import { GLParameters } from "../parameters/unified-parameter-api.js"; /** * Execute a function with a set of temporary WebGL parameter overrides * - Saves current "global" WebGL context settings * - Sets the supplies WebGL context parameters, * - Executes supplied function * - Restores parameters * - Returns the return value of the supplied function */ export declare function withGLParameters(gl: WebGL2RenderingContext, parameters: GLParameters & { nocatch?: boolean; }, func: any): any; //# sourceMappingURL=with-parameters.d.ts.map