class WebGLContextAttributes { constructor ( alpha, depth, stencil, antialias, premultipliedAlpha, preserveDrawingBuffer, preferLowPowerToHighPerformance, failIfMajorPerformanceCaveat) { this.alpha = alpha this.depth = depth this.stencil = stencil this.antialias = antialias this.premultipliedAlpha = premultipliedAlpha this.preserveDrawingBuffer = preserveDrawingBuffer this.preferLowPowerToHighPerformance = preferLowPowerToHighPerformance this.failIfMajorPerformanceCaveat = failIfMajorPerformanceCaveat } } module.exports = { WebGLContextAttributes }