import {Uniform1i, Uniform1f, Uniform2f, UniformMatrix4f} from '../uniform_binding'; import {pixelsToTileUnits} from '../../source/pixels_to_tile_units'; import type {Context} from '../../gl/context'; import type {UniformValues, UniformLocations} from '../uniform_binding'; import type {OverscaledTileID} from '../../source/tile_id'; import type {Tile} from '../../source/tile'; import type {CircleStyleLayer} from '../../style/style_layer/circle_style_layer'; import type {Painter} from '../painter'; export type CircleUniformsType = { 'u_camera_to_center_distance': Uniform1f; 'u_scale_with_map': Uniform1i; 'u_pitch_with_map': Uniform1i; 'u_extrude_scale': Uniform2f; 'u_device_pixel_ratio': Uniform1f; 'u_matrix': UniformMatrix4f; }; const circleUniforms = (context: Context, locations: UniformLocations): CircleUniformsType => ({ 'u_camera_to_center_distance': new Uniform1f(context, locations.u_camera_to_center_distance), 'u_scale_with_map': new Uniform1i(context, locations.u_scale_with_map), 'u_pitch_with_map': new Uniform1i(context, locations.u_pitch_with_map), 'u_extrude_scale': new Uniform2f(context, locations.u_extrude_scale), 'u_device_pixel_ratio': new Uniform1f(context, locations.u_device_pixel_ratio), 'u_matrix': new UniformMatrix4f(context, locations.u_matrix) }); const circleUniformValues = ( painter: Painter, coord: OverscaledTileID, tile: Tile, layer: CircleStyleLayer ): UniformValues => { const transform = painter.transform; let pitchWithMap: boolean, extrudeScale: [number, number]; if (layer.paint.get('circle-pitch-alignment') === 'map') { const pixelRatio = pixelsToTileUnits(tile, 1, transform.zoom); pitchWithMap = true; extrudeScale = [pixelRatio, pixelRatio]; } else { pitchWithMap = false; extrudeScale = transform.pixelsToGLUnits; } return { 'u_camera_to_center_distance': transform.cameraToCenterDistance, 'u_scale_with_map': +(layer.paint.get('circle-pitch-scale') === 'map'), 'u_matrix': painter.translatePosMatrix( coord.posMatrix, tile, layer.paint.get('circle-translate'), layer.paint.get('circle-translate-anchor')), 'u_pitch_with_map': +(pitchWithMap), 'u_device_pixel_ratio': painter.pixelRatio, 'u_extrude_scale': extrudeScale }; }; export {circleUniforms, circleUniformValues};