'use strict'; function xformMatrix(m, v) { var out = [0, 0, 0, 0]; var i, j; for(i = 0; i < 4; ++i) { for(j = 0; j < 4; ++j) { out[j] += m[4 * i + j] * v[i]; } } return out; } function project(camera, v) { var p = xformMatrix(camera.projection, xformMatrix(camera.view, xformMatrix(camera.model, [v[0], v[1], v[2], 1]))); return p; } module.exports = project;