import { Vector2 } from 'three'; class SelectionHelper { constructor( selectionBox, renderer, cssClassName ) { this.element = document.createElement( 'div' ); this.element.classList.add( cssClassName ); this.element.style.pointerEvents = 'none'; this.renderer = renderer; this.startPoint = new Vector2(); this.pointTopLeft = new Vector2(); this.pointBottomRight = new Vector2(); this.isDown = false; this.renderer.domElement.addEventListener( 'pointerdown', function ( event ) { this.isDown = true; this.onSelectStart( event ); }.bind( this ) ); this.renderer.domElement.addEventListener( 'pointermove', function ( event ) { if ( this.isDown ) { this.onSelectMove( event ); } }.bind( this ) ); this.renderer.domElement.addEventListener( 'pointerup', function ( event ) { this.isDown = false; this.onSelectOver( event ); }.bind( this ) ); } onSelectStart( event ) { this.renderer.domElement.parentElement.appendChild( this.element ); this.element.style.left = event.clientX + 'px'; this.element.style.top = event.clientY + 'px'; this.element.style.width = '0px'; this.element.style.height = '0px'; this.startPoint.x = event.clientX; this.startPoint.y = event.clientY; } onSelectMove( event ) { this.pointBottomRight.x = Math.max( this.startPoint.x, event.clientX ); this.pointBottomRight.y = Math.max( this.startPoint.y, event.clientY ); this.pointTopLeft.x = Math.min( this.startPoint.x, event.clientX ); this.pointTopLeft.y = Math.min( this.startPoint.y, event.clientY ); this.element.style.left = this.pointTopLeft.x + 'px'; this.element.style.top = this.pointTopLeft.y + 'px'; this.element.style.width = ( this.pointBottomRight.x - this.pointTopLeft.x ) + 'px'; this.element.style.height = ( this.pointBottomRight.y - this.pointTopLeft.y ) + 'px'; } onSelectOver() { this.element.parentElement.removeChild( this.element ); } } export { SelectionHelper };