import HTMLElement from '../html-element/HTMLElement.js';
import IHTMLSlotElement from './IHTMLSlotElement.js';
import IText from '../text/IText.js';
import IElement from '../element/IElement.js';
import INode from '../node/INode.js';
import Event from '../../event/Event.js';
/**
* HTML Slot Element.
*
* Reference:
* https://developer.mozilla.org/en-US/docs/Web/API/HTMLSlotElement.
*/
export default class HTMLSlotElement extends HTMLElement implements IHTMLSlotElement {
onslotchange: (event: Event) => void | null;
/**
* Returns name.
*
* @returns Name.
*/
get name(): string;
/**
* Sets name.
*
* @param name Name.
*/
set name(name: string);
/**
* Sets the slot's manually assigned nodes to an ordered set of slottables.
*
* @param _nodes Nodes.
*/
assign(..._nodes: Array): void;
/**
* Returns assigned nodes.
*
* @param [options] Options.
* @param [options.flatten] A boolean value indicating whether to return the assigned nodes of any available child elements (true) or not (false). Defaults to false.
* @returns Nodes.
*/
assignedNodes(options?: {
flatten?: boolean;
}): INode[];
/**
* Returns assigned elements.
*
* @param [_options] Options.
* @param [_options.flatten] A boolean value indicating whether to return the assigned elements of any available child elements (true) or not (false). Defaults to false.
* @returns Nodes.
*/
assignedElements(_options?: {
flatten?: boolean;
}): IElement[];
/**
* Clones a node.
*
* @override
* @param [deep=false] "true" to clone deep.
* @returns Cloned node.
*/
cloneNode(deep?: boolean): IHTMLSlotElement;
}
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