import type { CompilerMessage } from '@luma.gl/core'; /** * Parse a WebGL-format GLSL compilation log into an array of WebGPU style message records. * This follows documented WebGL conventions for compilation logs. * Based on https://github.com/wwwtyro/gl-format-compiler-error (public domain) */ export declare function parseShaderCompilerLog(errLog: string): readonly CompilerMessage[]; //# sourceMappingURL=parse-shader-compiler-log.d.ts.map