y\") && be(a) && (r[n] = a), this.emit(\"pan viewport\");\n break;\n }\n return this.notify(\"viewport\"), this;\n },\n panBy: function(e, r) {\n var n = arguments, a = this._private.pan, i, o, s, u, l;\n if (!this._private.panningEnabled)\n return this;\n switch (n.length) {\n case 1:\n Xe(e) && (s = n[0], u = s.x, l = s.y, be(u) && (a.x += u), be(l) && (a.y += l), this.emit(\"pan viewport\"));\n break;\n case 2:\n i = e, o = r, (i === \"x\" || i === \"y\") && be(o) && (a[i] += o), this.emit(\"pan viewport\");\n break;\n }\n return this.notify(\"viewport\"), this;\n },\n fit: function(e, r) {\n var n = this.getFitViewport(e, r);\n if (n) {\n var a = this._private;\n a.zoom = n.zoom, a.pan = n.pan, this.emit(\"pan zoom viewport\"), this.notify(\"viewport\");\n }\n return this;\n },\n getFitViewport: function(e, r) {\n if (be(e) && r === void 0 && (r = e, e = void 0), !(!this._private.panningEnabled || !this._private.zoomingEnabled)) {\n var n;\n if (Fe(e)) {\n var a = e;\n e = this.$(a);\n } else if (dT(e)) {\n var i = e;\n n = {\n x1: i.x1,\n y1: i.y1,\n x2: i.x2,\n y2: i.y2\n }, n.w = n.x2 - n.x1, n.h = n.y2 - n.y1;\n } else yr(e) || (e = this.mutableElements());\n if (!(yr(e) && e.empty())) {\n n = n || e.boundingBox();\n var o = this.width(), s = this.height(), u;\n if (r = be(r) ? r : 0, !isNaN(o) && !isNaN(s) && o > 0 && s > 0 && !isNaN(n.w) && !isNaN(n.h) && n.w > 0 && n.h > 0) {\n u = Math.min((o - 2 * r) / n.w, (s - 2 * r) / n.h), u = u > this._private.maxZoom ? this._private.maxZoom : u, u = u < this._private.minZoom ? this._private.minZoom : u;\n var l = {\n // now pan to middle\n x: (o - u * (n.x1 + n.x2)) / 2,\n y: (s - u * (n.y1 + n.y2)) / 2\n };\n return {\n zoom: u,\n pan: l\n };\n }\n }\n }\n },\n zoomRange: function(e, r) {\n var n = this._private;\n if (r == null) {\n var a = e;\n e = a.min, r = a.max;\n }\n return be(e) && be(r) && e <= r ? (n.minZoom = e, n.maxZoom = r) : be(e) && r === void 0 && e <= n.maxZoom ? n.minZoom = e : be(r) && e === void 0 && r >= n.minZoom && (n.maxZoom = r), this;\n },\n minZoom: function(e) {\n return e === void 0 ? this._private.minZoom : this.zoomRange({\n min: e\n });\n },\n maxZoom: function(e) {\n return e === void 0 ? this._private.maxZoom : this.zoomRange({\n max: e\n });\n },\n getZoomedViewport: function(e) {\n var r = this._private, n = r.pan, a = r.zoom, i, o, s = !1;\n if (r.zoomingEnabled || (s = !0), be(e) ? o = e : Xe(e) && (o = e.level, e.position != null ? i = nl(e.position, a, n) : e.renderedPosition != null && (i = e.renderedPosition), i != null && !r.panningEnabled && (s = !0)), o = o > r.maxZoom ? r.maxZoom : o, o = o < r.minZoom ? r.minZoom : o, s || !be(o) || o === a || i != null && (!be(i.x) || !be(i.y)))\n return null;\n if (i != null) {\n var u = n, l = a, c = o, d = {\n x: -c / l * (i.x - u.x) + i.x,\n y: -c / l * (i.y - u.y) + i.y\n };\n return {\n zoomed: !0,\n panned: !0,\n zoom: c,\n pan: d\n };\n } else\n return {\n zoomed: !0,\n panned: !1,\n zoom: o,\n pan: n\n };\n },\n zoom: function(e) {\n if (e === void 0)\n return this._private.zoom;\n var r = this.getZoomedViewport(e), n = this._private;\n return r == null || !r.zoomed ? this : (n.zoom = r.zoom, r.panned && (n.pan.x = r.pan.x, n.pan.y = r.pan.y), this.emit(\"zoom\" + (r.panned ? \" pan\" : \"\") + \" viewport\"), this.notify(\"viewport\"), this);\n },\n viewport: function(e) {\n var r = this._private, n = !0, a = !0, i = [], o = !1, s = !1;\n if (!e)\n return this;\n if (be(e.zoom) || (n = !1), Xe(e.pan) || (a = !1), !n && !a)\n return this;\n if (n) {\n var u = e.zoom;\n u < r.minZoom || u > r.maxZoom || !r.zoomingEnabled ? o = !0 : (r.zoom = u, i.push(\"zoom\"));\n }\n if (a && (!o || !e.cancelOnFailedZoom) && r.panningEnabled) {\n var l = e.pan;\n be(l.x) && (r.pan.x = l.x, s = !1), be(l.y) && (r.pan.y = l.y, s = !1), s || i.push(\"pan\");\n }\n return i.length > 0 && (i.push(\"viewport\"), this.emit(i.join(\" \")), this.notify(\"viewport\")), this;\n },\n center: function(e) {\n var r = this.getCenterPan(e);\n return r && (this._private.pan = r, this.emit(\"pan viewport\"), this.notify(\"viewport\")), this;\n },\n getCenterPan: function(e, r) {\n if (this._private.panningEnabled) {\n if (Fe(e)) {\n var n = e;\n e = this.mutableElements().filter(n);\n } else yr(e) || (e = this.mutableElements());\n if (e.length !== 0) {\n var a = e.boundingBox(), i = this.width(), o = this.height();\n r = r === void 0 ? this._private.zoom : r;\n var s = {\n // middle\n x: (i - r * (a.x1 + a.x2)) / 2,\n y: (o - r * (a.y1 + a.y2)) / 2\n };\n return s;\n }\n }\n },\n reset: function() {\n return !this._private.panningEnabled || !this._private.zoomingEnabled ? this : (this.viewport({\n pan: {\n x: 0,\n y: 0\n },\n zoom: 1\n }), this);\n },\n invalidateSize: function() {\n this._private.sizeCache = null;\n },\n size: function() {\n var e = this._private, r = e.container, n = this;\n return e.sizeCache = e.sizeCache || (r ? function() {\n var a = n.window().getComputedStyle(r), i = function(s) {\n return parseFloat(a.getPropertyValue(s));\n };\n return {\n width: r.clientWidth - i(\"padding-left\") - i(\"padding-right\"),\n height: r.clientHeight - i(\"padding-top\") - i(\"padding-bottom\")\n };\n }() : {\n // fallback if no container (not 0 b/c can be used for dividing etc)\n width: 1,\n height: 1\n });\n },\n width: function() {\n return this.size().width;\n },\n height: function() {\n return this.size().height;\n },\n extent: function() {\n var e = this._private.pan, r = this._private.zoom, n = this.renderedExtent(), a = {\n x1: (n.x1 - e.x) / r,\n x2: (n.x2 - e.x) / r,\n y1: (n.y1 - e.y) / r,\n y2: (n.y2 - e.y) / r\n };\n return a.w = a.x2 - a.x1, a.h = a.y2 - a.y1, a;\n },\n renderedExtent: function() {\n var e = this.width(), r = this.height();\n return {\n x1: 0,\n y1: 0,\n x2: e,\n y2: r,\n w: e,\n h: r\n };\n },\n multiClickDebounceTime: function(e) {\n if (e) this._private.multiClickDebounceTime = e;\n else return this._private.multiClickDebounceTime;\n return this;\n }\n};\nCa.centre = Ca.center;\nCa.autolockNodes = Ca.autolock;\nCa.autoungrabifyNodes = Ca.autoungrabify;\nvar co = {\n data: et.data({\n field: \"data\",\n bindingEvent: \"data\",\n allowBinding: !0,\n allowSetting: !0,\n settingEvent: \"data\",\n settingTriggersEvent: !0,\n triggerFnName: \"trigger\",\n allowGetting: !0,\n updateStyle: !0\n }),\n removeData: et.removeData({\n field: \"data\",\n event: \"data\",\n triggerFnName: \"trigger\",\n triggerEvent: !0,\n updateStyle: !0\n }),\n scratch: et.data({\n field: \"scratch\",\n bindingEvent: \"scratch\",\n allowBinding: !0,\n allowSetting: !0,\n settingEvent: \"scratch\",\n settingTriggersEvent: !0,\n triggerFnName: \"trigger\",\n allowGetting: !0,\n updateStyle: !0\n }),\n removeScratch: et.removeData({\n field: \"scratch\",\n event: \"scratch\",\n triggerFnName: \"trigger\",\n triggerEvent: !0,\n updateStyle: !0\n })\n};\nco.attr = co.data;\nco.removeAttr = co.removeData;\nvar fo = function(e) {\n var r = this;\n e = Re({}, e);\n var n = e.container;\n n && !Ds(n) && Ds(n[0]) && (n = n[0]);\n var a = n ? n._cyreg : null;\n a = a || {}, a && a.cy && (a.cy.destroy(), a = {});\n var i = a.readies = a.readies || [];\n n && (n._cyreg = a), a.cy = r;\n var o = Ot !== void 0 && n !== void 0 && !e.headless, s = e;\n s.layout = Re({\n name: o ? \"grid\" : \"null\"\n }, s.layout), s.renderer = Re({\n name: o ? \"canvas\" : \"null\"\n }, s.renderer);\n var u = function(f, p, m) {\n return p !== void 0 ? p : m !== void 0 ? m : f;\n }, l = this._private = {\n container: n,\n // html dom ele container\n ready: !1,\n // whether ready has been triggered\n options: s,\n // cached options\n elements: new Gt(this),\n // elements in the graph\n listeners: [],\n // list of listeners\n aniEles: new Gt(this),\n // elements being animated\n data: s.data || {},\n // data for the core\n scratch: {},\n // scratch object for core\n layout: null,\n renderer: null,\n destroyed: !1,\n // whether destroy was called\n notificationsEnabled: !0,\n // whether notifications are sent to the renderer\n minZoom: 1e-50,\n maxZoom: 1e50,\n zoomingEnabled: u(!0, s.zoomingEnabled),\n userZoomingEnabled: u(!0, s.userZoomingEnabled),\n panningEnabled: u(!0, s.panningEnabled),\n userPanningEnabled: u(!0, s.userPanningEnabled),\n boxSelectionEnabled: u(!0, s.boxSelectionEnabled),\n autolock: u(!1, s.autolock, s.autolockNodes),\n autoungrabify: u(!1, s.autoungrabify, s.autoungrabifyNodes),\n autounselectify: u(!1, s.autounselectify),\n styleEnabled: s.styleEnabled === void 0 ? o : s.styleEnabled,\n zoom: be(s.zoom) ? s.zoom : 1,\n pan: {\n x: Xe(s.pan) && be(s.pan.x) ? s.pan.x : 0,\n y: Xe(s.pan) && be(s.pan.y) ? s.pan.y : 0\n },\n animation: {\n // object for currently-running animations\n current: [],\n queue: []\n },\n hasCompoundNodes: !1,\n multiClickDebounceTime: u(250, s.multiClickDebounceTime)\n };\n this.createEmitter(), this.selectionType(s.selectionType), this.zoomRange({\n min: s.minZoom,\n max: s.maxZoom\n });\n var c = function(f, p) {\n var m = f.some(fT);\n if (m)\n return hi.all(f).then(p);\n p(f);\n };\n l.styleEnabled && r.setStyle([]);\n var d = Re({}, s, s.renderer);\n r.initRenderer(d);\n var v = function(f, p, m) {\n r.notifications(!1);\n var g = r.mutableElements();\n g.length > 0 && g.remove(), f != null && (Xe(f) || st(f)) && r.add(f), r.one(\"layoutready\", function(b) {\n r.notifications(!0), r.emit(b), r.one(\"load\", p), r.emitAndNotify(\"load\");\n }).one(\"layoutstop\", function() {\n r.one(\"done\", m), r.emit(\"done\");\n });\n var y = Re({}, r._private.options.layout);\n y.eles = r.elements(), r.layout(y).run();\n };\n c([s.style, s.elements], function(h) {\n var f = h[0], p = h[1];\n l.styleEnabled && r.style().append(f), v(p, function() {\n r.startAnimationLoop(), l.ready = !0, pt(s.ready) && r.on(\"ready\", s.ready);\n for (var m = 0; m < i.length; m++) {\n var g = i[m];\n r.on(\"ready\", g);\n }\n a && (a.readies = []), r.emit(\"ready\");\n }, s.done);\n });\n}, Ms = fo.prototype;\nRe(Ms, {\n instanceString: function() {\n return \"core\";\n },\n isReady: function() {\n return this._private.ready;\n },\n destroyed: function() {\n return this._private.destroyed;\n },\n ready: function(e) {\n return this.isReady() ? this.emitter().emit(\"ready\", [], e) : this.on(\"ready\", e), this;\n },\n destroy: function() {\n var e = this;\n if (!e.destroyed())\n return e.stopAnimationLoop(), e.destroyRenderer(), this.emit(\"destroy\"), e._private.destroyed = !0, e;\n },\n hasElementWithId: function(e) {\n return this._private.elements.hasElementWithId(e);\n },\n getElementById: function(e) {\n return this._private.elements.getElementById(e);\n },\n hasCompoundNodes: function() {\n return this._private.hasCompoundNodes;\n },\n headless: function() {\n return this._private.renderer.isHeadless();\n },\n styleEnabled: function() {\n return this._private.styleEnabled;\n },\n addToPool: function(e) {\n return this._private.elements.merge(e), this;\n },\n removeFromPool: function(e) {\n return this._private.elements.unmerge(e), this;\n },\n container: function() {\n return this._private.container || null;\n },\n window: function() {\n var e = this._private.container;\n if (e == null) return Ot;\n var r = this._private.container.ownerDocument;\n return r === void 0 || r == null ? Ot : r.defaultView || Ot;\n },\n mount: function(e) {\n if (e != null) {\n var r = this, n = r._private, a = n.options;\n return !Ds(e) && Ds(e[0]) && (e = e[0]), r.stopAnimationLoop(), r.destroyRenderer(), n.container = e, n.styleEnabled = !0, r.invalidateSize(), r.initRenderer(Re({}, a, a.renderer, {\n // allow custom renderer name to be re-used, otherwise use canvas\n name: a.renderer.name === \"null\" ? \"canvas\" : a.renderer.name\n })), r.startAnimationLoop(), r.style(a.style), r.emit(\"mount\"), r;\n }\n },\n unmount: function() {\n var e = this;\n return e.stopAnimationLoop(), e.destroyRenderer(), e.initRenderer({\n name: \"null\"\n }), e.emit(\"unmount\"), e;\n },\n options: function() {\n return Zr(this._private.options);\n },\n json: function(e) {\n var r = this, n = r._private, a = r.mutableElements(), i = function(w) {\n return r.getElementById(w.id());\n };\n if (Xe(e)) {\n if (r.startBatch(), e.elements) {\n var o = {}, s = function(w, x) {\n for (var E = [], C = [], T = 0; T < w.length; T++) {\n var k = w[T];\n if (!k.data.id) {\n tt(\"cy.json() cannot handle elements without an ID attribute\");\n continue;\n }\n var _ = \"\" + k.data.id, D = r.getElementById(_);\n o[_] = !0, D.length !== 0 ? C.push({\n ele: D,\n json: k\n }) : (x && (k.group = x), E.push(k));\n }\n r.add(E);\n for (var O = 0; O < C.length; O++) {\n var F = C[O], L = F.ele, B = F.json;\n L.json(B);\n }\n };\n if (st(e.elements))\n s(e.elements);\n else\n for (var u = [\"nodes\", \"edges\"], l = 0; l < u.length; l++) {\n var c = u[l], d = e.elements[c];\n st(d) && s(d, c);\n }\n var v = r.collection();\n a.filter(function(b) {\n return !o[b.id()];\n }).forEach(function(b) {\n b.isParent() ? v.merge(b) : b.remove();\n }), v.forEach(function(b) {\n return b.children().move({\n parent: null\n });\n }), v.forEach(function(b) {\n return i(b).remove();\n });\n }\n e.style && r.style(e.style), e.zoom != null && e.zoom !== n.zoom && r.zoom(e.zoom), e.pan && (e.pan.x !== n.pan.x || e.pan.y !== n.pan.y) && r.pan(e.pan), e.data && r.data(e.data);\n for (var h = [\"minZoom\", \"maxZoom\", \"zoomingEnabled\", \"userZoomingEnabled\", \"panningEnabled\", \"userPanningEnabled\", \"boxSelectionEnabled\", \"autolock\", \"autoungrabify\", \"autounselectify\", \"multiClickDebounceTime\"], f = 0; f < h.length; f++) {\n var p = h[f];\n e[p] != null && r[p](e[p]);\n }\n return r.endBatch(), this;\n } else {\n var m = !!e, g = {};\n m ? g.elements = this.elements().map(function(b) {\n return b.json();\n }) : (g.elements = {}, a.forEach(function(b) {\n var w = b.group();\n g.elements[w] || (g.elements[w] = []), g.elements[w].push(b.json());\n })), this._private.styleEnabled && (g.style = r.style().json()), g.data = Zr(r.data());\n var y = n.options;\n return g.zoomingEnabled = n.zoomingEnabled, g.userZoomingEnabled = n.userZoomingEnabled, g.zoom = n.zoom, g.minZoom = n.minZoom, g.maxZoom = n.maxZoom, g.panningEnabled = n.panningEnabled, g.userPanningEnabled = n.userPanningEnabled, g.pan = Zr(n.pan), g.boxSelectionEnabled = n.boxSelectionEnabled, g.renderer = Zr(y.renderer), g.hideEdgesOnViewport = y.hideEdgesOnViewport, g.textureOnViewport = y.textureOnViewport, g.wheelSensitivity = y.wheelSensitivity, g.motionBlur = y.motionBlur, g.multiClickDebounceTime = y.multiClickDebounceTime, g;\n }\n }\n});\nMs.$id = Ms.getElementById;\n[QD, nP, jp, vu, hs, iP, hu, ps, lP, Ca, co].forEach(function(t) {\n Re(Ms, t);\n});\nvar cP = {\n fit: !0,\n // whether to fit the viewport to the graph\n directed: !1,\n // whether the tree is directed downwards (or edges can point in any direction if false)\n padding: 30,\n // padding on fit\n circle: !1,\n // put depths in concentric circles if true, put depths top down if false\n grid: !1,\n // whether to create an even grid into which the DAG is placed (circle:false only)\n spacingFactor: 1.75,\n // positive spacing factor, larger => more space between nodes (N.B. n/a if causes overlap)\n boundingBox: void 0,\n // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h }\n avoidOverlap: !0,\n // prevents node overlap, may overflow boundingBox if not enough space\n nodeDimensionsIncludeLabels: !1,\n // Excludes the label when calculating node bounding boxes for the layout algorithm\n roots: void 0,\n // the roots of the trees\n depthSort: void 0,\n // a sorting function to order nodes at equal depth. e.g. function(a, b){ return a.data('weight') - b.data('weight') }\n animate: !1,\n // whether to transition the node positions\n animationDuration: 500,\n // duration of animation in ms if enabled\n animationEasing: void 0,\n // easing of animation if enabled,\n animateFilter: function(e, r) {\n return !0;\n },\n // a function that determines whether the node should be animated. All nodes animated by default on animate enabled. Non-animated nodes are positioned immediately when the layout starts\n ready: void 0,\n // callback on layoutready\n stop: void 0,\n // callback on layoutstop\n transform: function(e, r) {\n return r;\n }\n // transform a given node position. Useful for changing flow direction in discrete layouts\n}, dP = {\n maximal: !1,\n // whether to shift nodes down their natural BFS depths in order to avoid upwards edges (DAGS only); setting acyclic to true sets maximal to true also\n acyclic: !1\n // whether the tree is acyclic and thus a node could be shifted (due to the maximal option) multiple times without causing an infinite loop; setting to true sets maximal to true also; if you are uncertain whether a tree is acyclic, set to false to avoid potential infinite loops\n}, Ba = function(e) {\n return e.scratch(\"breadthfirst\");\n}, Yf = function(e, r) {\n return e.scratch(\"breadthfirst\", r);\n};\nfunction Qp(t) {\n this.options = Re({}, cP, dP, t);\n}\nQp.prototype.run = function() {\n var t = this.options, e = t, r = t.cy, n = e.eles, a = n.nodes().filter(function(fe) {\n return !fe.isParent();\n }), i = n, o = e.directed, s = e.acyclic || e.maximal || e.maximalAdjustments > 0, u = pr(e.boundingBox ? e.boundingBox : {\n x1: 0,\n y1: 0,\n w: r.width(),\n h: r.height()\n }), l;\n if (yr(e.roots))\n l = e.roots;\n else if (st(e.roots)) {\n for (var c = [], d = 0; d < e.roots.length; d++) {\n var v = e.roots[d], h = r.getElementById(v);\n c.push(h);\n }\n l = r.collection(c);\n } else if (Fe(e.roots))\n l = r.$(e.roots);\n else if (o)\n l = a.roots();\n else {\n var f = n.components();\n l = r.collection();\n for (var p = function(me) {\n var Ce = f[me], ke = Ce.maxDegree(!1), xe = Ce.filter(function(De) {\n return De.degree(!1) === ke;\n });\n l = l.add(xe);\n }, m = 0; m < f.length; m++)\n p(m);\n }\n var g = [], y = {}, b = function(me, Ce) {\n g[Ce] == null && (g[Ce] = []);\n var ke = g[Ce].length;\n g[Ce].push(me), Yf(me, {\n index: ke,\n depth: Ce\n });\n }, w = function(me, Ce) {\n var ke = Ba(me), xe = ke.depth, De = ke.index;\n g[xe][De] = null, b(me, Ce);\n };\n i.bfs({\n roots: l,\n directed: e.directed,\n visit: function(me, Ce, ke, xe, De) {\n var qe = me[0], Ke = qe.id();\n b(qe, De), y[Ke] = !0;\n }\n });\n for (var x = [], E = 0; E < a.length; E++) {\n var C = a[E];\n y[C.id()] || x.push(C);\n }\n var T = function(me) {\n for (var Ce = g[me], ke = 0; ke < Ce.length; ke++) {\n var xe = Ce[ke];\n if (xe == null) {\n Ce.splice(ke, 1), ke--;\n continue;\n }\n Yf(xe, {\n depth: me,\n index: ke\n });\n }\n }, k = function() {\n for (var me = 0; me < g.length; me++)\n T(me);\n }, _ = function(me, Ce) {\n for (var ke = Ba(me), xe = me.incomers().filter(function(S) {\n return S.isNode() && n.has(S);\n }), De = -1, qe = me.id(), Ke = 0; Ke < xe.length; Ke++) {\n var Be = xe[Ke], Ge = Ba(Be);\n De = Math.max(De, Ge.depth);\n }\n if (ke.depth <= De) {\n if (!e.acyclic && Ce[qe])\n return null;\n var le = De + 1;\n return w(me, le), Ce[qe] = le, !0;\n }\n return !1;\n };\n if (o && s) {\n var D = [], O = {}, F = function(me) {\n return D.push(me);\n }, L = function() {\n return D.shift();\n };\n for (a.forEach(function(fe) {\n return D.push(fe);\n }); D.length > 0; ) {\n var B = L(), I = _(B, O);\n if (I)\n B.outgoers().filter(function(fe) {\n return fe.isNode() && n.has(fe);\n }).forEach(F);\n else if (I === null) {\n tt(\"Detected double maximal shift for node `\" + B.id() + \"`. Bailing maximal adjustment due to cycle. Use `options.maximal: true` only on DAGs.\");\n break;\n }\n }\n }\n k();\n var M = 0;\n if (e.avoidOverlap)\n for (var A = 0; A < a.length; A++) {\n var R = a[A], K = R.layoutDimensions(e), H = K.w, q = K.h;\n M = Math.max(M, H, q);\n }\n var ee = {}, se = function(me) {\n if (ee[me.id()])\n return ee[me.id()];\n for (var Ce = Ba(me).depth, ke = me.neighborhood(), xe = 0, De = 0, qe = 0; qe < ke.length; qe++) {\n var Ke = ke[qe];\n if (!(Ke.isEdge() || Ke.isParent() || !a.has(Ke))) {\n var Be = Ba(Ke);\n if (Be != null) {\n var Ge = Be.index, le = Be.depth;\n if (!(Ge == null || le == null)) {\n var S = g[le].length;\n le < Ce && (xe += Ge / S, De++);\n }\n }\n }\n }\n return De = Math.max(1, De), xe = xe / De, De === 0 && (xe = 0), ee[me.id()] = xe, xe;\n }, oe = function(me, Ce) {\n var ke = se(me), xe = se(Ce), De = ke - xe;\n return De === 0 ? Qh(me.id(), Ce.id()) : De;\n };\n e.depthSort !== void 0 && (oe = e.depthSort);\n for (var ae = 0; ae < g.length; ae++)\n g[ae].sort(oe), T(ae);\n for (var ue = [], te = 0; te < x.length; te++)\n ue.push(x[te]);\n g.unshift(ue), k();\n for (var $ = 0, G = 0; G < g.length; G++)\n $ = Math.max(g[G].length, $);\n var Q = {\n x: u.x1 + u.w / 2,\n y: u.x1 + u.h / 2\n }, ge = g.reduce(function(fe, me) {\n return Math.max(fe, me.length);\n }, 0), Ee = function(me) {\n var Ce = Ba(me), ke = Ce.depth, xe = Ce.index, De = g[ke].length, qe = Math.max(u.w / ((e.grid ? ge : De) + 1), M), Ke = Math.max(u.h / (g.length + 1), M), Be = Math.min(u.w / 2 / g.length, u.h / 2 / g.length);\n if (Be = Math.max(Be, M), e.circle) {\n var le = Be * ke + Be - (g.length > 0 && g[0].length <= 3 ? Be / 2 : 0), S = 2 * Math.PI / g[ke].length * xe;\n return ke === 0 && g[0].length === 1 && (le = 1), {\n x: Q.x + le * Math.cos(S),\n y: Q.y + le * Math.sin(S)\n };\n } else {\n var Ge = {\n x: Q.x + (xe + 1 - (De + 1) / 2) * qe,\n y: (ke + 1) * Ke\n };\n return Ge;\n }\n };\n return n.nodes().layoutPositions(this, e, Ee), this;\n};\nvar fP = {\n fit: !0,\n // whether to fit the viewport to the graph\n padding: 30,\n // the padding on fit\n boundingBox: void 0,\n // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h }\n avoidOverlap: !0,\n // prevents node overlap, may overflow boundingBox and radius if not enough space\n nodeDimensionsIncludeLabels: !1,\n // Excludes the label when calculating node bounding boxes for the layout algorithm\n spacingFactor: void 0,\n // Applies a multiplicative factor (>0) to expand or compress the overall area that the nodes take up\n radius: void 0,\n // the radius of the circle\n startAngle: 3 / 2 * Math.PI,\n // where nodes start in radians\n sweep: void 0,\n // how many radians should be between the first and last node (defaults to full circle)\n clockwise: !0,\n // whether the layout should go clockwise (true) or counterclockwise/anticlockwise (false)\n sort: void 0,\n // a sorting function to order the nodes; e.g. function(a, b){ return a.data('weight') - b.data('weight') }\n animate: !1,\n // whether to transition the node positions\n animationDuration: 500,\n // duration of animation in ms if enabled\n animationEasing: void 0,\n // easing of animation if enabled\n animateFilter: function(e, r) {\n return !0;\n },\n // a function that determines whether the node should be animated. All nodes animated by default on animate enabled. Non-animated nodes are positioned immediately when the layout starts\n ready: void 0,\n // callback on layoutready\n stop: void 0,\n // callback on layoutstop\n transform: function(e, r) {\n return r;\n }\n // transform a given node position. Useful for changing flow direction in discrete layouts \n};\nfunction Jp(t) {\n this.options = Re({}, fP, t);\n}\nJp.prototype.run = function() {\n var t = this.options, e = t, r = t.cy, n = e.eles, a = e.counterclockwise !== void 0 ? !e.counterclockwise : e.clockwise, i = n.nodes().not(\":parent\");\n e.sort && (i = i.sort(e.sort));\n for (var o = pr(e.boundingBox ? e.boundingBox : {\n x1: 0,\n y1: 0,\n w: r.width(),\n h: r.height()\n }), s = {\n x: o.x1 + o.w / 2,\n y: o.y1 + o.h / 2\n }, u = e.sweep === void 0 ? 2 * Math.PI - 2 * Math.PI / i.length : e.sweep, l = u / Math.max(1, i.length - 1), c, d = 0, v = 0; v < i.length; v++) {\n var h = i[v], f = h.layoutDimensions(e), p = f.w, m = f.h;\n d = Math.max(d, p, m);\n }\n if (be(e.radius) ? c = e.radius : i.length <= 1 ? c = 0 : c = Math.min(o.h, o.w) / 2 - d, i.length > 1 && e.avoidOverlap) {\n d *= 1.75;\n var g = Math.cos(l) - Math.cos(0), y = Math.sin(l) - Math.sin(0), b = Math.sqrt(d * d / (g * g + y * y));\n c = Math.max(b, c);\n }\n var w = function(E, C) {\n var T = e.startAngle + C * l * (a ? 1 : -1), k = c * Math.cos(T), _ = c * Math.sin(T), D = {\n x: s.x + k,\n y: s.y + _\n };\n return D;\n };\n return n.nodes().layoutPositions(this, e, w), this;\n};\nvar vP = {\n fit: !0,\n // whether to fit the viewport to the graph\n padding: 30,\n // the padding on fit\n startAngle: 3 / 2 * Math.PI,\n // where nodes start in radians\n sweep: void 0,\n // how many radians should be between the first and last node (defaults to full circle)\n clockwise: !0,\n // whether the layout should go clockwise (true) or counterclockwise/anticlockwise (false)\n equidistant: !1,\n // whether levels have an equal radial distance betwen them, may cause bounding box overflow\n minNodeSpacing: 10,\n // min spacing between outside of nodes (used for radius adjustment)\n boundingBox: void 0,\n // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h }\n avoidOverlap: !0,\n // prevents node overlap, may overflow boundingBox if not enough space\n nodeDimensionsIncludeLabels: !1,\n // Excludes the label when calculating node bounding boxes for the layout algorithm\n height: void 0,\n // height of layout area (overrides container height)\n width: void 0,\n // width of layout area (overrides container width)\n spacingFactor: void 0,\n // Applies a multiplicative factor (>0) to expand or compress the overall area that the nodes take up\n concentric: function(e) {\n return e.degree();\n },\n levelWidth: function(e) {\n return e.maxDegree() / 4;\n },\n animate: !1,\n // whether to transition the node positions\n animationDuration: 500,\n // duration of animation in ms if enabled\n animationEasing: void 0,\n // easing of animation if enabled\n animateFilter: function(e, r) {\n return !0;\n },\n // a function that determines whether the node should be animated. All nodes animated by default on animate enabled. Non-animated nodes are positioned immediately when the layout starts\n ready: void 0,\n // callback on layoutready\n stop: void 0,\n // callback on layoutstop\n transform: function(e, r) {\n return r;\n }\n // transform a given node position. Useful for changing flow direction in discrete layouts\n};\nfunction eg(t) {\n this.options = Re({}, vP, t);\n}\neg.prototype.run = function() {\n for (var t = this.options, e = t, r = e.counterclockwise !== void 0 ? !e.counterclockwise : e.clockwise, n = t.cy, a = e.eles, i = a.nodes().not(\":parent\"), o = pr(e.boundingBox ? e.boundingBox : {\n x1: 0,\n y1: 0,\n w: n.width(),\n h: n.height()\n }), s = {\n x: o.x1 + o.w / 2,\n y: o.y1 + o.h / 2\n }, u = [], l = 0, c = 0; c < i.length; c++) {\n var d = i[c], v = void 0;\n v = e.concentric(d), u.push({\n value: v,\n node: d\n }), d._private.scratch.concentric = v;\n }\n i.updateStyle();\n for (var h = 0; h < i.length; h++) {\n var f = i[h], p = f.layoutDimensions(e);\n l = Math.max(l, p.w, p.h);\n }\n u.sort(function(fe, me) {\n return me.value - fe.value;\n });\n for (var m = e.levelWidth(i), g = [[]], y = g[0], b = 0; b < u.length; b++) {\n var w = u[b];\n if (y.length > 0) {\n var x = Math.abs(y[0].value - w.value);\n x >= m && (y = [], g.push(y));\n }\n y.push(w);\n }\n var E = l + e.minNodeSpacing;\n if (!e.avoidOverlap) {\n var C = g.length > 0 && g[0].length > 1, T = Math.min(o.w, o.h) / 2 - E, k = T / (g.length + C ? 1 : 0);\n E = Math.min(E, k);\n }\n for (var _ = 0, D = 0; D < g.length; D++) {\n var O = g[D], F = e.sweep === void 0 ? 2 * Math.PI - 2 * Math.PI / O.length : e.sweep, L = O.dTheta = F / Math.max(1, O.length - 1);\n if (O.length > 1 && e.avoidOverlap) {\n var B = Math.cos(L) - Math.cos(0), I = Math.sin(L) - Math.sin(0), M = Math.sqrt(E * E / (B * B + I * I));\n _ = Math.max(M, _);\n }\n O.r = _, _ += E;\n }\n if (e.equidistant) {\n for (var A = 0, R = 0, K = 0; K < g.length; K++) {\n var H = g[K], q = H.r - R;\n A = Math.max(A, q);\n }\n R = 0;\n for (var ee = 0; ee < g.length; ee++) {\n var se = g[ee];\n ee === 0 && (R = se.r), se.r = R, R += A;\n }\n }\n for (var oe = {}, ae = 0; ae < g.length; ae++)\n for (var ue = g[ae], te = ue.dTheta, $ = ue.r, G = 0; G < ue.length; G++) {\n var Q = ue[G], ge = e.startAngle + (r ? 