import { Vector4 } from 'three'; import { InputNode } from '../core/InputNode.js'; import { NodeUtils } from '../core/NodeUtils.js'; class Vector4Node extends InputNode { constructor( x, y, z, w ) { super( 'v4' ); this.value = x instanceof Vector4 ? x : new Vector4( x, y, z, w ); } generateReadonly( builder, output, uuid, type/*, ns, needsUpdate*/ ) { return builder.format( 'vec4( ' + this.x + ', ' + this.y + ', ' + this.z + ', ' + this.w + ' )', type, output ); } copy( source ) { super.copy( source ); this.value.copy( source ); return this; } toJSON( meta ) { let data = this.getJSONNode( meta ); if ( ! data ) { data = this.createJSONNode( meta ); data.x = this.x; data.y = this.y; data.z = this.z; data.w = this.w; if ( this.readonly === true ) data.readonly = true; } return data; } } Vector4Node.prototype.nodeType = 'Vector4'; NodeUtils.addShortcuts( Vector4Node.prototype, 'value', [ 'x', 'y', 'z', 'w' ] ); export { Vector4Node };