import { Vector3, Matrix4 } from '@math.gl/core'; import { ShaderModule } from "../../lib/shader-module/shader-module.js"; import type { NumberArray3, NumberArray16 } from "../../lib/utils/uniform-types.js"; type ProjectionProps = { modelMatrix?: Readonly; viewMatrix?: Readonly; projectionMatrix?: Readonly; cameraPositionWorld?: Readonly; }; /** * Projects coordinates */ export declare const project: ShaderModule; export {}; //# sourceMappingURL=project.d.ts.map