1 : -1) * te * G, Ee = {\n x: s.x + $ * Math.cos(ge),\n y: s.y + $ * Math.sin(ge)\n };\n oe[Q.node.id()] = Ee;\n }\n return a.nodes().layoutPositions(this, e, function(fe) {\n var me = fe.id();\n return oe[me];\n }), this;\n};\nvar Hl, hP = {\n // Called on `layoutready`\n ready: function() {\n },\n // Called on `layoutstop`\n stop: function() {\n },\n // Whether to animate while running the layout\n // true : Animate continuously as the layout is running\n // false : Just show the end result\n // 'end' : Animate with the end result, from the initial positions to the end positions\n animate: !0,\n // Easing of the animation for animate:'end'\n animationEasing: void 0,\n // The duration of the animation for animate:'end'\n animationDuration: void 0,\n // A function that determines whether the node should be animated\n // All nodes animated by default on animate enabled\n // Non-animated nodes are positioned immediately when the layout starts\n animateFilter: function(e, r) {\n return !0;\n },\n // The layout animates only after this many milliseconds for animate:true\n // (prevents flashing on fast runs)\n animationThreshold: 250,\n // Number of iterations between consecutive screen positions update\n refresh: 20,\n // Whether to fit the network view after when done\n fit: !0,\n // Padding on fit\n padding: 30,\n // Constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h }\n boundingBox: void 0,\n // Excludes the label when calculating node bounding boxes for the layout algorithm\n nodeDimensionsIncludeLabels: !1,\n // Randomize the initial positions of the nodes (true) or use existing positions (false)\n randomize: !1,\n // Extra spacing between components in non-compound graphs\n componentSpacing: 40,\n // Node repulsion (non overlapping) multiplier\n nodeRepulsion: function(e) {\n return 2048;\n },\n // Node repulsion (overlapping) multiplier\n nodeOverlap: 4,\n // Ideal edge (non nested) length\n idealEdgeLength: function(e) {\n return 32;\n },\n // Divisor to compute edge forces\n edgeElasticity: function(e) {\n return 32;\n },\n // Nesting factor (multiplier) to compute ideal edge length for nested edges\n nestingFactor: 1.2,\n // Gravity force (constant)\n gravity: 1,\n // Maximum number of iterations to perform\n numIter: 1e3,\n // Initial temperature (maximum node displacement)\n initialTemp: 1e3,\n // Cooling factor (how the temperature is reduced between consecutive iterations\n coolingFactor: 0.99,\n // Lower temperature threshold (below this point the layout will end)\n minTemp: 1\n};\nfunction hl(t) {\n this.options = Re({}, hP, t), this.options.layout = this;\n var e = this.options.eles.nodes(), r = this.options.eles.edges(), n = r.filter(function(a) {\n var i = a.source().data(\"id\"), o = a.target().data(\"id\"), s = e.some(function(l) {\n return l.data(\"id\") === i;\n }), u = e.some(function(l) {\n return l.data(\"id\") === o;\n });\n return !s || !u;\n });\n this.options.eles = this.options.eles.not(n);\n}\nhl.prototype.run = function() {\n var t = this.options, e = t.cy, r = this;\n r.stopped = !1, (t.animate === !0 || t.animate === !1) && r.emit({\n type: \"layoutstart\",\n layout: r\n }), t.debug === !0 ? Hl = !0 : Hl = !1;\n var n = pP(e, r, t);\n Hl && yP(n), t.randomize && bP(n);\n var a = gn(), i = function() {\n wP(n, e, t), t.fit === !0 && e.fit(t.padding);\n }, o = function(v) {\n return !(r.stopped || v >= t.numIter || (CP(n, t), n.temperature = n.temperature * t.coolingFactor, n.temperature < t.minTemp));\n }, s = function() {\n if (t.animate === !0 || t.animate === !1)\n i(), r.one(\"layoutstop\", t.stop), r.emit({\n type: \"layoutstop\",\n layout: r\n });\n else {\n var v = t.eles.nodes(), h = tg(n, t, v);\n v.layoutPositions(r, t, h);\n }\n }, u = 0, l = !0;\n if (t.animate === !0) {\n var c = function d() {\n for (var v = 0; l && v < t.refresh; )\n l = o(u), u++, v++;\n if (!l)\n Xf(n, t), s();\n else {\n var h = gn();\n h - a >= t.animationThreshold && i(), Ps(d);\n }\n };\n c();\n } else {\n for (; l; )\n l = o(u), u++;\n Xf(n, t), s();\n }\n return this;\n};\nhl.prototype.stop = function() {\n return this.stopped = !0, this.thread && this.thread.stop(), this.emit(\"layoutstop\"), this;\n};\nhl.prototype.destroy = function() {\n return this.thread && this.thread.stop(), this;\n};\nvar pP = function(e, r, n) {\n for (var a = n.eles.edges(), i = n.eles.nodes(), o = pr(n.boundingBox ? n.boundingBox : {\n x1: 0,\n y1: 0,\n w: e.width(),\n h: e.height()\n }), s = {\n isCompound: e.hasCompoundNodes(),\n layoutNodes: [],\n idToIndex: {},\n nodeSize: i.size(),\n graphSet: [],\n indexToGraph: [],\n layoutEdges: [],\n edgeSize: a.size(),\n temperature: n.initialTemp,\n clientWidth: o.w,\n clientHeight: o.h,\n boundingBox: o\n }, u = n.eles.components(), l = {}, c = 0; c < u.length; c++)\n for (var d = u[c], v = 0; v < d.length; v++) {\n var h = d[v];\n l[h.id()] = c;\n }\n for (var c = 0; c < s.nodeSize; c++) {\n var f = i[c], p = f.layoutDimensions(n), m = {};\n m.isLocked = f.locked(), m.id = f.data(\"id\"), m.parentId = f.data(\"parent\"), m.cmptId = l[f.id()], m.children = [], m.positionX = f.position(\"x\"), m.positionY = f.position(\"y\"), m.offsetX = 0, m.offsetY = 0, m.height = p.w, m.width = p.h, m.maxX = m.positionX + m.width / 2, m.minX = m.positionX - m.width / 2, m.maxY = m.positionY + m.height / 2, m.minY = m.positionY - m.height / 2, m.padLeft = parseFloat(f.style(\"padding\")), m.padRight = parseFloat(f.style(\"padding\")), m.padTop = parseFloat(f.style(\"padding\")), m.padBottom = parseFloat(f.style(\"padding\")), m.nodeRepulsion = pt(n.nodeRepulsion) ? n.nodeRepulsion(f) : n.nodeRepulsion, s.layoutNodes.push(m), s.idToIndex[m.id] = c;\n }\n for (var g = [], y = 0, b = -1, w = [], c = 0; c < s.nodeSize; c++) {\n var f = s.layoutNodes[c], x = f.parentId;\n x != null ? s.layoutNodes[s.idToIndex[x]].children.push(f.id) : (g[++b] = f.id, w.push(f.id));\n }\n for (s.graphSet.push(w); y <= b; ) {\n var E = g[y++], C = s.idToIndex[E], h = s.layoutNodes[C], T = h.children;\n if (T.length > 0) {\n s.graphSet.push(T);\n for (var c = 0; c < T.length; c++)\n g[++b] = T[c];\n }\n }\n for (var c = 0; c < s.graphSet.length; c++)\n for (var k = s.graphSet[c], v = 0; v < k.length; v++) {\n var _ = s.idToIndex[k[v]];\n s.indexToGraph[_] = c;\n }\n for (var c = 0; c < s.edgeSize; c++) {\n var D = a[c], O = {};\n O.id = D.data(\"id\"), O.sourceId = D.data(\"source\"), O.targetId = D.data(\"target\");\n var F = pt(n.idealEdgeLength) ? n.idealEdgeLength(D) : n.idealEdgeLength, L = pt(n.edgeElasticity) ? n.edgeElasticity(D) : n.edgeElasticity, B = s.idToIndex[O.sourceId], I = s.idToIndex[O.targetId], M = s.indexToGraph[B], A = s.indexToGraph[I];\n if (M != A) {\n for (var R = gP(O.sourceId, O.targetId, s), K = s.graphSet[R], H = 0, m = s.layoutNodes[B]; K.indexOf(m.id) === -1; )\n m = s.layoutNodes[s.idToIndex[m.parentId]], H++;\n for (m = s.layoutNodes[I]; K.indexOf(m.id) === -1; )\n m = s.layoutNodes[s.idToIndex[m.parentId]], H++;\n F *= H * n.nestingFactor;\n }\n O.idealLength = F, O.elasticity = L, s.layoutEdges.push(O);\n }\n return s;\n}, gP = function(e, r, n) {\n var a = mP(e, r, 0, n);\n return 2 > a.count ? 0 : a.graph;\n}, mP = function t(e, r, n, a) {\n var i = a.graphSet[n];\n if (-1 < i.indexOf(e) && -1 < i.indexOf(r))\n return {\n count: 2,\n graph: n\n };\n for (var o = 0, s = 0; s < i.length; s++) {\n var u = i[s], l = a.idToIndex[u], c = a.layoutNodes[l].children;\n if (c.length !== 0) {\n var d = a.indexToGraph[a.idToIndex[c[0]]], v = t(e, r, d, a);\n if (v.count !== 0)\n if (v.count === 1) {\n if (o++, o === 2)\n break;\n } else\n return v;\n }\n }\n return {\n count: o,\n graph: n\n };\n}, yP, bP = function(e, r) {\n for (var n = e.clientWidth, a = e.clientHeight, i = 0; i < e.nodeSize; i++) {\n var o = e.layoutNodes[i];\n o.children.length === 0 && !o.isLocked && (o.positionX = Math.random() * n, o.positionY = Math.random() * a);\n }\n}, tg = function(e, r, n) {\n var a = e.boundingBox, i = {\n x1: 1 / 0,\n x2: -1 / 0,\n y1: 1 / 0,\n y2: -1 / 0\n };\n return r.boundingBox && (n.forEach(function(o) {\n var s = e.layoutNodes[e.idToIndex[o.data(\"id\")]];\n i.x1 = Math.min(i.x1, s.positionX), i.x2 = Math.max(i.x2, s.positionX), i.y1 = Math.min(i.y1, s.positionY), i.y2 = Math.max(i.y2, s.positionY);\n }), i.w = i.x2 - i.x1, i.h = i.y2 - i.y1), function(o, s) {\n var u = e.layoutNodes[e.idToIndex[o.data(\"id\")]];\n if (r.boundingBox) {\n var l = (u.positionX - i.x1) / i.w, c = (u.positionY - i.y1) / i.h;\n return {\n x: a.x1 + l * a.w,\n y: a.y1 + c * a.h\n };\n } else\n return {\n x: u.positionX,\n y: u.positionY\n };\n };\n}, wP = function(e, r, n) {\n var a = n.layout, i = n.eles.nodes(), o = tg(e, n, i);\n i.positions(o), e.ready !== !0 && (e.ready = !0, a.one(\"layoutready\", n.ready), a.emit({\n type: \"layoutready\",\n layout: this\n }));\n}, CP = function(e, r, n) {\n xP(e, r), SP(e), TP(e, r), _P(e), DP(e);\n}, xP = function(e, r) {\n for (var n = 0; n < e.graphSet.length; n++)\n for (var a = e.graphSet[n], i = a.length, o = 0; o < i; o++)\n for (var s = e.layoutNodes[e.idToIndex[a[o]]], u = o + 1; u < i; u++) {\n var l = e.layoutNodes[e.idToIndex[a[u]]];\n EP(s, l, e, r);\n }\n}, Zf = function(e) {\n return -e + 2 * e * Math.random();\n}, EP = function(e, r, n, a) {\n var i = e.cmptId, o = r.cmptId;\n if (!(i !== o && !n.isCompound)) {\n var s = r.positionX - e.positionX, u = r.positionY - e.positionY, l = 1;\n s === 0 && u === 0 && (s = Zf(l), u = Zf(l));\n var c = kP(e, r, s, u);\n if (c > 0)\n var d = a.nodeOverlap * c, v = Math.sqrt(s * s + u * u), h = d * s / v, f = d * u / v;\n else\n var p = Bs(e, s, u), m = Bs(r, -1 * s, -1 * u), g = m.x - p.x, y = m.y - p.y, b = g * g + y * y, v = Math.sqrt(b), d = (e.nodeRepulsion + r.nodeRepulsion) / b, h = d * g / v, f = d * y / v;\n e.isLocked || (e.offsetX -= h, e.offsetY -= f), r.isLocked || (r.offsetX += h, r.offsetY += f);\n }\n}, kP = function(e, r, n, a) {\n if (n > 0)\n var i = e.maxX - r.minX;\n else\n var i = r.maxX - e.minX;\n if (a > 0)\n var o = e.maxY - r.minY;\n else\n var o = r.maxY - e.minY;\n return i >= 0 && o >= 0 ? Math.sqrt(i * i + o * o) : 0;\n}, Bs = function(e, r, n) {\n var a = e.positionX, i = e.positionY, o = e.height || 1, s = e.width || 1, u = n / r, l = o / s, c = {};\n return r === 0 && 0 < n || r === 0 && 0 > n ? (c.x = a, c.y = i + o / 2, c) : 0 < r && -1 * l <= u && u <= l ? (c.x = a + s / 2, c.y = i + s * n / 2 / r, c) : 0 > r && -1 * l <= u && u <= l ? (c.x = a - s / 2, c.y = i - s * n / 2 / r, c) : 0 < n && (u <= -1 * l || u >= l) ? (c.x = a + o * r / 2 / n, c.y = i + o / 2, c) : (0 > n && (u <= -1 * l || u >= l) && (c.x = a - o * r / 2 / n, c.y = i - o / 2), c);\n}, SP = function(e, r) {\n for (var n = 0; n < e.edgeSize; n++) {\n var a = e.layoutEdges[n], i = e.idToIndex[a.sourceId], o = e.layoutNodes[i], s = e.idToIndex[a.targetId], u = e.layoutNodes[s], l = u.positionX - o.positionX, c = u.positionY - o.positionY;\n if (!(l === 0 && c === 0)) {\n var d = Bs(o, l, c), v = Bs(u, -1 * l, -1 * c), h = v.x - d.x, f = v.y - d.y, p = Math.sqrt(h * h + f * f), m = Math.pow(a.idealLength - p, 2) / a.elasticity;\n if (p !== 0)\n var g = m * h / p, y = m * f / p;\n else\n var g = 0, y = 0;\n o.isLocked || (o.offsetX += g, o.offsetY += y), u.isLocked || (u.offsetX -= g, u.offsetY -= y);\n }\n }\n}, TP = function(e, r) {\n if (r.gravity !== 0)\n for (var n = 1, a = 0; a < e.graphSet.length; a++) {\n var i = e.graphSet[a], o = i.length;\n if (a === 0)\n var s = e.clientHeight / 2, u = e.clientWidth / 2;\n else\n var l = e.layoutNodes[e.idToIndex[i[0]]], c = e.layoutNodes[e.idToIndex[l.parentId]], s = c.positionX, u = c.positionY;\n for (var d = 0; d < o; d++) {\n var v = e.layoutNodes[e.idToIndex[i[d]]];\n if (!v.isLocked) {\n var h = s - v.positionX, f = u - v.positionY, p = Math.sqrt(h * h + f * f);\n if (p > n) {\n var m = r.gravity * h / p, g = r.gravity * f / p;\n v.offsetX += m, v.offsetY += g;\n }\n }\n }\n }\n}, _P = function(e, r) {\n var n = [], a = 0, i = -1;\n for (n.push.apply(n, e.graphSet[0]), i += e.graphSet[0].length; a <= i; ) {\n var o = n[a++], s = e.idToIndex[o], u = e.layoutNodes[s], l = u.children;\n if (0 < l.length && !u.isLocked) {\n for (var c = u.offsetX, d = u.offsetY, v = 0; v < l.length; v++) {\n var h = e.layoutNodes[e.idToIndex[l[v]]];\n h.offsetX += c, h.offsetY += d, n[++i] = l[v];\n }\n u.offsetX = 0, u.offsetY = 0;\n }\n }\n}, DP = function(e, r) {\n for (var n = 0; n < e.nodeSize; n++) {\n var a = e.layoutNodes[n];\n 0 < a.children.length && (a.maxX = void 0, a.minX = void 0, a.maxY = void 0, a.minY = void 0);\n }\n for (var n = 0; n < e.nodeSize; n++) {\n var a = e.layoutNodes[n];\n if (!(0 < a.children.length || a.isLocked)) {\n var i = PP(a.offsetX, a.offsetY, e.temperature);\n a.positionX += i.x, a.positionY += i.y, a.offsetX = 0, a.offsetY = 0, a.minX = a.positionX - a.width, a.maxX = a.positionX + a.width, a.minY = a.positionY - a.height, a.maxY = a.positionY + a.height, OP(a, e);\n }\n }\n for (var n = 0; n < e.nodeSize; n++) {\n var a = e.layoutNodes[n];\n 0 < a.children.length && !a.isLocked && (a.positionX = (a.maxX + a.minX) / 2, a.positionY = (a.maxY + a.minY) / 2, a.width = a.maxX - a.minX, a.height = a.maxY - a.minY);\n }\n}, PP = function(e, r, n) {\n var a = Math.sqrt(e * e + r * r);\n if (a > n)\n var i = {\n x: n * e / a,\n y: n * r / a\n };\n else\n var i = {\n x: e,\n y: r\n };\n return i;\n}, OP = function t(e, r) {\n var n = e.parentId;\n if (n != null) {\n var a = r.layoutNodes[r.idToIndex[n]], i = !1;\n if ((a.maxX == null || e.maxX + a.padRight > a.maxX) && (a.maxX = e.maxX + a.padRight, i = !0), (a.minX == null || e.minX - a.padLeft < a.minX) && (a.minX = e.minX - a.padLeft, i = !0), (a.maxY == null || e.maxY + a.padBottom > a.maxY) && (a.maxY = e.maxY + a.padBottom, i = !0), (a.minY == null || e.minY - a.padTop < a.minY) && (a.minY = e.minY - a.padTop, i = !0), i)\n return t(a, r);\n }\n}, Xf = function(e, r) {\n for (var n = e.layoutNodes, a = [], i = 0; i < n.length; i++) {\n var o = n[i], s = o.cmptId, u = a[s] = a[s] || [];\n u.push(o);\n }\n for (var l = 0, i = 0; i < a.length; i++) {\n var c = a[i];\n if (c) {\n c.x1 = 1 / 0, c.x2 = -1 / 0, c.y1 = 1 / 0, c.y2 = -1 / 0;\n for (var d = 0; d < c.length; d++) {\n var v = c[d];\n c.x1 = Math.min(c.x1, v.positionX - v.width / 2), c.x2 = Math.max(c.x2, v.positionX + v.width / 2), c.y1 = Math.min(c.y1, v.positionY - v.height / 2), c.y2 = Math.max(c.y2, v.positionY + v.height / 2);\n }\n c.w = c.x2 - c.x1, c.h = c.y2 - c.y1, l += c.w * c.h;\n }\n }\n a.sort(function(y, b) {\n return b.w * b.h - y.w * y.h;\n });\n for (var h = 0, f = 0, p = 0, m = 0, g = Math.sqrt(l) * e.clientWidth / e.clientHeight, i = 0; i < a.length; i++) {\n var c = a[i];\n if (c) {\n for (var d = 0; d < c.length; d++) {\n var v = c[d];\n v.isLocked || (v.positionX += h - c.x1, v.positionY += f - c.y1);\n }\n h += c.w + r.componentSpacing, p += c.w + r.componentSpacing, m = Math.max(m, c.h), p > g && (f += m + r.componentSpacing, h = 0, p = 0, m = 0);\n }\n }\n}, LP = {\n fit: !0,\n // whether to fit the viewport to the graph\n padding: 30,\n // padding used on fit\n boundingBox: void 0,\n // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h }\n avoidOverlap: !0,\n // prevents node overlap, may overflow boundingBox if not enough space\n avoidOverlapPadding: 10,\n // extra spacing around nodes when avoidOverlap: true\n nodeDimensionsIncludeLabels: !1,\n // Excludes the label when calculating node bounding boxes for the layout algorithm\n spacingFactor: void 0,\n // Applies a multiplicative factor (>0) to expand or compress the overall area that the nodes take up\n condense: !1,\n // uses all available space on false, uses minimal space on true\n rows: void 0,\n // force num of rows in the grid\n cols: void 0,\n // force num of columns in the grid\n position: function(e) {\n },\n // returns { row, col } for element\n sort: void 0,\n // a sorting function to order the nodes; e.g. function(a, b){ return a.data('weight') - b.data('weight') }\n animate: !1,\n // whether to transition the node positions\n animationDuration: 500,\n // duration of animation in ms if enabled\n animationEasing: void 0,\n // easing of animation if enabled\n animateFilter: function(e, r) {\n return !0;\n },\n // a function that determines whether the node should be animated. All nodes animated by default on animate enabled. Non-animated nodes are positioned immediately when the layout starts\n ready: void 0,\n // callback on layoutready\n stop: void 0,\n // callback on layoutstop\n transform: function(e, r) {\n return r;\n }\n // transform a given node position. Useful for changing flow direction in discrete layouts \n};\nfunction rg(t) {\n this.options = Re({}, LP, t);\n}\nrg.prototype.run = function() {\n var t = this.options, e = t, r = t.cy, n = e.eles, a = n.nodes().not(\":parent\");\n e.sort && (a = a.sort(e.sort));\n var i = pr(e.boundingBox ? e.boundingBox : {\n x1: 0,\n y1: 0,\n w: r.width(),\n h: r.height()\n });\n if (i.h === 0 || i.w === 0)\n n.nodes().layoutPositions(this, e, function(ee) {\n return {\n x: i.x1,\n y: i.y1\n };\n });\n else {\n var o = a.size(), s = Math.sqrt(o * i.h / i.w), u = Math.round(s), l = Math.round(i.w / i.h * s), c = function(se) {\n if (se == null)\n return Math.min(u, l);\n var oe = Math.min(u, l);\n oe == u ? u = se : l = se;\n }, d = function(se) {\n if (se == null)\n return Math.max(u, l);\n var oe = Math.max(u, l);\n oe == u ? u = se : l = se;\n }, v = e.rows, h = e.cols != null ? e.cols : e.columns;\n if (v != null && h != null)\n u = v, l = h;\n else if (v != null && h == null)\n u = v, l = Math.ceil(o / u);\n else if (v == null && h != null)\n l = h, u = Math.ceil(o / l);\n else if (l * u > o) {\n var f = c(), p = d();\n (f - 1) * p >= o ? c(f - 1) : (p - 1) * f >= o && d(p - 1);\n } else\n for (; l * u < o; ) {\n var m = c(), g = d();\n (g + 1) * m >= o ? d(g + 1) : c(m + 1);\n }\n var y = i.w / l, b = i.h / u;\n if (e.condense && (y = 0, b = 0), e.avoidOverlap)\n for (var w = 0; w < a.length; w++) {\n var x = a[w], E = x._private.position;\n (E.x == null || E.y == null) && (E.x = 0, E.y = 0);\n var C = x.layoutDimensions(e), T = e.avoidOverlapPadding, k = C.w + T, _ = C.h + T;\n y = Math.max(y, k), b = Math.max(b, _);\n }\n for (var D = {}, O = function(se, oe) {\n return !!D[\"c-\" + se + \"-\" + oe];\n }, F = function(se, oe) {\n D[\"c-\" + se + \"-\" + oe] = !0;\n }, L = 0, B = 0, I = function() {\n B++, B >= l && (B = 0, L++);\n }, M = {}, A = 0; A < a.length; A++) {\n var R = a[A], K = e.position(R);\n if (K && (K.row !== void 0 || K.col !== void 0)) {\n var H = {\n row: K.row,\n col: K.col\n };\n if (H.col === void 0)\n for (H.col = 0; O(H.row, H.col); )\n H.col++;\n else if (H.row === void 0)\n for (H.row = 0; O(H.row, H.col); )\n H.row++;\n M[R.id()] = H, F(H.row, H.col);\n }\n }\n var q = function(se, oe) {\n var ae, ue;\n if (se.locked() || se.isParent())\n return !1;\n var te = M[se.id()];\n if (te)\n ae = te.col * y + y / 2 + i.x1, ue = te.row * b + b / 2 + i.y1;\n else {\n for (; O(L, B); )\n I();\n ae = B * y + y / 2 + i.x1, ue = L * b + b / 2 + i.y1, F(L, B), I();\n }\n return {\n x: ae,\n y: ue\n };\n };\n a.layoutPositions(this, e, q);\n }\n return this;\n};\nvar IP = {\n ready: function() {\n },\n // on layoutready\n stop: function() {\n }\n // on layoutstop\n};\nfunction kc(t) {\n this.options = Re({}, IP, t);\n}\nkc.prototype.run = function() {\n var t = this.options, e = t.eles, r = this;\n return t.cy, r.emit(\"layoutstart\"), e.nodes().positions(function() {\n return {\n x: 0,\n y: 0\n };\n }), r.one(\"layoutready\", t.ready), r.emit(\"layoutready\"), r.one(\"layoutstop\", t.stop), r.emit(\"layoutstop\"), this;\n};\nkc.prototype.stop = function() {\n return this;\n};\nvar FP = {\n positions: void 0,\n // map of (node id) => (position obj); or function(node){ return somPos; }\n zoom: void 0,\n // the zoom level to set (prob want fit = false if set)\n pan: void 0,\n // the pan level to set (prob want fit = false if set)\n fit: !0,\n // whether to fit to viewport\n padding: 30,\n // padding on fit\n spacingFactor: void 0,\n // Applies a multiplicative factor (>0) to expand or compress the overall area that the nodes take up\n animate: !1,\n // whether to transition the node positions\n animationDuration: 500,\n // duration of animation in ms if enabled\n animationEasing: void 0,\n // easing of animation if enabled\n animateFilter: function(e, r) {\n return !0;\n },\n // a function that determines whether the node should be animated. All nodes animated by default on animate enabled. Non-animated nodes are positioned immediately when the layout starts\n ready: void 0,\n // callback on layoutready\n stop: void 0,\n // callback on layoutstop\n transform: function(e, r) {\n return r;\n }\n // transform a given node position. Useful for changing flow direction in discrete layouts\n};\nfunction ng(t) {\n this.options = Re({}, FP, t);\n}\nng.prototype.run = function() {\n var t = this.options, e = t.eles, r = e.nodes(), n = pt(t.positions);\n function a(i) {\n if (t.positions == null)\n return N5(i.position());\n if (n)\n return t.positions(i);\n var o = t.positions[i._private.data.id];\n return o ?? null;\n }\n return r.layoutPositions(this, t, function(i, o) {\n var s = a(i);\n return i.locked() || s == null ? !1 : s;\n }), this;\n};\nvar AP = {\n fit: !0,\n // whether to fit to viewport\n padding: 30,\n // fit padding\n boundingBox: void 0,\n // constrain layout bounds; { x1, y1, x2, y2 } or { x1, y1, w, h }\n animate: !1,\n // whether to transition the node positions\n animationDuration: 500,\n // duration of animation in ms if enabled\n animationEasing: void 0,\n // easing of animation if enabled\n animateFilter: function(e, r) {\n return !0;\n },\n // a function that determines whether the node should be animated. All nodes animated by default on animate enabled. Non-animated nodes are positioned immediately when the layout starts\n ready: void 0,\n // callback on layoutready\n stop: void 0,\n // callback on layoutstop\n transform: function(e, r) {\n return r;\n }\n // transform a given node position. Useful for changing flow direction in discrete layouts \n};\nfunction ag(t) {\n this.options = Re({}, AP, t);\n}\nag.prototype.run = function() {\n var t = this.options, e = t.cy, r = t.eles, n = pr(t.boundingBox ? t.boundingBox : {\n x1: 0,\n y1: 0,\n w: e.width(),\n h: e.height()\n }), a = function(o, s) {\n return {\n x: n.x1 + Math.round(Math.random() * n.w),\n y: n.y1 + Math.round(Math.random() * n.h)\n };\n };\n return r.nodes().layoutPositions(this, t, a), this;\n};\nvar MP = [{\n name: \"breadthfirst\",\n impl: Qp\n}, {\n name: \"circle\",\n impl: Jp\n}, {\n name: \"concentric\",\n impl: eg\n}, {\n name: \"cose\",\n impl: hl\n}, {\n name: \"grid\",\n impl: rg\n}, {\n name: \"null\",\n impl: kc\n}, {\n name: \"preset\",\n impl: ng\n}, {\n name: \"random\",\n impl: ag\n}];\nfunction ig(t) {\n this.options = t, this.notifications = 0;\n}\nvar jf = function() {\n}, Qf = function() {\n throw new Error(\"A headless instance can not render images\");\n};\nig.prototype = {\n recalculateRenderedStyle: jf,\n notify: function() {\n this.notifications++;\n },\n init: jf,\n isHeadless: function() {\n return !0;\n },\n png: Qf,\n jpg: Qf\n};\nvar Sc = {};\nSc.arrowShapeWidth = 0.3;\nSc.registerArrowShapes = function() {\n var t = this.arrowShapes = {}, e = this, r = function(l, c, d, v, h, f, p) {\n var m = h.x - d / 2 - p, g = h.x + d / 2 + p, y = h.y - d / 2 - p, b = h.y + d / 2 + p, w = m <= l && l <= g && y <= c && c <= b;\n return w;\n }, n = function(l, c, d, v, h) {\n var f = l * Math.cos(v) - c * Math.sin(v), p = l * Math.sin(v) + c * Math.cos(v), m = f * d, g = p * d, y = m + h.x, b = g + h.y;\n return {\n x: y,\n y: b\n };\n }, a = function(l, c, d, v) {\n for (var h = [], f = 0; f < l.length; f += 2) {\n var p = l[f], m = l[f + 1];\n h.push(n(p, m, c, d, v));\n }\n return h;\n }, i = function(l) {\n for (var c = [], d = 0; d < l.length; d++) {\n var v = l[d];\n c.push(v.x, v.y);\n }\n return c;\n }, o = function(l) {\n return l.pstyle(\"width\").pfValue * l.pstyle(\"arrow-scale\").pfValue * 2;\n }, s = function(l, c) {\n Fe(c) && (c = t[c]), t[l] = Re({\n name: l,\n points: [-0.15, -0.3, 0.15, -0.3, 0.15, 0.3, -0.15, 0.3],\n collide: function(v, h, f, p, m, g) {\n var y = i(a(this.points, f + 2 * g, p, m)), b = dr(v, h, y);\n return b;\n },\n roughCollide: r,\n draw: function(v, h, f, p) {\n var m = a(this.points, h, f, p);\n e.arrowShapeImpl(\"polygon\")(v, m);\n },\n spacing: function(v) {\n return 0;\n },\n gap: o\n }, c);\n };\n s(\"none\", {\n collide: Os,\n roughCollide: Os,\n draw: cc,\n spacing: lf,\n gap: lf\n }), s(\"triangle\", {\n points: [-0.15, -0.3, 0, 0, 0.15, -0.3]\n }), s(\"arrow\", \"triangle\"), s(\"triangle-backcurve\", {\n points: t.triangle.points,\n controlPoint: [0, -0.15],\n roughCollide: r,\n draw: function(l, c, d, v, h) {\n var f = a(this.points, c, d, v), p = this.controlPoint, m = n(p[0], p[1], c, d, v);\n e.arrowShapeImpl(this.name)(l, f, m);\n },\n gap: function(l) {\n return o(l) * 0.8;\n }\n }), s(\"triangle-tee\", {\n points: [0, 0, 0.15, -0.3, -0.15, -0.3, 0, 0],\n pointsTee: [-0.15, -0.4, -0.15, -0.5, 0.15, -0.5, 0.15, -0.4],\n collide: function(l, c, d, v, h, f, p) {\n var m = i(a(this.points, d + 2 * p, v, h)), g = i(a(this.pointsTee, d + 2 * p, v, h)), y = dr(l, c, m) || dr(l, c, g);\n return y;\n },\n draw: function(l, c, d, v, h) {\n var f = a(this.points, c, d, v), p = a(this.pointsTee, c, d, v);\n e.arrowShapeImpl(this.name)(l, f, p);\n }\n }), s(\"circle-triangle\", {\n radius: 0.15,\n pointsTr: [0, -0.15, 0.15, -0.45, -0.15, -0.45, 0, -0.15],\n collide: function(l, c, d, v, h, f, p) {\n var m = h, g = Math.pow(m.x - l, 2) + Math.pow(m.y - c, 2) <= Math.pow((d + 2 * p) * this.radius, 2), y = i(a(this.points, d + 2 * p, v, h));\n return dr(l, c, y) || g;\n },\n draw: function(l, c, d, v, h) {\n var f = a(this.pointsTr, c, d, v);\n e.arrowShapeImpl(this.name)(l, f, v.x, v.y, this.radius * c);\n },\n spacing: function(l) {\n return e.getArrowWidth(l.pstyle(\"width\").pfValue, l.pstyle(\"arrow-scale\").value) * this.radius;\n }\n }), s(\"triangle-cross\", {\n points: [0, 0, 0.15, -0.3, -0.15, -0.3, 0, 0],\n baseCrossLinePts: [\n -0.15,\n -0.4,\n // first half of the rectangle\n -0.15,\n -0.4,\n 0.15,\n -0.4,\n // second half of the rectangle\n 0.15,\n -0.4\n ],\n crossLinePts: function(l, c) {\n var d = this.baseCrossLinePts.slice(), v = c / l, h = 3, f = 5;\n return d[h] = d[h] - v, d[f] = d[f] - v, d;\n },\n collide: function(l, c, d, v, h, f, p) {\n var m = i(a(this.points, d + 2 * p, v, h)), g = i(a(this.crossLinePts(d, f), d + 2 * p, v, h)), y = dr(l, c, m) || dr(l, c, g);\n return y;\n },\n draw: function(l, c, d, v, h) {\n var f = a(this.points, c, d, v), p = a(this.crossLinePts(c, h), c, d, v);\n e.arrowShapeImpl(this.name)(l, f, p);\n }\n }), s(\"vee\", {\n points: [-0.15, -0.3, 0, 0, 0.15, -0.3, 0, -0.15],\n gap: function(l) {\n return o(l) * 0.525;\n }\n }), s(\"circle\", {\n radius: 0.15,\n collide: function(l, c, d, v, h, f, p) {\n var m = h, g = Math.pow(m.x - l, 2) + Math.pow(m.y - c, 2) <= Math.pow((d + 2 * p) * this.radius, 2);\n return g;\n },\n draw: function(l, c, d, v, h) {\n e.arrowShapeImpl(this.name)(l, v.x, v.y, this.radius * c);\n },\n spacing: function(l) {\n return e.getArrowWidth(l.pstyle(\"width\").pfValue, l.pstyle(\"arrow-scale\").value) * this.radius;\n }\n }), s(\"tee\", {\n points: [-0.15, 0, -0.15, -0.1, 0.15, -0.1, 0.15, 0],\n spacing: function(l) {\n return 1;\n },\n gap: function(l) {\n return 1;\n }\n }), s(\"square\", {\n points: [-0.15, 0, 0.15, 0, 0.15, -0.3, -0.15, -0.3]\n }), s(\"diamond\", {\n points: [-0.15, -0.15, 0, -0.3, 0.15, -0.15, 0, 0],\n gap: function(l) {\n return l.pstyle(\"width\").pfValue * l.pstyle(\"arrow-scale\").value;\n }\n }), s(\"chevron\", {\n points: [0, 0, -0.15, -0.15, -0.1, -0.2, 0, -0.1, 0.1, -0.2, 0.15, -0.15],\n gap: function(l) {\n return 0.95 * l.pstyle(\"width\").pfValue * l.pstyle(\"arrow-scale\").value;\n }\n });\n};\nvar Da = {};\nDa.projectIntoViewport = function(t, e) {\n var r = this.cy, n = this.findContainerClientCoords(), a = n[0], i = n[1], o = n[4], s = r.pan(), u = r.zoom(), l = ((t - a) / o - s.x) / u, c = ((e - i) / o - s.y) / u;\n return [l, c];\n};\nDa.findContainerClientCoords = function() {\n if (this.containerBB)\n return this.containerBB;\n var t = this.container, e = t.getBoundingClientRect(), r = this.cy.window().getComputedStyle(t), n = function(g) {\n return parseFloat(r.getPropertyValue(g));\n }, a = {\n left: n(\"padding-left\"),\n right: n(\"padding-right\"),\n top: n(\"padding-top\"),\n bottom: n(\"padding-bottom\")\n }, i = {\n left: n(\"border-left-width\"),\n right: n(\"border-right-width\"),\n top: n(\"border-top-width\"),\n bottom: n(\"border-bottom-width\")\n }, o = t.clientWidth, s = t.clientHeight, u = a.left + a.right, l = a.top + a.bottom, c = i.left + i.right, d = e.width / (o + c), v = o - u, h = s - l, f = e.left + a.left + i.left, p = e.top + a.top + i.top;\n return this.containerBB = [f, p, v, h, d];\n};\nDa.invalidateContainerClientCoordsCache = function() {\n this.containerBB = null;\n};\nDa.findNearestElement = function(t, e, r, n) {\n return this.findNearestElements(t, e, r, n)[0];\n};\nDa.findNearestElements = function(t, e, r, n) {\n var a = this, i = this, o = i.getCachedZSortedEles(), s = [], u = i.cy.zoom(), l = i.cy.hasCompoundNodes(), c = (n ? 