import * as THREE from 'three'; function createText( message, height ) { const canvas = document.createElement( 'canvas' ); const context = canvas.getContext( '2d' ); let metrics = null; const textHeight = 100; context.font = 'normal ' + textHeight + 'px Arial'; metrics = context.measureText( message ); const textWidth = metrics.width; canvas.width = textWidth; canvas.height = textHeight; context.font = 'normal ' + textHeight + 'px Arial'; context.textAlign = 'center'; context.textBaseline = 'middle'; context.fillStyle = '#ffffff'; context.fillText( message, textWidth / 2, textHeight / 2 ); const texture = new THREE.Texture( canvas ); texture.needsUpdate = true; //var spriteAlignment = new THREE.Vector2(0,0) ; const material = new THREE.MeshBasicMaterial( { color: 0xffffff, side: THREE.DoubleSide, map: texture, transparent: true, } ); const geometry = new THREE.PlaneGeometry( ( height * textWidth ) / textHeight, height ); const plane = new THREE.Mesh( geometry, material ); return plane; } export { createText };