import { ShaderModule } from "../../../lib/shader-module/shader-module.js"; export type GouraudMaterialProps = { ambient?: number; diffuse?: number; /** Specularity exponent */ shininess?: number; specularColor?: [number, number, number]; }; /** In Gouraud shading, color is calculated for each triangle vertex normal, and then color is interpolated colors across the triangle */ export declare const gouraudMaterial: ShaderModule; //# sourceMappingURL=gouraud-material.d.ts.map