// luma.gl // SPDX-License-Identifier: MIT // Copyright (c) vis.gl contributors import type {Device, TextureViewProps} from '@luma.gl/core'; // import {decodeTextureFormat} from '@luma.gl/core'; import {TextureView, Texture} from '@luma.gl/core'; import {WebGLDevice} from '../webgl-device'; import {WEBGLTexture} from './webgl-texture'; export class WEBGLTextureView extends TextureView { readonly device: WebGLDevice; readonly gl: WebGL2RenderingContext; readonly handle: WebGLTexture; readonly texture: WEBGLTexture; constructor(device: Device, props: TextureViewProps & {texture: WEBGLTexture}) { super(device, {...Texture.defaultProps, ...props}); this.device = device as WebGLDevice; this.gl = this.device.gl; this.handle = null; this.texture = props.texture; } }