24 : 8) / u, d = (n ? 8 : 2) / u, v = (n ? 8 : 2) / u, h = 1 / 0, f, p;\n r && (o = o.interactive);\n function m(C, T) {\n if (C.isNode()) {\n if (p)\n return;\n p = C, s.push(C);\n }\n if (C.isEdge() && (T == null || T < h))\n if (f) {\n if (f.pstyle(\"z-compound-depth\").value === C.pstyle(\"z-compound-depth\").value && f.pstyle(\"z-compound-depth\").value === C.pstyle(\"z-compound-depth\").value) {\n for (var k = 0; k < s.length; k++)\n if (s[k].isEdge()) {\n s[k] = C, f = C, h = T ?? h;\n break;\n }\n }\n } else\n s.push(C), f = C, h = T ?? h;\n }\n function g(C) {\n var T = C.outerWidth() + 2 * d, k = C.outerHeight() + 2 * d, _ = T / 2, D = k / 2, O = C.position(), F = C.pstyle(\"corner-radius\").value === \"auto\" ? \"auto\" : C.pstyle(\"corner-radius\").pfValue, L = C._private.rscratch;\n if (O.x - _ <= t && t <= O.x + _ && O.y - D <= e && e <= O.y + D) {\n var B = i.nodeShapes[a.getNodeShape(C)];\n if (B.checkPoint(t, e, 0, T, k, O.x, O.y, F, L))\n return m(C, 0), !0;\n }\n }\n function y(C) {\n var T = C._private, k = T.rscratch, _ = C.pstyle(\"width\").pfValue, D = C.pstyle(\"arrow-scale\").value, O = _ / 2 + c, F = O * O, L = O * 2, A = T.source, R = T.target, B;\n if (k.edgeType === \"segments\" || k.edgeType === \"straight\" || k.edgeType === \"haystack\") {\n for (var I = k.allpts, M = 0; M + 3 < I.length; M += 2)\n if (X5(t, e, I[M], I[M + 1], I[M + 2], I[M + 3], L) && F > (B = t4(t, e, I[M], I[M + 1], I[M + 2], I[M + 3])))\n return m(C, B), !0;\n } else if (k.edgeType === \"bezier\" || k.edgeType === \"multibezier\" || k.edgeType === \"self\" || k.edgeType === \"compound\") {\n for (var I = k.allpts, M = 0; M + 5 < k.allpts.length; M += 4)\n if (j5(t, e, I[M], I[M + 1], I[M + 2], I[M + 3], I[M + 4], I[M + 5], L) && F > (B = e4(t, e, I[M], I[M + 1], I[M + 2], I[M + 3], I[M + 4], I[M + 5])))\n return m(C, B), !0;\n }\n for (var A = A || T.source, R = R || T.target, K = a.getArrowWidth(_, D), H = [{\n name: \"source\",\n x: k.arrowStartX,\n y: k.arrowStartY,\n angle: k.srcArrowAngle\n }, {\n name: \"target\",\n x: k.arrowEndX,\n y: k.arrowEndY,\n angle: k.tgtArrowAngle\n }, {\n name: \"mid-source\",\n x: k.midX,\n y: k.midY,\n angle: k.midsrcArrowAngle\n }, {\n name: \"mid-target\",\n x: k.midX,\n y: k.midY,\n angle: k.midtgtArrowAngle\n }], M = 0; M < H.length; M++) {\n var q = H[M], ee = i.arrowShapes[C.pstyle(q.name + \"-arrow-shape\").value], se = C.pstyle(\"width\").pfValue;\n if (ee.roughCollide(t, e, K, q.angle, {\n x: q.x,\n y: q.y\n }, se, c) && ee.collide(t, e, K, q.angle, {\n x: q.x,\n y: q.y\n }, se, c))\n return m(C), !0;\n }\n l && s.length > 0 && (g(A), g(R));\n }\n function b(C, T, k) {\n return Nr(C, T, k);\n }\n function w(C, T) {\n var k = C._private, _ = v, D;\n T ? D = T + \"-\" : D = \"\", C.boundingBox();\n var O = k.labelBounds[T || \"main\"], F = C.pstyle(D + \"label\").value, L = C.pstyle(\"text-events\").strValue === \"yes\";\n if (!(!L || !F)) {\n var B = b(k.rscratch, \"labelX\", T), I = b(k.rscratch, \"labelY\", T), M = b(k.rscratch, \"labelAngle\", T), A = C.pstyle(D + \"text-margin-x\").pfValue, R = C.pstyle(D + \"text-margin-y\").pfValue, K = O.x1 - _ - A, H = O.x2 + _ - A, q = O.y1 - _ - R, ee = O.y2 + _ - R;\n if (M) {\n var se = Math.cos(M), oe = Math.sin(M), ae = function(Ee, fe) {\n return Ee = Ee - B, fe = fe - I, {\n x: Ee * se - fe * oe + B,\n y: Ee * oe + fe * se + I\n };\n }, ue = ae(K, q), te = ae(K, ee), $ = ae(H, q), G = ae(H, ee), Q = [\n // with the margin added after the rotation is applied\n ue.x + A,\n ue.y + R,\n $.x + A,\n $.y + R,\n G.x + A,\n G.y + R,\n te.x + A,\n te.y + R\n ];\n if (dr(t, e, Q))\n return m(C), !0;\n } else if (oi(O, t, e))\n return m(C), !0;\n }\n }\n for (var x = o.length - 1; x >= 0; x--) {\n var E = o[x];\n E.isNode() ? g(E) || w(E) : y(E) || w(E) || w(E, \"source\") || w(E, \"target\");\n }\n return s;\n};\nDa.getAllInBox = function(t, e, r, n) {\n var a = this.getCachedZSortedEles().interactive, i = [], o = Math.min(t, r), s = Math.max(t, r), u = Math.min(e, n), l = Math.max(e, n);\n t = o, r = s, e = u, n = l;\n for (var c = pr({\n x1: t,\n y1: e,\n x2: r,\n y2: n\n }), d = 0; d < a.length; d++) {\n var v = a[d];\n if (v.isNode()) {\n var h = v, f = h.boundingBox({\n includeNodes: !0,\n includeEdges: !1,\n includeLabels: !1\n });\n vc(c, f) && !hp(f, c) && i.push(h);\n } else {\n var p = v, m = p._private, g = m.rscratch;\n if (g.startX != null && g.startY != null && !oi(c, g.startX, g.startY) || g.endX != null && g.endY != null && !oi(c, g.endX, g.endY))\n continue;\n if (g.edgeType === \"bezier\" || g.edgeType === \"multibezier\" || g.edgeType === \"self\" || g.edgeType === \"compound\" || g.edgeType === \"segments\" || g.edgeType === \"haystack\") {\n for (var y = m.rstyle.bezierPts || m.rstyle.linePts || m.rstyle.haystackPts, b = !0, w = 0; w < y.length; w++)\n if (!Z5(c, y[w])) {\n b = !1;\n break;\n }\n b && i.push(p);\n } else (g.edgeType === \"haystack\" || g.edgeType === \"straight\") && i.push(p);\n }\n }\n return i;\n};\nvar Ns = {};\nNs.calculateArrowAngles = function(t) {\n var e = t._private.rscratch, r = e.edgeType === \"haystack\", n = e.edgeType === \"bezier\", a = e.edgeType === \"multibezier\", i = e.edgeType === \"segments\", o = e.edgeType === \"compound\", s = e.edgeType === \"self\", u, l, c, d, v, h, g, y;\n if (r ? (c = e.haystackPts[0], d = e.haystackPts[1], v = e.haystackPts[2], h = e.haystackPts[3]) : (c = e.arrowStartX, d = e.arrowStartY, v = e.arrowEndX, h = e.arrowEndY), g = e.midX, y = e.midY, i)\n u = c - e.segpts[0], l = d - e.segpts[1];\n else if (a || o || s || n) {\n var f = e.allpts, p = Nt(f[0], f[2], f[4], 0.1), m = Nt(f[1], f[3], f[5], 0.1);\n u = c - p, l = d - m;\n } else\n u = c - g, l = d - y;\n e.srcArrowAngle = Wo(u, l);\n var g = e.midX, y = e.midY;\n if (r && (g = (c + v) / 2, y = (d + h) / 2), u = v - c, l = h - d, i) {\n var f = e.allpts;\n if (f.length / 2 % 2 === 0) {\n var b = f.length / 2, w = b - 2;\n u = f[b] - f[w], l = f[b + 1] - f[w + 1];\n } else if (e.isRound)\n u = e.midVector[1], l = -e.midVector[0];\n else {\n var b = f.length / 2 - 1, w = b - 2;\n u = f[b] - f[w], l = f[b + 1] - f[w + 1];\n }\n } else if (a || o || s) {\n var f = e.allpts, x = e.ctrlpts, E, C, T, k;\n if (x.length / 2 % 2 === 0) {\n var _ = f.length / 2 - 1, D = _ + 2, O = D + 2;\n E = Nt(f[_], f[D], f[O], 0), C = Nt(f[_ + 1], f[D + 1], f[O + 1], 0), T = Nt(f[_], f[D], f[O], 1e-4), k = Nt(f[_ + 1], f[D + 1], f[O + 1], 1e-4);\n } else {\n var D = f.length / 2 - 1, _ = D - 2, O = D + 2;\n E = Nt(f[_], f[D], f[O], 0.4999), C = Nt(f[_ + 1], f[D + 1], f[O + 1], 0.4999), T = Nt(f[_], f[D], f[O], 0.5), k = Nt(f[_ + 1], f[D + 1], f[O + 1], 0.5);\n }\n u = T - E, l = k - C;\n }\n if (e.midtgtArrowAngle = Wo(u, l), e.midDispX = u, e.midDispY = l, u *= -1, l *= -1, i) {\n var f = e.allpts;\n if (f.length / 2 % 2 !== 0) {\n if (!e.isRound) {\n var b = f.length / 2 - 1, F = b + 2;\n u = -(f[F] - f[b]), l = -(f[F + 1] - f[b + 1]);\n }\n }\n }\n if (e.midsrcArrowAngle = Wo(u, l), i)\n u = v - e.segpts[e.segpts.length - 2], l = h - e.segpts[e.segpts.length - 1];\n else if (a || o || s || n) {\n var f = e.allpts, L = f.length, p = Nt(f[L - 6], f[L - 4], f[L - 2], 0.9), m = Nt(f[L - 5], f[L - 3], f[L - 1], 0.9);\n u = v - p, l = h - m;\n } else\n u = v - g, l = h - y;\n e.tgtArrowAngle = Wo(u, l);\n};\nNs.getArrowWidth = Ns.getArrowHeight = function(t, e) {\n var r = this.arrowWidthCache = this.arrowWidthCache || {}, n = r[t + \", \" + e];\n return n || (n = Math.max(Math.pow(t * 13.37, 0.9), 29) * e, r[t + \", \" + e] = n, n);\n};\nvar pu, gu, Yr = {}, xr = {}, Jf, ev, oa, gs, un, ea, na, Wr, Na, rs, og, sg, mu, yu, tv, rv = function(e, r, n) {\n n.x = r.x - e.x, n.y = r.y - e.y, n.len = Math.sqrt(n.x * n.x + n.y * n.y), n.nx = n.x / n.len, n.ny = n.y / n.len, n.ang = Math.atan2(n.ny, n.nx);\n}, BP = function(e, r) {\n r.x = e.x * -1, r.y = e.y * -1, r.nx = e.nx * -1, r.ny = e.ny * -1, r.ang = e.ang > 0 ? -(Math.PI - e.ang) : Math.PI + e.ang;\n}, NP = function(e, r, n, a, i) {\n if (e !== tv ? rv(r, e, Yr) : BP(xr, Yr), rv(r, n, xr), Jf = Yr.nx * xr.ny - Yr.ny * xr.nx, ev = Yr.nx * xr.nx - Yr.ny * -xr.ny, un = Math.asin(Math.max(-1, Math.min(1, Jf))), Math.abs(un) < 1e-6) {\n pu = r.x, gu = r.y, na = Na = 0;\n return;\n }\n oa = 1, gs = !1, ev < 0 ? un < 0 ? un = Math.PI + un : (un = Math.PI - un, oa = -1, gs = !0) : un > 0 && (oa = -1, gs = !0), r.radius !== void 0 ? Na = r.radius : Na = a, ea = un / 2, rs = Math.min(Yr.len / 2, xr.len / 2), i ? (Wr = Math.abs(Math.cos(ea) * Na / Math.sin(ea)), Wr > rs ? (Wr = rs, na = Math.abs(Wr * Math.sin(ea) / Math.cos(ea))) : na = Na) : (Wr = Math.min(rs, Na), na = Math.abs(Wr * Math.sin(ea) / Math.cos(ea))), mu = r.x + xr.nx * Wr, yu = r.y + xr.ny * Wr, pu = mu - xr.ny * na * oa, gu = yu + xr.nx * na * oa, og = r.x + Yr.nx * Wr, sg = r.y + Yr.ny * Wr, tv = r;\n};\nfunction lg(t, e) {\n e.radius === 0 ? t.lineTo(e.cx, e.cy) : t.arc(e.cx, e.cy, e.radius, e.startAngle, e.endAngle, e.counterClockwise);\n}\nfunction Tc(t, e, r, n) {\n var a = arguments.length > 4 && arguments[4] !== void 0 ? arguments[4] : !0;\n return n === 0 || e.radius === 0 ? {\n cx: e.x,\n cy: e.y,\n radius: 0,\n startX: e.x,\n startY: e.y,\n stopX: e.x,\n stopY: e.y,\n startAngle: void 0,\n endAngle: void 0,\n counterClockwise: void 0\n } : (NP(t, e, r, n, a), {\n cx: pu,\n cy: gu,\n radius: na,\n startX: og,\n startY: sg,\n stopX: mu,\n stopY: yu,\n startAngle: Yr.ang + Math.PI / 2 * oa,\n endAngle: xr.ang - Math.PI / 2 * oa,\n counterClockwise: gs\n });\n}\nvar or = {};\nor.findMidptPtsEtc = function(t, e) {\n var r = e.posPts, n = e.intersectionPts, a = e.vectorNormInverse, i, o = t.pstyle(\"source-endpoint\"), s = t.pstyle(\"target-endpoint\"), u = o.units != null && s.units != null, l = function(x, E, C, T) {\n var k = T - E, _ = C - x, D = Math.sqrt(_ * _ + k * k);\n return {\n x: -k / D,\n y: _ / D\n };\n }, c = t.pstyle(\"edge-distances\").value;\n switch (c) {\n case \"node-position\":\n i = r;\n break;\n case \"intersection\":\n i = n;\n break;\n case \"endpoints\": {\n if (u) {\n var d = this.manualEndptToPx(t.source()[0], o), v = Mr(d, 2), h = v[0], f = v[1], p = this.manualEndptToPx(t.target()[0], s), m = Mr(p, 2), g = m[0], y = m[1], b = {\n x1: h,\n y1: f,\n x2: g,\n y2: y\n };\n a = l(h, f, g, y), i = b;\n } else\n tt(\"Edge \".concat(t.id(), \" has edge-distances:endpoints specified without manual endpoints specified via source-endpoint and target-endpoint. Falling back on edge-distances:intersection (default).\")), i = n;\n break;\n }\n }\n return {\n midptPts: i,\n vectorNormInverse: a\n };\n};\nor.findHaystackPoints = function(t) {\n for (var e = 0; e < t.length; e++) {\n var r = t[e], n = r._private, a = n.rscratch;\n if (!a.haystack) {\n var i = Math.random() * 2 * Math.PI;\n a.source = {\n x: Math.cos(i),\n y: Math.sin(i)\n }, i = Math.random() * 2 * Math.PI, a.target = {\n x: Math.cos(i),\n y: Math.sin(i)\n };\n }\n var o = n.source, s = n.target, u = o.position(), l = s.position(), c = o.width(), d = s.width(), v = o.height(), h = s.height(), f = r.pstyle(\"haystack-radius\").value, p = f / 2;\n a.haystackPts = a.allpts = [a.source.x * c * p + u.x, a.source.y * v * p + u.y, a.target.x * d * p + l.x, a.target.y * h * p + l.y], a.midX = (a.allpts[0] + a.allpts[2]) / 2, a.midY = (a.allpts[1] + a.allpts[3]) / 2, a.edgeType = \"haystack\", a.haystack = !0, this.storeEdgeProjections(r), this.calculateArrowAngles(r), this.recalculateEdgeLabelProjections(r), this.calculateLabelAngles(r);\n }\n};\nor.findSegmentsPoints = function(t, e) {\n var r = t._private.rscratch, n = t.pstyle(\"segment-weights\"), a = t.pstyle(\"segment-distances\"), i = t.pstyle(\"segment-radii\"), o = t.pstyle(\"radius-type\"), s = Math.min(n.pfValue.length, a.pfValue.length), u = i.pfValue[i.pfValue.length - 1], l = o.pfValue[o.pfValue.length - 1];\n r.edgeType = \"segments\", r.segpts = [], r.radii = [], r.isArcRadius = [];\n for (var c = 0; c < s; c++) {\n var d = n.pfValue[c], v = a.pfValue[c], h = 1 - d, f = d, p = this.findMidptPtsEtc(t, e), m = p.midptPts, g = p.vectorNormInverse, y = {\n x: m.x1 * h + m.x2 * f,\n y: m.y1 * h + m.y2 * f\n };\n r.segpts.push(y.x + g.x * v, y.y + g.y * v), r.radii.push(i.pfValue[c] !== void 0 ? i.pfValue[c] : u), r.isArcRadius.push((o.pfValue[c] !== void 0 ? o.pfValue[c] : l) === \"arc-radius\");\n }\n};\nor.findLoopPoints = function(t, e, r, n) {\n var a = t._private.rscratch, i = e.dirCounts, o = e.srcPos, s = t.pstyle(\"control-point-distances\"), u = s ? s.pfValue[0] : void 0, l = t.pstyle(\"loop-direction\").pfValue, c = t.pstyle(\"loop-sweep\").pfValue, d = t.pstyle(\"control-point-step-size\").pfValue;\n a.edgeType = \"self\";\n var v = r, h = d;\n n && (v = 0, h = u);\n var f = l - Math.PI / 2, p = f - c / 2, m = f + c / 2, g = l + \"_\" + c;\n v = i[g] === void 0 ? i[g] = 0 : ++i[g], a.ctrlpts = [o.x + Math.cos(p) * 1.4 * h * (v / 3 + 1), o.y + Math.sin(p) * 1.4 * h * (v / 3 + 1), o.x + Math.cos(m) * 1.4 * h * (v / 3 + 1), o.y + Math.sin(m) * 1.4 * h * (v / 3 + 1)];\n};\nor.findCompoundLoopPoints = function(t, e, r, n) {\n var a = t._private.rscratch;\n a.edgeType = \"compound\";\n var i = e.srcPos, o = e.tgtPos, s = e.srcW, u = e.srcH, l = e.tgtW, c = e.tgtH, d = t.pstyle(\"control-point-step-size\").pfValue, v = t.pstyle(\"control-point-distances\"), h = v ? v.pfValue[0] : void 0, f = r, p = d;\n n && (f = 0, p = h);\n var m = 50, g = {\n x: i.x - s / 2,\n y: i.y - u / 2\n }, y = {\n x: o.x - l / 2,\n y: o.y - c / 2\n }, b = {\n x: Math.min(g.x, y.x),\n y: Math.min(g.y, y.y)\n }, w = 0.5, x = Math.max(w, Math.log(s * 0.01)), E = Math.max(w, Math.log(l * 0.01));\n a.ctrlpts = [b.x, b.y - (1 + Math.pow(m, 1.12) / 100) * p * (f / 3 + 1) * x, b.x - (1 + Math.pow(m, 1.12) / 100) * p * (f / 3 + 1) * E, b.y];\n};\nor.findStraightEdgePoints = function(t) {\n t._private.rscratch.edgeType = \"straight\";\n};\nor.findBezierPoints = function(t, e, r, n, a) {\n var i = t._private.rscratch, o = t.pstyle(\"control-point-step-size\").pfValue, s = t.pstyle(\"control-point-distances\"), u = t.pstyle(\"control-point-weights\"), l = s && u ? Math.min(s.value.length, u.value.length) : 1, c = s ? s.pfValue[0] : void 0, d = u.value[0], v = n;\n i.edgeType = v ? \"multibezier\" : \"bezier\", i.ctrlpts = [];\n for (var h = 0; h < l; h++) {\n var f = (0.5 - e.eles.length / 2 + r) * o * (a ? -1 : 1), p = void 0, m = fp(f);\n v && (c = s ? s.pfValue[h] : o, d = u.value[h]), n ? p = c : p = c !== void 0 ? m * c : void 0;\n var g = p !== void 0 ? p : f, y = 1 - d, b = d, w = this.findMidptPtsEtc(t, e), x = w.midptPts, E = w.vectorNormInverse, C = {\n x: x.x1 * y + x.x2 * b,\n y: x.y1 * y + x.y2 * b\n };\n i.ctrlpts.push(C.x + E.x * g, C.y + E.y * g);\n }\n};\nor.findTaxiPoints = function(t, e) {\n var r = t._private.rscratch;\n r.edgeType = \"segments\";\n var n = \"vertical\", a = \"horizontal\", i = \"leftward\", o = \"rightward\", s = \"downward\", u = \"upward\", l = \"auto\", c = e.posPts, d = e.srcW, v = e.srcH, h = e.tgtW, f = e.tgtH, p = t.pstyle(\"edge-distances\").value, m = p !== \"node-position\", g = t.pstyle(\"taxi-direction\").value, y = g, b = t.pstyle(\"taxi-turn\"), w = b.units === \"%\", x = b.pfValue, E = x < 0, C = t.pstyle(\"taxi-turn-min-distance\").pfValue, T = m ? (d + h) / 2 : 0, k = m ? (v + f) / 2 : 0, _ = c.x2 - c.x1, D = c.y2 - c.y1, O = function(Ae, Me) {\n return Ae > 0 ? Math.max(Ae - Me, 0) : Math.min(Ae + Me, 0);\n }, F = O(_, T), L = O(D, k), B = !1;\n y === l ? g = Math.abs(F) > Math.abs(L) ? a : n : y === u || y === s ? (g = n, B = !0) : (y === i || y === o) && (g = a, B = !0);\n var I = g === n, M = I ? L : F, A = I ? D : _, R = fp(A), K = !1;\n !(B && (w || E)) && (y === s && A < 0 || y === u && A > 0 || y === i && A > 0 || y === o && A < 0) && (R *= -1, M = R * Math.abs(M), K = !0);\n var H;\n if (w) {\n var q = x < 0 ? 1 + x : x;\n H = q * M;\n } else {\n var ee = x < 0 ? M : 0;\n H = ee + x * R;\n }\n var se = function(Ae) {\n return Math.abs(Ae) < C || Math.abs(Ae) >= Math.abs(M);\n }, oe = se(H), ae = se(Math.abs(M) - Math.abs(H)), ue = oe || ae;\n if (ue && !K)\n if (I) {\n var te = Math.abs(A) <= v / 2, $ = Math.abs(_) <= h / 2;\n if (te) {\n var G = (c.x1 + c.x2) / 2, Q = c.y1, ge = c.y2;\n r.segpts = [G, Q, G, ge];\n } else if ($) {\n var Ee = (c.y1 + c.y2) / 2, fe = c.x1, me = c.x2;\n r.segpts = [fe, Ee, me, Ee];\n } else\n r.segpts = [c.x1, c.y2];\n } else {\n var Ce = Math.abs(A) <= d / 2, ke = Math.abs(D) <= f / 2;\n if (Ce) {\n var xe = (c.y1 + c.y2) / 2, De = c.x1, qe = c.x2;\n r.segpts = [De, xe, qe, xe];\n } else if (ke) {\n var Ke = (c.x1 + c.x2) / 2, Be = c.y1, Ge = c.y2;\n r.segpts = [Ke, Be, Ke, Ge];\n } else\n r.segpts = [c.x2, c.y1];\n }\n else if (I) {\n var le = c.y1 + H + (m ? v / 2 * R : 0), S = c.x1, z = c.x2;\n r.segpts = [S, le, z, le];\n } else {\n var ie = c.x1 + H + (m ? d / 2 * R : 0), j = c.y1, Y = c.y2;\n r.segpts = [ie, j, ie, Y];\n }\n if (r.isRound) {\n var pe = t.pstyle(\"taxi-radius\").value, re = t.pstyle(\"radius-type\").value[0] === \"arc-radius\";\n r.radii = new Array(r.segpts.length / 2).fill(pe), r.isArcRadius = new Array(r.segpts.length / 2).fill(re);\n }\n};\nor.tryToCorrectInvalidPoints = function(t, e) {\n var r = t._private.rscratch;\n if (r.edgeType === \"bezier\") {\n var n = e.srcPos, a = e.tgtPos, i = e.srcW, o = e.srcH, s = e.tgtW, u = e.tgtH, l = e.srcShape, c = e.tgtShape, d = e.srcCornerRadius, v = e.tgtCornerRadius, h = e.srcRs, f = e.tgtRs, p = !be(r.startX) || !be(r.startY), m = !be(r.arrowStartX) || !be(r.arrowStartY), g = !be(r.endX) || !be(r.endY), y = !be(r.arrowEndX) || !be(r.arrowEndY), b = 3, w = this.getArrowWidth(t.pstyle(\"width\").pfValue, t.pstyle(\"arrow-scale\").value) * this.arrowShapeWidth, x = b * w, E = ya({\n x: r.ctrlpts[0],\n y: r.ctrlpts[1]\n }, {\n x: r.startX,\n y: r.startY\n }), C = E < x, T = ya({\n x: r.ctrlpts[0],\n y: r.ctrlpts[1]\n }, {\n x: r.endX,\n y: r.endY\n }), k = T < x, _ = !1;\n if (p || m || C) {\n _ = !0;\n var D = {\n // delta\n x: r.ctrlpts[0] - n.x,\n y: r.ctrlpts[1] - n.y\n }, O = Math.sqrt(D.x * D.x + D.y * D.y), F = {\n // normalised delta\n x: D.x / O,\n y: D.y / O\n }, L = Math.max(i, o), B = {\n // *2 radius guarantees outside shape\n x: r.ctrlpts[0] + F.x * 2 * L,\n y: r.ctrlpts[1] + F.y * 2 * L\n }, I = l.intersectLine(n.x, n.y, i, o, B.x, B.y, 0, d, h);\n C ? (r.ctrlpts[0] = r.ctrlpts[0] + F.x * (x - E), r.ctrlpts[1] = r.ctrlpts[1] + F.y * (x - E)) : (r.ctrlpts[0] = I[0] + F.x * x, r.ctrlpts[1] = I[1] + F.y * x);\n }\n if (g || y || k) {\n _ = !0;\n var M = {\n // delta\n x: r.ctrlpts[0] - a.x,\n y: r.ctrlpts[1] - a.y\n }, A = Math.sqrt(M.x * M.x + M.y * M.y), R = {\n // normalised delta\n x: M.x / A,\n y: M.y / A\n }, K = Math.max(i, o), H = {\n // *2 radius guarantees outside shape\n x: r.ctrlpts[0] + R.x * 2 * K,\n y: r.ctrlpts[1] + R.y * 2 * K\n }, q = c.intersectLine(a.x, a.y, s, u, H.x, H.y, 0, v, f);\n k ? (r.ctrlpts[0] = r.ctrlpts[0] + R.x * (x - T), r.ctrlpts[1] = r.ctrlpts[1] + R.y * (x - T)) : (r.ctrlpts[0] = q[0] + R.x * x, r.ctrlpts[1] = q[1] + R.y * x);\n }\n _ && this.findEndpoints(t);\n }\n};\nor.storeAllpts = function(t) {\n var e = t._private.rscratch;\n if (e.edgeType === \"multibezier\" || e.edgeType === \"bezier\" || e.edgeType === \"self\" || e.edgeType === \"compound\") {\n e.allpts = [], e.allpts.push(e.startX, e.startY);\n for (var r = 0; r + 1 < e.ctrlpts.length; r += 2)\n e.allpts.push(e.ctrlpts[r], e.ctrlpts[r + 1]), r + 3 < e.ctrlpts.length && e.allpts.push((e.ctrlpts[r] + e.ctrlpts[r + 2]) / 2, (e.ctrlpts[r + 1] + e.ctrlpts[r + 3]) / 2);\n e.allpts.push(e.endX, e.endY);\n var n, a;\n e.ctrlpts.length / 2 % 2 === 0 ? (n = e.allpts.length / 2 - 1, e.midX = e.allpts[n], e.midY = e.allpts[n + 1]) : (n = e.allpts.length / 2 - 3, a = 0.5, e.midX = Nt(e.allpts[n], e.allpts[n + 2], e.allpts[n + 4], a), e.midY = Nt(e.allpts[n + 1], e.allpts[n + 3], e.allpts[n + 5], a));\n } else if (e.edgeType === \"straight\")\n e.allpts = [e.startX, e.startY, e.endX, e.endY], e.midX = (e.startX + e.endX + e.arrowStartX + e.arrowEndX) / 4, e.midY = (e.startY + e.endY + e.arrowStartY + e.arrowEndY) / 4;\n else if (e.edgeType === \"segments\") {\n if (e.allpts = [], e.allpts.push(e.startX, e.startY), e.allpts.push.apply(e.allpts, e.segpts), e.allpts.push(e.endX, e.endY), e.isRound) {\n e.roundCorners = [];\n for (var i = 2; i + 3 < e.allpts.length; i += 2) {\n var o = e.radii[i / 2 - 1], s = e.isArcRadius[i / 2 - 1];\n e.roundCorners.push(Tc({\n x: e.allpts[i - 2],\n y: e.allpts[i - 1]\n }, {\n x: e.allpts[i],\n y: e.allpts[i + 1],\n radius: o\n }, {\n x: e.allpts[i + 2],\n y: e.allpts[i + 3]\n }, o, s));\n }\n }\n if (e.segpts.length % 4 === 0) {\n var u = e.segpts.length / 2, l = u - 2;\n e.midX = (e.segpts[l] + e.segpts[u]) / 2, e.midY = (e.segpts[l + 1] + e.segpts[u + 1]) / 2;\n } else {\n var c = e.segpts.length / 2 - 1;\n if (!e.isRound)\n e.midX = e.segpts[c], e.midY = e.segpts[c + 1];\n else {\n var d = {\n x: e.segpts[c],\n y: e.segpts[c + 1]\n }, v = e.roundCorners[c / 2], h = [d.x - v.cx, d.y - v.cy], f = v.radius / Math.sqrt(Math.pow(h[0], 2) + Math.pow(h[1], 2));\n h = h.map(function(p) {\n return p * f;\n }), e.midX = v.cx + h[0], e.midY = v.cy + h[1], e.midVector = h;\n }\n }\n }\n};\nor.checkForInvalidEdgeWarning = function(t) {\n var e = t[0]._private.rscratch;\n e.nodesOverlap || be(e.startX) && be(e.startY) && be(e.endX) && be(e.endY) ? e.loggedErr = !1 : e.loggedErr || (e.loggedErr = !0, tt(\"Edge `\" + t.id() + \"` has invalid endpoints and so it is impossible to draw. Adjust your edge style (e.g. control points) accordingly or use an alternative edge type. This is expected behaviour when the source node and the target node overlap.\"));\n};\nor.findEdgeControlPoints = function(t) {\n var e = this;\n if (!(!t || t.length === 0)) {\n for (var r = this, n = r.cy, a = n.hasCompoundNodes(), i = {\n map: new Xr(),\n get: function(C) {\n var T = this.map.get(C[0]);\n return T != null ? T.get(C[1]) : null;\n },\n set: function(C, T) {\n var k = this.map.get(C[0]);\n k == null && (k = new Xr(), this.map.set(C[0], k)), k.set(C[1], T);\n }\n }, o = [], s = [], u = 0; u < t.length; u++) {\n var l = t[u], c = l._private, d = l.pstyle(\"curve-style\").value;\n if (!(l.removed() || !l.takesUpSpace())) {\n if (d === \"haystack\") {\n s.push(l);\n continue;\n }\n var v = d === \"unbundled-bezier\" || d.endsWith(\"segments\") || d === \"straight\" || d === \"straight-triangle\" || d.endsWith(\"taxi\"), h = d === \"unbundled-bezier\" || d === \"bezier\", f = c.source, p = c.target, m = f.poolIndex(), g = p.poolIndex(), y = [m, g].sort(), b = i.get(y);\n b == null && (b = {\n eles: []\n }, i.set(y, b), o.push(y)), b.eles.push(l), v && (b.hasUnbundled = !0), h && (b.hasBezier = !0);\n }\n }\n for (var w = function(C) {\n var T = o[C], k = i.get(T), _ = void 0;\n if (!k.hasUnbundled) {\n var D = k.eles[0].parallelEdges().filter(function(ie) {\n return ie.isBundledBezier();\n });\n dc(k.eles), D.forEach(function(ie) {\n return k.eles.push(ie);\n }), k.eles.sort(function(ie, j) {\n return ie.poolIndex() - j.poolIndex();\n });\n }\n var O = k.eles[0], F = O.source(), L = O.target();\n if (F.poolIndex() > L.poolIndex()) {\n var B = F;\n F = L, L = B;\n }\n var I = k.srcPos = F.position(), M = k.tgtPos = L.position(), A = k.srcW = F.outerWidth(), R = k.srcH = F.outerHeight(), K = k.tgtW = L.outerWidth(), H = k.tgtH = L.outerHeight(), q = k.srcShape = r.nodeShapes[e.getNodeShape(F)], ee = k.tgtShape = r.nodeShapes[e.getNodeShape(L)], se = k.srcCornerRadius = F.pstyle(\"corner-radius\").value === \"auto\" ? \"auto\" : F.pstyle(\"corner-radius\").pfValue, oe = k.tgtCornerRadius = L.pstyle(\"corner-radius\").value === \"auto\" ? \"auto\" : L.pstyle(\"corner-radius\").pfValue, ae = k.tgtRs = L._private.rscratch, ue = k.srcRs = F._private.rscratch;\n k.dirCounts = {\n north: 0,\n west: 0,\n south: 0,\n east: 0,\n northwest: 0,\n southwest: 0,\n northeast: 0,\n southeast: 0\n };\n for (var te = 0; te < k.eles.length; te++) {\n var $ = k.eles[te], G = $[0]._private.rscratch, Q = $.pstyle(\"curve-style\").value, ge = Q === \"unbundled-bezier\" || Q.endsWith(\"segments\") || Q.endsWith(\"taxi\"), Ee = !F.same($.source());\n if (!k.calculatedIntersection && F !