Name ANGLE_platform_angle Name Strings EGL_ANGLE_platform_angle Contributors Scott Graham, Google Shannon Woods, Google Geoff Lang, Google Contacts Scott Graham, Google (scottmg 'at' google 'dot' com) Status Draft Version Version 3, 2014-10-20 Number EGL Extension XXX Extension Type EGL client extension Dependencies Requires EGL_EXT_client_extensions to query its existence without a display. Requires EGL_EXT_platform_base. This extension is written against the wording of version 9 of the EGL_EXT_platform_base specification. ANGLE_platform_angle_d3d affects the definition of this extension. ANGLE_platform_angle_opengl affects the definition of this extension. Overview This extension defines how to create EGL resources from native resources using the functions defined by EGL_EXT_platform_base. New Types None New Procedures and Functions None New Tokens Accepted as the argument of eglGetPlatformDisplayEXT: EGL_PLATFORM_ANGLE_ANGLE 0x3202 Accepted as an attribute name in the argument of eglGetPlatformDisplayEXT: EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203 EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3204 EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3205 Accepted as values for the EGL_PLATFORM_ANGLE_TYPE_ANGLE attribute: EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3206 Additions to the EGL Specification None. New Behavior To determine if the EGL implementation supports this extension, clients should query the EGL_EXTENSIONS string of EGL_NO_DISPLAY. To obtain an EGLDisplay backed by a ANGLE display, call eglGetPlatformDisplayEXT with set to EGL_PLATFORM_ANGLE_ANGLE. The parameter is of type EGLNativeDisplayType. If is EGL_DEFAULT_DISPLAY a default display is returned. Multiple calls with the same will return the same EGLDisplay handle. If is set to EGL_PLATFORM_ANGLE_ANGLE and the returned display is in an uninitialized state, its attributes are overwritten by those provided in the , if any. If no is specified, the value of EGL_PLATFORM_ANGLE_TYPE_ANGLE is implicitly set to EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE. If no is specified, the values of EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE and EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE are implicitly set to EGL_DONT_CARE. If EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE is set to EGL_DONT_CARE and EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE is not set to EGL_DONT_CARE, an EGL_BAD_ATTRIBUTE error is generated and EGL_NO_DISPLAY is returned. If no display matching the requested or of the type requested by the value of EGL_PLATFORM_ANGLE_TYPE_ANGLE is available, EGL_NO_DISPLAY is returned. No error condition is raised in this case. Issues None Revision History Version 1, 2014-02-04 (Scott Graham) - Initial draft Version 2, 2014-06-05 (Geoff Lang) - Rename extension from ANGLE_platform_angle_d3d to ANGLE_platform_angle. - Add sub-extensions for specific platforms. Version 3, 2014-10-20 (Geoff Lang) - Add attributes to request specific feature level and context versions. - Moved descriptions of platforms to child extension specs.