// // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #include "OSWindow.h" #include #include #include "common/debug.h" #ifndef DEBUG_EVENTS #define DEBUG_EVENTS 0 #endif #if DEBUG_EVENTS static const char *MouseButtonName(MouseButton button) { switch (button) { case MOUSEBUTTON_UNKNOWN: return "Unknown"; case MOUSEBUTTON_LEFT: return "Left"; case MOUSEBUTTON_RIGHT: return "Right"; case MOUSEBUTTON_MIDDLE: return "Middle"; case MOUSEBUTTON_BUTTON4: return "Button4"; case MOUSEBUTTON_BUTTON5: return "Button5"; default: UNREACHABLE(); return nullptr; } } static const char *KeyName(Key key) { switch (key) { case KEY_UNKNOWN: return "Unknown"; case KEY_A: return "A"; case KEY_B: return "B"; case KEY_C: return "C"; case KEY_D: return "D"; case KEY_E: return "E"; case KEY_F: return "F"; case KEY_G: return "G"; case KEY_H: return "H"; case KEY_I: return "I"; case KEY_J: return "J"; case KEY_K: return "K"; case KEY_L: return "L"; case KEY_M: return "M"; case KEY_N: return "N"; case KEY_O: return "O"; case KEY_P: return "P"; case KEY_Q: return "Q"; case KEY_R: return "R"; case KEY_S: return "S"; case KEY_T: return "T"; case KEY_U: return "U"; case KEY_V: return "V"; case KEY_W: return "W"; case KEY_X: return "X"; case KEY_Y: return "Y"; case KEY_Z: return "Z"; case KEY_NUM0: return "Num0"; case KEY_NUM1: return "Num1"; case KEY_NUM2: return "Num2"; case KEY_NUM3: return "Num3"; case KEY_NUM4: return "Num4"; case KEY_NUM5: return "Num5"; case KEY_NUM6: return "Num6"; case KEY_NUM7: return "Num7"; case KEY_NUM8: return "Num8"; case KEY_NUM9: return "Num9"; case KEY_ESCAPE: return "Escape"; case KEY_LCONTROL: return "Left Control"; case KEY_LSHIFT: return "Left Shift"; case KEY_LALT: return "Left Alt"; case KEY_LSYSTEM: return "Left System"; case KEY_RCONTROL: return "Right Control"; case KEY_RSHIFT: return "Right Shift"; case KEY_RALT: return "Right Alt"; case KEY_RSYSTEM: return "Right System"; case KEY_MENU: return "Menu"; case KEY_LBRACKET: return "Left Bracket"; case KEY_RBRACKET: return "Right Bracket"; case KEY_SEMICOLON: return "Semicolon"; case KEY_COMMA: return "Comma"; case KEY_PERIOD: return "Period"; case KEY_QUOTE: return "Quote"; case KEY_SLASH: return "Slash"; case KEY_BACKSLASH: return "Backslash"; case KEY_TILDE: return "Tilde"; case KEY_EQUAL: return "Equal"; case KEY_DASH: return "Dash"; case KEY_SPACE: return "Space"; case KEY_RETURN: return "Return"; case KEY_BACK: return "Back"; case KEY_TAB: return "Tab"; case KEY_PAGEUP: return "Page Up"; case KEY_PAGEDOWN: return "Page Down"; case KEY_END: return "End"; case KEY_HOME: return "Home"; case KEY_INSERT: return "Insert"; case KEY_DELETE: return "Delete"; case KEY_ADD: return "Add"; case KEY_SUBTRACT: return "Substract"; case KEY_MULTIPLY: return "Multiply"; case KEY_DIVIDE: return "Divide"; case KEY_LEFT: return "Left"; case KEY_RIGHT: return "Right"; case KEY_UP: return "Up"; case KEY_DOWN: return "Down"; case KEY_NUMPAD0: return "Numpad 0"; case KEY_NUMPAD1: return "Numpad 1"; case KEY_NUMPAD2: return "Numpad 2"; case KEY_NUMPAD3: return "Numpad 3"; case KEY_NUMPAD4: return "Numpad 4"; case KEY_NUMPAD5: return "Numpad 5"; case KEY_NUMPAD6: return "Numpad 6"; case KEY_NUMPAD7: return "Numpad 7"; case KEY_NUMPAD8: return "Numpad 8"; case KEY_NUMPAD9: return "Numpad 9"; case KEY_F1: return "F1"; case KEY_F2: return "F2"; case KEY_F3: return "F3"; case KEY_F4: return "F4"; case KEY_F5: return "F5"; case KEY_F6: return "F6"; case KEY_F7: return "F7"; case KEY_F8: return "F8"; case KEY_F9: return "F9"; case KEY_F10: return "F10"; case KEY_F11: return "F11"; case KEY_F12: return "F12"; case KEY_F13: return "F13"; case KEY_F14: return "F14"; case KEY_F15: return "F15"; case KEY_PAUSE: return "Pause"; default: return "Unknown Key"; } } static std::string KeyState(const Event::KeyEvent &event) { if (event.Shift || event.Control || event.Alt || event.System) { std::ostringstream buffer; buffer << " ["; if (event.Shift) { buffer << "Shift"; } if (event.Control) { buffer << "Control"; } if (event.Alt) { buffer << "Alt"; } if (event.System) { buffer << "System"; } buffer << "]"; return buffer.str(); } return ""; } static void PrintEvent(const Event& event) { switch (event.Type) { case Event::EVENT_CLOSED: std::cout << "Event: Window Closed" << std::endl; break; case Event::EVENT_MOVED: std::cout << "Event: Window Moved (" << event.Move.X << ", " << event.Move.Y << ")" << std::endl; break; case Event::EVENT_RESIZED: std::cout << "Event: Window Resized (" << event.Size.Width << ", " << event.Size.Height << ")" << std::endl; break; case Event::EVENT_LOST_FOCUS: std::cout << "Event: Window Lost Focus" << std::endl; break; case Event::EVENT_GAINED_FOCUS: std::cout << "Event: Window Gained Focus" << std::endl; break; case Event::EVENT_TEXT_ENTERED: // TODO(cwallez) show the character std::cout << "Event: Text Entered" << std::endl; break; case Event::EVENT_KEY_PRESSED: std::cout << "Event: Key Pressed (" << KeyName(event.Key.Code) << KeyState(event.Key) << ")" << std::endl; break; case Event::EVENT_KEY_RELEASED: std::cout << "Event: Key Released (" << KeyName(event.Key.Code) << KeyState(event.Key) << ")" << std::endl; break; case Event::EVENT_MOUSE_WHEEL_MOVED: std::cout << "Event: Mouse Wheel (" << event.MouseWheel.Delta << ")" << std::endl; break; case Event::EVENT_MOUSE_BUTTON_PRESSED: std::cout << "Event: Mouse Button Pressed " << MouseButtonName(event.MouseButton.Button) << " at (" << event.MouseButton.X << ", " << event.MouseButton.Y << ")" << std::endl; break; case Event::EVENT_MOUSE_BUTTON_RELEASED: std::cout << "Event: Mouse Button Released " << MouseButtonName(event.MouseButton.Button) << " at (" << event.MouseButton.X << ", " << event.MouseButton.Y << ")" << std::endl; break; case Event::EVENT_MOUSE_MOVED: std::cout << "Event: Mouse Moved (" << event.MouseMove.X << ", " << event.MouseMove.Y << ")" << std::endl; break; case Event::EVENT_MOUSE_ENTERED: std::cout << "Event: Mouse Entered Window" << std::endl; break; case Event::EVENT_MOUSE_LEFT: std::cout << "Event: Mouse Left Window" << std::endl; break; case Event::EVENT_TEST: std::cout << "Event: Test" << std::endl; break; default: UNREACHABLE(); break; } } #endif OSWindow::OSWindow() : mX(0), mY(0), mWidth(0), mHeight(0) { } OSWindow::~OSWindow() {} int OSWindow::getX() const { return mX; } int OSWindow::getY() const { return mY; } int OSWindow::getWidth() const { return mWidth; } int OSWindow::getHeight() const { return mHeight; } bool OSWindow::popEvent(Event *event) { if (mEvents.size() > 0 && event) { *event = mEvents.front(); mEvents.pop_front(); return true; } else { return false; } } void OSWindow::pushEvent(Event event) { switch (event.Type) { case Event::EVENT_MOVED: mX = event.Move.X; mY = event.Move.Y; break; case Event::EVENT_RESIZED: mWidth = event.Size.Width; mHeight = event.Size.Height; break; default: break; } mEvents.push_back(event); #if DEBUG_EVENTS PrintEvent(event); #endif } bool OSWindow::didTestEventFire() { Event topEvent; while (popEvent(&topEvent)) { if (topEvent.Type == Event::EVENT_TEST) { return true; } } return false; }