== L && (k.hasBezier || k.hasUnbundled)) {\n k.calculatedIntersection = !0;\n var fe = q.intersectLine(I.x, I.y, A, R, M.x, M.y, 0, se, ue), me = k.srcIntn = fe, Ce = ee.intersectLine(M.x, M.y, K, H, I.x, I.y, 0, oe, ae), ke = k.tgtIntn = Ce, xe = k.intersectionPts = {\n x1: fe[0],\n x2: Ce[0],\n y1: fe[1],\n y2: Ce[1]\n }, De = k.posPts = {\n x1: I.x,\n x2: M.x,\n y1: I.y,\n y2: M.y\n }, qe = Ce[1] - fe[1], Ke = Ce[0] - fe[0], Be = Math.sqrt(Ke * Ke + qe * qe), Ge = k.vector = {\n x: Ke,\n y: qe\n }, le = k.vectorNorm = {\n x: Ge.x / Be,\n y: Ge.y / Be\n }, S = {\n x: -le.y,\n y: le.x\n };\n k.nodesOverlap = !be(Be) || ee.checkPoint(fe[0], fe[1], 0, K, H, M.x, M.y, oe, ae) || q.checkPoint(Ce[0], Ce[1], 0, A, R, I.x, I.y, se, ue), k.vectorNormInverse = S, _ = {\n nodesOverlap: k.nodesOverlap,\n dirCounts: k.dirCounts,\n calculatedIntersection: !0,\n hasBezier: k.hasBezier,\n hasUnbundled: k.hasUnbundled,\n eles: k.eles,\n srcPos: M,\n tgtPos: I,\n srcW: K,\n srcH: H,\n tgtW: A,\n tgtH: R,\n srcIntn: ke,\n tgtIntn: me,\n srcShape: ee,\n tgtShape: q,\n posPts: {\n x1: De.x2,\n y1: De.y2,\n x2: De.x1,\n y2: De.y1\n },\n intersectionPts: {\n x1: xe.x2,\n y1: xe.y2,\n x2: xe.x1,\n y2: xe.y1\n },\n vector: {\n x: -Ge.x,\n y: -Ge.y\n },\n vectorNorm: {\n x: -le.x,\n y: -le.y\n },\n vectorNormInverse: {\n x: -S.x,\n y: -S.y\n }\n };\n }\n var z = Ee ? _ : k;\n G.nodesOverlap = z.nodesOverlap, G.srcIntn = z.srcIntn, G.tgtIntn = z.tgtIntn, G.isRound = Q.startsWith(\"round\"), a && (F.isParent() || F.isChild() || L.isParent() || L.isChild()) && (F.parents().anySame(L) || L.parents().anySame(F) || F.same(L) && F.isParent()) ? e.findCompoundLoopPoints($, z, te, ge) : F === L ? e.findLoopPoints($, z, te, ge) : Q.endsWith(\"segments\") ? e.findSegmentsPoints($, z) : Q.endsWith(\"taxi\") ? e.findTaxiPoints($, z) : Q === \"straight\" || !ge && k.eles.length % 2 === 1 && te === Math.floor(k.eles.length / 2) ? e.findStraightEdgePoints($) : e.findBezierPoints($, z, te, ge, Ee), e.findEndpoints($), e.tryToCorrectInvalidPoints($, z), e.checkForInvalidEdgeWarning($), e.storeAllpts($), e.storeEdgeProjections($), e.calculateArrowAngles($), e.recalculateEdgeLabelProjections($), e.calculateLabelAngles($);\n }\n }, x = 0; x < o.length; x++)\n w(x);\n this.findHaystackPoints(s);\n }\n};\nfunction ug(t) {\n var e = [];\n if (t != null) {\n for (var r = 0; r < t.length; r += 2) {\n var n = t[r], a = t[r + 1];\n e.push({\n x: n,\n y: a\n });\n }\n return e;\n }\n}\nor.getSegmentPoints = function(t) {\n var e = t[0]._private.rscratch, r = e.edgeType;\n if (r === \"segments\")\n return this.recalculateRenderedStyle(t), ug(e.segpts);\n};\nor.getControlPoints = function(t) {\n var e = t[0]._private.rscratch, r = e.edgeType;\n if (r === \"bezier\" || r === \"multibezier\" || r === \"self\" || r === \"compound\")\n return this.recalculateRenderedStyle(t), ug(e.ctrlpts);\n};\nor.getEdgeMidpoint = function(t) {\n var e = t[0]._private.rscratch;\n return this.recalculateRenderedStyle(t), {\n x: e.midX,\n y: e.midY\n };\n};\nvar Fo = {};\nFo.manualEndptToPx = function(t, e) {\n var r = this, n = t.position(), a = t.outerWidth(), i = t.outerHeight(), o = t._private.rscratch;\n if (e.value.length === 2) {\n var s = [e.pfValue[0], e.pfValue[1]];\n return e.units[0] === \"%\" && (s[0] = s[0] * a), e.units[1] === \"%\" && (s[1] = s[1] * i), s[0] += n.x, s[1] += n.y, s;\n } else {\n var u = e.pfValue[0];\n u = -Math.PI / 2 + u;\n var l = 2 * Math.max(a, i), c = [n.x + Math.cos(u) * l, n.y + Math.sin(u) * l];\n return r.nodeShapes[this.getNodeShape(t)].intersectLine(n.x, n.y, a, i, c[0], c[1], 0, t.pstyle(\"corner-radius\").value === \"auto\" ? \"auto\" : t.pstyle(\"corner-radius\").pfValue, o);\n }\n};\nFo.findEndpoints = function(t) {\n var e = this, r, n = t.source()[0], a = t.target()[0], i = n.position(), o = a.position(), s = t.pstyle(\"target-arrow-shape\").value, u = t.pstyle(\"source-arrow-shape\").value, l = t.pstyle(\"target-distance-from-node\").pfValue, c = t.pstyle(\"source-distance-from-node\").pfValue, d = n._private.rscratch, v = a._private.rscratch, h = t.pstyle(\"curve-style\").value, f = t._private.rscratch, p = f.edgeType, m = h === \"taxi\", g = p === \"self\" || p === \"compound\", y = p === \"bezier\" || p === \"multibezier\" || g, b = p !== \"bezier\", w = p === \"straight\" || p === \"segments\", x = p === \"segments\", E = y || b || w, C = g || m, T = t.pstyle(\"source-endpoint\"), k = C ? \"outside-to-node\" : T.value, _ = n.pstyle(\"corner-radius\").value === \"auto\" ? \"auto\" : n.pstyle(\"corner-radius\").pfValue, D = t.pstyle(\"target-endpoint\"), O = C ? \"outside-to-node\" : D.value, F = a.pstyle(\"corner-radius\").value === \"auto\" ? \"auto\" : a.pstyle(\"corner-radius\").pfValue;\n f.srcManEndpt = T, f.tgtManEndpt = D;\n var L, B, I, M;\n if (y) {\n var A = [f.ctrlpts[0], f.ctrlpts[1]], R = b ? [f.ctrlpts[f.ctrlpts.length - 2], f.ctrlpts[f.ctrlpts.length - 1]] : A;\n L = R, B = A;\n } else if (w) {\n var K = x ? f.segpts.slice(0, 2) : [o.x, o.y], H = x ? f.segpts.slice(f.segpts.length - 2) : [i.x, i.y];\n L = H, B = K;\n }\n if (O === \"inside-to-node\")\n r = [o.x, o.y];\n else if (D.units)\n r = this.manualEndptToPx(a, D);\n else if (O === \"outside-to-line\")\n r = f.tgtIntn;\n else if (O === \"outside-to-node\" || O === \"outside-to-node-or-label\" ? I = L : (O === \"outside-to-line\" || O === \"outside-to-line-or-label\") && (I = [i.x, i.y]), r = e.nodeShapes[this.getNodeShape(a)].intersectLine(o.x, o.y, a.outerWidth(), a.outerHeight(), I[0], I[1], 0, F, v), O === \"outside-to-node-or-label\" || O === \"outside-to-line-or-label\") {\n var q = a._private.rscratch, ee = q.labelWidth, se = q.labelHeight, oe = q.labelX, ae = q.labelY, ue = ee / 2, te = se / 2, $ = a.pstyle(\"text-valign\").value;\n $ === \"top\" ? ae -= te : $ === \"bottom\" && (ae += te);\n var G = a.pstyle(\"text-halign\").value;\n G === \"left\" ? oe -= ue : G === \"right\" && (oe += ue);\n var Q = oo(I[0], I[1], [oe - ue, ae - te, oe + ue, ae - te, oe + ue, ae + te, oe - ue, ae + te], o.x, o.y);\n if (Q.length > 0) {\n var ge = i, Ee = ta(ge, Ha(r)), fe = ta(ge, Ha(Q)), me = Ee;\n if (fe < Ee && (r = Q, me = fe), Q.length > 2) {\n var Ce = ta(ge, {\n x: Q[2],\n y: Q[3]\n });\n Ce < me && (r = [Q[2], Q[3]]);\n }\n }\n }\n var ke = Yo(r, L, e.arrowShapes[s].spacing(t) + l), xe = Yo(r, L, e.arrowShapes[s].gap(t) + l);\n if (f.endX = xe[0], f.endY = xe[1], f.arrowEndX = ke[0], f.arrowEndY = ke[1], k === \"inside-to-node\")\n r = [i.x, i.y];\n else if (T.units)\n r = this.manualEndptToPx(n, T);\n else if (k === \"outside-to-line\")\n r = f.srcIntn;\n else if (k === \"outside-to-node\" || k === \"outside-to-node-or-label\" ? M = B : (k === \"outside-to-line\" || k === \"outside-to-line-or-label\") && (M = [o.x, o.y]), r = e.nodeShapes[this.getNodeShape(n)].intersectLine(i.x, i.y, n.outerWidth(), n.outerHeight(), M[0], M[1], 0, _, d), k === \"outside-to-node-or-label\" || k === \"outside-to-line-or-label\") {\n var De = n._private.rscratch, qe = De.labelWidth, Ke = De.labelHeight, Be = De.labelX, Ge = De.labelY, le = qe / 2, S = Ke / 2, z = n.pstyle(\"text-valign\").value;\n z === \"top\" ? Ge -= S : z === \"bottom\" && (Ge += S);\n var ie = n.pstyle(\"text-halign\").value;\n ie === \"left\" ? Be -= le : ie === \"right\" && (Be += le);\n var j = oo(M[0], M[1], [Be - le, Ge - S, Be + le, Ge - S, Be + le, Ge + S, Be - le, Ge + S], i.x, i.y);\n if (j.length > 0) {\n var Y = o, pe = ta(Y, Ha(r)), re = ta(Y, Ha(j)), ve = pe;\n if (re < pe && (r = [j[0], j[1]], ve = re), j.length > 2) {\n var Ae = ta(Y, {\n x: j[2],\n y: j[3]\n });\n Ae < ve && (r = [j[2], j[3]]);\n }\n }\n }\n var Me = Yo(r, B, e.arrowShapes[u].spacing(t) + c), _e = Yo(r, B, e.arrowShapes[u].gap(t) + c);\n f.startX = _e[0], f.startY = _e[1], f.arrowStartX = Me[0], f.arrowStartY = Me[1], E && (!be(f.startX) || !be(f.startY) || !be(f.endX) || !be(f.endY) ? f.badLine = !0 : f.badLine = !1);\n};\nFo.getSourceEndpoint = function(t) {\n var e = t[0]._private.rscratch;\n switch (this.recalculateRenderedStyle(t), e.edgeType) {\n case \"haystack\":\n return {\n x: e.haystackPts[0],\n y: e.haystackPts[1]\n };\n default:\n return {\n x: e.arrowStartX,\n y: e.arrowStartY\n };\n }\n};\nFo.getTargetEndpoint = function(t) {\n var e = t[0]._private.rscratch;\n switch (this.recalculateRenderedStyle(t), e.edgeType) {\n case \"haystack\":\n return {\n x: e.haystackPts[2],\n y: e.haystackPts[3]\n };\n default:\n return {\n x: e.arrowEndX,\n y: e.arrowEndY\n };\n }\n};\nvar _c = {};\nfunction $P(t, e, r) {\n for (var n = function(l, c, d, v) {\n return Nt(l, c, d, v);\n }, a = e._private, i = a.rstyle.bezierPts, o = 0; o < t.bezierProjPcts.length; o++) {\n var s = t.bezierProjPcts[o];\n i.push({\n x: n(r[0], r[2], r[4], s),\n y: n(r[1], r[3], r[5], s)\n });\n }\n}\n_c.storeEdgeProjections = function(t) {\n var e = t._private, r = e.rscratch, n = r.edgeType;\n if (e.rstyle.bezierPts = null, e.rstyle.linePts = null, e.rstyle.haystackPts = null, n === \"multibezier\" || n === \"bezier\" || n === \"self\" || n === \"compound\") {\n e.rstyle.bezierPts = [];\n for (var a = 0; a + 5 < r.allpts.length; a += 4)\n $P(this, t, r.allpts.slice(a, a + 6));\n } else if (n === \"segments\")\n for (var i = e.rstyle.linePts = [], a = 0; a + 1 < r.allpts.length; a += 2)\n i.push({\n x: r.allpts[a],\n y: r.allpts[a + 1]\n });\n else if (n === \"haystack\") {\n var o = r.haystackPts;\n e.rstyle.haystackPts = [{\n x: o[0],\n y: o[1]\n }, {\n x: o[2],\n y: o[3]\n }];\n }\n e.rstyle.arrowWidth = this.getArrowWidth(t.pstyle(\"width\").pfValue, t.pstyle(\"arrow-scale\").value) * this.arrowShapeWidth;\n};\n_c.recalculateEdgeProjections = function(t) {\n this.findEdgeControlPoints(t);\n};\nvar an = {};\nan.recalculateNodeLabelProjection = function(t) {\n var e = t.pstyle(\"label\").strValue;\n if (!qn(e)) {\n var r, n, a = t._private, i = t.width(), o = t.height(), s = t.padding(), u = t.position(), l = t.pstyle(\"text-halign\").strValue, c = t.pstyle(\"text-valign\").strValue, d = a.rscratch, v = a.rstyle;\n switch (l) {\n case \"left\":\n r = u.x - i / 2 - s;\n break;\n case \"right\":\n r = u.x + i / 2 + s;\n break;\n default:\n r = u.x;\n }\n switch (c) {\n case \"top\":\n n = u.y - o / 2 - s;\n break;\n case \"bottom\":\n n = u.y + o / 2 + s;\n break;\n default:\n n = u.y;\n }\n d.labelX = r, d.labelY = n, v.labelX = r, v.labelY = n, this.calculateLabelAngles(t), this.applyLabelDimensions(t);\n }\n};\nvar cg = function(e, r) {\n var n = Math.atan(r / e);\n return e === 0 && n < 0 && (n = n * -1), n;\n}, dg = function(e, r) {\n var n = r.x - e.x, a = r.y - e.y;\n return cg(n, a);\n}, RP = function(e, r, n, a) {\n var i = io(0, a - 1e-3, 1), o = io(0, a + 1e-3, 1), s = Ga(e, r, n, i), u = Ga(e, r, n, o);\n return dg(s, u);\n};\nan.recalculateEdgeLabelProjections = function(t) {\n var e, r = t._private, n = r.rscratch, a = this, i = {\n mid: t.pstyle(\"label\").strValue,\n source: t.pstyle(\"source-label\").strValue,\n target: t.pstyle(\"target-label\").strValue\n };\n if (i.mid || i.source || i.target) {\n e = {\n x: n.midX,\n y: n.midY\n };\n var o = function(d, v, h) {\n An(r.rscratch, d, v, h), An(r.rstyle, d, v, h);\n };\n o(\"labelX\", null, e.x), o(\"labelY\", null, e.y);\n var s = cg(n.midDispX, n.midDispY);\n o(\"labelAutoAngle\", null, s);\n var u = function c() {\n if (c.cache)\n return c.cache;\n for (var d = [], v = 0; v + 5 < n.allpts.length; v += 4) {\n var h = {\n x: n.allpts[v],\n y: n.allpts[v + 1]\n }, f = {\n x: n.allpts[v + 2],\n y: n.allpts[v + 3]\n }, p = {\n x: n.allpts[v + 4],\n y: n.allpts[v + 5]\n };\n d.push({\n p0: h,\n p1: f,\n p2: p,\n startDist: 0,\n length: 0,\n segments: []\n });\n }\n var m = r.rstyle.bezierPts, g = a.bezierProjPcts.length;\n function y(C, T, k, _, D) {\n var O = ya(T, k), F = C.segments[C.segments.length - 1], L = {\n p0: T,\n p1: k,\n t0: _,\n t1: D,\n startDist: F ? F.startDist + F.length : 0,\n length: O\n };\n C.segments.push(L), C.length += O;\n }\n for (var b = 0; b < d.length; b++) {\n var w = d[b], x = d[b - 1];\n x && (w.startDist = x.startDist + x.length), y(w, w.p0, m[b * g], 0, a.bezierProjPcts[0]);\n for (var E = 0; E < g - 1; E++)\n y(w, m[b * g + E], m[b * g + E + 1], a.bezierProjPcts[E], a.bezierProjPcts[E + 1]);\n y(w, m[b * g + g - 1], w.p2, a.bezierProjPcts[g - 1], 1);\n }\n return c.cache = d;\n }, l = function(d) {\n var v, h = d === \"source\";\n if (i[d]) {\n var f = t.pstyle(d + \"-text-offset\").pfValue;\n switch (n.edgeType) {\n case \"self\":\n case \"compound\":\n case \"bezier\":\n case \"multibezier\": {\n for (var p = u(), m, g = 0, y = 0, b = 0; b < p.length; b++) {\n for (var w = p[h ? b : p.length - 1 - b], x = 0; x < w.segments.length; x++) {\n var E = w.segments[h ? x : w.segments.length - 1 - x], C = b === p.length - 1 && x === w.segments.length - 1;\n if (g = y, y += E.length, y >= f || C) {\n m = {\n cp: w,\n segment: E\n };\n break;\n }\n }\n if (m)\n break;\n }\n var T = m.cp, k = m.segment, _ = (f - g) / k.length, D = k.t1 - k.t0, O = h ? k.t0 + D * _ : k.t1 - D * _;\n O = io(0, O, 1), e = Ga(T.p0, T.p1, T.p2, O), v = RP(T.p0, T.p1, T.p2, O);\n break;\n }\n case \"straight\":\n case \"segments\":\n case \"haystack\": {\n for (var F = 0, L, B, I, M, A = n.allpts.length, R = 0; R + 3 < A && (h ? (I = {\n x: n.allpts[R],\n y: n.allpts[R + 1]\n }, M = {\n x: n.allpts[R + 2],\n y: n.allpts[R + 3]\n }) : (I = {\n x: n.allpts[A - 2 - R],\n y: n.allpts[A - 1 - R]\n }, M = {\n x: n.allpts[A - 4 - R],\n y: n.allpts[A - 3 - R]\n }), L = ya(I, M), B = F, F += L, !(F >= f)); R += 2)\n ;\n var K = f - B, H = K / L;\n H = io(0, H, 1), e = K5(I, M, H), v = dg(I, M);\n break;\n }\n }\n o(\"labelX\", d, e.x), o(\"labelY\", d, e.y), o(\"labelAutoAngle\", d, v);\n }\n };\n l(\"source\"), l(\"target\"), this.applyLabelDimensions(t);\n }\n};\nan.applyLabelDimensions = function(t) {\n this.applyPrefixedLabelDimensions(t), t.isEdge() && (this.applyPrefixedLabelDimensions(t, \"source\"), this.applyPrefixedLabelDimensions(t, \"target\"));\n};\nan.applyPrefixedLabelDimensions = function(t, e) {\n var r = t._private, n = this.getLabelText(t, e), a = this.calculateLabelDimensions(t, n), i = t.pstyle(\"line-height\").pfValue, o = t.pstyle(\"text-wrap\").strValue, s = Nr(r.rscratch, \"labelWrapCachedLines\", e) || [], u = o !== \"wrap\" ? 1 : Math.max(s.length, 1), l = a.height / u, c = l * i, d = a.width, v = a.height + (u - 1) * (i - 1) * l;\n An(r.rstyle, \"labelWidth\", e, d), An(r.rscratch, \"labelWidth\", e, d), An(r.rstyle, \"labelHeight\", e, v), An(r.rscratch, \"labelHeight\", e, v), An(r.rscratch, \"labelLineHeight\", e, c);\n};\nan.getLabelText = function(t, e) {\n var r = t._private, n = e ? e + \"-\" : \"\", a = t.pstyle(n + \"label\").strValue, i = t.pstyle(\"text-transform\").value, o = function(ee, se) {\n return se ? (An(r.rscratch, ee, e, se), se) : Nr(r.rscratch, ee, e);\n };\n if (!a)\n return \"\";\n i == \"none\" || (i == \"uppercase\" ? a = a.toUpperCase() : i == \"lowercase\" && (a = a.toLowerCase()));\n var s = t.pstyle(\"text-wrap\").value;\n if (s === \"wrap\") {\n var u = o(\"labelKey\");\n if (u != null && o(\"labelWrapKey\") === u)\n return o(\"labelWrapCachedText\");\n for (var l = \"​\", c = a.split(`\n`), d = t.pstyle(\"text-max-width\").pfValue, v = t.pstyle(\"text-overflow-wrap\").value, h = v === \"anywhere\", f = [], p = /[\\s\\u200b]+|$/g, m = 0; m < c.length; m++) {\n var g = c[m], y = this.calculateLabelDimensions(t, g), b = y.width;\n if (h) {\n var w = g.split(\"\").join(l);\n g = w;\n }\n if (b > d) {\n var x = g.matchAll(p), E = \"\", C = 0, T = Wh(x), k;\n try {\n for (T.s(); !(k = T.n()).done; ) {\n var _ = k.value, D = _[0], O = g.substring(C, _.index);\n C = _.index + D.length;\n var F = E.length === 0 ? O : E + O + D, L = this.calculateLabelDimensions(t, F), B = L.width;\n B <= d ? E += O + D : (E && f.push(E), E = O + D);\n }\n } catch (q) {\n T.e(q);\n } finally {\n T.f();\n }\n E.match(/^[\\s\\u200b]+$/) || f.push(E);\n } else\n f.push(g);\n }\n o(\"labelWrapCachedLines\", f), a = o(\"labelWrapCachedText\", f.join(`\n`)), o(\"labelWrapKey\", u);\n } else if (s === \"ellipsis\") {\n var I = t.pstyle(\"text-max-width\").pfValue, M = \"\", A = \"…\", R = !1;\n if (this.calculateLabelDimensions(t, a).width < I)\n return a;\n for (var K = 0; K < a.length; K++) {\n var H = this.calculateLabelDimensions(t, M + a[K] + A).width;\n if (H > I)\n break;\n M += a[K], K === a.length - 1 && (R = !0);\n }\n return R || (M += A), M;\n }\n return a;\n};\nan.getLabelJustification = function(t) {\n var e = t.pstyle(\"text-justification\").strValue, r = t.pstyle(\"text-halign\").strValue;\n if (e === \"auto\")\n if (t.isNode())\n switch (r) {\n case \"left\":\n return \"right\";\n case \"right\":\n return \"left\";\n default:\n return \"center\";\n }\n else\n return \"center\";\n else\n return e;\n};\nan.calculateLabelDimensions = function(t, e) {\n var r = this, n = r.cy.window(), a = n.document, i = ma(e, t._private.labelDimsKey), o = r.labelDimCache || (r.labelDimCache = []), s = o[i];\n if (s != null)\n return s;\n var u = 0, l = t.pstyle(\"font-style\").strValue, c = t.pstyle(\"font-size\").pfValue, d = t.pstyle(\"font-family\").strValue, v = t.pstyle(\"font-weight\").strValue, h = this.labelCalcCanvas, f = this.labelCalcCanvasContext;\n if (!h) {\n h = this.labelCalcCanvas = a.createElement(\"canvas\"), f = this.labelCalcCanvasContext = h.getContext(\"2d\");\n var p = h.style;\n p.position = \"absolute\", p.left = \"-9999px\", p.top = \"-9999px\", p.zIndex = \"-1\", p.visibility = \"hidden\", p.pointerEvents = \"none\";\n }\n f.font = \"\".concat(l, \" \").concat(v, \" \").concat(c, \"px \").concat(d);\n for (var m = 0, g = 0, y = e.split(`\n`), b = 0; b < y.length; b++) {\n var w = y[b], x = f.measureText(w), E = Math.ceil(x.width), C = c;\n m = Math.max(E, m), g += C;\n }\n return m += u, g += u, o[i] = {\n width: m,\n height: g\n };\n};\nan.calculateLabelAngle = function(t, e) {\n var r = t._private, n = r.rscratch, a = t.isEdge(), i = e ? e + \"-\" : \"\", o = t.pstyle(i + \"text-rotation\"), s = o.strValue;\n return s === \"none\" ? 0 : a && s === \"autorotate\" ? n.labelAutoAngle : s === \"autorotate\" ? 0 : o.pfValue;\n};\nan.calculateLabelAngles = function(t) {\n var e = this, r = t.isEdge(), n = t._private, a = n.rscratch;\n a.labelAngle = e.calculateLabelAngle(t), r && (a.sourceLabelAngle = e.calculateLabelAngle(t, \"source\"), a.targetLabelAngle = e.calculateLabelAngle(t, \"target\"));\n};\nvar fg = {}, nv = 28, av = !1;\nfg.getNodeShape = function(t) {\n var e = this, r = t.pstyle(\"shape\").value;\n if (r === \"cutrectangle\" && (t.width() < nv || t.height() < nv))\n return av || (tt(\"The `cutrectangle` node shape can not be used at small sizes so `rectangle` is used instead\"), av = !0), \"rectangle\";\n if (t.isParent())\n return r === \"rectangle\" || r === \"roundrectangle\" || r === \"round-rectangle\" || r === \"cutrectangle\" || r === \"cut-rectangle\" || r === \"barrel\" ? r : \"rectangle\";\n if (r === \"polygon\") {\n var n = t.pstyle(\"shape-polygon-points\").value;\n return e.nodeShapes.makePolygon(n).name;\n }\n return r;\n};\nvar pl = {};\npl.registerCalculationListeners = function() {\n var t = this.cy, e = t.collection(), r = this, n = function(o) {\n var s = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : !0;\n if (e.merge(o), s)\n for (var u = 0; u < o.length; u++) {\n var l = o[u], c = l._private, d = c.rstyle;\n d.clean = !1, d.cleanConnected = !1;\n }\n };\n r.binder(t).on(\"bounds.* dirty.*\", function(o) {\n var s = o.target;\n n(s);\n }).on(\"style.* background.*\", function(o) {\n var s = o.target;\n n(s, !1);\n });\n var a = function(o) {\n if (o) {\n var s = r.onUpdateEleCalcsFns;\n e.cleanStyle();\n for (var u = 0; u < e.length; u++) {\n var l = e[u], c = l._private.rstyle;\n l.isNode() && !c.cleanConnected && (n(l.connectedEdges()), c.cleanConnected = !0);\n }\n if (s)\n for (var d = 0; d < s.length; d++) {\n var v = s[d];\n v(o, e);\n }\n r.recalculateRenderedStyle(e), e = t.collection();\n }\n };\n r.flushRenderedStyleQueue = function() {\n a(!0);\n }, r.beforeRender(a, r.beforeRenderPriorities.eleCalcs);\n};\npl.onUpdateEleCalcs = function(t) {\n var e = this.onUpdateEleCalcsFns = this.onUpdateEleCalcsFns || [];\n e.push(t);\n};\npl.recalculateRenderedStyle = function(t, e) {\n var r = function(w) {\n return w._private.rstyle.cleanConnected;\n }, n = [], a = [];\n if (!this.destroyed) {\n e === void 0 && (e = !0);\n for (var i = 0; i < t.length; i++) {\n var o = t[i], s = o._private, u = s.rstyle;\n o.isEdge() && (!r(o.source()) || !r(o.target())) && (u.clean = !1), !(e && u.clean || o.removed()) && o.pstyle(\"display\").value !== \"none\" && (s.group === \"nodes\" ? a.push(o) : n.push(o), u.clean = !0);\n }\n for (var l = 0; l < a.length; l++) {\n var c = a[l], d = c._private, v = d.rstyle, h = c.position();\n this.recalculateNodeLabelProjection(c), v.nodeX = h.x, v.nodeY = h.y, v.nodeW = c.pstyle(\"width\").pfValue, v.nodeH = c.pstyle(\"height\").pfValue;\n }\n this.recalculateEdgeProjections(n);\n for (var f = 0; f < n.length; f++) {\n var p = n[f], m = p._private, g = m.rstyle, y = m.rscratch;\n g.srcX = y.arrowStartX, g.srcY = y.arrowStartY, g.tgtX = y.arrowEndX, g.tgtY = y.arrowEndY, g.midX = y.midX, g.midY = y.midY, g.labelAngle = y.labelAngle, g.sourceLabelAngle = y.sourceLabelAngle, g.targetLabelAngle = y.targetLabelAngle;\n }\n }\n};\nvar gl = {};\ngl.updateCachedGrabbedEles = function() {\n var t = this.cachedZSortedEles;\n if (t) {\n t.drag = [], t.nondrag = [];\n for (var e = [], r = 0; r < t.length; r++) {\n var n = t[r], a = n._private.rscratch;\n n.grabbed() && !n.isParent() ? e.push(n) : a.inDragLayer ? t.drag.push(n) : t.nondrag.push(n);\n }\n for (var r = 0; r < e.length; r++) {\n var n = e[r];\n t.drag.push(n);\n }\n }\n};\ngl.invalidateCachedZSortedEles = function() {\n this.cachedZSortedEles = null;\n};\ngl.getCachedZSortedEles = function(t) {\n if (t || !this.cachedZSortedEles) {\n var e = this.cy.mutableElements().toArray();\n e.sort(Zp), e.interactive = e.filter(function(r) {\n return r.interactive();\n }), this.cachedZSortedEles = e, this.updateCachedGrabbedEles();\n } else\n e = this.cachedZSortedEles;\n return e;\n};\nvar vg = {};\n[Da, Ns, or, Fo, _c, an, fg, pl, gl].forEach(function(t) {\n Re(vg, t);\n});\nvar hg = {};\nhg.getCachedImage = function(t, e, r) {\n var n = this, a = n.imageCache = n.imageCache || {}, i = a[t];\n if (i)\n return i.image.complete || i.image.addEventListener(\"load\", r), i.image;\n i = a[t] = a[t] || {};\n var o = i.image = new Image();\n o.addEventListener(\"load\", r), o.addEventListener(\"error\", function() {\n o.error = !0;\n });\n var s = \"data:\", u = t.substring(0, s.length).toLowerCase() === s;\n return u || (e = e === \"null\" ? null : e, o.crossOrigin = e), o.src = t, o;\n};\nvar wi = {};\nwi.registerBinding = function(t, e, r, n) {\n var a = Array.prototype.slice.apply(arguments, [1]), i = this.binder(t);\n return i.on.apply(i, a);\n};\nwi.binder = function(t) {\n var e = this, r = e.cy.window(), n = t === r || t === r.document || t === r.document.body || cT(t);\n if (e.supportsPassiveEvents == null) {\n var a = !1;\n try {\n var i = Object.defineProperty({}, \"passive\", {\n get: function() {\n return a = !0, !0;\n }\n });\n r.addEventListener(\"test\", null, i);\n } catch {\n }\n e.supportsPassiveEvents = a;\n }\n var o = function(u, l, c) {\n var d = Array.prototype.slice.call(arguments);\n return n && e.supportsPassiveEvents && (d[2] = {\n capture: c ?? !1,\n passive: !1,\n once: !1\n }), e.bindings.push({\n target: t,\n args: d\n }), (t.addEventListener || t.on).apply(t, d), this;\n };\n return {\n on: o,\n addEventListener: o,\n addListener: o,\n bind: o\n };\n};\nwi.nodeIsDraggable = function(t) {\n return t && t.isNode() && !t.locked() && t.grabbable();\n};\nwi.nodeIsGrabbable = function(t) {\n return this.nodeIsDraggable(t) && t.interactive();\n};\nwi.load = function() {\n var t = this, e = t.cy.window(), r = function(S) {\n return S.selected();\n }, n = function(S, z, ie, j) {\n S == null && (S = t.cy);\n for (var Y = 0; Y < z.length; Y++) {\n var pe = z[Y];\n S.emit({\n originalEvent: ie,\n type: pe,\n position: j\n });\n }\n }, a = function(S) {\n return S.shiftKey || S.metaKey || S.ctrlKey;\n }, i = function(S, z) {\n var ie = !0;\n if (t.cy.hasCompoundNodes() && S && S.pannable())\n for (var j = 0; z && j < z.length; j++) {\n var S = z[j];\n if (S.isNode() && S.isParent() && !S.pannable()) {\n ie = !1;\n break;\n }\n }\n else\n ie = !0;\n return ie;\n }, o = function(S) {\n S[0]._private.grabbed = !0;\n }, s = function(S) {\n S[0]._private.grabbed = !1;\n }, u = function(S) {\n S[0]._private.rscratch.inDragLayer = !0;\n }, l = function(S) {\n S[0]._private.rscratch.inDragLayer = !1;\n }, c = function(S) {\n S[0]._private.rscratch.isGrabTarget = !0;\n }, d = function(S) {\n S[0]._private.rscratch.isGrabTarget = !1;\n }, v = function(S, z) {\n var ie = z.addToList, j = ie.has(S);\n !j && S.grabbable() && !S.locked() && (ie.merge(S), o(S));\n }, h = function(S, z) {\n if (S.cy().hasCompoundNodes() && !(z.inDragLayer == null && z.addToList == null)) {\n var ie = S.descendants();\n z.inDragLayer && (ie.forEach(u), ie.connectedEdges().forEach(u)), z.addToList && v(ie, z);\n }\n }, f = function(S, z) {\n z = z || {};\n var ie = S.cy().hasCompoundNodes();\n z.inDragLayer && (S.forEach(u), S.neighborhood().stdFilter(function(j) {\n return !ie || j.isEdge();\n }).forEach(u)), z.addToList && S.forEach(function(j) {\n v(j, z);\n }), h(S, z), g(S, {\n inDragLayer: z.inDragLayer\n }), t.updateCachedGrabbedEles();\n }, p = f, m = function(S) {\n S && (t.getCachedZSortedEles().forEach(function(z) {\n s(z), l(z), d(z);\n }), t.updateCachedGrabbedEles());\n }, g = function(S, z) {\n if (!(z.inDragLayer == null && z.addToList == null) && S.cy().hasCompoundNodes()) {\n var ie = S.ancestors().orphans();\n if (!ie.same(S)) {\n var j = ie.descendants().spawnSelf().merge(ie).unmerge(S).unmerge(S.descendants()), Y = j.connectedEdges();\n z.inDragLayer && (Y.forEach(u), j.forEach(u)), z.addToList && j.forEach(function(pe) {\n v(pe, z);\n });\n }\n }\n }, y = function() {\n document.activeElement != null && document.activeElement.blur != null && document.activeElement.blur();\n }, b = typeof MutationObserver < \"u\", w = typeof ResizeObserver < \"u\";\n b ? 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(re.activate(), re.emit(Me), t.hoverData.down = re) : z.emit(Me), t.hoverData.downTime = (/* @__PURE__ */ new Date()).getTime(), t.hoverData.cxtDragged = !1;\n } else if (S.which == 1) {\n re && re.activate();\n {\n if (re != null && t.nodeIsGrabbable(re)) {\n var _e = function(ut) {\n return {\n originalEvent: S,\n type: ut,\n position: {\n x: j[0],\n y: j[1]\n }\n };\n }, Ne = function(ut) {\n ut.emit(_e(\"grab\"));\n };\n if (c(re), !re.selected())\n ve = t.dragData.possibleDragElements = z.collection(), p(re, {\n addToList: ve\n }), re.emit(_e(\"grabon\")).emit(_e(\"grab\"));\n else {\n ve = t.dragData.possibleDragElements = z.collection();\n var Te = z.$(function(Oe) {\n return Oe.isNode() && Oe.selected() && t.nodeIsGrabbable(Oe);\n });\n f(Te, {\n addToList: ve\n }), re.emit(_e(\"grabon\")), Te.forEach(Ne);\n }\n t.redrawHint(\"eles\", !0), t.redrawHint(\"drag\", !0);\n }\n t.hoverData.down = re, t.hoverData.downs = pe, t.hoverData.downTime = (/* @__PURE__ */ new Date()).getTime();\n }\n n(re, [\"mousedown\", \"tapstart\", \"vmousedown\"], S, {\n x: j[0],\n y: j[1]\n }), re == null ? (Y[4] = 1, t.data.bgActivePosistion = {\n x: j[0],\n y: j[1]\n }, t.redrawHint(\"select\", !0), t.redraw()) : re.pannable() && (Y[4] = 1), Ae();\n }\n Y[0] = Y[2] = j[0], Y[1] = Y[3] = j[1];\n }\n }, !1), t.registerBinding(e, \"mousemove\", function(S) {\n var z = t.hoverData.capture;\n if (!(!z && !k(S))) {\n var ie = !1, j = t.cy, Y = j.zoom(), pe = [S.clientX, S.clientY], re = t.projectIntoViewport(pe[0], pe[1]), ve = t.hoverData.mdownPos, Ae = t.hoverData.mdownGPos, Me = t.selection, _e = null;\n !t.hoverData.draggingEles && !t.hoverData.dragging && !t.hoverData.selecting && (_e = t.findNearestElement(re[0], re[1], !0, !1));\n var Ne = t.hoverData.last, Te = t.hoverData.down, Oe = [re[0] - Me[2], re[1] - Me[3]], ut = t.dragData.possibleDragElements, nt;\n if (Ae) {\n var kt = pe[0] - Ae[0], St = kt * kt, wt = pe[1] - Ae[1], Zt = wt * wt, Pt = St + Zt;\n t.hoverData.isOverThresholdDrag = nt = Pt >= t.desktopTapThreshold2;\n }\n var Mt = a(S);\n nt && (t.hoverData.tapholdCancelled = !0);\n var gr = function() {\n var W = t.hoverData.dragDelta = t.hoverData.dragDelta || [];\n W.length === 0 ? (W.push(Oe[0]), W.push(Oe[1])) : (W[0] += Oe[0], W[1] += Oe[1]);\n };\n ie = !0, n(_e, [\"mousemove\", \"vmousemove\", \"tapdrag\"], S, {\n x: re[0],\n y: re[1]\n });\n var Xt = function() {\n t.data.bgActivePosistion = void 0, t.hoverData.selecting || j.emit({\n originalEvent: S,\n type: \"boxstart\",\n position: {\n x: re[0],\n y: re[1]\n }\n }), Me[4] = 1, t.hoverData.selecting = !0, t.redrawHint(\"select\", !0), t.redraw();\n };\n if (t.hoverData.which === 3) {\n if (nt) {\n var jt = {\n originalEvent: S,\n type: \"cxtdrag\",\n position: {\n x: re[0],\n y: re[1]\n }\n };\n Te ? Te.emit(jt) : j.emit(jt), t.hoverData.cxtDragged = !0, (!t.hoverData.cxtOver || _e !