import type { NumberArray } from "../../../types.js"; type LightSources = { ambientLight?: { color: Readonly; intensity: number; }; pointLights?: { color: Readonly; intensity: number; position: NumberArray; attenuation: number; }[]; directionalLights?: { color: Readonly; intensity: number; position: NumberArray; direction: NumberArray; }[]; }; export type LightsOptions = { lightSources?: LightSources; }; declare function getUniforms(opts?: LightsOptions): Record; /** * An implementation of PBR (Physically-Based Rendering). * Physically Based Shading of a microfacet surface defined by a glTF material. */ export declare const lights: { name: string; vs: string; fs: string; getUniforms: typeof getUniforms; defines: { MAX_LIGHTS: number; }; }; export {}; //# sourceMappingURL=lights.d.ts.map