// TODO - remove import { getAccessorTypeFromSize, getComponentTypeFromArray } from "./gltf-utils.js"; // Returns a fresh attributes object with glTF-standardized attributes names // Attributes that cannot be identified will not be included // Removes `indices` if present, as it should be stored separately from the attributes export function getGLTFAccessors(attributes) { const accessors = {}; for (const name in attributes) { const attribute = attributes[name]; if (name !== 'indices') { const glTFAccessor = getGLTFAccessor(attribute); accessors[name] = glTFAccessor; } } return accessors; } // Fix up a single accessor. // Input: typed array or a partial accessor object // Return: accessor object export function getGLTFAccessor(attribute) { const { buffer, size, count } = getAccessorData(attribute); const glTFAccessor = { // glTF Accessor values // TODO: Instead of a bufferView index we could have an actual buffer (typed array) // bufferView: null, // TODO: Deprecate `value` in favor of bufferView? // @ts-ignore value: buffer, size, // Decoded `type` (e.g. SCALAR) byteOffset: 0, count, type: getAccessorTypeFromSize(size), componentType: getComponentTypeFromArray(buffer) }; return glTFAccessor; } // export function getGLTFAttribute(data, gltfAttributeName): GLTFAccessor { // return data.attributes[data.glTFAttributeMap[gltfAttributeName]]; // } function getAccessorData(attribute) { let buffer = attribute; let size = 1; let count = 0; if (attribute && attribute.value) { buffer = attribute.value; size = attribute.size || 1; } if (buffer) { if (!ArrayBuffer.isView(buffer)) { buffer = toTypedArray(buffer, Float32Array); } count = buffer.length / size; } return { buffer, size, count }; } // Convert non-typed arrays to arrays of specified format function toTypedArray(array, ArrayType, convertTypedArrays = false) { if (!array) { return null; } if (Array.isArray(array)) { return new ArrayType(array); } if (convertTypedArrays && !(array instanceof ArrayType)) { return new ArrayType(array); } return array; }