== t.hoverData.cxtOver) && (t.hoverData.cxtOver && t.hoverData.cxtOver.emit({\n originalEvent: S,\n type: \"cxtdragout\",\n position: {\n x: re[0],\n y: re[1]\n }\n }), t.hoverData.cxtOver = _e, _e && _e.emit({\n originalEvent: S,\n type: \"cxtdragover\",\n position: {\n x: re[0],\n y: re[1]\n }\n }));\n }\n } else if (t.hoverData.dragging) {\n if (ie = !0, j.panningEnabled() && j.userPanningEnabled()) {\n var wr;\n if (t.hoverData.justStartedPan) {\n var Pr = t.hoverData.mdownPos;\n wr = {\n x: (re[0] - Pr[0]) * Y,\n y: (re[1] - Pr[1]) * Y\n }, t.hoverData.justStartedPan = !1;\n } else\n wr = {\n x: Oe[0] * Y,\n y: Oe[1] * Y\n };\n j.panBy(wr), j.emit(\"dragpan\"), t.hoverData.dragged = !0;\n }\n re = t.projectIntoViewport(S.clientX, S.clientY);\n } else if (Me[4] == 1 && (Te == null || Te.pannable())) {\n if (nt) {\n if (!t.hoverData.dragging && j.boxSelectionEnabled() && (Mt || !j.panningEnabled() || !j.userPanningEnabled()))\n Xt();\n else if (!t.hoverData.selecting && j.panningEnabled() && j.userPanningEnabled()) {\n var ur = i(Te, t.hoverData.downs);\n ur && (t.hoverData.dragging = !0, t.hoverData.justStartedPan = !0, Me[4] = 0, t.data.bgActivePosistion = Ha(ve), t.redrawHint(\"select\", !0), t.redraw());\n }\n Te && Te.pannable() && Te.active() && Te.unactivate();\n }\n } else {\n if (Te && Te.pannable() && Te.active() && Te.unactivate(), (!Te || !Te.grabbed()) && _e != Ne && (Ne && n(Ne, [\"mouseout\", \"tapdragout\"], S, {\n x: re[0],\n y: re[1]\n }), _e && n(_e, [\"mouseover\", \"tapdragover\"], S, {\n x: re[0],\n y: re[1]\n }), t.hoverData.last = _e), Te)\n if (nt) {\n if (j.boxSelectionEnabled() && Mt)\n Te && Te.grabbed() && (m(ut), Te.emit(\"freeon\"), ut.emit(\"free\"), t.dragData.didDrag && (Te.emit(\"dragfreeon\"), ut.emit(\"dragfree\"))), Xt();\n else if (Te && Te.grabbed() && t.nodeIsDraggable(Te)) {\n var Ct = !t.dragData.didDrag;\n Ct && t.redrawHint(\"eles\", !0), t.dragData.didDrag = !0, t.hoverData.draggingEles || f(ut, {\n inDragLayer: !0\n });\n var Tt = {\n x: 0,\n y: 0\n };\n if (be(Oe[0]) && be(Oe[1]) && (Tt.x += Oe[0], Tt.y += Oe[1], Ct)) {\n var Bt = t.hoverData.dragDelta;\n Bt && be(Bt[0]) && be(Bt[1]) && (Tt.x += Bt[0], Tt.y += Bt[1]);\n }\n t.hoverData.draggingEles = !0, ut.silentShift(Tt).emit(\"position drag\"), t.redrawHint(\"drag\", !0), t.redraw();\n }\n } else\n gr();\n ie = !0;\n }\n if (Me[2] = re[0], Me[3] = re[1], ie)\n return S.stopPropagation && S.stopPropagation(), S.preventDefault && S.preventDefault(), !1;\n }\n }, !1);\n var _, D, O;\n t.registerBinding(e, \"mouseup\", function(S) {\n if (!(t.hoverData.which === 1 && S.which !== 1 && t.hoverData.capture)) {\n var z = t.hoverData.capture;\n if (z) {\n t.hoverData.capture = !1;\n var ie = t.cy, j = t.projectIntoViewport(S.clientX, S.clientY), Y = t.selection, pe = t.findNearestElement(j[0], j[1], !0, !1), re = t.dragData.possibleDragElements, ve = t.hoverData.down, Ae = a(S);\n if (t.data.bgActivePosistion && (t.redrawHint(\"select\", !0), t.redraw()), t.hoverData.tapholdCancelled = !0, t.data.bgActivePosistion = void 0, ve && ve.unactivate(), t.hoverData.which === 3) {\n var Me = {\n originalEvent: S,\n type: \"cxttapend\",\n position: {\n x: j[0],\n y: j[1]\n }\n };\n if (ve ? ve.emit(Me) : ie.emit(Me), !t.hoverData.cxtDragged) {\n var _e = {\n originalEvent: S,\n type: \"cxttap\",\n position: {\n x: j[0],\n y: j[1]\n }\n };\n ve ? ve.emit(_e) : ie.emit(_e);\n }\n t.hoverData.cxtDragged = !1, t.hoverData.which = null;\n } else if (t.hoverData.which === 1) {\n if (n(pe, [\"mouseup\", \"tapend\", \"vmouseup\"], S, {\n x: j[0],\n y: j[1]\n }), !t.dragData.didDrag && // didn't move a node around\n !t.hoverData.dragged && // didn't pan\n !t.hoverData.selecting && // not box selection\n !t.hoverData.isOverThresholdDrag && (n(ve, [\"click\", \"tap\", \"vclick\"], S, {\n x: j[0],\n y: j[1]\n }), D = !1, S.timeStamp - O <= ie.multiClickDebounceTime() ? (_ && clearTimeout(_), D = !0, O = null, n(ve, [\"dblclick\", \"dbltap\", \"vdblclick\"], S, {\n x: j[0],\n y: j[1]\n })) : (_ = setTimeout(function() {\n D || n(ve, [\"oneclick\", \"onetap\", \"voneclick\"], S, {\n x: j[0],\n y: j[1]\n });\n }, ie.multiClickDebounceTime()), O = S.timeStamp)), ve == null && !t.dragData.didDrag && !t.hoverData.selecting && !t.hoverData.dragged && !a(S) && (ie.$(r).unselect([\"tapunselect\"]), re.length > 0 && t.redrawHint(\"eles\", !0), t.dragData.possibleDragElements = re = ie.collection()), pe == ve && !t.dragData.didDrag && !t.hoverData.selecting && pe != null && pe._private.selectable && (t.hoverData.dragging || (ie.selectionType() === \"additive\" || Ae ? pe.selected() ? pe.unselect([\"tapunselect\"]) : pe.select([\"tapselect\"]) : Ae || (ie.$(r).unmerge(pe).unselect([\"tapunselect\"]), pe.select([\"tapselect\"]))), t.redrawHint(\"eles\", !0)), t.hoverData.selecting) {\n var Ne = ie.collection(t.getAllInBox(Y[0], Y[1], Y[2], Y[3]));\n t.redrawHint(\"select\", !0), Ne.length > 0 && t.redrawHint(\"eles\", !0), ie.emit({\n type: \"boxend\",\n originalEvent: S,\n position: {\n x: j[0],\n y: j[1]\n }\n });\n var Te = function(nt) {\n return nt.selectable() && !nt.selected();\n };\n ie.selectionType() === \"additive\" || Ae || ie.$(r).unmerge(Ne).unselect(), Ne.emit(\"box\").stdFilter(Te).select().emit(\"boxselect\"), t.redraw();\n }\n if (t.hoverData.dragging && (t.hoverData.dragging = !1, t.redrawHint(\"select\", !0), t.redrawHint(\"eles\", !0), t.redraw()), !Y[4]) {\n t.redrawHint(\"drag\", !0), t.redrawHint(\"eles\", !0);\n var Oe = ve && ve.grabbed();\n m(re), Oe && (ve.emit(\"freeon\"), re.emit(\"free\"), t.dragData.didDrag && (ve.emit(\"dragfreeon\"), re.emit(\"dragfree\")));\n }\n }\n Y[4] = 0, t.hoverData.down = null, t.hoverData.cxtStarted = !1, t.hoverData.draggingEles = !1, t.hoverData.selecting = !1, t.hoverData.isOverThresholdDrag = !1, t.dragData.didDrag = !1, t.hoverData.dragged = !1, t.hoverData.dragDelta = [], t.hoverData.mdownPos = null, t.hoverData.mdownGPos = null, t.hoverData.which = null;\n }\n }\n }, !1);\n var F = function(S) {\n if (!t.scrollingPage) {\n var z = t.cy, ie = z.zoom(), j = z.pan(), Y = t.projectIntoViewport(S.clientX, S.clientY), pe = [Y[0] * ie + j.x, Y[1] * ie + j.y];\n if (t.hoverData.draggingEles || t.hoverData.dragging || t.hoverData.cxtStarted || T()) {\n S.preventDefault();\n return;\n }\n if (z.panningEnabled() && z.userPanningEnabled() && z.zoomingEnabled() && z.userZoomingEnabled()) {\n S.preventDefault(), t.data.wheelZooming = !0, clearTimeout(t.data.wheelTimeout), t.data.wheelTimeout = setTimeout(function() {\n t.data.wheelZooming = !1, t.redrawHint(\"eles\", !0), t.redraw();\n }, 150);\n var re;\n S.deltaY != null ? re = S.deltaY / -250 : S.wheelDeltaY != null ? re = S.wheelDeltaY / 1e3 : re = S.wheelDelta / 1e3, re = re * t.wheelSensitivity;\n var ve = S.deltaMode === 1;\n ve && (re *= 33);\n var Ae = z.zoom() * Math.pow(10, re);\n S.type === \"gesturechange\" && (Ae = t.gestureStartZoom * S.scale), z.zoom({\n level: Ae,\n renderedPosition: {\n x: pe[0],\n y: pe[1]\n }\n }), z.emit(S.type === \"gesturechange\" ? \"pinchzoom\" : \"scrollzoom\");\n }\n }\n };\n t.registerBinding(t.container, \"wheel\", F, !0), t.registerBinding(e, \"scroll\", function(S) {\n t.scrollingPage = !0, clearTimeout(t.scrollingPageTimeout), t.scrollingPageTimeout = setTimeout(function() {\n t.scrollingPage = !1;\n }, 250);\n }, !0), t.registerBinding(t.container, \"gesturestart\", function(S) {\n t.gestureStartZoom = t.cy.zoom(), t.hasTouchStarted || S.preventDefault();\n }, !0), t.registerBinding(t.container, \"gesturechange\", function(le) {\n t.hasTouchStarted || F(le);\n }, !0), t.registerBinding(t.container, \"mouseout\", function(S) {\n var z = t.projectIntoViewport(S.clientX, S.clientY);\n t.cy.emit({\n originalEvent: S,\n type: \"mouseout\",\n position: {\n x: z[0],\n y: z[1]\n }\n });\n }, !1), t.registerBinding(t.container, \"mouseover\", function(S) {\n var z = t.projectIntoViewport(S.clientX, S.clientY);\n t.cy.emit({\n originalEvent: S,\n type: \"mouseover\",\n position: {\n x: z[0],\n y: z[1]\n }\n });\n }, !1);\n var L, B, I, M, A, R, K, H, q, ee, se, oe, ae, ue = function(S, z, ie, j) {\n return Math.sqrt((ie - S) * (ie - S) + (j - z) * (j - z));\n }, te = function(S, z, ie, j) {\n return (ie - S) * (ie - S) + (j - z) * (j - z);\n }, $;\n t.registerBinding(t.container, \"touchstart\", $ = function(S) {\n if (t.hasTouchStarted = !0, !!k(S)) {\n y(), t.touchData.capture = !0, t.data.bgActivePosistion = void 0;\n var z = t.cy, ie = t.touchData.now, j = t.touchData.earlier;\n if (S.touches[0]) {\n var Y = t.projectIntoViewport(S.touches[0].clientX, S.touches[0].clientY);\n ie[0] = Y[0], ie[1] = Y[1];\n }\n if (S.touches[1]) {\n var Y = t.projectIntoViewport(S.touches[1].clientX, S.touches[1].clientY);\n ie[2] = Y[0], ie[3] = Y[1];\n }\n if (S.touches[2]) {\n var Y = t.projectIntoViewport(S.touches[2].clientX, S.touches[2].clientY);\n ie[4] = Y[0], ie[5] = Y[1];\n }\n if (S.touches[1]) {\n t.touchData.singleTouchMoved = !0, m(t.dragData.touchDragEles);\n var pe = t.findContainerClientCoords();\n q = pe[0], ee = pe[1], se = pe[2], oe = pe[3], L = S.touches[0].clientX - q, B = S.touches[0].clientY - ee, I = S.touches[1].clientX - q, M = S.touches[1].clientY - ee, ae = 0 <= L && L <= se && 0 <= I && I <= se && 0 <= B && B <= oe && 0 <= M && M <= oe;\n var re = z.pan(), ve = z.zoom();\n A = ue(L, B, I, M), R = te(L, B, I, M), K = [(L + I) / 2, (B + M) / 2], H = [(K[0] - re.x) / ve, (K[1] - re.y) / ve];\n var Ae = 200, Me = Ae * Ae;\n if (R < Me && !S.touches[2]) {\n var _e = t.findNearestElement(ie[0], ie[1], !0, !0), Ne = t.findNearestElement(ie[2], ie[3], !0, !0);\n _e && _e.isNode() ? (_e.activate().emit({\n originalEvent: S,\n type: \"cxttapstart\",\n position: {\n x: ie[0],\n y: ie[1]\n }\n }), t.touchData.start = _e) : Ne && Ne.isNode() ? (Ne.activate().emit({\n originalEvent: S,\n type: \"cxttapstart\",\n position: {\n x: ie[0],\n y: ie[1]\n }\n }), t.touchData.start = Ne) : z.emit({\n originalEvent: S,\n type: \"cxttapstart\",\n position: {\n x: ie[0],\n y: ie[1]\n }\n }), t.touchData.start && (t.touchData.start._private.grabbed = !1), t.touchData.cxt = !0, t.touchData.cxtDragged = !1, t.data.bgActivePosistion = void 0, t.redraw();\n return;\n }\n }\n if (S.touches[2])\n z.boxSelectionEnabled() && S.preventDefault();\n else if (!S.touches[1]) {\n if (S.touches[0]) {\n var Te = t.findNearestElements(ie[0], ie[1], !0, !0), Oe = Te[0];\n if (Oe != null && (Oe.activate(), t.touchData.start = Oe, t.touchData.starts = Te, t.nodeIsGrabbable(Oe))) {\n var ut = t.dragData.touchDragEles = z.collection(), nt = null;\n t.redrawHint(\"eles\", !0), t.redrawHint(\"drag\", !0), Oe.selected() ? (nt = z.$(function(Pt) {\n return Pt.selected() && t.nodeIsGrabbable(Pt);\n }), f(nt, {\n addToList: ut\n })) : p(Oe, {\n addToList: ut\n }), c(Oe);\n var kt = function(Mt) {\n return {\n originalEvent: S,\n type: Mt,\n position: {\n x: ie[0],\n y: ie[1]\n }\n };\n };\n Oe.emit(kt(\"grabon\")), nt ? nt.forEach(function(Pt) {\n Pt.emit(kt(\"grab\"));\n }) : Oe.emit(kt(\"grab\"));\n }\n n(Oe, [\"touchstart\", \"tapstart\", \"vmousedown\"], S, {\n x: ie[0],\n y: ie[1]\n }), Oe == null && (t.data.bgActivePosistion = {\n x: Y[0],\n y: Y[1]\n }, t.redrawHint(\"select\", !0), t.redraw()), t.touchData.singleTouchMoved = !1, t.touchData.singleTouchStartTime = +/* @__PURE__ */ new Date(), clearTimeout(t.touchData.tapholdTimeout), t.touchData.tapholdTimeout = setTimeout(function() {\n t.touchData.singleTouchMoved === !1 && !t.pinching && !t.touchData.selecting && n(t.touchData.start, [\"taphold\"], S, {\n x: ie[0],\n y: ie[1]\n });\n }, t.tapholdDuration);\n }\n }\n if (S.touches.length >= 1) {\n for (var St = t.touchData.startPosition = [null, null, null, null, null, null], wt = 0; wt < ie.length; wt++)\n St[wt] = j[wt] = ie[wt];\n var Zt = S.touches[0];\n t.touchData.startGPosition = [Zt.clientX, Zt.clientY];\n }\n }\n }, !1);\n var G;\n t.registerBinding(e, \"touchmove\", G = function(S) {\n var z = t.touchData.capture;\n if (!(!z && !k(S))) {\n var ie = t.selection, j = t.cy, Y = t.touchData.now, pe = t.touchData.earlier, re = j.zoom();\n if (S.touches[0]) {\n var ve = t.projectIntoViewport(S.touches[0].clientX, S.touches[0].clientY);\n Y[0] = ve[0], Y[1] = ve[1];\n }\n if (S.touches[1]) {\n var ve = t.projectIntoViewport(S.touches[1].clientX, S.touches[1].clientY);\n Y[2] = ve[0], Y[3] = ve[1];\n }\n if (S.touches[2]) {\n var ve = t.projectIntoViewport(S.touches[2].clientX, S.touches[2].clientY);\n Y[4] = ve[0], Y[5] = ve[1];\n }\n var Ae = t.touchData.startGPosition, Me;\n if (z && S.touches[0] && Ae) {\n for (var _e = [], Ne = 0; Ne < Y.length; Ne++)\n _e[Ne] = Y[Ne] - pe[Ne];\n var Te = S.touches[0].clientX - Ae[0], Oe = Te * Te, ut = S.touches[0].clientY - Ae[1], nt = ut * ut, kt = Oe + nt;\n Me = kt >= t.touchTapThreshold2;\n }\n if (z && t.touchData.cxt) {\n S.preventDefault();\n var St = S.touches[0].clientX - q, wt = S.touches[0].clientY - ee, Zt = S.touches[1].clientX - q, Pt = S.touches[1].clientY - ee, Mt = te(St, wt, Zt, Pt), gr = Mt / R, Xt = 150, jt = Xt * Xt, wr = 1.5, Pr = wr * wr;\n if (gr >= Pr || Mt >= jt) {\n t.touchData.cxt = !1, t.data.bgActivePosistion = void 0, t.redrawHint(\"select\", !0);\n var ur = {\n originalEvent: S,\n type: \"cxttapend\",\n position: {\n x: Y[0],\n y: Y[1]\n }\n };\n t.touchData.start ? (t.touchData.start.unactivate().emit(ur), t.touchData.start = null) : j.emit(ur);\n }\n }\n if (z && t.touchData.cxt) {\n var ur = {\n originalEvent: S,\n type: \"cxtdrag\",\n position: {\n x: Y[0],\n y: Y[1]\n }\n };\n t.data.bgActivePosistion = void 0, t.redrawHint(\"select\", !0), t.touchData.start ? t.touchData.start.emit(ur) : j.emit(ur), t.touchData.start && (t.touchData.start._private.grabbed = !1), t.touchData.cxtDragged = !0;\n var Ct = t.findNearestElement(Y[0], Y[1], !0, !0);\n (!t.touchData.cxtOver || Ct !== t.touchData.cxtOver) && (t.touchData.cxtOver && t.touchData.cxtOver.emit({\n originalEvent: S,\n type: \"cxtdragout\",\n position: {\n x: Y[0],\n y: Y[1]\n }\n }), t.touchData.cxtOver = Ct, Ct && Ct.emit({\n originalEvent: S,\n type: \"cxtdragover\",\n position: {\n x: Y[0],\n y: Y[1]\n }\n }));\n } else if (z && S.touches[2] && j.boxSelectionEnabled())\n S.preventDefault(), t.data.bgActivePosistion = void 0, this.lastThreeTouch = +/* @__PURE__ */ new Date(), t.touchData.selecting || j.emit({\n originalEvent: S,\n type: \"boxstart\",\n position: {\n x: Y[0],\n y: Y[1]\n }\n }), t.touchData.selecting = !0, t.touchData.didSelect = !0, ie[4] = 1, !ie || ie.length === 0 || ie[0] === void 0 ? (ie[0] = (Y[0] + Y[2] + Y[4]) / 3, ie[1] = (Y[1] + Y[3] + Y[5]) / 3, ie[2] = (Y[0] + Y[2] + Y[4]) / 3 + 1, ie[3] = (Y[1] + Y[3] + Y[5]) / 3 + 1) : (ie[2] = (Y[0] + Y[2] + Y[4]) / 3, ie[3] = (Y[1] + Y[3] + Y[5]) / 3), t.redrawHint(\"select\", !0), t.redraw();\n else if (z && S.touches[1] && !t.touchData.didSelect && j.zoomingEnabled() && j.panningEnabled() && j.userZoomingEnabled() && j.userPanningEnabled()) {\n S.preventDefault(), t.data.bgActivePosistion = void 0, t.redrawHint(\"select\", !0);\n var Tt = t.dragData.touchDragEles;\n if (Tt) {\n t.redrawHint(\"drag\", !0);\n for (var Bt = 0; Bt < Tt.length; Bt++) {\n var kn = Tt[Bt]._private;\n kn.grabbed = !1, kn.rscratch.inDragLayer = !1;\n }\n }\n var W = t.touchData.start, St = S.touches[0].clientX - q, wt = S.touches[0].clientY - ee, Zt = S.touches[1].clientX - q, Pt = S.touches[1].clientY - ee, we = ue(St, wt, Zt, Pt), We = we / A;\n if (ae) {\n var at = St - L, Gr = wt - B, Sn = Zt - I, Oa = Pt - M, sn = (at + Sn) / 2, Cr = (Gr + Oa) / 2, Tn = j.zoom(), ml = Tn * We, Bo = j.pan(), Lc = H[0] * Tn + Bo.x, Ic = H[1] * Tn + Bo.y, v0 = {\n x: -ml / Tn * (Lc - Bo.x - sn) + Lc,\n y: -ml / Tn * (Ic - Bo.y - Cr) + Ic\n };\n if (W && W.active()) {\n var Tt = t.dragData.touchDragEles;\n m(Tt), t.redrawHint(\"drag\", !0), t.redrawHint(\"eles\", !0), W.unactivate().emit(\"freeon\"), Tt.emit(\"free\"), t.dragData.didDrag && (W.emit(\"dragfreeon\"), Tt.emit(\"dragfree\"));\n }\n j.viewport({\n zoom: ml,\n pan: v0,\n cancelOnFailedZoom: !0\n }), j.emit(\"pinchzoom\"), A = we, L = St, B = wt, I = Zt, M = Pt, t.pinching = !0;\n }\n if (S.touches[0]) {\n var ve = t.projectIntoViewport(S.touches[0].clientX, S.touches[0].clientY);\n Y[0] = ve[0], Y[1] = ve[1];\n }\n if (S.touches[1]) {\n var ve = t.projectIntoViewport(S.touches[1].clientX, S.touches[1].clientY);\n Y[2] = ve[0], Y[3] = ve[1];\n }\n if (S.touches[2]) {\n var ve = t.projectIntoViewport(S.touches[2].clientX, S.touches[2].clientY);\n Y[4] = ve[0], Y[5] = ve[1];\n }\n } else if (S.touches[0] && !t.touchData.didSelect) {\n var Or = t.touchData.start, yl = t.touchData.last, Ct;\n if (!t.hoverData.draggingEles && !t.swipePanning && (Ct = t.findNearestElement(Y[0], Y[1], !0, !0)), z && Or != null && S.preventDefault(), z && Or != null && t.nodeIsDraggable(Or))\n if (Me) {\n var Tt = t.dragData.touchDragEles, Fc = !t.dragData.didDrag;\n Fc && f(Tt, {\n inDragLayer: !0\n }), t.dragData.didDrag = !0;\n var ki = {\n x: 0,\n y: 0\n };\n if (be(_e[0]) && be(_e[1]) && (ki.x += _e[0], ki.y += _e[1], Fc)) {\n t.redrawHint(\"eles\", !0);\n var Lr = t.touchData.dragDelta;\n Lr && be(Lr[0]) && be(Lr[1]) && (ki.x += Lr[0], ki.y += Lr[1]);\n }\n t.hoverData.draggingEles = !0, Tt.silentShift(ki).emit(\"position drag\"), t.redrawHint(\"drag\", !0), t.touchData.startPosition[0] == pe[0] && t.touchData.startPosition[1] == pe[1] && t.redrawHint(\"eles\", !0), t.redraw();\n } else {\n var Lr = t.touchData.dragDelta = t.touchData.dragDelta || [];\n Lr.length === 0 ? (Lr.push(_e[0]), Lr.push(_e[1])) : (Lr[0] += _e[0], Lr[1] += _e[1]);\n }\n if (n(Or || Ct, [\"touchmove\", \"tapdrag\", \"vmousemove\"], S, {\n x: Y[0],\n y: Y[1]\n }), (!Or || !Or.grabbed()) && Ct != yl && (yl && yl.emit({\n originalEvent: S,\n type: \"tapdragout\",\n position: {\n x: Y[0],\n y: Y[1]\n }\n }), Ct && Ct.emit({\n originalEvent: S,\n type: \"tapdragover\",\n position: {\n x: Y[0],\n y: Y[1]\n }\n })), t.touchData.last = Ct, z)\n for (var Bt = 0; Bt < Y.length; Bt++)\n Y[Bt] && t.touchData.startPosition[Bt] && Me && (t.touchData.singleTouchMoved = !0);\n if (z && (Or == null || Or.pannable()) && j.panningEnabled() && j.userPanningEnabled()) {\n var h0 = i(Or, t.touchData.starts);\n h0 && (S.preventDefault(), t.data.bgActivePosistion || (t.data.bgActivePosistion = Ha(t.touchData.startPosition)), t.swipePanning ? (j.panBy({\n x: _e[0] * re,\n y: _e[1] * re\n }), j.emit(\"dragpan\")) : Me && (t.swipePanning = !0, j.panBy({\n x: Te * re,\n y: ut * re\n }), j.emit(\"dragpan\"), Or && (Or.unactivate(), t.redrawHint(\"select\", !0), t.touchData.start = null)));\n var ve = t.projectIntoViewport(S.touches[0].clientX, S.touches[0].clientY);\n Y[0] = ve[0], Y[1] = ve[1];\n }\n }\n for (var Ne = 0; Ne < Y.length; Ne++)\n pe[Ne] = Y[Ne];\n z && S.touches.length > 0 && !t.hoverData.draggingEles && !t.swipePanning && t.data.bgActivePosistion != null && (t.data.bgActivePosistion = void 0, t.redrawHint(\"select\", !0), t.redraw());\n }\n }, !1);\n var Q;\n t.registerBinding(e, \"touchcancel\", Q = function(S) {\n var z = t.touchData.start;\n t.touchData.capture = !1, z && z.unactivate();\n });\n var ge, Ee, fe, me;\n if (t.registerBinding(e, \"touchend\", ge = function(S) {\n var z = t.touchData.start, ie = t.touchData.capture;\n if (ie)\n S.touches.length === 0 && (t.touchData.capture = !1), S.preventDefault();\n else\n return;\n var j = t.selection;\n t.swipePanning = !1, t.hoverData.draggingEles = !1;\n var Y = t.cy, pe = Y.zoom(), re = t.touchData.now, ve = t.touchData.earlier;\n if (S.touches[0]) {\n var Ae = t.projectIntoViewport(S.touches[0].clientX, S.touches[0].clientY);\n re[0] = Ae[0], re[1] = Ae[1];\n }\n if (S.touches[1]) {\n var Ae = t.projectIntoViewport(S.touches[1].clientX, S.touches[1].clientY);\n re[2] = Ae[0], re[3] = Ae[1];\n }\n if (S.touches[2]) {\n var Ae = t.projectIntoViewport(S.touches[2].clientX, S.touches[2].clientY);\n re[4] = Ae[0], re[5] = Ae[1];\n }\n z && z.unactivate();\n var Me;\n if (t.touchData.cxt) {\n if (Me = {\n originalEvent: S,\n type: \"cxttapend\",\n position: {\n x: re[0],\n y: re[1]\n }\n }, z ? z.emit(Me) : Y.emit(Me), !t.touchData.cxtDragged) {\n var _e = {\n originalEvent: S,\n type: \"cxttap\",\n position: {\n x: re[0],\n y: re[1]\n }\n };\n z ? z.emit(_e) : Y.emit(_e);\n }\n t.touchData.start && (t.touchData.start._private.grabbed = !1), t.touchData.cxt = !1, t.touchData.start = null, t.redraw();\n return;\n }\n if (!S.touches[2] && Y.boxSelectionEnabled() && t.touchData.selecting) {\n t.touchData.selecting = !1;\n var Ne = Y.collection(t.getAllInBox(j[0], j[1], j[2], j[3]));\n j[0] = void 0, j[1] = void 0, j[2] = void 0, j[3] = void 0, j[4] = 0, t.redrawHint(\"select\", !0), Y.emit({\n type: \"boxend\",\n originalEvent: S,\n position: {\n x: re[0],\n y: re[1]\n }\n });\n var Te = function(jt) {\n return jt.selectable() && !jt.selected();\n };\n Ne.emit(\"box\").stdFilter(Te).select().emit(\"boxselect\"), Ne.nonempty() && t.redrawHint(\"eles\", !0), t.redraw();\n }\n if (z != null && z.unactivate(), S.touches[2])\n t.data.bgActivePosistion = void 0, t.redrawHint(\"select\", !0);\n else if (!S.touches[1]) {\n if (!S.touches[0]) {\n if (!S.touches[0]) {\n t.data.bgActivePosistion = void 0, t.redrawHint(\"select\", !0);\n var Oe = t.dragData.touchDragEles;\n if (z != null) {\n var ut = z._private.grabbed;\n m(Oe), t.redrawHint(\"drag\", !0), t.redrawHint(\"eles\", !0), ut && (z.emit(\"freeon\"), Oe.emit(\"free\"), t.dragData.didDrag && (z.emit(\"dragfreeon\"), Oe.emit(\"dragfree\"))), n(z, [\"touchend\", \"tapend\", \"vmouseup\", \"tapdragout\"], S, {\n x: re[0],\n y: re[1]\n }), z.unactivate(), t.touchData.start = null;\n } else {\n var nt = t.findNearestElement(re[0], re[1], !0, !0);\n n(nt, [\"touchend\", \"tapend\", \"vmouseup\", \"tapdragout\"], S, {\n x: re[0],\n y: re[1]\n });\n }\n var kt = t.touchData.startPosition[0] - re[0], St = kt * kt, wt = t.touchData.startPosition[1] - re[1], Zt = wt * wt, Pt = St + Zt, Mt = Pt * pe * pe;\n t.touchData.singleTouchMoved || (z || Y.$(\":selected\").unselect([\"tapunselect\"]), n(z, [\"tap\", \"vclick\"], S, {\n x: re[0],\n y: re[1]\n }), Ee = !1, S.timeStamp - me <= Y.multiClickDebounceTime() ? (fe && clearTimeout(fe), Ee = !0, me = null, n(z, [\"dbltap\", \"vdblclick\"], S, {\n x: re[0],\n y: re[1]\n })) : (fe = setTimeout(function() {\n Ee || n(z, [\"onetap\", \"voneclick\"], S, {\n x: re[0],\n y: re[1]\n });\n }, Y.multiClickDebounceTime()), me = S.timeStamp)), z != null && !t.dragData.didDrag && z._private.selectable && Mt < t.touchTapThreshold2 && !t.pinching && (Y.selectionType() === \"single\" ? (Y.$(r).unmerge(z).unselect([\"tapunselect\"]), z.select([\"tapselect\"])) : z.selected() ? z.unselect([\"tapunselect\"]) : z.select([\"tapselect\"]), t.redrawHint(\"eles\", !0)), t.touchData.singleTouchMoved = !0;\n }\n }\n }\n for (var gr = 0; gr < re.length; gr++)\n ve[gr] = re[gr];\n t.dragData.didDrag = !1, S.touches.length === 0 && (t.touchData.dragDelta = [], t.touchData.startPosition = [null, null, null, null, null, null], t.touchData.startGPosition = null, t.touchData.didSelect = !1), S.touches.length < 2 && (S.touches.length === 1 && (t.touchData.startGPosition = [S.touches[0].clientX, S.touches[0].clientY]), t.pinching = !1, t.redrawHint(\"eles\", !0), t.redraw());\n }, !1), typeof TouchEvent > \"u\") {\n var Ce = [], ke = function(S) {\n return {\n clientX: S.clientX,\n clientY: S.clientY,\n force: 1,\n identifier: S.pointerId,\n pageX: S.pageX,\n pageY: S.pageY,\n radiusX: S.width / 2,\n radiusY: S.height / 2,\n screenX: S.screenX,\n screenY: S.screenY,\n target: S.target\n };\n }, xe = function(S) {\n return {\n event: S,\n touch: ke(S)\n };\n }, De = function(S) {\n Ce.push(xe(S));\n }, qe = function(S) {\n for (var z = 0; z < Ce.length; z++) {\n var ie = Ce[z];\n if (ie.event.pointerId === S.pointerId) {\n Ce.splice(z, 1);\n return;\n }\n }\n }, Ke = function(S) {\n var z = Ce.filter(function(ie) {\n return ie.event.pointerId === S.pointerId;\n })[0];\n z.event = S, z.touch = ke(S);\n }, Be = function(S) {\n S.touches = Ce.map(function(z) {\n return z.touch;\n });\n }, Ge = function(S) {\n return S.pointerType === \"mouse\" || S.pointerType === 4;\n };\n t.registerBinding(t.container, \"pointerdown\", function(le) {\n Ge(le) || (le.preventDefault(), De(le), Be(le), $(le));\n }), t.registerBinding(t.container, \"pointerup\", function(le) {\n Ge(le) || (qe(le), Be(le), ge(le));\n }), t.registerBinding(t.container, \"pointercancel\", function(le) {\n Ge(le) || (qe(le), Be(le), Q(le));\n }), t.registerBinding(t.container, \"pointermove\", function(le) {\n Ge(le) || (le.preventDefault(), Ke(le), Be(le), G(le));\n });\n }\n};\nvar xn = {};\nxn.generatePolygon = function(t, e) {\n return this.nodeShapes[t] = {\n renderer: this,\n name: t,\n points: e,\n draw: function(n, a, i, o, s, u) {\n this.renderer.nodeShapeImpl(\"polygon\", n, a, i, o, s, this.points);\n },\n intersectLine: function(n, a, i, o, s, u, l, c) {\n return oo(s, u, this.points, n, a, i / 2, o / 2, l);\n },\n checkPoint: function(n, a, i, o, s, u, l, c) {\n return mn(n, a, this.points, u, l, o, s, [0, -1], i);\n }\n };\n};\nxn.generateEllipse = function() {\n return this.nodeShapes.ellipse = {\n renderer: this,\n name: \"ellipse\",\n draw: function(e, r, n, a, i, o) {\n this.renderer.nodeShapeImpl(this.name, e, r, n, a, i);\n },\n intersectLine: function(e, r, n, a, i, o, s, u) {\n return n4(i, o, e, r, n / 2 + s, a / 2 + s);\n },\n checkPoint: function(e, r, n, a, i, o, s, u) {\n return la(e, r, a, i, o, s, n);\n }\n };\n};\nxn.generateRoundPolygon = function(t, e) {\n return this.nodeShapes[t] = {\n renderer: this,\n name: t,\n points: e,\n getOrCreateCorners: function(n, a, i, o, s, u, l) {\n if (u[l] !== void 0 && u[l + \"-cx\"] === n && u[l + \"-cy\"] === a)\n return u[l];\n u[l] = new Array(e.length / 2), u[l + \"-cx\"] = n, u[l + \"-cy\"] = a;\n var c = i / 2, d = o / 2;\n s = s === \"auto\" ? mp(i, o) : s;\n for (var v = new Array(e.length / 2), h = 0; h < e.length / 2; h++)\n v[h] = {\n x: n + c * e[h * 2],\n y: a + d * e[h * 2 + 1]\n };\n var f, p, m, g, y = v.length;\n for (p = v[y - 1], f = 0; f < y; f++)\n m = v[f % y], g = v[(f + 1) % y], u[l][f] = Tc(p, m, g, s), p = m, m = g;\n return u[l];\n },\n draw: function(n, a, i, o, s, u, l) {\n this.renderer.nodeShapeImpl(\"round-polygon\", n, a, i, o, s, this.points, this.getOrCreateCorners(a, i, o, s, u, l, \"drawCorners\"));\n },\n intersectLine: function(n, a, i, o, s, u, l, c, d) {\n return a4(s, u, this.points, n, a, i, o, l, this.getOrCreateCorners(n, a, i, o, c, d, \"corners\"));\n },\n checkPoint: function(n, a, i, o, s, u, l, c, d) {\n return r4(n, a, this.points, u, l, o, s, this.getOrCreateCorners(u, l, o, s, c, d, \"corners\"));\n }\n };\n};\nxn.generateRoundRectangle = function() {\n return this.nodeShapes[\"round-rectangle\"] = this.nodeShapes.roundrectangle = {\n renderer: this,\n name: \"round-rectangle\",\n points: sr(4, 0),\n draw: function(e, r, n, a, i, o) {\n this.renderer.nodeShapeImpl(this.name, e, r, n, a, i, this.points, o);\n },\n intersectLine: function(e, r, n, a, i, o, s, u) {\n return pp(i, o, e, r, n, a, s, u);\n },\n checkPoint: function(e, r, n, a, i, o, s, u) {\n var l = a / 2, c = i / 2;\n u = u === \"auto\" ? ba(a, i) : u, u = Math.min(l, c, u);\n var d = u * 2;\n return !!