const { gl } = require('./native-gl') const { Linkable } = require('./linkable') class WebGLShader extends Linkable { constructor (_, ctx, type) { super(_) this._type = type this._ctx = ctx this._source = '' this._compileStatus = false this._compileInfo = '' } _performDelete () { const ctx = this._ctx delete ctx._shaders[this._ | 0] gl.deleteShader.call(ctx, this._ | 0) } } module.exports = { WebGLShader }