# Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # This .gypi describes all of the sources and dependencies to build a # unified "angle_unittests" target, which contains all of ANGLE's # tests that don't require a fully functional ANGLE in order to run # (compiler tests, preprocessor tests, etc.). It requires a parent # target to include this gypi in an executable target containing a # gtest harness in a main.cpp. { 'variables': { 'angle_unittests_sources': [ '<(angle_path)/src/common/BitSetIterator_unittest.cpp', '<(angle_path)/src/common/Optional_unittest.cpp', '<(angle_path)/src/common/mathutil_unittest.cpp', '<(angle_path)/src/common/matrix_utils_unittest.cpp', '<(angle_path)/src/common/string_utils_unittest.cpp', '<(angle_path)/src/common/utilities_unittest.cpp', '<(angle_path)/src/libANGLE/BinaryStream_unittest.cpp', '<(angle_path)/src/libANGLE/Config_unittest.cpp', '<(angle_path)/src/libANGLE/Fence_unittest.cpp', '<(angle_path)/src/libANGLE/HandleAllocator_unittest.cpp', '<(angle_path)/src/libANGLE/Image_unittest.cpp', '<(angle_path)/src/libANGLE/ImageIndexIterator_unittest.cpp', '<(angle_path)/src/libANGLE/Program_unittest.cpp', '<(angle_path)/src/libANGLE/ResourceManager_unittest.cpp', '<(angle_path)/src/libANGLE/Surface_unittest.cpp', '<(angle_path)/src/libANGLE/TransformFeedback_unittest.cpp', '<(angle_path)/src/libANGLE/validationES_unittest.cpp', '<(angle_path)/src/libANGLE/renderer/BufferImpl_mock.h', '<(angle_path)/src/libANGLE/renderer/FramebufferImpl_mock.h', '<(angle_path)/src/libANGLE/renderer/ProgramImpl_mock.h', '<(angle_path)/src/libANGLE/renderer/RenderbufferImpl_mock.h', '<(angle_path)/src/libANGLE/renderer/ImageImpl_mock.h', '<(angle_path)/src/libANGLE/renderer/TextureImpl_mock.h', '<(angle_path)/src/libANGLE/renderer/TransformFeedbackImpl_mock.h', '<(angle_path)/src/tests/angle_unittests_utils.h', '<(angle_path)/src/tests/compiler_tests/API_test.cpp', '<(angle_path)/src/tests/compiler_tests/BuiltInFunctionEmulator_test.cpp', '<(angle_path)/src/tests/compiler_tests/CollectVariables_test.cpp', '<(angle_path)/src/tests/compiler_tests/ConstantFolding_test.cpp', '<(angle_path)/src/tests/compiler_tests/DebugShaderPrecision_test.cpp', '<(angle_path)/src/tests/compiler_tests/ExpressionLimit_test.cpp', '<(angle_path)/src/tests/compiler_tests/EXT_blend_func_extended_test.cpp', '<(angle_path)/src/tests/compiler_tests/FragDepth_test.cpp', '<(angle_path)/src/tests/compiler_tests/GLSLCompatibilityOutput_test.cpp', '<(angle_path)/src/tests/compiler_tests/IntermNode_test.cpp', '<(angle_path)/src/tests/compiler_tests/MalformedShader_test.cpp', '<(angle_path)/src/tests/compiler_tests/NV_draw_buffers_test.cpp', '<(angle_path)/src/tests/compiler_tests/Pack_Unpack_test.cpp', '<(angle_path)/src/tests/compiler_tests/PruneUnusedFunctions_test.cpp', '<(angle_path)/src/tests/compiler_tests/RecordConstantPrecision_test.cpp', '<(angle_path)/src/tests/compiler_tests/RemovePow_test.cpp', '<(angle_path)/src/tests/compiler_tests/ShaderExtension_test.cpp', '<(angle_path)/src/tests/compiler_tests/ShaderVariable_test.cpp', '<(angle_path)/src/tests/compiler_tests/ShCompile_test.cpp', '<(angle_path)/src/tests/compiler_tests/TypeTracking_test.cpp', '<(angle_path)/src/tests/compiler_tests/VariablePacker_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/char_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/comment_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/define_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/error_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/extension_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/identifier_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/if_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/input_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/location_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/MockDiagnostics.h', '<(angle_path)/src/tests/preprocessor_tests/MockDirectiveHandler.h', '<(angle_path)/src/tests/preprocessor_tests/number_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/operator_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/pragma_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/PreprocessorTest.cpp', '<(angle_path)/src/tests/preprocessor_tests/PreprocessorTest.h', '<(angle_path)/src/tests/preprocessor_tests/space_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/token_test.cpp', '<(angle_path)/src/tests/preprocessor_tests/version_test.cpp', '<(angle_path)/src/tests/test_utils/compiler_test.cpp', '<(angle_path)/src/tests/test_utils/compiler_test.h', ], # TODO(jmadill): should probably call this windows sources 'angle_unittests_hlsl_sources': [ '<(angle_path)/src/tests/compiler_tests/UnrollFlatten_test.cpp', ], }, # Everything below this but the WinRT configuration is duplicated in the GN build. # If you change anything also change angle/src/tests/BUILD.gn 'dependencies': [ '<(angle_path)/src/angle.gyp:libANGLE', '<(angle_path)/src/angle.gyp:preprocessor', '<(angle_path)/src/angle.gyp:translator_static', '<(angle_path)/src/tests/tests.gyp:angle_test_support', ], 'include_dirs': [ '<(angle_path)/include', '<(angle_path)/src', ], 'sources': [ '<@(angle_unittests_sources)', ], 'conditions': [ ['angle_build_winrt==1', { 'sources': [ '<(angle_path)/src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow_unittest.cpp', '<(angle_path)/src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow_unittest.cpp', ], 'defines': [ 'ANGLE_ENABLE_D3D11', ], 'msvs_settings': { 'VCLinkerTool': { 'AdditionalDependencies': [ 'runtimeobject.lib', ], }, }, }], ['OS=="win"', { # TODO(cwallez): make this angle_enable_hlsl instead (requires gyp file refactoring) 'sources': [ '<@(angle_unittests_hlsl_sources)', ], }], ], }