(mn(e, r, this.points, o, s, a, i - d, [0, -1], n) || mn(e, r, this.points, o, s, a - d, i, [0, -1], n) || la(e, r, d, d, o - l + u, s - c + u, n) || la(e, r, d, d, o + l - u, s - c + u, n) || la(e, r, d, d, o + l - u, s + c - u, n) || la(e, r, d, d, o - l + u, s + c - u, n));\n }\n };\n};\nxn.generateCutRectangle = function() {\n return this.nodeShapes[\"cut-rectangle\"] = this.nodeShapes.cutrectangle = {\n renderer: this,\n name: \"cut-rectangle\",\n cornerLength: hc(),\n points: sr(4, 0),\n draw: function(e, r, n, a, i, o) {\n this.renderer.nodeShapeImpl(this.name, e, r, n, a, i, null, o);\n },\n generateCutTrianglePts: function(e, r, n, a, i) {\n var o = i === \"auto\" ? this.cornerLength : i, s = r / 2, u = e / 2, l = n - u, c = n + u, d = a - s, v = a + s;\n return {\n topLeft: [l, d + o, l + o, d, l + o, d + o],\n topRight: [c - o, d, c, d + o, c - o, d + o],\n bottomRight: [c, v - o, c - o, v, c - o, v - o],\n bottomLeft: [l + o, v, l, v - o, l + o, v - o]\n };\n },\n intersectLine: function(e, r, n, a, i, o, s, u) {\n var l = this.generateCutTrianglePts(n + 2 * s, a + 2 * s, e, r, u), c = [].concat.apply([], [l.topLeft.splice(0, 4), l.topRight.splice(0, 4), l.bottomRight.splice(0, 4), l.bottomLeft.splice(0, 4)]);\n return oo(i, o, c, e, r);\n },\n checkPoint: function(e, r, n, a, i, o, s, u) {\n var l = u === \"auto\" ? this.cornerLength : u;\n if (mn(e, r, this.points, o, s, a, i - 2 * l, [0, -1], n) || mn(e, r, this.points, o, s, a - 2 * l, i, [0, -1], n))\n return !0;\n var c = this.generateCutTrianglePts(a, i, o, s);\n return dr(e, r, c.topLeft) || dr(e, r, c.topRight) || dr(e, r, c.bottomRight) || dr(e, r, c.bottomLeft);\n }\n };\n};\nxn.generateBarrel = function() {\n return this.nodeShapes.barrel = {\n renderer: this,\n name: \"barrel\",\n points: sr(4, 0),\n draw: function(e, r, n, a, i, o) {\n this.renderer.nodeShapeImpl(this.name, e, r, n, a, i);\n },\n intersectLine: function(e, r, n, a, i, o, s, u) {\n var l = 0.15, c = 0.5, d = 0.85, v = this.generateBarrelBezierPts(n + 2 * s, a + 2 * s, e, r), h = function(m) {\n var g = Ga({\n x: m[0],\n y: m[1]\n }, {\n x: m[2],\n y: m[3]\n }, {\n x: m[4],\n y: m[5]\n }, l), y = Ga({\n x: m[0],\n y: m[1]\n }, {\n x: m[2],\n y: m[3]\n }, {\n x: m[4],\n y: m[5]\n }, c), b = Ga({\n x: m[0],\n y: m[1]\n }, {\n x: m[2],\n y: m[3]\n }, {\n x: m[4],\n y: m[5]\n }, d);\n return [m[0], m[1], g.x, g.y, y.x, y.y, b.x, b.y, m[4], m[5]];\n }, f = [].concat(h(v.topLeft), h(v.topRight), h(v.bottomRight), h(v.bottomLeft));\n return oo(i, o, f, e, r);\n },\n generateBarrelBezierPts: function(e, r, n, a) {\n var i = r / 2, o = e / 2, s = n - o, u = n + o, l = a - i, c = a + i, d = lu(e, r), v = d.heightOffset, h = d.widthOffset, f = d.ctrlPtOffsetPct * e, p = {\n topLeft: [s, l + v, s + f, l, s + h, l],\n topRight: [u - h, l, u - f, l, u, l + v],\n bottomRight: [u, c - v, u - f, c, u - h, c],\n bottomLeft: [s + h, c, s + f, c, s, c - v]\n };\n return p.topLeft.isTop = !0, p.topRight.isTop = !0, p.bottomLeft.isBottom = !0, p.bottomRight.isBottom = !0, p;\n },\n checkPoint: function(e, r, n, a, i, o, s, u) {\n var l = lu(a, i), c = l.heightOffset, d = l.widthOffset;\n if (mn(e, r, this.points, o, s, a, i - 2 * c, [0, -1], n) || mn(e, r, this.points, o, s, a - 2 * d, i, [0, -1], n))\n return !0;\n for (var v = this.generateBarrelBezierPts(a, i, o, s), h = function(T, k, _) {\n var D = _[4], O = _[2], F = _[0], L = _[5], B = _[1], I = Math.min(D, F), M = Math.max(D, F), A = Math.min(L, B), R = Math.max(L, B);\n if (I <= T && T <= M && A <= k && k <= R) {\n var K = i4(D, O, F), H = Q5(K[0], K[1], K[2], T), q = H.filter(function(ee) {\n return 0 <= ee && ee <= 1;\n });\n if (q.length > 0)\n return q[0];\n }\n return null;\n }, f = Object.keys(v), p = 0; p < f.length; p++) {\n var m = f[p], g = v[m], y = h(e, r, g);\n if (y != null) {\n var b = g[5], w = g[3], x = g[1], E = Nt(b, w, x, y);\n if (g.isTop && E <= r || g.isBottom && r <= E)\n return !0;\n }\n }\n return !1;\n }\n };\n};\nxn.generateBottomRoundrectangle = function() {\n return this.nodeShapes[\"bottom-round-rectangle\"] = this.nodeShapes.bottomroundrectangle = {\n renderer: this,\n name: \"bottom-round-rectangle\",\n points: sr(4, 0),\n draw: function(e, r, n, a, i, o) {\n this.renderer.nodeShapeImpl(this.name, e, r, n, a, i, this.points, o);\n },\n intersectLine: function(e, r, n, a, i, o, s, u) {\n var l = e - (n / 2 + s), c = r - (a / 2 + s), d = c, v = e + (n / 2 + s), h = Nn(i, o, e, r, l, c, v, d, !1);\n return h.length > 0 ? h : pp(i, o, e, r, n, a, s, u);\n },\n checkPoint: function(e, r, n, a, i, o, s, u) {\n u = u === \"auto\" ? ba(a, i) : u;\n var l = 2 * u;\n if (mn(e, r, this.points, o, s, a, i - l, [0, -1], n) || mn(e, r, this.points, o, s, a - l, i, [0, -1], n))\n return !0;\n var c = a / 2 + 2 * n, d = i / 2 + 2 * n, v = [o - c, s - d, o - c, s, o + c, s, o + c, s - d];\n return !!(dr(e, r, v) || la(e, r, l, l, o + a / 2 - u, s + i / 2 - u, n) || la(e, r, l, l, o - a / 2 + u, s + i / 2 - u, n));\n }\n };\n};\nxn.registerNodeShapes = function() {\n var t = this.nodeShapes = {}, e = this;\n this.generateEllipse(), this.generatePolygon(\"triangle\", sr(3, 0)), this.generateRoundPolygon(\"round-triangle\", sr(3, 0)), this.generatePolygon(\"rectangle\", sr(4, 0)), t.square = t.rectangle, this.generateRoundRectangle(), this.generateCutRectangle(), this.generateBarrel(), this.generateBottomRoundrectangle();\n {\n var r = [0, 1, 1, 0, 0, -1, -1, 0];\n this.generatePolygon(\"diamond\", r), this.generateRoundPolygon(\"round-diamond\", r);\n }\n this.generatePolygon(\"pentagon\", sr(5, 0)), this.generateRoundPolygon(\"round-pentagon\", sr(5, 0)), this.generatePolygon(\"hexagon\", sr(6, 0)), this.generateRoundPolygon(\"round-hexagon\", sr(6, 0)), this.generatePolygon(\"heptagon\", sr(7, 0)), this.generateRoundPolygon(\"round-heptagon\", sr(7, 0)), this.generatePolygon(\"octagon\", sr(8, 0)), this.generateRoundPolygon(\"round-octagon\", sr(8, 0));\n var n = new Array(20);\n {\n var a = su(5, 0), i = su(5, Math.PI / 5), o = 0.5 * (3 - Math.sqrt(5));\n o *= 1.57;\n for (var s = 0; s < i.length / 2; s++)\n i[s * 2] *= o, i[s * 2 + 1] *= o;\n for (var s = 0; s < 20 / 4; s++)\n n[s * 4] = a[s * 2], n[s * 4 + 1] = a[s * 2 + 1], n[s * 4 + 2] = i[s * 2], n[s * 4 + 3] = i[s * 2 + 1];\n }\n n = gp(n), this.generatePolygon(\"star\", n), this.generatePolygon(\"vee\", [-1, -1, 0, -0.333, 1, -1, 0, 1]), this.generatePolygon(\"rhomboid\", [-1, -1, 0.333, -1, 1, 1, -0.333, 1]), this.generatePolygon(\"right-rhomboid\", [-0.333, -1, 1, -1, 0.333, 1, -1, 1]), this.nodeShapes.concavehexagon = this.generatePolygon(\"concave-hexagon\", [-1, -0.95, -0.75, 0, -1, 0.95, 1, 0.95, 0.75, 0, 1, -0.95]);\n {\n var u = [-1, -1, 0.25, -1, 1, 0, 0.25, 1, -1, 1];\n this.generatePolygon(\"tag\", u), this.generateRoundPolygon(\"round-tag\", u);\n }\n t.makePolygon = function(l) {\n var c = l.join(\"$\"), d = \"polygon-\" + c, v;\n return (v = this[d]) ? v : e.generatePolygon(d, l);\n };\n};\nvar Ao = {};\nAo.timeToRender = function() {\n return this.redrawTotalTime / this.redrawCount;\n};\nAo.redraw = function(t) {\n t = t || cp();\n var e = this;\n e.averageRedrawTime === void 0 && (e.averageRedrawTime = 0), e.lastRedrawTime === void 0 && (e.lastRedrawTime = 0), e.lastDrawTime === void 0 && (e.lastDrawTime = 0), e.requestedFrame = !0, e.renderOptions = t;\n};\nAo.beforeRender = function(t, e) {\n if (!this.destroyed) {\n e == null && yt(\"Priority is not optional for beforeRender\");\n var r = this.beforeRenderCallbacks;\n r.push({\n fn: t,\n priority: e\n }), r.sort(function(n, a) {\n return a.priority - n.priority;\n });\n }\n};\nvar iv = function(e, r, n) {\n for (var a = e.beforeRenderCallbacks, i = 0; i < a.length; i++)\n a[i].fn(r, n);\n};\nAo.startRenderLoop = function() {\n var t = this, e = t.cy;\n if (!t.renderLoopStarted) {\n t.renderLoopStarted = !0;\n var r = function n(a) {\n if (!t.destroyed) {\n if (!e.batching()) if (t.requestedFrame && !t.skipFrame) {\n iv(t, !0, a);\n var i = gn();\n t.render(t.renderOptions);\n var o = t.lastDrawTime = gn();\n t.averageRedrawTime === void 0 && (t.averageRedrawTime = o - i), t.redrawCount === void 0 && (t.redrawCount = 0), t.redrawCount++, t.redrawTotalTime === void 0 && (t.redrawTotalTime = 0);\n var s = o - i;\n t.redrawTotalTime += s, t.lastRedrawTime = s, t.averageRedrawTime = t.averageRedrawTime / 2 + s / 2, t.requestedFrame = !1;\n } else\n iv(t, !1, a);\n t.skipFrame = !1, Ps(n);\n }\n };\n Ps(r);\n }\n};\nvar zP = function(e) {\n this.init(e);\n}, pg = zP, Ci = pg.prototype;\nCi.clientFunctions = [\"redrawHint\", \"render\", \"renderTo\", \"matchCanvasSize\", \"nodeShapeImpl\", \"arrowShapeImpl\"];\nCi.init = function(t) {\n var e = this;\n e.options = t, e.cy = t.cy;\n var r = e.container = t.cy.container(), n = e.cy.window();\n if (n) {\n var a = n.document, i = a.head, o = \"__________cytoscape_stylesheet\", s = \"__________cytoscape_container\", u = a.getElementById(o) != null;\n if (r.className.indexOf(s) < 0 && (r.className = (r.className || \"\") + \" \" + s), !u) {\n var l = a.createElement(\"style\");\n l.id = o, l.textContent = \".\" + s + \" { position: relative; }\", i.insertBefore(l, i.children[0]);\n }\n var c = n.getComputedStyle(r), d = c.getPropertyValue(\"position\");\n d === \"static\" && tt(\"A Cytoscape container has style position:static and so can not use UI extensions properly\");\n }\n e.selection = [void 0, void 0, void 0, void 0, 0], e.bezierProjPcts = [0.05, 0.225, 0.4, 0.5, 0.6, 0.775, 0.95], e.hoverData = {\n down: null,\n last: null,\n downTime: null,\n triggerMode: null,\n dragging: !1,\n initialPan: [null, null],\n capture: !1\n }, e.dragData = {\n possibleDragElements: []\n }, e.touchData = {\n start: null,\n capture: !1,\n // These 3 fields related to tap, taphold events\n startPosition: [null, null, null, null, null, null],\n singleTouchStartTime: null,\n singleTouchMoved: !0,\n now: [null, null, null, null, null, null],\n earlier: [null, null, null, null, null, null]\n }, e.redraws = 0, e.showFps = t.showFps, e.debug = t.debug, e.hideEdgesOnViewport = t.hideEdgesOnViewport, e.textureOnViewport = t.textureOnViewport, e.wheelSensitivity = t.wheelSensitivity, e.motionBlurEnabled = t.motionBlur, e.forcedPixelRatio = be(t.pixelRatio) ? t.pixelRatio : null, e.motionBlur = t.motionBlur, e.motionBlurOpacity = t.motionBlurOpacity, e.motionBlurTransparency = 1 - e.motionBlurOpacity, e.motionBlurPxRatio = 1, e.mbPxRBlurry = 1, e.minMbLowQualFrames = 4, e.fullQualityMb = !1, e.clearedForMotionBlur = [], e.desktopTapThreshold = t.desktopTapThreshold, e.desktopTapThreshold2 = t.desktopTapThreshold * t.desktopTapThreshold, e.touchTapThreshold = t.touchTapThreshold, e.touchTapThreshold2 = t.touchTapThreshold * t.touchTapThreshold, e.tapholdDuration = 500, e.bindings = [], e.beforeRenderCallbacks = [], e.beforeRenderPriorities = {\n // higher priority execs before lower one\n animations: 400,\n eleCalcs: 300,\n eleTxrDeq: 200,\n lyrTxrDeq: 150,\n lyrTxrSkip: 100\n }, e.registerNodeShapes(), e.registerArrowShapes(), e.registerCalculationListeners();\n};\nCi.notify = function(t, e) {\n var r = this, n = r.cy;\n if (!this.destroyed) {\n if (t === \"init\") {\n r.load();\n return;\n }\n if (t === \"destroy\") {\n r.destroy();\n return;\n }\n (t === \"add\" || t === \"remove\" || t === \"move\" && n.hasCompoundNodes() || t === \"load\" || t === \"zorder\" || t === \"mount\") && r.invalidateCachedZSortedEles(), t === \"viewport\" && r.redrawHint(\"select\", !0), (t === \"load\" || t === \"resize\" || t === \"mount\") && (r.invalidateContainerClientCoordsCache(), r.matchCanvasSize(r.container)), r.redrawHint(\"eles\", !0), r.redrawHint(\"drag\", !0), this.startRenderLoop(), this.redraw();\n }\n};\nCi.destroy = function() {\n var t = this;\n t.destroyed = !0, t.cy.stopAnimationLoop();\n for (var e = 0; e < t.bindings.length; e++) {\n var r = t.bindings[e], n = r, a = n.target;\n (a.off || a.removeEventListener).apply(a, n.args);\n }\n if (t.bindings = [], t.beforeRenderCallbacks = [], t.onUpdateEleCalcsFns = [], t.removeObserver && t.removeObserver.disconnect(), t.styleObserver && t.styleObserver.disconnect(), t.resizeObserver && t.resizeObserver.disconnect(), t.labelCalcDiv)\n try {\n document.body.removeChild(t.labelCalcDiv);\n } catch {\n }\n};\nCi.isHeadless = function() {\n return !1;\n};\n[Sc, vg, hg, wi, xn, Ao].forEach(function(t) {\n Re(Ci, t);\n});\nvar ql = 1e3 / 60, gg = {\n setupDequeueing: function(e) {\n return function() {\n var n = this, a = this.renderer;\n if (!n.dequeueingSetup) {\n n.dequeueingSetup = !0;\n var i = tl(function() {\n a.redrawHint(\"eles\", !0), a.redrawHint(\"drag\", !0), a.redraw();\n }, e.deqRedrawThreshold), o = function(l, c) {\n var d = gn(), v = a.averageRedrawTime, h = a.lastRedrawTime, f = [], p = a.cy.extent(), m = a.getPixelRatio();\n for (l || a.flushRenderedStyleQueue(); ; ) {\n var g = gn(), y = g - d, b = g - c;\n if (h < ql) {\n var w = ql - (l ? v : 0);\n if (b >= e.deqFastCost * w)\n break;\n } else if (l) {\n if (y >= e.deqCost * h || y >= e.deqAvgCost * v)\n break;\n } else if (b >= e.deqNoDrawCost * ql)\n break;\n var x = e.deq(n, m, p);\n if (x.length > 0)\n for (var E = 0; E < x.length; E++)\n f.push(x[E]);\n else\n break;\n }\n f.length > 0 && (e.onDeqd(n, f), !l && e.shouldRedraw(n, f, m, p) && i());\n }, s = e.priority || cc;\n a.beforeRender(o, s(n));\n }\n };\n }\n}, VP = /* @__PURE__ */ function() {\n function t(e) {\n var r = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : Os;\n ic(this, t), this.idsByKey = new Xr(), this.keyForId = new Xr(), this.cachesByLvl = new Xr(), this.lvls = [], this.getKey = e, this.doesEleInvalidateKey = r;\n }\n return oc(t, [{\n key: \"getIdsFor\",\n value: function(r) {\n r == null && yt(\"Can not get id list for null key\");\n var n = this.idsByKey, a = this.idsByKey.get(r);\n return a || (a = new vi(), n.set(r, a)), a;\n }\n }, {\n key: \"addIdForKey\",\n value: function(r, n) {\n r != null && this.getIdsFor(r).add(n);\n }\n }, {\n key: \"deleteIdForKey\",\n value: function(r, n) {\n r != null && this.getIdsFor(r).delete(n);\n }\n }, {\n key: \"getNumberOfIdsForKey\",\n value: function(r) {\n return r == null ? 0 : this.getIdsFor(r).size;\n }\n }, {\n key: \"updateKeyMappingFor\",\n value: function(r) {\n var n = r.id(), a = this.keyForId.get(n), i = this.getKey(r);\n this.deleteIdForKey(a, n), this.addIdForKey(i, n), this.keyForId.set(n, i);\n }\n }, {\n key: \"deleteKeyMappingFor\",\n value: function(r) {\n var n = r.id(), a = this.keyForId.get(n);\n this.deleteIdForKey(a, n), this.keyForId.delete(n);\n }\n }, {\n key: \"keyHasChangedFor\",\n value: function(r) {\n var n = r.id(), a = this.keyForId.get(n), i = this.getKey(r);\n return a !== i;\n }\n }, {\n key: \"isInvalid\",\n value: function(r) {\n return this.keyHasChangedFor(r) || this.doesEleInvalidateKey(r);\n }\n }, {\n key: \"getCachesAt\",\n value: function(r) {\n var n = this.cachesByLvl, a = this.lvls, i = n.get(r);\n return i || (i = new Xr(), n.set(r, i), a.push(r)), i;\n }\n }, {\n key: \"getCache\",\n value: function(r, n) {\n return this.getCachesAt(n).get(r);\n }\n }, {\n key: \"get\",\n value: function(r, n) {\n var a = this.getKey(r), i = this.getCache(a, n);\n return i != null && this.updateKeyMappingFor(r), i;\n }\n }, {\n key: \"getForCachedKey\",\n value: function(r, n) {\n var a = this.keyForId.get(r.id()), i = this.getCache(a, n);\n return i;\n }\n }, {\n key: \"hasCache\",\n value: function(r, n) {\n return this.getCachesAt(n).has(r);\n }\n }, {\n key: \"has\",\n value: function(r, n) {\n var a = this.getKey(r);\n return this.hasCache(a, n);\n }\n }, {\n key: \"setCache\",\n value: function(r, n, a) {\n a.key = r, this.getCachesAt(n).set(r, a);\n }\n }, {\n key: \"set\",\n value: function(r, n, a) {\n var i = this.getKey(r);\n this.setCache(i, n, a), this.updateKeyMappingFor(r);\n }\n }, {\n key: \"deleteCache\",\n value: function(r, n) {\n this.getCachesAt(n).delete(r);\n }\n }, {\n key: \"delete\",\n value: function(r, n) {\n var a = this.getKey(r);\n this.deleteCache(a, n);\n }\n }, {\n key: \"invalidateKey\",\n value: function(r) {\n var n = this;\n this.lvls.forEach(function(a) {\n return n.deleteCache(r, a);\n });\n }\n // returns true if no other eles reference the invalidated cache (n.b. other eles may need the cache with the same key)\n }, {\n key: \"invalidate\",\n value: function(r) {\n var n = r.id(), a = this.keyForId.get(n);\n this.deleteKeyMappingFor(r);\n var i = this.doesEleInvalidateKey(r);\n return i && this.invalidateKey(a), i || this.getNumberOfIdsForKey(a) === 0;\n }\n }]), t;\n}(), ov = 25, ns = 50, ms = -4, bu = 3, HP = 7.99, qP = 8, KP = 1024, UP = 1024, GP = 1024, WP = 0.2, YP = 0.8, ZP = 10, XP = 0.15, jP = 0.1, QP = 0.9, JP = 0.9, eO = 100, tO = 1, qa = {\n dequeue: \"dequeue\",\n downscale: \"downscale\",\n highQuality: \"highQuality\"\n}, rO = Wt({\n getKey: null,\n doesEleInvalidateKey: Os,\n drawElement: null,\n getBoundingBox: null,\n getRotationPoint: null,\n getRotationOffset: null,\n isVisible: sp,\n allowEdgeTxrCaching: !0,\n allowParentTxrCaching: !0\n}), Ri = function(e, r) {\n var n = this;\n n.renderer = e, n.onDequeues = [];\n var a = rO(r);\n Re(n, a), n.lookup = new VP(a.getKey, a.doesEleInvalidateKey), n.setupDequeueing();\n}, At = Ri.prototype;\nAt.reasons = qa;\nAt.getTextureQueue = function(t) {\n var e = this;\n return e.eleImgCaches = e.eleImgCaches || {}, e.eleImgCaches[t] = e.eleImgCaches[t] || [];\n};\nAt.getRetiredTextureQueue = function(t) {\n var e = this, r = e.eleImgCaches.retired = e.eleImgCaches.retired || {}, n = r[t] = r[t] || [];\n return n;\n};\nAt.getElementQueue = function() {\n var t = this, e = t.eleCacheQueue = t.eleCacheQueue || new Oo(function(r, n) {\n return n.reqs - r.reqs;\n });\n return e;\n};\nAt.getElementKeyToQueue = function() {\n var t = this, e = t.eleKeyToCacheQueue = t.eleKeyToCacheQueue || {};\n return e;\n};\nAt.getElement = function(t, e, r, n, a) {\n var i = this, o = this.renderer, s = o.cy.zoom(), u = this.lookup;\n if (!e || e.w === 0 || e.h === 0 || isNaN(e.w) || isNaN(e.h) || !t.visible() || t.removed() || !i.allowEdgeTxrCaching && t.isEdge() || !i.allowParentTxrCaching && t.isParent())\n return null;\n if (n == null && (n = Math.ceil(fc(s * r))), n < ms)\n n = ms;\n else if (s >= HP || n > bu)\n return null;\n var l = Math.pow(2, n), c = e.h * l, d = e.w * l, v = o.eleTextBiggerThanMin(t, l);\n if (!this.isVisible(t, v))\n return null;\n var h = u.get(t, n);\n if (h && h.invalidated && (h.invalidated = !1, h.texture.invalidatedWidth -= h.width), h)\n return h;\n var f;\n if (c <= ov ? f = ov : c <= ns ? f = ns : f = Math.ceil(c / ns) * ns, c > GP || d > UP)\n return null;\n var p = i.getTextureQueue(f), m = p[p.length - 2], g = function() {\n return i.recycleTexture(f, d) || i.addTexture(f, d);\n };\n m || (m = p[p.length - 1]), m || (m = g()), m.width - m.usedWidth < d && (m = g());\n for (var y = function(I) {\n return I && I.scaledLabelShown === v;\n }, b = a && a === qa.dequeue, w = a && a === qa.highQuality, x = a && a === qa.downscale, E, C = n + 1; C <= bu; C++) {\n var T = u.get(t, C);\n if (T) {\n E = T;\n break;\n }\n }\n var k = E && E.level === n + 1 ? E : null, _ = function() {\n m.context.drawImage(k.texture.canvas, k.x, 0, k.width, k.height, m.usedWidth, 0, d, c);\n };\n if (m.context.setTransform(1, 0, 0, 1, 0, 0), m.context.clearRect(m.usedWidth, 0, d, f), y(k))\n _();\n else if (y(E))\n if (w) {\n for (var D = E.level; D > n; D--)\n k = i.getElement(t, e, r, D, qa.downscale);\n _();\n } else\n return i.queueElement(t, E.level - 1), E;\n else {\n var O;\n if (!b && !w && !x)\n for (var F = n - 1; F >= ms; F--) {\n var L = u.get(t, F);\n if (L) {\n O = L;\n break;\n }\n }\n if (y(O))\n return i.queueElement(t, n), O;\n m.context.translate(m.usedWidth, 0), m.context.scale(l, l), this.drawElement(m.context, t, e, v, !1), m.context.scale(1 / l, 1 / l), m.context.translate(-m.usedWidth, 0);\n }\n return h = {\n x: m.usedWidth,\n texture: m,\n level: n,\n scale: l,\n width: d,\n height: c,\n scaledLabelShown: v\n }, m.usedWidth += Math.ceil(d + qP), m.eleCaches.push(h), u.set(t, n, h), i.checkTextureFullness(m), h;\n};\nAt.invalidateElements = function(t) {\n for (var e = 0; e < t.length; e++)\n this.invalidateElement(t[e]);\n};\nAt.invalidateElement = function(t) {\n var e = this, r = e.lookup, n = [], a = r.isInvalid(t);\n if (a) {\n for (var i = ms; i <= bu; i++) {\n var o = r.getForCachedKey(t, i);\n o && n.push(o);\n }\n var s = r.invalidate(t);\n if (s)\n for (var u = 0; u < n.length; u++) {\n var l = n[u], c = l.texture;\n c.invalidatedWidth += l.width, l.invalidated = !0, e.checkTextureUtility(c);\n }\n e.removeFromQueue(t);\n }\n};\nAt.checkTextureUtility = function(t) {\n t.invalidatedWidth >= WP * t.width && this.retireTexture(t);\n};\nAt.checkTextureFullness = function(t) {\n var e = this, r = e.getTextureQueue(t.height);\n t.usedWidth / t.width > YP && t.fullnessChecks >= ZP ? Kn(r, t) : t.fullnessChecks++;\n};\nAt.retireTexture = function(t) {\n var e = this, r = t.height, n = e.getTextureQueue(r), a = this.lookup;\n Kn(n, t), t.retired = !0;\n for (var i = t.eleCaches, o = 0; o < i.length; o++) {\n var s = i[o];\n a.deleteCache(s.key, s.level);\n }\n dc(i);\n var u = e.getRetiredTextureQueue(r);\n u.push(t);\n};\nAt.addTexture = function(t, e) {\n var r = this, n = r.getTextureQueue(t), a = {};\n return n.push(a), a.eleCaches = [], a.height = t, a.width = Math.max(KP, e), a.usedWidth = 0, a.invalidatedWidth = 0, a.fullnessChecks = 0, a.canvas = r.renderer.makeOffscreenCanvas(a.width, a.height), a.context = a.canvas.getContext(\"2d\"), a;\n};\nAt.recycleTexture = function(t, e) {\n for (var r = this, n = r.getTextureQueue(t), a = r.getRetiredTextureQueue(t), i = 0; i < a.length; i++) {\n var o = a[i];\n if (o.width >= e)\n return o.retired = !1, o.usedWidth = 0, o.invalidatedWidth = 0, o.fullnessChecks = 0, dc(o.eleCaches), o.context.setTransform(1, 0, 0, 1, 0, 0), o.context.clearRect(0, 0, o.width, o.height), Kn(a, o), n.push(o), o;\n }\n};\nAt.queueElement = function(t, e) {\n var r = this, n = r.getElementQueue(), a = r.getElementKeyToQueue(), i = this.getKey(t), o = a[i];\n if (o)\n o.level = Math.max(o.level, e), o.eles.merge(t), o.reqs++, n.updateItem(o);\n else {\n var s = {\n eles: t.spawn().merge(t),\n level: e,\n reqs: 1,\n key: i\n };\n n.push(s), a[i] = s;\n }\n};\nAt.dequeue = function(t) {\n for (var e = this, r = e.getElementQueue(), n = e.getElementKeyToQueue(), a = [], i = e.lookup, o = 0; o < tO && r.size() > 0; o++) {\n var s = r.pop(), u = s.key, l = s.eles[0], c = i.hasCache(l, s.level);\n if (n[u] = null, c)\n continue;\n a.push(s);\n var d = e.getBoundingBox(l);\n e.getElement(l, d, t, s.level, qa.dequeue);\n }\n return a;\n};\nAt.removeFromQueue = function(t) {\n var e = this, r = e.getElementQueue(), n = e.getElementKeyToQueue(), a = this.getKey(t), i = n[a];\n i != null && (i.eles.length === 1 ? (i.reqs = uc, r.updateItem(i), r.pop(), n[a] = null) : i.eles.unmerge(t));\n};\nAt.onDequeue = function(t) {\n this.onDequeues.push(t);\n};\nAt.offDequeue = function(t) {\n Kn(this.onDequeues, t);\n};\nAt.setupDequeueing = gg.setupDequeueing({\n deqRedrawThreshold: eO,\n deqCost: XP,\n deqAvgCost: jP,\n deqNoDrawCost: QP,\n deqFastCost: JP,\n deq: function(e, r, n) {\n return e.dequeue(r, n);\n },\n onDeqd: function(e, r) {\n for (var n = 0; n < e.onDequeues.length; n++) {\n var a = e.onDequeues[n];\n a(r);\n }\n },\n shouldRedraw: function(e, r, n, a) {\n for (var i = 0; i < r.length; i++)\n for (var o = r[i].eles, s = 0; s < o.length; s++) {\n var u = o[s].boundingBox();\n if (vc(u, a))\n return !0;\n }\n return !1;\n },\n priority: function(e) {\n return e.renderer.beforeRenderPriorities.eleTxrDeq;\n }\n});\nvar nO = 1, Ui = -4, $s = 2, aO = 3.99, iO = 50, oO = 50, sO = 0.15, lO = 0.1, uO = 0.9, cO = 0.9, dO = 1, sv = 250, fO = 4e3 * 4e3, vO = !0, mg = function(e) {\n var r = this, n = r.renderer = e, a = n.cy;\n r.layersByLevel = {}, r.firstGet = !0, r.lastInvalidationTime = gn() - 2 * sv, r.skipping = !1, r.eleTxrDeqs = a.collection(), r.scheduleElementRefinement = tl(function() {\n r.refineElementTextures(r.eleTxrDeqs), r.eleTxrDeqs.unmerge(r.eleTxrDeqs);\n }, oO), n.beforeRender(function(o, s) {\n s - r.lastInvalidationTime <= sv ? r.skipping = !0 : r.skipping = !1;\n }, n.beforeRenderPriorities.lyrTxrSkip);\n var i = function(s, u) {\n return u.reqs - s.reqs;\n };\n r.layersQueue = new Oo(i), r.setupDequeueing();\n}, Yt = mg.prototype, lv = 0, hO = Math.pow(2, 53) - 1;\nYt.makeLayer = function(t, e) {\n var r = Math.pow(2, e), n = Math.ceil(t.w * r), a = Math.ceil(t.h * r), i = this.renderer.makeOffscreenCanvas(n, a), o = {\n id: lv = ++lv % hO,\n bb: t,\n level: e,\n width: n,\n height: a,\n canvas: i,\n context: i.getContext(\"2d\"),\n eles: [],\n elesQueue: [],\n reqs: 0\n }, s = o.context, u = -o.bb.x1, l = -o.bb.y1;\n return s.scale(r, r), s.translate(u, l), o;\n};\nYt.getLayers = function(t, e, r) {\n var n = this, a = n.renderer, i = a.cy, o = i.zoom(), s = n.firstGet;\n if (n.firstGet = !1, r == null) {\n if (r = Math.ceil(fc(o * e)), r < Ui)\n r = Ui;\n else if (o >= aO || r > $s)\n return null;\n }\n n.validateLayersElesOrdering(r, t);\n var u = n.layersByLevel, l = Math.pow(2, r), c = u[r] = u[r] || [], d, v = n.levelIsComplete(r, t), h, f = function() {\n var _ = function(B) {\n if (n.validateLayersElesOrdering(B, t), n.levelIsComplete(B, t))\n return h = u[B], !0;\n }, D = function(B) {\n if (!h)\n for (var I = r + B; Ui <= I && I <= $s && !_(I); I += B)\n ;\n };\n D(1), D(-1);\n for (var O = c.length - 1; O >= 0; O--) {\n var F = c[O];\n F.invalid && Kn(c, F);\n }\n };\n if (!v)\n f();\n else\n return c;\n var p = function() {\n if (!d) {\n d = pr();\n for (var _ = 0; _ < t.length; _++)\n vp(d, t[_].boundingBox());\n }\n return d;\n }, m = function(_) {\n _ = _ || {};\n var D = _.after;\n p();\n var O = d.w * l * (d.h * l);\n if (O > fO)\n return null;\n var F = n.makeLayer(d, r);\n if (D != null) {\n var L = c.indexOf(D) + 1;\n c.splice(L, 0, F);\n } else (_.insert === void 0 || _.insert) && c.unshift(F);\n return F;\n };\n if (n.skipping && !s)\n return null;\n for (var g = null, y = t.length / nO, b = !s, w = 0; w < t.length; w++) {\n var x = t[w], E = x._private.rscratch, C = E.imgLayerCaches = E.imgLayerCaches || {}, T = C[r];\n if (T) {\n g = T;\n continue;\n }\n if ((!g || g.eles.length >= y || !hp(g.bb, x.boundingBox())) && (g = m({\n insert: !0,\n after: g\n }), !g))\n return null;\n h || b ? n.queueLayer(g, x) : n.drawEleInLayer(g, x, r, e), g.eles.push(x), C[r] = g;\n }\n return h || (b ? null : c);\n};\nYt.getEleLevelForLayerLevel = function(t, e) {\n return t;\n};\nYt.drawEleInLayer = function(t, e, r, n) {\n var a = this, i = this.renderer, o = t.context, s = e.boundingBox();\n s.w === 0 || s.h === 0 || !e.visible() || (r = a.getEleLevelForLayerLevel(r, n), i.setImgSmoothing(o, !1), i.drawCachedElement(o, e, null, null, r, vO), i.setImgSmoothing(o, !0));\n};\nYt.levelIsComplete = function(t, e) {\n var r = this, n = r.layersByLevel[t];\n if (!n || n.length === 0)\n return !1;\n for (var a = 0, i = 0; i < n.length; i++) {\n var o = n[i];\n if (o.reqs > 0 || o.invalid)\n return !1;\n a += o.eles.length;\n }\n return a === e.length;\n};\nYt.validateLayersElesOrdering = function(t, e) {\n var r = this.layersByLevel[t];\n if (r)\n for (var n = 0; n < r.length; n++) {\n for (var a = r[n], i = -1, o = 0; o < e.length; o++)\n if (a.eles[0] === e[o]) {\n i = o;\n break;\n }\n if (i < 0) {\n this.invalidateLayer(a);\n continue;\n }\n for (var s = i, o = 0; o < a.eles.length; o++)\n if (a.eles[o] !== e[s + o]) {\n this.invalidateLayer(a);\n break;\n }\n }\n};\nYt.updateElementsInLayers = function(t, e) {\n for (var r = this, n = Do(t[0]), a = 0; a < t.length; a++)\n for (var i = n ? null : t[a], o = n ? t[a] : t[a].ele, s = o._private.rscratch, u = s.imgLayerCaches = s.imgLayerCaches || {}, l = Ui; l <= $s; l++) {\n var c = u[l];\n c && (i && r.getEleLevelForLayerLevel(c.level) !== i.level || e(c, o, i));\n }\n};\nYt.haveLayers = function() {\n for (var t = this, e = !1, r = Ui; r <= $s; r++) {\n var n = t.layersByLevel[r];\n if (n && n.length > 0) {\n e = !0;\n break;\n }\n }\n return e;\n};\nYt.invalidateElements = function(t) {\n var e = this;\n t.length !== 0 && (e.lastInvalidationTime = gn(), !(t.length === 0 || !e.haveLayers()) && e.updateElementsInLayers(t, function(n, a, i) {\n e.invalidateLayer(n);\n }));\n};\nYt.invalidateLayer = function(t) {\n if (this.lastInvalidationTime = gn(), !t.invalid) {\n var e = t.level, r = t.eles, n = this.layersByLevel[e];\n Kn(n, t), t.elesQueue = [], t.invalid = !0, t.replacement && (t.replacement.invalid = !0);\n for (var a = 0; a < r.length; a++) {\n var i = r[a]._private.rscratch.imgLayerCaches;\n i && (i[e] = null);\n }\n }\n};\nYt.refineElementTextures = function(t) {\n var e = this;\n e.updateElementsInLayers(t, function(n, a, i) {\n var o = n.replacement;\n if (o || (o = n.replacement = e.makeLayer(n.bb, n.level), o.replaces = n, o.eles = n.eles), !o.reqs)\n for (var s = 0; s < o.eles.length; s++)\n e.queueLayer(o, o.eles[s]);\n });\n};\nYt.enqueueElementRefinement = function(t) {\n this.eleTxrDeqs.merge(t), this.scheduleElementRefinement();\n};\nYt.queueLayer = function(t, e) {\n var r = this, n = r.layersQueue, a = t.elesQueue, i = a.hasId = a.hasId || {};\n if (!t.replacement) {\n if (e) {\n if (i[e.id()])\n return;\n a.push(e), i[e.id()] = !0;\n }\n t.reqs ? (t.reqs++, n.updateItem(t)) : (t.reqs = 1, n.push(t));\n }\n};\nYt.dequeue = function(t) {\n for (var e = this, r = e.layersQueue, n = [], a = 0; a < dO && r.size() !