// @flow import type {MouseRotateHandler, MousePitchHandler} from '../mouse'; /** * The `DragRotateHandler` allows the user to rotate the map by clicking and * dragging the cursor while holding the right mouse button or `ctrl` key. */ export default class DragRotateHandler { _mouseRotate: MouseRotateHandler; _mousePitch: MousePitchHandler; _pitchWithRotate: boolean; /** * @param {Object} [options] * @param {number} [options.bearingSnap] The threshold, measured in degrees, that determines when the map's * bearing will snap to north. * @param {bool} [options.pitchWithRotate=true] Control the map pitch in addition to the bearing * @private */ constructor(options: {pitchWithRotate: boolean}, mouseRotate: MouseRotateHandler, mousePitch: MousePitchHandler) { this._pitchWithRotate = options.pitchWithRotate; this._mouseRotate = mouseRotate; this._mousePitch = mousePitch; } /** * Enables the "drag to rotate" interaction. * * @example * map.dragRotate.enable(); */ enable() { this._mouseRotate.enable(); if (this._pitchWithRotate) this._mousePitch.enable(); } /** * Disables the "drag to rotate" interaction. * * @example * map.dragRotate.disable(); */ disable() { this._mouseRotate.disable(); this._mousePitch.disable(); } /** * Returns a Boolean indicating whether the "drag to rotate" interaction is enabled. * * @returns {boolean} `true` if the "drag to rotate" interaction is enabled. */ isEnabled() { return this._mouseRotate.isEnabled() && (!this._pitchWithRotate || this._mousePitch.isEnabled()); } /** * Returns a Boolean indicating whether the "drag to rotate" interaction is active, i.e. currently being used. * * @returns {boolean} `true` if the "drag to rotate" interaction is active. */ isActive() { return this._mouseRotate.isActive() || this._mousePitch.isActive(); } }