import type { Device, TextureViewProps } from '@luma.gl/core'; import { TextureView } from '@luma.gl/core'; import { WebGLDevice } from "../webgl-device.js"; import { WEBGLTexture } from "./webgl-texture.js"; export declare class WEBGLTextureView extends TextureView { readonly device: WebGLDevice; readonly gl: WebGL2RenderingContext; readonly handle: WebGLTexture; readonly texture: WEBGLTexture; constructor(device: Device, props: TextureViewProps & { texture: WEBGLTexture; }); } //# sourceMappingURL=webgl-texture-view.d.ts.map