== 0; ) {\n var i = r.peek();\n if (i.replacement) {\n r.pop();\n continue;\n }\n if (i.replaces && i !== i.replaces.replacement) {\n r.pop();\n continue;\n }\n if (i.invalid) {\n r.pop();\n continue;\n }\n var o = i.elesQueue.shift();\n o && (e.drawEleInLayer(i, o, i.level, t), a++), n.length === 0 && n.push(!0), i.elesQueue.length === 0 && (r.pop(), i.reqs = 0, i.replaces && e.applyLayerReplacement(i), e.requestRedraw());\n }\n return n;\n};\nYt.applyLayerReplacement = function(t) {\n var e = this, r = e.layersByLevel[t.level], n = t.replaces, a = r.indexOf(n);\n if (!(a < 0 || n.invalid)) {\n r[a] = t;\n for (var i = 0; i < t.eles.length; i++) {\n var o = t.eles[i]._private, s = o.imgLayerCaches = o.imgLayerCaches || {};\n s && (s[t.level] = t);\n }\n e.requestRedraw();\n }\n};\nYt.requestRedraw = tl(function() {\n var t = this.renderer;\n t.redrawHint(\"eles\", !0), t.redrawHint(\"drag\", !0), t.redraw();\n}, 100);\nYt.setupDequeueing = gg.setupDequeueing({\n deqRedrawThreshold: iO,\n deqCost: sO,\n deqAvgCost: lO,\n deqNoDrawCost: uO,\n deqFastCost: cO,\n deq: function(e, r) {\n return e.dequeue(r);\n },\n onDeqd: cc,\n shouldRedraw: sp,\n priority: function(e) {\n return e.renderer.beforeRenderPriorities.lyrTxrDeq;\n }\n});\nvar yg = {}, uv;\nfunction pO(t, e) {\n for (var r = 0; r < e.length; r++) {\n var n = e[r];\n t.lineTo(n.x, n.y);\n }\n}\nfunction gO(t, e, r) {\n for (var n, a = 0; a < e.length; a++) {\n var i = e[a];\n a === 0 && (n = i), t.lineTo(i.x, i.y);\n }\n t.quadraticCurveTo(r.x, r.y, n.x, n.y);\n}\nfunction cv(t, e, r) {\n t.beginPath && t.beginPath();\n for (var n = e, a = 0; a < n.length; a++) {\n var i = n[a];\n t.lineTo(i.x, i.y);\n }\n var o = r, s = r[0];\n t.moveTo(s.x, s.y);\n for (var a = 1; a < o.length; a++) {\n var i = o[a];\n t.lineTo(i.x, i.y);\n }\n t.closePath && t.closePath();\n}\nfunction mO(t, e, r, n, a) {\n t.beginPath && t.beginPath(), t.arc(r, n, a, 0, Math.PI * 2, !1);\n var i = e, o = i[0];\n t.moveTo(o.x, o.y);\n for (var s = 0; s < i.length; s++) {\n var u = i[s];\n t.lineTo(u.x, u.y);\n }\n t.closePath && t.closePath();\n}\nfunction yO(t, e, r, n) {\n t.arc(e, r, n, 0, Math.PI * 2, !1);\n}\nyg.arrowShapeImpl = function(t) {\n return (uv || (uv = {\n polygon: pO,\n \"triangle-backcurve\": gO,\n \"triangle-tee\": cv,\n \"circle-triangle\": mO,\n \"triangle-cross\": cv,\n circle: yO\n }))[t];\n};\nvar on = {};\non.drawElement = function(t, e, r, n, a, i) {\n var o = this;\n e.isNode() ? o.drawNode(t, e, r, n, a, i) : o.drawEdge(t, e, r, n, a, i);\n};\non.drawElementOverlay = function(t, e) {\n var r = this;\n e.isNode() ? r.drawNodeOverlay(t, e) : r.drawEdgeOverlay(t, e);\n};\non.drawElementUnderlay = function(t, e) {\n var r = this;\n e.isNode() ? r.drawNodeUnderlay(t, e) : r.drawEdgeUnderlay(t, e);\n};\non.drawCachedElementPortion = function(t, e, r, n, a, i, o, s) {\n var u = this, l = r.getBoundingBox(e);\n if (!(l.w === 0 || l.h === 0)) {\n var c = r.getElement(e, l, n, a, i);\n if (c != null) {\n var d = s(u, e);\n if (d === 0)\n return;\n var v = o(u, e), h = l.x1, f = l.y1, p = l.w, m = l.h, g, y, b, w, x;\n if (v !== 0) {\n var E = r.getRotationPoint(e);\n b = E.x, w = E.y, t.translate(b, w), t.rotate(v), x = u.getImgSmoothing(t), x || u.setImgSmoothing(t, !0);\n var C = r.getRotationOffset(e);\n g = C.x, y = C.y;\n } else\n g = h, y = f;\n var T;\n d !== 1 && (T = t.globalAlpha, t.globalAlpha = T * d), t.drawImage(c.texture.canvas, c.x, 0, c.width, c.height, g, y, p, m), d !== 1 && (t.globalAlpha = T), v !== 0 && (t.rotate(-v), t.translate(-b, -w), x || u.setImgSmoothing(t, !1));\n } else\n r.drawElement(t, e);\n }\n};\nvar bO = function() {\n return 0;\n}, wO = function(e, r) {\n return e.getTextAngle(r, null);\n}, CO = function(e, r) {\n return e.getTextAngle(r, \"source\");\n}, xO = function(e, r) {\n return e.getTextAngle(r, \"target\");\n}, EO = function(e, r) {\n return r.effectiveOpacity();\n}, Kl = function(e, r) {\n return r.pstyle(\"text-opacity\").pfValue * r.effectiveOpacity();\n};\non.drawCachedElement = function(t, e, r, n, a, i) {\n var o = this, s = o.data, u = s.eleTxrCache, l = s.lblTxrCache, c = s.slbTxrCache, d = s.tlbTxrCache, v = e.boundingBox(), h = i === !0 ? u.reasons.highQuality : null;\n if (!(v.w === 0 || v.h === 0 || !e.visible()) && (!n || vc(v, n))) {\n var f = e.isEdge(), p = e.element()._private.rscratch.badLine;\n o.drawElementUnderlay(t, e), o.drawCachedElementPortion(t, e, u, r, a, h, bO, EO), (!f || !p) && o.drawCachedElementPortion(t, e, l, r, a, h, wO, Kl), f && !p && (o.drawCachedElementPortion(t, e, c, r, a, h, CO, Kl), o.drawCachedElementPortion(t, e, d, r, a, h, xO, Kl)), o.drawElementOverlay(t, e);\n }\n};\non.drawElements = function(t, e) {\n for (var r = this, n = 0; n < e.length; n++) {\n var a = e[n];\n r.drawElement(t, a);\n }\n};\non.drawCachedElements = function(t, e, r, n) {\n for (var a = this, i = 0; i < e.length; i++) {\n var o = e[i];\n a.drawCachedElement(t, o, r, n);\n }\n};\non.drawCachedNodes = function(t, e, r, n) {\n for (var a = this, i = 0; i < e.length; i++) {\n var o = e[i];\n o.isNode() && a.drawCachedElement(t, o, r, n);\n }\n};\non.drawLayeredElements = function(t, e, r, n) {\n var a = this, i = a.data.lyrTxrCache.getLayers(e, r);\n if (i)\n for (var o = 0; o < i.length; o++) {\n var s = i[o], u = s.bb;\n u.w === 0 || u.h === 0 || t.drawImage(s.canvas, u.x1, u.y1, u.w, u.h);\n }\n else\n a.drawCachedElements(t, e, r, n);\n};\nvar En = {};\nEn.drawEdge = function(t, e, r) {\n var n = arguments.length > 3 && arguments[3] !== void 0 ? arguments[3] : !0, a = arguments.length > 4 && arguments[4] !== void 0 ? arguments[4] : !0, i = arguments.length > 5 && arguments[5] !== void 0 ? arguments[5] : !0, o = this, s = e._private.rscratch;\n if (!(i && !e.visible()) && !(s.badLine || s.allpts == null || isNaN(s.allpts[0]))) {\n var u;\n r && (u = r, t.translate(-u.x1, -u.y1));\n var l = i ? e.pstyle(\"opacity\").value : 1, c = i ? e.pstyle(\"line-opacity\").value : 1, d = e.pstyle(\"curve-style\").value, v = e.pstyle(\"line-style\").value, h = e.pstyle(\"width\").pfValue, f = e.pstyle(\"line-cap\").value, p = e.pstyle(\"line-outline-width\").value, m = e.pstyle(\"line-outline-color\").value, g = l * c, y = l * c, b = function() {\n var B = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : g;\n d === \"straight-triangle\" ? (o.eleStrokeStyle(t, e, B), o.drawEdgeTrianglePath(e, t, s.allpts)) : (t.lineWidth = h, t.lineCap = f, o.eleStrokeStyle(t, e, B), o.drawEdgePath(e, t, s.allpts, v), t.lineCap = \"butt\");\n }, w = function() {\n var B = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : g;\n if (t.lineWidth = h + p, t.lineCap = f, p > 0)\n o.colorStrokeStyle(t, m[0], m[1], m[2], B);\n else {\n t.lineCap = \"butt\";\n return;\n }\n d === \"straight-triangle\" ? o.drawEdgeTrianglePath(e, t, s.allpts) : (o.drawEdgePath(e, t, s.allpts, v), t.lineCap = \"butt\");\n }, x = function() {\n a && o.drawEdgeOverlay(t, e);\n }, E = function() {\n a && o.drawEdgeUnderlay(t, e);\n }, C = function() {\n var B = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : y;\n o.drawArrowheads(t, e, B);\n }, T = function() {\n o.drawElementText(t, e, null, n);\n };\n t.lineJoin = \"round\";\n var k = e.pstyle(\"ghost\").value === \"yes\";\n if (k) {\n var _ = e.pstyle(\"ghost-offset-x\").pfValue, D = e.pstyle(\"ghost-offset-y\").pfValue, O = e.pstyle(\"ghost-opacity\").value, F = g * O;\n t.translate(_, D), b(F), C(F), t.translate(-_, -D);\n } else\n w();\n E(), b(), C(), x(), T(), r && t.translate(u.x1, u.y1);\n }\n};\nvar bg = function(e) {\n if (![\"overlay\", \"underlay\"].includes(e))\n throw new Error(\"Invalid state\");\n return function(r, n) {\n if (n.visible()) {\n var a = n.pstyle(\"\".concat(e, \"-opacity\")).value;\n if (a !== 0) {\n var i = this, o = i.usePaths(), s = n._private.rscratch, u = n.pstyle(\"\".concat(e, \"-padding\")).pfValue, l = 2 * u, c = n.pstyle(\"\".concat(e, \"-color\")).value;\n r.lineWidth = l, s.edgeType === \"self\" && !o ? r.lineCap = \"butt\" : r.lineCap = \"round\", i.colorStrokeStyle(r, c[0], c[1], c[2], a), i.drawEdgePath(n, r, s.allpts, \"solid\");\n }\n }\n };\n};\nEn.drawEdgeOverlay = bg(\"overlay\");\nEn.drawEdgeUnderlay = bg(\"underlay\");\nEn.drawEdgePath = function(t, e, r, n) {\n var a = t._private.rscratch, i = e, o, s = !1, u = this.usePaths(), l = t.pstyle(\"line-dash-pattern\").pfValue, c = t.pstyle(\"line-dash-offset\").pfValue;\n if (u) {\n var d = r.join(\"$\"), v = a.pathCacheKey && a.pathCacheKey === d;\n v ? (o = e = a.pathCache, s = !0) : (o = e = new Path2D(), a.pathCacheKey = d, a.pathCache = o);\n }\n if (i.setLineDash)\n switch (n) {\n case \"dotted\":\n i.setLineDash([1, 1]);\n break;\n case \"dashed\":\n i.setLineDash(l), i.lineDashOffset = c;\n break;\n case \"solid\":\n i.setLineDash([]);\n break;\n }\n if (!s && !a.badLine)\n switch (e.beginPath && e.beginPath(), e.moveTo(r[0], r[1]), a.edgeType) {\n case \"bezier\":\n case \"self\":\n case \"compound\":\n case \"multibezier\":\n for (var h = 2; h + 3 < r.length; h += 4)\n e.quadraticCurveTo(r[h], r[h + 1], r[h + 2], r[h + 3]);\n break;\n case \"straight\":\n case \"haystack\":\n for (var f = 2; f + 1 < r.length; f += 2)\n e.lineTo(r[f], r[f + 1]);\n break;\n case \"segments\":\n if (a.isRound) {\n var p = Wh(a.roundCorners), m;\n try {\n for (p.s(); !(m = p.n()).done; ) {\n var g = m.value;\n lg(e, g);\n }\n } catch (b) {\n p.e(b);\n } finally {\n p.f();\n }\n e.lineTo(r[r.length - 2], r[r.length - 1]);\n } else\n for (var y = 2; y + 1 < r.length; y += 2)\n e.lineTo(r[y], r[y + 1]);\n break;\n }\n e = i, u ? e.stroke(o) : e.stroke(), e.setLineDash && e.setLineDash([]);\n};\nEn.drawEdgeTrianglePath = function(t, e, r) {\n e.fillStyle = e.strokeStyle;\n for (var n = t.pstyle(\"width\").pfValue, a = 0; a + 1 < r.length; a += 2) {\n var i = [r[a + 2] - r[a], r[a + 3] - r[a + 1]], o = Math.sqrt(i[0] * i[0] + i[1] * i[1]), s = [i[1] / o, -i[0] / o], u = [s[0] * n / 2, s[1] * n / 2];\n e.beginPath(), e.moveTo(r[a] - u[0], r[a + 1] - u[1]), e.lineTo(r[a] + u[0], r[a + 1] + u[1]), e.lineTo(r[a + 2], r[a + 3]), e.closePath(), e.fill();\n }\n};\nEn.drawArrowheads = function(t, e, r) {\n var n = e._private.rscratch, a = n.edgeType === \"haystack\";\n a || this.drawArrowhead(t, e, \"source\", n.arrowStartX, n.arrowStartY, n.srcArrowAngle, r), this.drawArrowhead(t, e, \"mid-target\", n.midX, n.midY, n.midtgtArrowAngle, r), this.drawArrowhead(t, e, \"mid-source\", n.midX, n.midY, n.midsrcArrowAngle, r), a || this.drawArrowhead(t, e, \"target\", n.arrowEndX, n.arrowEndY, n.tgtArrowAngle, r);\n};\nEn.drawArrowhead = function(t, e, r, n, a, i, o) {\n if (!(isNaN(n) || n == null || isNaN(a) || a == null || isNaN(i) || i == null)) {\n var s = this, u = e.pstyle(r + \"-arrow-shape\").value;\n if (u !== \"none\") {\n var l = e.pstyle(r + \"-arrow-fill\").value === \"hollow\" ? \"both\" : \"filled\", c = e.pstyle(r + \"-arrow-fill\").value, d = e.pstyle(\"width\").pfValue, v = e.pstyle(r + \"-arrow-width\"), h = v.value === \"match-line\" ? d : v.pfValue;\n v.units === \"%\" && (h *= d);\n var f = e.pstyle(\"opacity\").value;\n o === void 0 && (o = f);\n var p = t.globalCompositeOperation;\n (o !== 1 || c === \"hollow\") && (t.globalCompositeOperation = \"destination-out\", s.colorFillStyle(t, 255, 255, 255, 1), s.colorStrokeStyle(t, 255, 255, 255, 1), s.drawArrowShape(e, t, l, d, u, h, n, a, i), t.globalCompositeOperation = p);\n var m = e.pstyle(r + \"-arrow-color\").value;\n s.colorFillStyle(t, m[0], m[1], m[2], o), s.colorStrokeStyle(t, m[0], m[1], m[2], o), s.drawArrowShape(e, t, c, d, u, h, n, a, i);\n }\n }\n};\nEn.drawArrowShape = function(t, e, r, n, a, i, o, s, u) {\n var l = this, c = this.usePaths() && a !== \"triangle-cross\", d = !1, v, h = e, f = {\n x: o,\n y: s\n }, p = t.pstyle(\"arrow-scale\").value, m = this.getArrowWidth(n, p), g = l.arrowShapes[a];\n if (c) {\n var y = l.arrowPathCache = l.arrowPathCache || [], b = ma(a), w = y[b];\n w != null ? (v = e = w, d = !0) : (v = e = new Path2D(), y[b] = v);\n }\n d || (e.beginPath && e.beginPath(), c ? g.draw(e, 1, 0, {\n x: 0,\n y: 0\n }, 1) : g.draw(e, m, u, f, n), e.closePath && e.closePath()), e = h, c && (e.translate(o, s), e.rotate(u), e.scale(m, m)), (r === \"filled\" || r === \"both\") && (c ? e.fill(v) : e.fill()), (r === \"hollow\" || r === \"both\") && (e.lineWidth = i / (c ? m : 1), e.lineJoin = \"miter\", c ? e.stroke(v) : e.stroke()), c && (e.scale(1 / m, 1 / m), e.rotate(-u), e.translate(-o, -s));\n};\nvar Dc = {};\nDc.safeDrawImage = function(t, e, r, n, a, i, o, s, u, l) {\n if (!(a <= 0 || i <= 0 || u <= 0 || l <= 0))\n try {\n t.drawImage(e, r, n, a, i, o, s, u, l);\n } catch (c) {\n tt(c);\n }\n};\nDc.drawInscribedImage = function(t, e, r, n, a) {\n var i = this, o = r.position(), s = o.x, u = o.y, l = r.cy().style(), c = l.getIndexedStyle.bind(l), d = c(r, \"background-fit\", \"value\", n), v = c(r, \"background-repeat\", \"value\", n), h = r.width(), f = r.height(), p = r.padding() * 2, m = h + (c(r, \"background-width-relative-to\", \"value\", n) === \"inner\" ? 0 : p), g = f + (c(r, \"background-height-relative-to\", \"value\", n) === \"inner\" ? 0 : p), y = r._private.rscratch, b = c(r, \"background-clip\", \"value\", n), w = b === \"node\", x = c(r, \"background-image-opacity\", \"value\", n) * a, E = c(r, \"background-image-smoothing\", \"value\", n), C = r.pstyle(\"corner-radius\").value;\n C !== \"auto\" && (C = r.pstyle(\"corner-radius\").pfValue);\n var T = e.width || e.cachedW, k = e.height || e.cachedH;\n (T == null || k == null) && (document.body.appendChild(e), T = e.cachedW = e.width || e.offsetWidth, k = e.cachedH = e.height || e.offsetHeight, document.body.removeChild(e));\n var _ = T, D = k;\n if (c(r, \"background-width\", \"value\", n) !== \"auto\" && (c(r, \"background-width\", \"units\", n) === \"%\" ? _ = c(r, \"background-width\", \"pfValue\", n) * m : _ = c(r, \"background-width\", \"pfValue\", n)), c(r, \"background-height\", \"value\", n) !== \"auto\" && (c(r, \"background-height\", \"units\", n) === \"%\" ? D = c(r, \"background-height\", \"pfValue\", n) * g : D = c(r, \"background-height\", \"pfValue\", n)), !(_ === 0 || D === 0)) {\n if (d === \"contain\") {\n var O = Math.min(m / _, g / D);\n _ *= O, D *= O;\n } else if (d === \"cover\") {\n var O = Math.max(m / _, g / D);\n _ *= O, D *= O;\n }\n var F = s - m / 2, L = c(r, \"background-position-x\", \"units\", n), B = c(r, \"background-position-x\", \"pfValue\", n);\n L === \"%\" ? F += (m - _) * B : F += B;\n var I = c(r, \"background-offset-x\", \"units\", n), M = c(r, \"background-offset-x\", \"pfValue\", n);\n I === \"%\" ? F += (m - _) * M : F += M;\n var A = u - g / 2, R = c(r, \"background-position-y\", \"units\", n), K = c(r, \"background-position-y\", \"pfValue\", n);\n R === \"%\" ? A += (g - D) * K : A += K;\n var H = c(r, \"background-offset-y\", \"units\", n), q = c(r, \"background-offset-y\", \"pfValue\", n);\n H === \"%\" ? A += (g - D) * q : A += q, y.pathCache && (F -= s, A -= u, s = 0, u = 0);\n var ee = t.globalAlpha;\n t.globalAlpha = x;\n var se = i.getImgSmoothing(t), oe = !1;\n if (E === \"no\" && se ? (i.setImgSmoothing(t, !1), oe = !0) : E === \"yes\" && !se && (i.setImgSmoothing(t, !0), oe = !0), v === \"no-repeat\")\n w && (t.save(), y.pathCache ? t.clip(y.pathCache) : (i.nodeShapes[i.getNodeShape(r)].draw(t, s, u, m, g, C, y), t.clip())), i.safeDrawImage(t, e, 0, 0, T, k, F, A, _, D), w && t.restore();\n else {\n var ae = t.createPattern(e, v);\n t.fillStyle = ae, i.nodeShapes[i.getNodeShape(r)].draw(t, s, u, m, g, C, y), t.translate(F, A), t.fill(), t.translate(-F, -A);\n }\n t.globalAlpha = ee, oe && i.setImgSmoothing(t, se);\n }\n};\nvar Pa = {};\nPa.eleTextBiggerThanMin = function(t, e) {\n if (!e) {\n var r = t.cy().zoom(), n = this.getPixelRatio(), a = Math.ceil(fc(r * n));\n e = Math.pow(2, a);\n }\n var i = t.pstyle(\"font-size\").pfValue * e, o = t.pstyle(\"min-zoomed-font-size\").pfValue;\n return !(i < o);\n};\nPa.drawElementText = function(t, e, r, n, a) {\n var i = arguments.length > 5 && arguments[5] !== void 0 ? arguments[5] : !0, o = this;\n if (n == null) {\n if (i && !o.eleTextBiggerThanMin(e))\n return;\n } else if (n === !1)\n return;\n if (e.isNode()) {\n var s = e.pstyle(\"label\");\n if (!s || !s.value)\n return;\n var u = o.getLabelJustification(e);\n t.textAlign = u, t.textBaseline = \"bottom\";\n } else {\n var l = e.element()._private.rscratch.badLine, c = e.pstyle(\"label\"), d = e.pstyle(\"source-label\"), v = e.pstyle(\"target-label\");\n if (l || (!c || !c.value) && (!d || !d.value) && (!v || !v.value))\n return;\n t.textAlign = \"center\", t.textBaseline = \"bottom\";\n }\n var h = !r, f;\n r && (f = r, t.translate(-f.x1, -f.y1)), a == null ? (o.drawText(t, e, null, h, i), e.isEdge() && (o.drawText(t, e, \"source\", h, i), o.drawText(t, e, \"target\", h, i))) : o.drawText(t, e, a, h, i), r && t.translate(f.x1, f.y1);\n};\nPa.getFontCache = function(t) {\n var e;\n this.fontCaches = this.fontCaches || [];\n for (var r = 0; r < this.fontCaches.length; r++)\n if (e = this.fontCaches[r], e.context === t)\n return e;\n return e = {\n context: t\n }, this.fontCaches.push(e), e;\n};\nPa.setupTextStyle = function(t, e) {\n var r = arguments.length > 2 && arguments[2] !== void 0 ? arguments[2] : !0, n = e.pstyle(\"font-style\").strValue, a = e.pstyle(\"font-size\").pfValue + \"px\", i = e.pstyle(\"font-family\").strValue, o = e.pstyle(\"font-weight\").strValue, s = r ? e.effectiveOpacity() * e.pstyle(\"text-opacity\").value : 1, u = e.pstyle(\"text-outline-opacity\").value * s, l = e.pstyle(\"color\").value, c = e.pstyle(\"text-outline-color\").value;\n t.font = n + \" \" + o + \" \" + a + \" \" + i, t.lineJoin = \"round\", this.colorFillStyle(t, l[0], l[1], l[2], s), this.colorStrokeStyle(t, c[0], c[1], c[2], u);\n};\nfunction Ul(t, e, r, n, a) {\n var i = arguments.length > 5 && arguments[5] !== void 0 ? arguments[5] : 5, o = arguments.length > 6 ? arguments[6] : void 0;\n t.beginPath(), t.moveTo(e + i, r), t.lineTo(e + n - i, r), t.quadraticCurveTo(e + n, r, e + n, r + i), t.lineTo(e + n, r + a - i), t.quadraticCurveTo(e + n, r + a, e + n - i, r + a), t.lineTo(e + i, r + a), t.quadraticCurveTo(e, r + a, e, r + a - i), t.lineTo(e, r + i), t.quadraticCurveTo(e, r, e + i, r), t.closePath(), o ? t.stroke() : t.fill();\n}\nPa.getTextAngle = function(t, e) {\n var r, n = t._private, a = n.rscratch, i = e ? e + \"-\" : \"\", o = t.pstyle(i + \"text-rotation\"), s = Nr(a, \"labelAngle\", e);\n return o.strValue === \"autorotate\" ? r = t.isEdge() ? s : 0 : o.strValue === \"none\" ? r = 0 : r = o.pfValue, r;\n};\nPa.drawText = function(t, e, r) {\n var n = arguments.length > 3 && arguments[3] !== void 0 ? arguments[3] : !0, a = arguments.length > 4 && arguments[4] !== void 0 ? arguments[4] : !0, i = e._private, o = i.rscratch, s = a ? e.effectiveOpacity() : 1;\n if (!(a && (s === 0 || e.pstyle(\"text-opacity\").value === 0))) {\n r === \"main\" && (r = null);\n var u = Nr(o, \"labelX\", r), l = Nr(o, \"labelY\", r), c, d, v = this.getLabelText(e, r);\n if (v != null && v !== \"\" && !isNaN(u) && !isNaN(l)) {\n this.setupTextStyle(t, e, a);\n var h = r ? r + \"-\" : \"\", f = Nr(o, \"labelWidth\", r), p = Nr(o, \"labelHeight\", r), m = e.pstyle(h + \"text-margin-x\").pfValue, g = e.pstyle(h + \"text-margin-y\").pfValue, y = e.isEdge(), b = e.pstyle(\"text-halign\").value, w = e.pstyle(\"text-valign\").value;\n y && (b = \"center\", w = \"center\"), u += m, l += g;\n var x;\n switch (n ? x = this.getTextAngle(e, r) : x = 0, x !== 0 && (c = u, d = l, t.translate(c, d), t.rotate(x), u = 0, l = 0), w) {\n case \"top\":\n break;\n case \"center\":\n l += p / 2;\n break;\n case \"bottom\":\n l += p;\n break;\n }\n var E = e.pstyle(\"text-background-opacity\").value, C = e.pstyle(\"text-border-opacity\").value, T = e.pstyle(\"text-border-width\").pfValue, k = e.pstyle(\"text-background-padding\").pfValue, _ = e.pstyle(\"text-background-shape\").strValue, D = _.indexOf(\"round\") === 0, O = 2;\n if (E > 0 || T > 0 && C > 0) {\n var F = u - k;\n switch (b) {\n case \"left\":\n F -= f;\n break;\n case \"center\":\n F -= f / 2;\n break;\n }\n var L = l - p - k, B = f + 2 * k, I = p + 2 * k;\n if (E > 0) {\n var M = t.fillStyle, A = e.pstyle(\"text-background-color\").value;\n t.fillStyle = \"rgba(\" + A[0] + \",\" + A[1] + \",\" + A[2] + \",\" + E * s + \")\", D ? Ul(t, F, L, B, I, O) : t.fillRect(F, L, B, I), t.fillStyle = M;\n }\n if (T > 0 && C > 0) {\n var R = t.strokeStyle, K = t.lineWidth, H = e.pstyle(\"text-border-color\").value, q = e.pstyle(\"text-border-style\").value;\n if (t.strokeStyle = \"rgba(\" + H[0] + \",\" + H[1] + \",\" + H[2] + \",\" + C * s + \")\", t.lineWidth = T, t.setLineDash)\n switch (q) {\n case \"dotted\":\n t.setLineDash([1, 1]);\n break;\n case \"dashed\":\n t.setLineDash([4, 2]);\n break;\n case \"double\":\n t.lineWidth = T / 4, t.setLineDash([]);\n break;\n case \"solid\":\n t.setLineDash([]);\n break;\n }\n if (D ? Ul(t, F, L, B, I, O, \"stroke\") : t.strokeRect(F, L, B, I), q === \"double\") {\n var ee = T / 2;\n D ? Ul(t, F + ee, L + ee, B - ee * 2, I - ee * 2, O, \"stroke\") : t.strokeRect(F + ee, L + ee, B - ee * 2, I - ee * 2);\n }\n t.setLineDash && t.setLineDash([]), t.lineWidth = K, t.strokeStyle = R;\n }\n }\n var se = 2 * e.pstyle(\"text-outline-width\").pfValue;\n if (se > 0 && (t.lineWidth = se), e.pstyle(\"text-wrap\").value === \"wrap\") {\n var oe = Nr(o, \"labelWrapCachedLines\", r), ae = Nr(o, \"labelLineHeight\", r), ue = f / 2, te = this.getLabelJustification(e);\n switch (te === \"auto\" || (b === \"left\" ? te === \"left\" ? u += -f : te === \"center\" && (u += -ue) : b === \"center\" ? te === \"left\" ? u += -ue : te === \"right\" && (u += ue) : b === \"right\" && (te === \"center\" ? u += ue : te === \"right\" && (u += f))), w) {\n case \"top\":\n l -= (oe.length - 1) * ae;\n break;\n case \"center\":\n case \"bottom\":\n l -= (oe.length - 1) * ae;\n break;\n }\n for (var $ = 0; $ < oe.length; $++)\n se > 0 && t.strokeText(oe[$], u, l), t.fillText(oe[$], u, l), l += ae;\n } else\n se > 0 && t.strokeText(v, u, l), t.fillText(v, u, l);\n x !== 0 && (t.rotate(-x), t.translate(-c, -d));\n }\n }\n};\nvar xi = {};\nxi.drawNode = function(t, e, r) {\n var n = arguments.length > 3 && arguments[3] !== void 0 ? arguments[3] : !0, a = arguments.length > 4 && arguments[4] !== void 0 ? arguments[4] : !0, i = arguments.length > 5 && arguments[5] !== void 0 ? arguments[5] : !0, o = this, s, u, l = e._private, c = l.rscratch, d = e.position();\n if (!(!be(d.x) || !be(d.y)) && !(i && !e.visible())) {\n var v = i ? e.effectiveOpacity() : 1, h = o.usePaths(), f, p = !1, m = e.padding();\n s = e.width() + 2 * m, u = e.height() + 2 * m;\n var g;\n r && (g = r, t.translate(-g.x1, -g.y1));\n for (var y = e.pstyle(\"background-image\"), b = y.value, w = new Array(b.length), x = new Array(b.length), E = 0, C = 0; C < b.length; C++) {\n var T = b[C], k = w[C] = T != null && T !== \"none\";\n if (k) {\n var _ = e.cy().style().getIndexedStyle(e, \"background-image-crossorigin\", \"value\", C);\n E++, x[C] = o.getCachedImage(T, _, function() {\n l.backgroundTimestamp = Date.now(), e.emitAndNotify(\"background\");\n });\n }\n }\n var D = e.pstyle(\"background-blacken\").value, O = e.pstyle(\"border-width\").pfValue, F = e.pstyle(\"background-opacity\").value * v, L = e.pstyle(\"border-color\").value, B = e.pstyle(\"border-style\").value, I = e.pstyle(\"border-join\").value, M = e.pstyle(\"border-cap\").value, A = e.pstyle(\"border-position\").value, R = e.pstyle(\"border-dash-pattern\").pfValue, K = e.pstyle(\"border-dash-offset\").pfValue, H = e.pstyle(\"border-opacity\").value * v, q = e.pstyle(\"outline-width\").pfValue, ee = e.pstyle(\"outline-color\").value, se = e.pstyle(\"outline-style\").value, oe = e.pstyle(\"outline-opacity\").value * v, ae = e.pstyle(\"outline-offset\").value, ue = e.pstyle(\"corner-radius\").value;\n ue !== \"auto\" && (ue = e.pstyle(\"corner-radius\").pfValue);\n var te = function() {\n var pe = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : F;\n o.eleFillStyle(t, e, pe);\n }, $ = function() {\n var pe = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : H;\n o.colorStrokeStyle(t, L[0], L[1], L[2], pe);\n }, G = function() {\n var pe = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : oe;\n o.colorStrokeStyle(t, ee[0], ee[1], ee[2], pe);\n }, Q = function(pe, re, ve, Ae) {\n var Me = o.nodePathCache = o.nodePathCache || [], _e = op(ve === \"polygon\" ? ve + \",\" + Ae.join(\",\") : ve, \"\" + re, \"\" + pe, \"\" + ue), Ne = Me[_e], Te, Oe = !1;\n return Ne != null ? (Te = Ne, Oe = !0, c.pathCache = Te) : (Te = new Path2D(), Me[_e] = c.pathCache = Te), {\n path: Te,\n cacheHit: Oe\n };\n }, ge = e.pstyle(\"shape\").strValue, Ee = e.pstyle(\"shape-polygon-points\").pfValue;\n if (h) {\n t.translate(d.x, d.y);\n var fe = Q(s, u, ge, Ee);\n f = fe.path, p = fe.cacheHit;\n }\n var me = function() {\n if (!p) {\n var pe = d;\n h && (pe = {\n x: 0,\n y: 0\n }), o.nodeShapes[o.getNodeShape(e)].draw(f || t, pe.x, pe.y, s, u, ue, c);\n }\n h ? t.fill(f) : t.fill();\n }, Ce = function() {\n for (var pe = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : v, re = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : !0, ve = l.backgrounding, Ae = 0, Me = 0; Me < x.length; Me++) {\n var _e = e.cy().style().getIndexedStyle(e, \"background-image-containment\", \"value\", Me);\n if (re && _e === \"over\" || !re && _e === \"inside\") {\n Ae++;\n continue;\n }\n w[Me] && x[Me].complete && !x[Me].error && (Ae++, o.drawInscribedImage(t, x[Me], e, Me, pe));\n }\n l.backgrounding = Ae !== E, ve !== l.backgrounding && e.updateStyle(!1);\n }, ke = function() {\n var pe = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : !1, re = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : v;\n o.hasPie(e) && (o.drawPie(t, e, re), pe && (h || o.nodeShapes[o.getNodeShape(e)].draw(t, d.x, d.y, s, u, ue, c)));\n }, xe = function() {\n var pe = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : v, re = (D > 0 ? D : -D) * pe, ve = D > 0 ? 0 : 255;\n D !== 0 && (o.colorFillStyle(t, ve, ve, ve, re), h ? t.fill(f) : t.fill());\n }, De = function() {\n if (O > 0) {\n if (t.lineWidth = O, t.lineCap = M, t.lineJoin = I, t.setLineDash)\n switch (B) {\n case \"dotted\":\n t.setLineDash([1, 1]);\n break;\n case \"dashed\":\n t.setLineDash(R), t.lineDashOffset = K;\n break;\n case \"solid\":\n case \"double\":\n t.setLineDash([]);\n break;\n }\n if (A !== \"center\") {\n if (t.save(), t.lineWidth *= 2, A === \"inside\")\n h ? t.clip(f) : t.clip();\n else {\n var pe = new Path2D();\n pe.rect(-s / 2 - O, -u / 2 - O, s + 2 * O, u + 2 * O), pe.addPath(f), t.clip(pe, \"evenodd\");\n }\n h ? t.stroke(f) : t.stroke(), t.restore();\n } else\n h ? t.stroke(f) : t.stroke();\n if (B === \"double\") {\n t.lineWidth = O / 3;\n var re = t.globalCompositeOperation;\n t.globalCompositeOperation = \"destination-out\", h ? t.stroke(f) : t.stroke(), t.globalCompositeOperation = re;\n }\n t.setLineDash && t.setLineDash([]);\n }\n }, qe = function() {\n if (q > 0) {\n if (t.lineWidth = q, t.lineCap = \"butt\", t.setLineDash)\n switch (se) {\n case \"dotted\":\n t.setLineDash([1, 1]);\n break;\n case \"dashed\":\n t.setLineDash([4, 2]);\n break;\n case \"solid\":\n case \"double\":\n t.setLineDash([]);\n break;\n }\n var pe = d;\n h && (pe = {\n x: 0,\n y: 0\n });\n var re = o.getNodeShape(e), ve = O;\n A === \"inside\" && (ve = 0), A === \"outside\" && (ve *= 2);\n var Ae = (s + ve + (q + ae)) / s, Me = (u + ve + (q + ae)) / u, _e = s * Ae, Ne = u * Me, Te = o.nodeShapes[re].points, Oe;\n if (h) {\n var ut = Q(_e, Ne, re, Te);\n Oe = ut.path;\n }\n if (re === \"ellipse\")\n o.drawEllipsePath(Oe || t, pe.x, pe.y, _e, Ne);\n else if ([\"round-diamond\", \"round-heptagon\", \"round-hexagon\", \"round-octagon\", \"round-pentagon\", \"round-polygon\", \"round-triangle\", \"round-tag\"].includes(re)) {\n var nt = 0, kt = 0, St = 0;\n re === \"round-diamond\" ? nt = (ve + ae + q) * 1.4 : re === \"round-heptagon\" ? (nt = (ve + ae + q) * 1.075, St = -(ve / 2 + ae + q) / 35) : re === \"round-hexagon\" ? nt = (ve + ae + q) * 1.12 : re === \"round-pentagon\" ? (nt = (ve + ae + q) * 1.13, St = -(ve / 2 + ae + q) / 15) : re === \"round-tag\" ? (nt = (ve + ae + q) * 1.12, kt = (ve / 2 + q + ae) * 0.07) : re === \"round-triangle\" && (nt = (ve + ae + q) * (Math.PI / 2), St = -(ve + ae / 2 + q) / Math.PI), nt !