// @flow import {getImage, ResourceType} from '../util/ajax'; import {extend} from '../util/util'; import {Evented} from '../util/evented'; import browser from '../util/browser'; import window from '../util/window'; import offscreenCanvasSupported from '../util/offscreen_canvas_supported'; import {OverscaledTileID} from './tile_id'; import RasterTileSource from './raster_tile_source'; // ensure DEMData is registered for worker transfer on main thread: import '../data/dem_data'; import type {Source} from './source'; import type Dispatcher from '../util/dispatcher'; import type Tile from './tile'; import type {Callback} from '../types/callback'; import type {RasterDEMSourceSpecification} from '../style-spec/types'; class RasterDEMTileSource extends RasterTileSource implements Source { encoding: "mapbox" | "terrarium"; constructor(id: string, options: RasterDEMSourceSpecification, dispatcher: Dispatcher, eventedParent: Evented) { super(id, options, dispatcher, eventedParent); this.type = 'raster-dem'; this.maxzoom = 22; this._options = extend({type: 'raster-dem'}, options); this.encoding = options.encoding || "mapbox"; } serialize() { return { type: 'raster-dem', url: this.url, tileSize: this.tileSize, tiles: this.tiles, bounds: this.bounds, encoding: this.encoding }; } loadTile(tile: Tile, callback: Callback) { const url = this.map._requestManager.normalizeTileURL(tile.tileID.canonical.url(this.tiles, this.scheme), this.tileSize); tile.request = getImage(this.map._requestManager.transformRequest(url, ResourceType.Tile), imageLoaded.bind(this)); tile.neighboringTiles = this._getNeighboringTiles(tile.tileID); function imageLoaded(err, img) { delete tile.request; if (tile.aborted) { tile.state = 'unloaded'; callback(null); } else if (err) { tile.state = 'errored'; callback(err); } else if (img) { if (this.map._refreshExpiredTiles) tile.setExpiryData(img); delete (img: any).cacheControl; delete (img: any).expires; const transfer = window.ImageBitmap && img instanceof window.ImageBitmap && offscreenCanvasSupported(); const rawImageData = transfer ? img : browser.getImageData(img, 1); const params = { uid: tile.uid, coord: tile.tileID, source: this.id, rawImageData, encoding: this.encoding }; if (!tile.actor || tile.state === 'expired') { tile.actor = this.dispatcher.getActor(); tile.actor.send('loadDEMTile', params, done.bind(this)); } } } function done(err, dem) { if (err) { tile.state = 'errored'; callback(err); } if (dem) { tile.dem = dem; tile.needsHillshadePrepare = true; tile.state = 'loaded'; callback(null); } } } _getNeighboringTiles(tileID: OverscaledTileID) { const canonical = tileID.canonical; const dim = Math.pow(2, canonical.z); const px = (canonical.x - 1 + dim) % dim; const pxw = canonical.x === 0 ? tileID.wrap - 1 : tileID.wrap; const nx = (canonical.x + 1 + dim) % dim; const nxw = canonical.x + 1 === dim ? tileID.wrap + 1 : tileID.wrap; const neighboringTiles = {}; // add adjacent tiles neighboringTiles[new OverscaledTileID(tileID.overscaledZ, pxw, canonical.z, px, canonical.y).key] = {backfilled: false}; neighboringTiles[new OverscaledTileID(tileID.overscaledZ, nxw, canonical.z, nx, canonical.y).key] = {backfilled: false}; // Add upper neighboringTiles if (canonical.y > 0) { neighboringTiles[new OverscaledTileID(tileID.overscaledZ, pxw, canonical.z, px, canonical.y - 1).key] = {backfilled: false}; neighboringTiles[new OverscaledTileID(tileID.overscaledZ, tileID.wrap, canonical.z, canonical.x, canonical.y - 1).key] = {backfilled: false}; neighboringTiles[new OverscaledTileID(tileID.overscaledZ, nxw, canonical.z, nx, canonical.y - 1).key] = {backfilled: false}; } // Add lower neighboringTiles if (canonical.y + 1 < dim) { neighboringTiles[new OverscaledTileID(tileID.overscaledZ, pxw, canonical.z, px, canonical.y + 1).key] = {backfilled: false}; neighboringTiles[new OverscaledTileID(tileID.overscaledZ, tileID.wrap, canonical.z, canonical.x, canonical.y + 1).key] = {backfilled: false}; neighboringTiles[new OverscaledTileID(tileID.overscaledZ, nxw, canonical.z, nx, canonical.y + 1).key] = {backfilled: false}; } return neighboringTiles; } unloadTile(tile: Tile) { if (tile.demTexture) this.map.painter.saveTileTexture(tile.demTexture); if (tile.fbo) { tile.fbo.destroy(); delete tile.fbo; } if (tile.dem) delete tile.dem; delete tile.neighboringTiles; tile.state = 'unloaded'; if (tile.actor) { tile.actor.send('removeDEMTile', {uid: tile.uid, source: this.id}); } } } export default RasterDEMTileSource;