import HTMLElement from '../html-element/HTMLElement.js';
import * as PropertySymbol from '../../PropertySymbol.js';
import ShadowRoot from '../shadow-root/ShadowRoot.js';
import Text from '../text/Text.js';
import Element from '../element/Element.js';
import Node from '../node/Node.js';
import Event from '../../event/Event.js';
import Attr from '../attr/Attr.js';
import NodeTypeEnum from '../node/NodeTypeEnum.js';
/**
* HTML Slot Element.
*
* Reference:
* https://developer.mozilla.org/en-US/docs/Web/API/HTMLSlotElement.
*/
export default class HTMLSlotElement extends HTMLElement {
// Public properties
public declare cloneNode: (deep?: boolean) => HTMLSlotElement;
// Internal properties
public [PropertySymbol.assignedNodes]: Node[] = [];
// Events
public onslotchange: (event: Event) => void | null = null;
/**
* Returns name.
*
* @returns Name.
*/
public get name(): string {
return this.getAttribute('name') || '';
}
/**
* Sets name.
*
* @param name Name.
*/
public set name(name: string) {
this.setAttribute('name', name);
}
/**
* Sets the slot's manually assigned nodes to an ordered set of slottables.
*
* @param nodes Nodes.
*/
public assign(...nodes: Array): void {
const shadowRoot = this.getRootNode();
if (shadowRoot?.[PropertySymbol.slotAssignment] !== 'manual') {
return;
}
const host = shadowRoot.host;
for (const node of nodes) {
if (node instanceof Node) {
if (
host[PropertySymbol.nodeArray].includes(node) &&
node[PropertySymbol.nodeType] !== NodeTypeEnum.commentNode
) {
if (node[PropertySymbol.assignedToSlot]) {
const index =
node[PropertySymbol.assignedToSlot][PropertySymbol.assignedNodes].indexOf(node);
if (index !== -1) {
node[PropertySymbol.assignedToSlot][PropertySymbol.assignedNodes].splice(index, 1);
}
}
node[PropertySymbol.assignedToSlot] = this;
this[PropertySymbol.assignedNodes].push(node);
}
}
}
}
/**
* Returns assigned nodes.
*
* @param [options] Options.
* @param [options.flatten] A boolean value indicating whether to return the assigned nodes of any available child elements (true) or not (false). Defaults to false.
* @returns Nodes.
*/
public assignedNodes(options?: { flatten?: boolean }): Node[] {
return this.#assignedNodes(this.name, options);
}
/**
* Returns assigned elements.
*
* @param [options] Options.
* @param [options.flatten] A boolean value indicating whether to return the assigned elements of any available child elements (true) or not (false). Defaults to false.
* @returns Nodes.
*/
public assignedElements(options?: { flatten?: boolean }): Element[] {
return this.#assignedElements(this.name, options);
}
/**
* @override
*/
public override [PropertySymbol.cloneNode](deep = false): HTMLSlotElement {
return super[PropertySymbol.cloneNode](deep);
}
/**
* @override
*/
public override [PropertySymbol.onSetAttribute](
attribute: Attr,
replacedAttribute: Attr | null
): void {
super[PropertySymbol.onSetAttribute](attribute, replacedAttribute);
if (
attribute[PropertySymbol.name] === 'name' &&
attribute[PropertySymbol.value] !== replacedAttribute?.[PropertySymbol.value]
) {
const replacedAssignedNodes = this.#assignedNodes(replacedAttribute?.[PropertySymbol.value]);
const assignedNodes = this.#assignedNodes(attribute.value);
if (replacedAssignedNodes.length !== assignedNodes.length) {
this.dispatchEvent(new Event('slotchange', { bubbles: true }));
} else {
for (let i = 0, max = assignedNodes.length; i < max; i++) {
if (replacedAssignedNodes[i] !== assignedNodes[i]) {
this.dispatchEvent(new Event('slotchange', { bubbles: true }));
break;
}
}
}
}
}
/**
* @override
*/
public override [PropertySymbol.onRemoveAttribute](removedAttribute: Attr): void {
super[PropertySymbol.onRemoveAttribute](removedAttribute);
if (
removedAttribute[PropertySymbol.name] === 'name' &&
removedAttribute[PropertySymbol.value] &&
this.#assignedNodes(removedAttribute.value).length > 0
) {
this.dispatchEvent(new Event('slotchange', { bubbles: true }));
}
}
/**
* Returns assigned nodes.
*
* @param name Name.
* @param [options] Options.
* @param [options.flatten] A boolean value indicating whether to return the assigned nodes of any available child elements (true) or not (false). Defaults to false.
* @returns Nodes.
*/
#assignedNodes(name?: string, options?: { flatten?: boolean }): Node[] {
const shadowRoot = this.getRootNode();
if (!shadowRoot?.host) {
return [];
}
if (shadowRoot[PropertySymbol.slotAssignment] === 'manual') {
return this[PropertySymbol.assignedNodes];
}
const host = shadowRoot.host;
const flatten = !!options?.flatten;
const assigned = [];
for (const slotNode of (host)[PropertySymbol.nodeArray]) {
const slotName = slotNode['slot'];
if ((name && slotName && slotName === name) || (!name && !slotName)) {
if (flatten && slotNode instanceof HTMLSlotElement) {
for (const slotChild of slotNode.assignedNodes(options)) {
assigned.push(slotChild);
}
} else {
assigned.push(slotNode);
}
}
}
return assigned;
}
/**
* Returns assigned elements.
*
* @param name Name.
* @param [options] Options.
* @param [options.flatten] A boolean value indicating whether to return the assigned elements of any available child elements (true) or not (false). Defaults to false.
* @returns Nodes.
*/
#assignedElements(name?: string, options?: { flatten?: boolean }): Element[] {
const shadowRoot = this.getRootNode();
if (!shadowRoot?.host) {
return [];
}
if (shadowRoot[PropertySymbol.slotAssignment] === 'manual') {
const elements: Element[] = [];
for (const node of this[PropertySymbol.assignedNodes]) {
if (node instanceof Element) {
elements.push(node);
}
}
return elements;
}
const host = shadowRoot.host;
const flatten = !!options?.flatten;
const assigned = [];
for (const slotElement of (host)[PropertySymbol.elementArray]) {
const slotName = slotElement.slot;
if ((name && slotName === name) || (!name && !slotName)) {
if (flatten && slotElement instanceof HTMLSlotElement) {
for (const slotChild of slotElement.assignedElements(options)) {
assigned.push(slotChild);
}
} else {
assigned.push(slotElement);
}
}
}
return assigned;
}
}