== 0 && (Ae = (s + nt) / s, _e = s * Ae, [\"round-hexagon\", \"round-tag\"].includes(re) || (Me = (u + nt) / u, Ne = u * Me)), ue = ue === \"auto\" ? mp(_e, Ne) : ue;\n for (var wt = _e / 2, Zt = Ne / 2, Pt = ue + (ve + q + ae) / 2, Mt = new Array(Te.length / 2), gr = new Array(Te.length / 2), Xt = 0; Xt < Te.length / 2; Xt++)\n Mt[Xt] = {\n x: pe.x + kt + wt * Te[Xt * 2],\n y: pe.y + St + Zt * Te[Xt * 2 + 1]\n };\n var jt, wr, Pr, ur, Ct = Mt.length;\n for (wr = Mt[Ct - 1], jt = 0; jt < Ct; jt++)\n Pr = Mt[jt % Ct], ur = Mt[(jt + 1) % Ct], gr[jt] = Tc(wr, Pr, ur, Pt), wr = Pr, Pr = ur;\n o.drawRoundPolygonPath(Oe || t, pe.x + kt, pe.y + St, s * Ae, u * Me, Te, gr);\n } else if ([\"roundrectangle\", \"round-rectangle\"].includes(re))\n ue = ue === \"auto\" ? ba(_e, Ne) : ue, o.drawRoundRectanglePath(Oe || t, pe.x, pe.y, _e, Ne, ue + (ve + q + ae) / 2);\n else if ([\"cutrectangle\", \"cut-rectangle\"].includes(re))\n ue = ue === \"auto\" ? hc() : ue, o.drawCutRectanglePath(Oe || t, pe.x, pe.y, _e, Ne, null, ue + (ve + q + ae) / 4);\n else if ([\"bottomroundrectangle\", \"bottom-round-rectangle\"].includes(re))\n ue = ue === \"auto\" ? ba(_e, Ne) : ue, o.drawBottomRoundRectanglePath(Oe || t, pe.x, pe.y, _e, Ne, ue + (ve + q + ae) / 2);\n else if (re === \"barrel\")\n o.drawBarrelPath(Oe || t, pe.x, pe.y, _e, Ne);\n else if (re.startsWith(\"polygon\") || [\"rhomboid\", \"right-rhomboid\", \"round-tag\", \"tag\", \"vee\"].includes(re)) {\n var Tt = (ve + q + ae) / s;\n Te = Ls(Is(Te, Tt)), o.drawPolygonPath(Oe || t, pe.x, pe.y, s, u, Te);\n } else {\n var Bt = (ve + q + ae) / s;\n Te = Ls(Is(Te, -Bt)), o.drawPolygonPath(Oe || t, pe.x, pe.y, s, u, Te);\n }\n if (h ? t.stroke(Oe) : t.stroke(), se === \"double\") {\n t.lineWidth = ve / 3;\n var kn = t.globalCompositeOperation;\n t.globalCompositeOperation = \"destination-out\", h ? t.stroke(Oe) : t.stroke(), t.globalCompositeOperation = kn;\n }\n t.setLineDash && t.setLineDash([]);\n }\n }, Ke = function() {\n a && o.drawNodeOverlay(t, e, d, s, u);\n }, Be = function() {\n a && o.drawNodeUnderlay(t, e, d, s, u);\n }, Ge = function() {\n o.drawElementText(t, e, null, n);\n }, le = e.pstyle(\"ghost\").value === \"yes\";\n if (le) {\n var S = e.pstyle(\"ghost-offset-x\").pfValue, z = e.pstyle(\"ghost-offset-y\").pfValue, ie = e.pstyle(\"ghost-opacity\").value, j = ie * v;\n t.translate(S, z), G(), qe(), te(ie * F), me(), Ce(j, !0), $(ie * H), De(), ke(D !== 0 || O !== 0), Ce(j, !1), xe(j), t.translate(-S, -z);\n }\n h && t.translate(-d.x, -d.y), Be(), h && t.translate(d.x, d.y), G(), qe(), te(), me(), Ce(v, !0), $(), De(), ke(D !== 0 || O !== 0), Ce(v, !1), xe(), h && t.translate(-d.x, -d.y), Ge(), Ke(), r && t.translate(g.x1, g.y1);\n }\n};\nvar wg = function(e) {\n if (![\"overlay\", \"underlay\"].includes(e))\n throw new Error(\"Invalid state\");\n return function(r, n, a, i, o) {\n var s = this;\n if (n.visible()) {\n var u = n.pstyle(\"\".concat(e, \"-padding\")).pfValue, l = n.pstyle(\"\".concat(e, \"-opacity\")).value, c = n.pstyle(\"\".concat(e, \"-color\")).value, d = n.pstyle(\"\".concat(e, \"-shape\")).value, v = n.pstyle(\"\".concat(e, \"-corner-radius\")).value;\n if (l > 0) {\n if (a = a || n.position(), i == null || o == null) {\n var h = n.padding();\n i = n.width() + 2 * h, o = n.height() + 2 * h;\n }\n s.colorFillStyle(r, c[0], c[1], c[2], l), s.nodeShapes[d].draw(r, a.x, a.y, i + u * 2, o + u * 2, v), r.fill();\n }\n }\n };\n};\nxi.drawNodeOverlay = wg(\"overlay\");\nxi.drawNodeUnderlay = wg(\"underlay\");\nxi.hasPie = function(t) {\n return t = t[0], t._private.hasPie;\n};\nxi.drawPie = function(t, e, r, n) {\n e = e[0], n = n || e.position();\n var a = e.cy().style(), i = e.pstyle(\"pie-size\"), o = n.x, s = n.y, u = e.width(), l = e.height(), c = Math.min(u, l) / 2, d = 0, v = this.usePaths();\n v && (o = 0, s = 0), i.units === \"%\" ? c = c * i.pfValue : i.pfValue !== void 0 && (c = i.pfValue / 2);\n for (var h = 1; h <= a.pieBackgroundN; h++) {\n var f = e.pstyle(\"pie-\" + h + \"-background-size\").value, p = e.pstyle(\"pie-\" + h + \"-background-color\").value, m = e.pstyle(\"pie-\" + h + \"-background-opacity\").value * r, g = f / 100;\n g + d > 1 && (g = 1 - d);\n var y = 1.5 * Math.PI + 2 * Math.PI * d, b = 2 * Math.PI * g, w = y + b;\n f === 0 || d >= 1 || d + g > 1 || (t.beginPath(), t.moveTo(o, s), t.arc(o, s, c, y, w), t.closePath(), this.colorFillStyle(t, p[0], p[1], p[2], m), t.fill(), d += g);\n }\n};\nvar br = {}, kO = 100;\nbr.getPixelRatio = function() {\n var t = this.data.contexts[0];\n if (this.forcedPixelRatio != null)\n return this.forcedPixelRatio;\n var e = this.cy.window(), r = t.backingStorePixelRatio || t.webkitBackingStorePixelRatio || t.mozBackingStorePixelRatio || t.msBackingStorePixelRatio || t.oBackingStorePixelRatio || t.backingStorePixelRatio || 1;\n return (e.devicePixelRatio || 1) / r;\n};\nbr.paintCache = function(t) {\n for (var e = this.paintCaches = this.paintCaches || [], r = !0, n, a = 0; a < e.length; a++)\n if (n = e[a], n.context === t) {\n r = !1;\n break;\n }\n return r && (n = {\n context: t\n }, e.push(n)), n;\n};\nbr.createGradientStyleFor = function(t, e, r, n, a) {\n var i, o = this.usePaths(), s = r.pstyle(e + \"-gradient-stop-colors\").value, u = r.pstyle(e + \"-gradient-stop-positions\").pfValue;\n if (n === \"radial-gradient\")\n if (r.isEdge()) {\n var l = r.sourceEndpoint(), c = r.targetEndpoint(), d = r.midpoint(), v = ya(l, d), h = ya(c, d);\n i = t.createRadialGradient(d.x, d.y, 0, d.x, d.y, Math.max(v, h));\n } else {\n var f = o ? {\n x: 0,\n y: 0\n } : r.position(), p = r.paddedWidth(), m = r.paddedHeight();\n i = t.createRadialGradient(f.x, f.y, 0, f.x, f.y, Math.max(p, m));\n }\n else if (r.isEdge()) {\n var g = r.sourceEndpoint(), y = r.targetEndpoint();\n i = t.createLinearGradient(g.x, g.y, y.x, y.y);\n } else {\n var b = o ? {\n x: 0,\n y: 0\n } : r.position(), w = r.paddedWidth(), x = r.paddedHeight(), E = w / 2, C = x / 2, T = r.pstyle(\"background-gradient-direction\").value;\n switch (T) {\n case \"to-bottom\":\n i = t.createLinearGradient(b.x, b.y - C, b.x, b.y + C);\n break;\n case \"to-top\":\n i = t.createLinearGradient(b.x, b.y + C, b.x, b.y - C);\n break;\n case \"to-left\":\n i = t.createLinearGradient(b.x + E, b.y, b.x - E, b.y);\n break;\n case \"to-right\":\n i = t.createLinearGradient(b.x - E, b.y, b.x + E, b.y);\n break;\n case \"to-bottom-right\":\n case \"to-right-bottom\":\n i = t.createLinearGradient(b.x - E, b.y - C, b.x + E, b.y + C);\n break;\n case \"to-top-right\":\n case \"to-right-top\":\n i = t.createLinearGradient(b.x - E, b.y + C, b.x + E, b.y - C);\n break;\n case \"to-bottom-left\":\n case \"to-left-bottom\":\n i = t.createLinearGradient(b.x + E, b.y - C, b.x - E, b.y + C);\n break;\n case \"to-top-left\":\n case \"to-left-top\":\n i = t.createLinearGradient(b.x + E, b.y + C, b.x - E, b.y - C);\n break;\n }\n }\n if (!i) return null;\n for (var k = u.length === s.length, _ = s.length, D = 0; D < _; D++)\n i.addColorStop(k ? u[D] : D / (_ - 1), \"rgba(\" + s[D][0] + \",\" + s[D][1] + \",\" + s[D][2] + \",\" + a + \")\");\n return i;\n};\nbr.gradientFillStyle = function(t, e, r, n) {\n var a = this.createGradientStyleFor(t, \"background\", e, r, n);\n if (!a) return null;\n t.fillStyle = a;\n};\nbr.colorFillStyle = function(t, e, r, n, a) {\n t.fillStyle = \"rgba(\" + e + \",\" + r + \",\" + n + \",\" + a + \")\";\n};\nbr.eleFillStyle = function(t, e, r) {\n var n = e.pstyle(\"background-fill\").value;\n if (n === \"linear-gradient\" || n === \"radial-gradient\")\n this.gradientFillStyle(t, e, n, r);\n else {\n var a = e.pstyle(\"background-color\").value;\n this.colorFillStyle(t, a[0], a[1], a[2], r);\n }\n};\nbr.gradientStrokeStyle = function(t, e, r, n) {\n var a = this.createGradientStyleFor(t, \"line\", e, r, n);\n if (!a) return null;\n t.strokeStyle = a;\n};\nbr.colorStrokeStyle = function(t, e, r, n, a) {\n t.strokeStyle = \"rgba(\" + e + \",\" + r + \",\" + n + \",\" + a + \")\";\n};\nbr.eleStrokeStyle = function(t, e, r) {\n var n = e.pstyle(\"line-fill\").value;\n if (n === \"linear-gradient\" || n === \"radial-gradient\")\n this.gradientStrokeStyle(t, e, n, r);\n else {\n var a = e.pstyle(\"line-color\").value;\n this.colorStrokeStyle(t, a[0], a[1], a[2], r);\n }\n};\nbr.matchCanvasSize = function(t) {\n var e = this, r = e.data, n = e.findContainerClientCoords(), a = n[2], i = n[3], o = e.getPixelRatio(), s = e.motionBlurPxRatio;\n (t === e.data.bufferCanvases[e.MOTIONBLUR_BUFFER_NODE] || t === e.data.bufferCanvases[e.MOTIONBLUR_BUFFER_DRAG]) && (o = s);\n var u = a * o, l = i * o, c;\n if (!(u === e.canvasWidth && l === e.canvasHeight)) {\n e.fontCaches = null;\n var d = r.canvasContainer;\n d.style.width = a + \"px\", d.style.height = i + \"px\";\n for (var v = 0; v < e.CANVAS_LAYERS; v++)\n c = r.canvases[v], c.width = u, c.height = l, c.style.width = a + \"px\", c.style.height = i + \"px\";\n for (var v = 0; v < e.BUFFER_COUNT; v++)\n c = r.bufferCanvases[v], c.width = u, c.height = l, c.style.width = a + \"px\", c.style.height = i + \"px\";\n e.textureMult = 1, o <= 1 && (c = r.bufferCanvases[e.TEXTURE_BUFFER], e.textureMult = 2, c.width = u * e.textureMult, c.height = l * e.textureMult), e.canvasWidth = u, e.canvasHeight = l;\n }\n};\nbr.renderTo = function(t, e, r, n) {\n this.render({\n forcedContext: t,\n forcedZoom: e,\n forcedPan: r,\n drawAllLayers: !0,\n forcedPxRatio: n\n });\n};\nbr.render = function(t) {\n t = t || cp();\n var e = t.forcedContext, r = t.drawAllLayers, n = t.drawOnlyNodeLayer, a = t.forcedZoom, i = t.forcedPan, o = this, s = t.forcedPxRatio === void 0 ? this.getPixelRatio() : t.forcedPxRatio, u = o.cy, l = o.data, c = l.canvasNeedsRedraw, d = o.textureOnViewport && !e && (o.pinching || o.hoverData.dragging || o.swipePanning || o.data.wheelZooming), v = t.motionBlur !== void 0 ? t.motionBlur : o.motionBlur, h = o.motionBlurPxRatio, f = u.hasCompoundNodes(), p = o.hoverData.draggingEles, m = !!(o.hoverData.selecting || o.touchData.selecting);\n v = v && !e && o.motionBlurEnabled && !m;\n var g = v;\n e || (o.prevPxRatio !== s && (o.invalidateContainerClientCoordsCache(), o.matchCanvasSize(o.container), o.redrawHint(\"eles\", !0), o.redrawHint(\"drag\", !0)), o.prevPxRatio = s), !e && o.motionBlurTimeout && clearTimeout(o.motionBlurTimeout), v && (o.mbFrames == null && (o.mbFrames = 0), o.mbFrames++, o.mbFrames < 3 && (g = !1), o.mbFrames > o.minMbLowQualFrames && (o.motionBlurPxRatio = o.mbPxRBlurry)), o.clearingMotionBlur && (o.motionBlurPxRatio = 1), o.textureDrawLastFrame && !d && (c[o.NODE] = !0, c[o.SELECT_BOX] = !0);\n var y = u.style(), b = u.zoom(), w = a !== void 0 ? a : b, x = u.pan(), E = {\n x: x.x,\n y: x.y\n }, C = {\n zoom: b,\n pan: {\n x: x.x,\n y: x.y\n }\n }, T = o.prevViewport, k = T === void 0 || C.zoom !== T.zoom || C.pan.x !== T.pan.x || C.pan.y !== T.pan.y;\n !k && !(p && !f) && (o.motionBlurPxRatio = 1), i && (E = i), w *= s, E.x *= s, E.y *= s;\n var _ = o.getCachedZSortedEles();\n function D(fe, me, Ce, ke, xe) {\n var De = fe.globalCompositeOperation;\n fe.globalCompositeOperation = \"destination-out\", o.colorFillStyle(fe, 255, 255, 255, o.motionBlurTransparency), fe.fillRect(me, Ce, ke, xe), fe.globalCompositeOperation = De;\n }\n function O(fe, me) {\n var Ce, ke, xe, De;\n !o.clearingMotionBlur && (fe === l.bufferContexts[o.MOTIONBLUR_BUFFER_NODE] || fe === l.bufferContexts[o.MOTIONBLUR_BUFFER_DRAG]) ? (Ce = {\n x: x.x * h,\n y: x.y * h\n }, ke = b * h, xe = o.canvasWidth * h, De = o.canvasHeight * h) : (Ce = E, ke = w, xe = o.canvasWidth, De = o.canvasHeight), fe.setTransform(1, 0, 0, 1, 0, 0), me === \"motionBlur\" ? D(fe, 0, 0, xe, De) : !e && (me === void 0 || me) && fe.clearRect(0, 0, xe, De), r || (fe.translate(Ce.x, Ce.y), fe.scale(ke, ke)), i && fe.translate(i.x, i.y), a && fe.scale(a, a);\n }\n if (d || (o.textureDrawLastFrame = !1), d) {\n if (o.textureDrawLastFrame = !0, !o.textureCache) {\n o.textureCache = {}, o.textureCache.bb = u.mutableElements().boundingBox(), o.textureCache.texture = o.data.bufferCanvases[o.TEXTURE_BUFFER];\n var F = o.data.bufferContexts[o.TEXTURE_BUFFER];\n F.setTransform(1, 0, 0, 1, 0, 0), F.clearRect(0, 0, o.canvasWidth * o.textureMult, o.canvasHeight * o.textureMult), o.render({\n forcedContext: F,\n drawOnlyNodeLayer: !0,\n forcedPxRatio: s * o.textureMult\n });\n var C = o.textureCache.viewport = {\n zoom: u.zoom(),\n pan: u.pan(),\n width: o.canvasWidth,\n height: o.canvasHeight\n };\n C.mpan = {\n x: (0 - C.pan.x) / C.zoom,\n y: (0 - C.pan.y) / C.zoom\n };\n }\n c[o.DRAG] = !1, c[o.NODE] = !1;\n var L = l.contexts[o.NODE], B = o.textureCache.texture, C = o.textureCache.viewport;\n L.setTransform(1, 0, 0, 1, 0, 0), v ? D(L, 0, 0, C.width, C.height) : L.clearRect(0, 0, C.width, C.height);\n var I = y.core(\"outside-texture-bg-color\").value, M = y.core(\"outside-texture-bg-opacity\").value;\n o.colorFillStyle(L, I[0], I[1], I[2], M), L.fillRect(0, 0, C.width, C.height);\n var b = u.zoom();\n O(L, !1), L.clearRect(C.mpan.x, C.mpan.y, C.width / C.zoom / s, C.height / C.zoom / s), L.drawImage(B, C.mpan.x, C.mpan.y, C.width / C.zoom / s, C.height / C.zoom / s);\n } else o.textureOnViewport && !e && (o.textureCache = null);\n var A = u.extent(), R = o.pinching || o.hoverData.dragging || o.swipePanning || o.data.wheelZooming || o.hoverData.draggingEles || o.cy.animated(), K = o.hideEdgesOnViewport && R, H = [];\n if (H[o.NODE] = !c[o.NODE] && v && !o.clearedForMotionBlur[o.NODE] || o.clearingMotionBlur, H[o.NODE] && (o.clearedForMotionBlur[o.NODE] = !0), H[o.DRAG] = !c[o.DRAG] && v && !o.clearedForMotionBlur[o.DRAG] || o.clearingMotionBlur, H[o.DRAG] && (o.clearedForMotionBlur[o.DRAG] = !0), c[o.NODE] || r || n || H[o.NODE]) {\n var q = v && !H[o.NODE] && h !== 1, L = e || (q ? o.data.bufferContexts[o.MOTIONBLUR_BUFFER_NODE] : l.contexts[o.NODE]), ee = v && !q ? \"motionBlur\" : void 0;\n O(L, ee), K ? o.drawCachedNodes(L, _.nondrag, s, A) : o.drawLayeredElements(L, _.nondrag, s, A), o.debug && o.drawDebugPoints(L, _.nondrag), !r && !v && (c[o.NODE] = !1);\n }\n if (!n && (c[o.DRAG] || r || H[o.DRAG])) {\n var q = v && !H[o.DRAG] && h !== 1, L = e || (q ? o.data.bufferContexts[o.MOTIONBLUR_BUFFER_DRAG] : l.contexts[o.DRAG]);\n O(L, v && !q ? \"motionBlur\" : void 0), K ? o.drawCachedNodes(L, _.drag, s, A) : o.drawCachedElements(L, _.drag, s, A), o.debug && o.drawDebugPoints(L, _.drag), !r && !v && (c[o.DRAG] = !1);\n }\n if (o.showFps || !n && c[o.SELECT_BOX] && !r) {\n var L = e || l.contexts[o.SELECT_BOX];\n if (O(L), o.selection[4] == 1 && (o.hoverData.selecting || o.touchData.selecting)) {\n var b = o.cy.zoom(), se = y.core(\"selection-box-border-width\").value / b;\n L.lineWidth = se, L.fillStyle = \"rgba(\" + y.core(\"selection-box-color\").value[0] + \",\" + y.core(\"selection-box-color\").value[1] + \",\" + y.core(\"selection-box-color\").value[2] + \",\" + y.core(\"selection-box-opacity\").value + \")\", L.fillRect(o.selection[0], o.selection[1], o.selection[2] - o.selection[0], o.selection[3] - o.selection[1]), se > 0 && (L.strokeStyle = \"rgba(\" + y.core(\"selection-box-border-color\").value[0] + \",\" + y.core(\"selection-box-border-color\").value[1] + \",\" + y.core(\"selection-box-border-color\").value[2] + \",\" + y.core(\"selection-box-opacity\").value + \")\", L.strokeRect(o.selection[0], o.selection[1], o.selection[2] - o.selection[0], o.selection[3] - o.selection[1]));\n }\n if (l.bgActivePosistion && !o.hoverData.selecting) {\n var b = o.cy.zoom(), oe = l.bgActivePosistion;\n L.fillStyle = \"rgba(\" + y.core(\"active-bg-color\").value[0] + \",\" + y.core(\"active-bg-color\").value[1] + \",\" + y.core(\"active-bg-color\").value[2] + \",\" + y.core(\"active-bg-opacity\").value + \")\", L.beginPath(), L.arc(oe.x, oe.y, y.core(\"active-bg-size\").pfValue / b, 0, 2 * Math.PI), L.fill();\n }\n var ae = o.lastRedrawTime;\n if (o.showFps && ae) {\n ae = Math.round(ae);\n var ue = Math.round(1e3 / ae);\n L.setTransform(1, 0, 0, 1, 0, 0), L.fillStyle = \"rgba(255, 0, 0, 0.75)\", L.strokeStyle = \"rgba(255, 0, 0, 0.75)\", L.lineWidth = 1, L.fillText(\"1 frame = \" + ae + \" ms = \" + ue + \" fps\", 0, 20);\n var te = 60;\n L.strokeRect(0, 30, 250, 20), L.fillRect(0, 30, 250 * Math.min(ue / te, 1), 20);\n }\n r || (c[o.SELECT_BOX] = !1);\n }\n if (v && h !== 1) {\n var $ = l.contexts[o.NODE], G = o.data.bufferCanvases[o.MOTIONBLUR_BUFFER_NODE], Q = l.contexts[o.DRAG], ge = o.data.bufferCanvases[o.MOTIONBLUR_BUFFER_DRAG], Ee = function(me, Ce, ke) {\n me.setTransform(1, 0, 0, 1, 0, 0), ke || !g ? me.clearRect(0, 0, o.canvasWidth, o.canvasHeight) : D(me, 0, 0, o.canvasWidth, o.canvasHeight);\n var xe = h;\n me.drawImage(\n Ce,\n // img\n 0,\n 0,\n // sx, sy\n o.canvasWidth * xe,\n o.canvasHeight * xe,\n // sw, sh\n 0,\n 0,\n // x, y\n o.canvasWidth,\n o.canvasHeight\n // w, h\n );\n };\n (c[o.NODE] || H[o.NODE]) && (Ee($, G, H[o.NODE]), c[o.NODE] = !1), (c[o.DRAG] || H[o.DRAG]) && (Ee(Q, ge, H[o.DRAG]), c[o.DRAG] = !1);\n }\n o.prevViewport = C, o.clearingMotionBlur && (o.clearingMotionBlur = !1, o.motionBlurCleared = !0, o.motionBlur = !0), v && (o.motionBlurTimeout = setTimeout(function() {\n o.motionBlurTimeout = null, o.clearedForMotionBlur[o.NODE] = !1, o.clearedForMotionBlur[o.DRAG] = !1, o.motionBlur = !1, o.clearingMotionBlur = !d, o.mbFrames = 0, c[o.NODE] = !0, c[o.DRAG] = !0, o.redraw();\n }, kO)), e || u.emit(\"render\");\n};\nvar jn = {};\njn.drawPolygonPath = function(t, e, r, n, a, i) {\n var o = n / 2, s = a / 2;\n t.beginPath && t.beginPath(), t.moveTo(e + o * i[0], r + s * i[1]);\n for (var u = 1; u < i.length / 2; u++)\n t.lineTo(e + o * i[u * 2], r + s * i[u * 2 + 1]);\n t.closePath();\n};\njn.drawRoundPolygonPath = function(t, e, r, n, a, i, o) {\n o.forEach(function(s) {\n return lg(t, s);\n }), t.closePath();\n};\njn.drawRoundRectanglePath = function(t, e, r, n, a, i) {\n var o = n / 2, s = a / 2, u = i === \"auto\" ? ba(n, a) : Math.min(i, s, o);\n t.beginPath && t.beginPath(), t.moveTo(e, r - s), t.arcTo(e + o, r - s, e + o, r, u), t.arcTo(e + o, r + s, e, r + s, u), t.arcTo(e - o, r + s, e - o, r, u), t.arcTo(e - o, r - s, e, r - s, u), t.lineTo(e, r - s), t.closePath();\n};\njn.drawBottomRoundRectanglePath = function(t, e, r, n, a, i) {\n var o = n / 2, s = a / 2, u = i === \"auto\" ? ba(n, a) : i;\n t.beginPath && t.beginPath(), t.moveTo(e, r - s), t.lineTo(e + o, r - s), t.lineTo(e + o, r), t.arcTo(e + o, r + s, e, r + s, u), t.arcTo(e - o, r + s, e - o, r, u), t.lineTo(e - o, r - s), t.lineTo(e, r - s), t.closePath();\n};\njn.drawCutRectanglePath = function(t, e, r, n, a, i, o) {\n var s = n / 2, u = a / 2, l = o === \"auto\" ? hc() : o;\n t.beginPath && t.beginPath(), t.moveTo(e - s + l, r - u), t.lineTo(e + s - l, r - u), t.lineTo(e + s, r - u + l), t.lineTo(e + s, r + u - l), t.lineTo(e + s - l, r + u), t.lineTo(e - s + l, r + u), t.lineTo(e - s, r + u - l), t.lineTo(e - s, r - u + l), t.closePath();\n};\njn.drawBarrelPath = function(t, e, r, n, a) {\n var i = n / 2, o = a / 2, s = e - i, u = e + i, l = r - o, c = r + o, d = lu(n, a), v = d.widthOffset, h = d.heightOffset, f = d.ctrlPtOffsetPct * v;\n t.beginPath && t.beginPath(), t.moveTo(s, l + h), t.lineTo(s, c - h), t.quadraticCurveTo(s + f, c, s + v, c), t.lineTo(u - v, c), t.quadraticCurveTo(u - f, c, u, c - h), t.lineTo(u, l + h), t.quadraticCurveTo(u - f, l, u - v, l), t.lineTo(s + v, l), t.quadraticCurveTo(s + f, l, s, l + h), t.closePath();\n};\nvar dv = Math.sin(0), fv = Math.cos(0), wu = {}, Cu = {}, Cg = Math.PI / 40;\nfor (var $a = 0 * Math.PI; $a < 2 * Math.PI; $a += Cg)\n wu[$a] = Math.sin($a), Cu[$a] = Math.cos($a);\njn.drawEllipsePath = function(t, e, r, n, a) {\n if (t.beginPath && t.beginPath(), t.ellipse)\n t.ellipse(e, r, n / 2, a / 2, 0, 0, 2 * Math.PI);\n else\n for (var i, o, s = n / 2, u = a / 2, l = 0 * Math.PI; l < 2 * Math.PI; l += Cg)\n i = e - s * wu[l] * dv + s * Cu[l] * fv, o = r + u * Cu[l] * dv + u * wu[l] * fv, l === 0 ? t.moveTo(i, o) : t.lineTo(i, o);\n t.closePath();\n};\nvar Mo = {};\nMo.createBuffer = function(t, e) {\n var r = document.createElement(\"canvas\");\n return r.width = t, r.height = e, [r, r.getContext(\"2d\")];\n};\nMo.bufferCanvasImage = function(t) {\n var e = this.cy, r = e.mutableElements(), n = r.boundingBox(), a = this.findContainerClientCoords(), i = t.full ? Math.ceil(n.w) : a[2], o = t.full ? Math.ceil(n.h) : a[3], s = be(t.maxWidth) || be(t.maxHeight), u = this.getPixelRatio(), l = 1;\n if (t.scale !== void 0)\n i *= t.scale, o *= t.scale, l = t.scale;\n else if (s) {\n var c = 1 / 0, d = 1 / 0;\n be(t.maxWidth) && (c = l * t.maxWidth / i), be(t.maxHeight) && (d = l * t.maxHeight / o), l = Math.min(c, d), i *= l, o *= l;\n }\n s || (i *= u, o *= u, l *= u);\n var v = document.createElement(\"canvas\");\n v.width = i, v.height = o, v.style.width = i + \"px\", v.style.height = o + \"px\";\n var h = v.getContext(\"2d\");\n if (i > 0 && o > 0) {\n h.clearRect(0, 0, i, o), h.globalCompositeOperation = \"source-over\";\n var f = this.getCachedZSortedEles();\n if (t.full)\n h.translate(-n.x1 * l, -n.y1 * l), h.scale(l, l), this.drawElements(h, f), h.scale(1 / l, 1 / l), h.translate(n.x1 * l, n.y1 * l);\n else {\n var p = e.pan(), m = {\n x: p.x * l,\n y: p.y * l\n };\n l *= e.zoom(), h.translate(m.x, m.y), h.scale(l, l), this.drawElements(h, f), h.scale(1 / l, 1 / l), h.translate(-m.x, -m.y);\n }\n t.bg && (h.globalCompositeOperation = \"destination-over\", h.fillStyle = t.bg, h.rect(0, 0, i, o), h.fill());\n }\n return v;\n};\nfunction SO(t, e) {\n for (var r = atob(t), n = new ArrayBuffer(r.length), a = new Uint8Array(n), i = 0; i < r.length; i++)\n a[i] = r.charCodeAt(i);\n return new Blob([n], {\n type: e\n });\n}\nfunction vv(t) {\n var e = t.indexOf(\",\");\n return t.substr(e + 1);\n}\nfunction xg(t, e, r) {\n var n = function() {\n return e.toDataURL(r, t.quality);\n };\n switch (t.output) {\n case \"blob-promise\":\n return new hi(function(a, i) {\n try {\n e.toBlob(function(o) {\n o != null ? a(o) : i(new Error(\"`canvas.toBlob()` sent a null value in its callback\"));\n }, r, t.quality);\n } catch (o) {\n i(o);\n }\n });\n case \"blob\":\n return SO(vv(n()), r);\n case \"base64\":\n return vv(n());\n case \"base64uri\":\n default:\n return n();\n }\n}\nMo.png = function(t) {\n return xg(t, this.bufferCanvasImage(t), 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Ee);\n }, E = function($, G, Q, ge, Ee) {\n return e.drawElementText($, G, Q, ge, \"target\", Ee);\n }, C = function($) {\n return $.boundingBox(), $[0]._private.bodyBounds;\n }, T = function($) {\n return $.boundingBox(), $[0]._private.labelBounds.main || d;\n }, k = function($) {\n return $.boundingBox(), $[0]._private.labelBounds.source || d;\n }, _ = function($) {\n return $.boundingBox(), $[0]._private.labelBounds.target || d;\n }, D = function($, G) {\n return G;\n }, O = function($) {\n return v(C($));\n }, F = function($, G, Q) {\n var ge = $ ? $ + \"-\" : \"\";\n return {\n x: G.x + Q.pstyle(ge + \"text-margin-x\").pfValue,\n y: G.y + Q.pstyle(ge + \"text-margin-y\").pfValue\n };\n }, L = function($, G, Q) {\n var ge = $[0]._private.rscratch;\n return {\n x: ge[G],\n y: ge[Q]\n };\n }, B = function($) {\n return F(\"\", L($, \"labelX\", \"labelY\"), $);\n }, I = function($) {\n return F(\"source\", L($, \"sourceLabelX\", \"sourceLabelY\"), $);\n }, M = function($) {\n return F(\"target\", L($, \"targetLabelX\", \"targetLabelY\"), $);\n }, A = function($) {\n return h(C($));\n }, R = function($) {\n return h(k($));\n }, K = function($) {\n return h(_($));\n }, H = function($) {\n var G = T($), Q = h(T($));\n if ($.isNode()) {\n switch ($.pstyle(\"text-halign\").value) {\n case \"left\":\n Q.x = -G.w;\n break;\n case \"right\":\n Q.x = 0;\n break;\n }\n switch ($.pstyle(\"text-valign\").value) {\n case \"top\":\n Q.y = -G.h;\n break;\n case \"bottom\":\n Q.y = 0;\n break;\n }\n }\n return Q;\n }, q = e.data.eleTxrCache = new Ri(e, {\n getKey: p,\n doesEleInvalidateKey: f,\n drawElement: b,\n getBoundingBox: C,\n getRotationPoint: O,\n getRotationOffset: A,\n allowEdgeTxrCaching: !1,\n allowParentTxrCaching: !1\n }), ee = e.data.lblTxrCache = new Ri(e, {\n getKey: m,\n drawElement: w,\n getBoundingBox: T,\n getRotationPoint: B,\n getRotationOffset: H,\n isVisible: D\n }), se = e.data.slbTxrCache = new Ri(e, {\n getKey: g,\n drawElement: x,\n getBoundingBox: k,\n getRotationPoint: I,\n getRotationOffset: R,\n isVisible: D\n }), oe = e.data.tlbTxrCache = new Ri(e, {\n getKey: y,\n drawElement: E,\n getBoundingBox: _,\n getRotationPoint: M,\n getRotationOffset: K,\n isVisible: D\n }), ae = e.data.lyrTxrCache = new mg(e);\n e.onUpdateEleCalcs(function($, G) {\n q.invalidateElements(G), ee.invalidateElements(G), se.invalidateElements(G), oe.invalidateElements(G), ae.invalidateElements(G);\n for (var Q = 0; Q < G.length; Q++) {\n var ge = G[Q]._private;\n ge.oldBackgroundTimestamp = ge.backgroundTimestamp;\n }\n });\n var ue = function($) {\n for (var G = 0; G < $.length; G++)\n ae.enqueueElementRefinement($[G].ele);\n };\n q.onDequeue(ue), ee.onDequeue(ue), se.onDequeue(ue), oe.onDequeue(ue);\n}\nje.redrawHint = function(t, e) {\n var r = this;\n switch (t) {\n case \"eles\":\n r.data.canvasNeedsRedraw[je.NODE] = e;\n break;\n case \"drag\":\n r.data.canvasNeedsRedraw[je.DRAG] = e;\n break;\n case \"select\":\n r.data.canvasNeedsRedraw[je.SELECT_BOX] = e;\n break;\n }\n};\nvar _O = typeof Path2D < \"u\";\nje.path2dEnabled = function(t) {\n if (t === void 0)\n return this.pathsEnabled;\n this.pathsEnabled = !!t;\n};\nje.usePaths = function() {\n return _O && this.pathsEnabled;\n};\nje.setImgSmoothing = function(t, e) {\n t.imageSmoothingEnabled != null ? t.imageSmoothingEnabled = e : (t.webkitImageSmoothingEnabled = e, t.mozImageSmoothingEnabled = e, t.msImageSmoothingEnabled = e);\n};\nje.getImgSmoothing = function(t) {\n return t.imageSmoothingEnabled != null ? t.imageSmoothingEnabled : t.webkitImageSmoothingEnabled || t.mozImageSmoothingEnabled || t.msImageSmoothingEnabled;\n};\nje.makeOffscreenCanvas = function(t, e) {\n var r;\n if ((typeof OffscreenCanvas > \"u\" ? \"undefined\" : Ft(OffscreenCanvas)) !== \"undefined\")\n r = new OffscreenCanvas(t, e);\n else {\n var n = this.cy.window(), a = n.document;\n r = a.createElement(\"canvas\"), r.width = t, r.height = e;\n }\n return r;\n};\n[yg, on, En, Dc, Pa, xi, br, jn, Mo, Eg].forEach(function(t) {\n Re(je, t);\n});\nvar DO = [{\n name: \"null\",\n impl: ig\n}, {\n name: \"base\",\n impl: pg\n}, {\n name: \"canvas\",\n impl: TO\n}], PO = [{\n type: \"layout\",\n extensions: MP\n}, {\n type: \"renderer\",\n extensions: DO\n}], Sg = {}, Tg = {};\nfunction _g(t, e, r) {\n var n = r, a = function(T) {\n tt(\"Can not register `\" + e + \"` for `\" + t + \"` since `\" + T + \"` already exists in the prototype and can not be overridden\");\n };\n if (t === \"core\") {\n if (fo.prototype[e])\n return a(e);\n fo.prototype[e] = r;\n } else if (t === \"collection\") {\n if (Gt.prototype[e])\n return a(e);\n Gt.prototype[e] = r;\n } else if (t === \"layout\") {\n for (var i = function(T) {\n this.options = T, r.call(this, T), Xe(this._private) || (this._private = {}), this._private.cy = T.cy, this._private.listeners = [], this.createEmitter();\n }, o = i.prototype = Object.create(r.prototype), s = [], u = 0; u < s.length; 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