import UIEvent from '../UIEvent.js'; /** * */ export default class MouseEvent extends UIEvent { altKey; button; buttons; clientX; clientY; ctrlKey; metaKey; movementX; movementY; offsetX; offsetY; region; relatedTarget; screenX; screenY; shiftKey; /** * Constructor. * * @param type Event type. * @param [eventInit] Event init. */ constructor(type, eventInit = null) { super(type, eventInit); this.altKey = eventInit?.altKey ?? false; this.button = eventInit?.button ?? 0; this.buttons = eventInit?.buttons ?? 0; this.clientX = eventInit?.clientX ?? 0; this.clientY = eventInit?.clientY ?? 0; this.ctrlKey = eventInit?.ctrlKey ?? false; this.metaKey = eventInit?.metaKey ?? false; this.movementX = eventInit?.movementX ?? 0; this.movementY = eventInit?.movementY ?? 0; this.region = eventInit?.region ?? ''; this.relatedTarget = eventInit?.relatedTarget ?? null; this.screenX = eventInit?.screenX ?? 0; this.screenY = eventInit?.screenY ?? 0; this.shiftKey = eventInit?.shiftKey ?? false; } } //# sourceMappingURL=MouseEvent.js.map