import type { GLTFPostprocessed } from "../types/gltf-postprocessed-schema.js"; export declare function getAccessorTypeFromSize(size: any): string; export declare function getComponentTypeFromArray(typedArray: any): number; export declare function getAccessorArrayTypeAndLength(accessor: any, bufferView: any): { ArrayType: any; length: number; byteLength: number; componentByteSize: any; numberOfComponentsInElement: any; }; /** * Calculate the GPU memory used by a GLTF tile, for both buffer and texture memory * @param gltf - the gltf content of a GLTF tile * @returns - total memory usage in bytes */ export declare function getMemoryUsageGLTF(gltf: GLTFPostprocessed): number; //# sourceMappingURL=gltf-utils.d.ts.map